Reject preprocessor directives in ACTORs
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07e5319477
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@ -929,6 +929,8 @@ namespace actorcompiler
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Add(ParseStateDeclaration(toks));
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else if (toks.First().Value == "switch" && toks.Any(t => t.Value == "return"))
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throw new Error(toks.First().SourceLine, "Unsupported compound statement containing return.");
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else if (toks.First().Value.StartsWith("#"))
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throw new Error(toks.First().SourceLine, "Found \"{0}\". Preprocessor directives are not supported within ACTORs", toks.First().Value);
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else if (toks.RevSkipWhile(t => t.Value == ";").Any(NonWhitespace))
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Add(new PlainOldCodeStatement
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{
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@ -1131,7 +1133,8 @@ namespace actorcompiler
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@"\n",
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@"::",
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@":",
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@"."
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@"#[a-z]*", // Recognize preprocessor directives so that we can reject them
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@".",
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}).Select( x=>new Regex(@"\G"+x, RegexOptions.Singleline) ).ToArray();
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IEnumerable<string> Tokenize(string text)
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