build: Remove fdbclient/fdbclient.vcxproj
vcxproj files are unnecessary after CMake switch.
This commit is contained in:
parent
08b3c26e5c
commit
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@ -1,248 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.1" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(SolutionDir)versions.target" />
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<PropertyGroup Condition="'$(Release)' != 'true' ">
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<PreReleaseDecoration>-PRERELEASE</PreReleaseDecoration>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Release)' == 'true' ">
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<PreReleaseDecoration>
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</PreReleaseDecoration>
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<PreprocessorDefinitions>FDB_CLEAN_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|X64">
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<Configuration>Debug</Configuration>
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<Platform>X64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|X64">
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<Configuration>Release</Configuration>
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<Platform>X64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ActorCompiler Include="AsyncFileBlobStore.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="Atomic.h" />
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<ClInclude Include="BackupContainer.h" />
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<ActorCompiler Include="BackupAgent.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="BlobStore.h" />
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<ClInclude Include="ClientLogEvents.h" />
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<ClInclude Include="ClientWorkerInterface.h" />
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<ClInclude Include="ClusterInterface.h" />
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<ClInclude Include="CommitTransaction.h" />
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<ClInclude Include="CoordinationInterface.h" />
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<ClInclude Include="DatabaseConfiguration.h" />
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<ClInclude Include="DatabaseContext.h" />
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<ActorCompiler Include="EventTypes.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="FDBOptions.g.h" />
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<ClInclude Include="FDBOptions.h" />
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<ClInclude Include="FDBTypes.h" />
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<ClInclude Include="HTTP.h" />
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<ClInclude Include="KeyBackedTypes.h" />
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<ClInclude Include="MetricLogger.h" />
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<ClInclude Include="IClientApi.h" />
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<ClInclude Include="JsonBuilder.h" />
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<ClInclude Include="JSONDoc.h" />
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<ClInclude Include="json_spirit\json_spirit_error_position.h" />
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<ClInclude Include="json_spirit\json_spirit_reader_template.h" />
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<ClInclude Include="json_spirit\json_spirit_value.h" />
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<ClInclude Include="json_spirit\json_spirit_writer_options.h" />
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<ClInclude Include="json_spirit\json_spirit_writer_template.h" />
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<ClInclude Include="KeyRangeMap.h" />
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<ClInclude Include="Knobs.h" />
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<ClInclude Include="libb64\cdecode.h" />
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<ClInclude Include="libb64\cencode.h" />
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<ClInclude Include="libb64\decode.h" />
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<ClInclude Include="libb64\encode.h" />
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<ActorCompiler Include="ManagementAPI.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="MasterProxyInterface.h" />
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<ClInclude Include="md5\md5.h" />
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<ClInclude Include="MonitorLeader.h" />
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<ClInclude Include="MultiVersionAssignmentVars.h" />
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<ClInclude Include="MultiVersionTransaction.h" />
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<ClInclude Include="MutationList.h" />
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<ActorCompiler Include="NativeAPI.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="Notified.h" />
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<ClInclude Include="ReadYourWrites.h" />
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<ActorCompiler Include="RunTransaction.actor.h" />
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<ClInclude Include="RYWIterator.h" />
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<ClInclude Include="Schemas.h" />
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<ClInclude Include="sha1\SHA1.h" />
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<ClInclude Include="SnapshotCache.h" />
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<ActorCompiler Include="SpecialKeySpace.actor.h" />
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<ClInclude Include="Status.h" />
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<ClInclude Include="StatusClient.h" />
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<ClInclude Include="StorageServerInterface.h" />
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<ClInclude Include="Subspace.h" />
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<ClInclude Include="SystemData.h" />
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<ActorCompiler Include="RestoreWorkerInterface.actor.h">
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<EnableCompile>false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="TaskBucket.h" />
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<ClInclude Include="ThreadSafeTransaction.h" />
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<ClInclude Include="Tuple.h" />
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<ActorCompiler Include="VersionedMap.actor.h">
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">false</EnableCompile>
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<EnableCompile Condition="'$(Configuration)|$(Platform)'=='Release|X64'">false</EnableCompile>
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</ActorCompiler>
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<ClInclude Include="VersionedMap.h" />
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<ClInclude Include="WriteMap.h" />
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<ClInclude Include="zipf.h" />
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</ItemGroup>
