removed the fdbrpc version of platform.h
This commit is contained in:
parent
6054c05963
commit
c11c24b79d
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@ -36,7 +36,7 @@
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#include "fdbclient/BlobStore.h"
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#include "fdbclient/json_spirit/json_spirit_writer_template.h"
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#include "fdbrpc/Platform.h"
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#include "flow/Platform.h"
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#include <stdarg.h>
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#include <stdio.h>
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@ -32,7 +32,7 @@
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#include "fdbclient/FDBOptions.g.h"
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#include "flow/DeterministicRandom.h"
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#include "fdbrpc/Platform.h"
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#include "flow/Platform.h"
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#include "flow/SimpleOpt.h"
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@ -25,7 +25,7 @@
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#include "flow/UnitTest.h"
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#include "flow/Hash3.h"
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#include "fdbrpc/AsyncFileReadAhead.actor.h"
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#include "fdbrpc/Platform.h"
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#include "flow/Platform.h"
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#include "fdbclient/AsyncFileBlobStore.actor.h"
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#include "fdbclient/Status.h"
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#include "fdbclient/SystemData.h"
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@ -23,7 +23,7 @@
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#include "flow/ActorCollection.h"
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#include "flow/UnitTest.h"
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#include "fdbrpc/genericactors.actor.h"
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#include "fdbrpc/Platform.h"
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#include "flow/Platform.h"
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#include "flow/actorcompiler.h" // has to be last include
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std::pair< std::string, bool > ClusterConnectionFile::lookupClusterFileName( std::string const& filename ) {
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@ -18,7 +18,6 @@ set(FDBRPC_SRCS
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Locality.cpp
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Net2FileSystem.cpp
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networksender.actor.h
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Platform.cpp
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QueueModel.cpp
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ReplicationPolicy.cpp
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ReplicationTypes.cpp
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@ -1,130 +0,0 @@
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/*
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* Platform.cpp
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "fdbrpc/Platform.h"
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#include <algorithm>
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#include "flow/ActorCollection.h"
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#include "flow/FaultInjection.h"
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#ifdef _WIN32
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#include <windows.h>
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#undef max
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#undef min
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#include <io.h>
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#include <psapi.h>
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#include <stdio.h>
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#include <conio.h>
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#include <pdh.h>
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#include <pdhmsg.h>
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#pragma comment(lib, "pdh.lib")
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// for SHGetFolderPath
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#include <ShlObj.h>
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#pragma comment(lib, "Shell32.lib")
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#define CANONICAL_PATH_SEPARATOR '\\'
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#endif
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#ifdef __unixish__
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#define CANONICAL_PATH_SEPARATOR '/'
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#include <dirent.h>
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#include <sys/time.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <ftw.h>
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#include <pwd.h>
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#include <sched.h>
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#include <cpuid.h>
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#ifdef __APPLE__
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#include <sys/uio.h>
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#include <sys/syslimits.h>
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#include <mach/mach.h>
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#include <sys/param.h>
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#include <sys/mount.h>
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#include <sys/sysctl.h>
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#include <netinet/in.h>
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#include <net/if.h>
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#include <net/if_dl.h>
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#include <net/route.h>
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#include <CoreFoundation/CoreFoundation.h>
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#include <IOKit/IOKitLib.h>
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#include <IOKit/storage/IOBlockStorageDriver.h>
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#include <IOKit/storage/IOMedia.h>
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#include <IOKit/IOBSD.h>
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#endif
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#endif
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extern bool onlyBeforeSimulatorInit();
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namespace platform {
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// Because the lambda used with nftw below cannot capture
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int __eraseDirectoryRecurseiveCount;
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int eraseDirectoryRecursive(std::string const& dir) {
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__eraseDirectoryRecurseiveCount = 0;
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#ifdef _WIN32
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system( ("rd /s /q \"" + dir + "\"").c_str() );
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#elif defined(__linux__) || defined(__APPLE__)
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int error =
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nftw(dir.c_str(),
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[](const char *fpath, const struct stat *sb, int typeflag, struct FTW *ftwbuf) -> int {
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int r = remove(fpath);
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if(r == 0)
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++__eraseDirectoryRecurseiveCount;
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return r;
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},
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64, FTW_DEPTH | FTW_PHYS);
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/* Looks like calling code expects this to continue silently if
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the directory we're deleting doesn't exist in the first
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place */
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if (error && errno != ENOENT) {
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Error e = systemErrorCodeToError();
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TraceEvent(SevError, "EraseDirectoryRecursiveError").detail("Directory", dir).GetLastError().error(e);
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throw e;
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}
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#else
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#error Port me!
