Add comment to clarify empty UID usage.
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@ -1080,6 +1080,7 @@ ACTOR Future<Void> recoverBlobManager(BlobManagerData* bmData) {
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std::tie(splitState, version) = decodeBlobGranuleSplitValue(split.value);
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const KeyRange range = blobGranuleSplitKeyRangeFor(parentGranuleID);
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if (splitState <= BlobGranuleSplitState::Initialized) {
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// the empty UID signifies that we need to find an owner (worker) for this range
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workerAssignments.insert(range, UID());
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}
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}
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