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<ItemGroup>
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<ActorCompiler Include="AsyncFileBlobStore.actor.cpp" />
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<ClCompile Include="AutoPublicAddress.cpp" />
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<ActorCompiler Include="BackupAgentBase.actor.cpp" />
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<ActorCompiler Include="BackupContainer.actor.cpp" />
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<ActorCompiler Include="BlobStore.actor.cpp" />
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<ActorCompiler Include="DatabaseBackupAgent.actor.cpp" />
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<ClCompile Include="DatabaseConfiguration.cpp" />
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<ClCompile Include="FDBOptions.g.cpp" />
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<ActorCompiler Include="FileBackupAgent.actor.cpp" />
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<ActorCompiler Include="HTTP.actor.cpp" />
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<ActorCompiler Include="KeyRangeMap.actor.cpp" />
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<ClCompile Include="Knobs.cpp" />
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<ClCompile Include="libb64\cdecode.c" />
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<ClCompile Include="libb64\cencode.c" />
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<ClCompile Include="md5\md5.c" />
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<ActorCompiler Include="MetricLogger.actor.cpp" />
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<ActorCompiler Include="MonitorLeader.actor.cpp" />
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<ActorCompiler Include="ManagementAPI.actor.cpp" />
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<ActorCompiler Include="MultiVersionTransaction.actor.cpp" />
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<ActorCompiler Include="NativeAPI.actor.cpp" />
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<ActorCompiler Include="ReadYourWrites.actor.cpp" />
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<ClCompile Include="RYWIterator.cpp" />
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<ActorCompiler Include="StatusClient.actor.cpp" />
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<ClCompile Include="Schemas.cpp" />
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<ClCompile Include="SystemData.cpp" />
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<ClCompile Include="sha1\SHA1.cpp" />
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<ActorCompiler Include="SpecialKeySpace.actor.cpp" />
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<ActorCompiler Include="ThreadSafeTransaction.actor.cpp" />
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<ActorCompiler Include="TaskBucket.actor.cpp" />
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<ClCompile Include="Subspace.cpp" />
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<ClCompile Include="Tuple.cpp" />
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<ClCompile Include="JsonBuilder.cpp" />
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<ClCompile Include="zipf.c" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGUID>{E2939DAA-238E-4970-96C4-4C57980F93BD}</ProjectGUID>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>flow</RootNamespace>
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</PropertyGroup>
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<PropertyGroup>
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<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
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<IntDir>$(SystemDrive)\temp\msvcfdb\$(Platform)$(Configuration)\$(MSBuildProjectName)\</IntDir>
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<BuildLogFile>$(IntDir)\$(MSBuildProjectName).log</BuildLogFile>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v141</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props')" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(IncludePath);../;C:\Program Files\boost_1_67_0</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(IncludePath);../;C:\Program Files\boost_1_67_0</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>FDB_VT_VERSION="$(Version)$(PreReleaseDecoration)";FDB_VT_PACKAGE_NAME="$(PackageName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<MinimalRebuild>false</MinimalRebuild>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>TLS_DISABLED;WIN32;_WIN32_WINNT=0x0502;WINVER=0x0502;BOOST_ALL_NO_LIB;NTDDI_VERSION=0x05020000;_DEBUG;_HAS_ITERATOR_DEBUGGING=0;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<AdditionalOptions>/bigobj @../flow/no_intellisense.opt %(AdditionalOptions)</AdditionalOptions>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>Advapi32.lib</AdditionalDependencies>
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</Link>
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<Lib>
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<AdditionalDependencies>$(TargetDir)flow.lib;$(TargetDir)fdbrpc.lib;winmm.lib</AdditionalDependencies>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Full</Optimization>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>TLS_DISABLED;WIN32;_WIN32_WINNT=0x0502;WINVER=0x0502;BOOST_ALL_NO_LIB;NTDDI_VERSION=0x05020000;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<EnablePREfast>false</EnablePREfast>
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<AdditionalOptions>/bigobj @../flow/no_intellisense.opt %(AdditionalOptions)</AdditionalOptions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<MinimalRebuild>false</MinimalRebuild>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>false</EnableCOMDATFolding>
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<OptimizeReferences>false</OptimizeReferences>
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<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
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<AdditionalDependencies>Advapi32.lib</AdditionalDependencies>
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<AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
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</Link>
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<Lib>
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<AdditionalDependencies>$(TargetDir)flow.lib;$(TargetDir)fdbrpc.lib;winmm.lib</AdditionalDependencies>
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</Lib>
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</ItemDefinitionGroup>
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\flow\actorcompiler\ActorCompiler.targets" />
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</ImportGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Target Name="MyPreCompileSteps" AfterTargets="CLCompile">
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<Exec Command=""$(SolutionDir)bin\$(Configuration)\coveragetool.exe" "$(OutDir)coverage.$(TargetName).xml" @(ActorCompiler -> '%(RelativeDir)%(Filename)%(Extension)', ' ') @(CLInclude -> '%(RelativeDir)%(Filename)%(Extension)', ' ') @(CLCompile -> '%(RelativeDir)%(Filename)%(Extension)', ' ')" />
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</Target>
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</Project>
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