divide workloads into their own item group
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@ -58,6 +58,8 @@
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<ClCompile Include="SkipList.cpp" />
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<ActorCompiler Include="WaitFailure.actor.cpp" />
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<ActorCompiler Include="tester.actor.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ActorCompiler Include="workloads\Cycle.actor.cpp" />
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<ActorCompiler Include="workloads\SlowTaskWorkload.actor.cpp" />
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<ActorCompiler Include="workloads\PubSubMultiples.actor.cpp" />
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