fix check for killable processes

This commit is contained in:
Jon Fu 2019-11-05 13:57:32 -08:00
parent 72ad8c5f99
commit da1a70e19a
1 changed files with 1 additions and 1 deletions

View File

@ -149,7 +149,7 @@ struct MachineAttritionWorkload : TestWorkload {
}
static bool noSimIsViableKill(WorkerDetails worker) {
return (worker.processClass == ProcessClass::ClassType::TesterClass);
return (worker.processClass != ProcessClass::ClassType::TesterClass);
}
ACTOR static Future<Void> noSimMachineKillWorker(MachineAttritionWorkload *self, Database cx) {