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#endif
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//INJECT_FAULT( platform_error, "eraseDirectoryRecursive" );
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return __eraseDirectoryRecurseiveCount;
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}
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bool isSse42Supported()
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{
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#if defined(_WIN32)
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int info[4];
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__cpuid(info, 1);
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return (info[2] & (1 << 20)) != 0;
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#elif defined(__unixish__)
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uint32_t eax, ebx, ecx, edx, level = 1, count = 0;
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__cpuid_count(level, count, eax, ebx, ecx, edx);
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return ((ecx >> 20) & 1) != 0;
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#else
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#error Port me!
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#endif
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}
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} // namespace platform
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@ -1,37 +0,0 @@
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/*
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* Platform.h
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*
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* This source file is part of the FoundationDB open source project
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*
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* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FDBRPC_UTILS_H
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#define FDBRPC_UTILS_H
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#pragma once
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#include "flow/Platform.h"
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#include <string>
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namespace platform {
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// Avoid in production code: not atomic, not fast, not reliable in all environments
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int eraseDirectoryRecursive(std::string const& directory);
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bool isSse42Supported();
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} // namespace platform
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#endif
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@ -20,7 +20,6 @@
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<ActorCompiler Include="genericactors.actor.cpp" />
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<ActorCompiler Include="FlowTransport.actor.cpp" />
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<ActorCompiler Include="IAsyncFile.actor.cpp" />
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<ClCompile Include="Platform.cpp" />
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<ClCompile Include="AsyncFileWriteChecker.cpp" />
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<ClCompile Include="libcoroutine\Common.c" />
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<ClCompile Include="libcoroutine\Coro.c" />
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</ActorCompiler>
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<ClInclude Include="IAsyncFile.h" />
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<ClInclude Include="IRateControl.h" />
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<ClInclude Include="Platform.h" />
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<ClInclude Include="fdbrpc.h" />
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<ClInclude Include="FlowTransport.h" />
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<ClInclude Include="libcoroutine\Base.h" />
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@ -70,7 +70,6 @@
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<Filter>zlib</Filter>
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</ClCompile>
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<ClCompile Include="Net2FileSystem.cpp" />
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<ClCompile Include="Platform.cpp" />
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<ClCompile Include="QueueModel.cpp" />
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<ClCompile Include="TraceFileIO.cpp" />
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<ClCompile Include="Replication.cpp" />
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<ClInclude Include="FlowTransport.h" />
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<ClInclude Include="IAsyncFile.h" />
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<ClInclude Include="Net2FileSystem.h" />
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<ClInclude Include="Platform.h" />
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<ClInclude Include="ActorFuzz.h" />
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<ClInclude Include="ContinuousSample.h" />
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<ClInclude Include="fdbrpc.h" />
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@ -95,10 +95,6 @@ public:
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};
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}
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bool onlyBeforeSimulatorInit() {
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return g_network->isSimulated() && g_simulator.getAllProcesses().empty();
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}
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const UID TOKEN_ENDPOINT_NOT_FOUND(-1, -1);
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ISimulator* g_pSimulator = 0;
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@ -52,7 +52,6 @@
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#include <time.h>
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#include "fdbserver/Status.h"
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#include "fdbrpc/Net2FileSystem.h"
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#include "fdbrpc/Platform.h"
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#include "fdbrpc/AsyncFileCached.actor.h"
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#include "fdbserver/CoroFlow.h"
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#include "flow/TLSPolicy.h"
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@ -77,6 +77,7 @@
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#include <ftw.h>
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#include <pwd.h>
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#include <sched.h>
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#include <cpuid.h>
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/* Needed for disk capacity */
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#include <sys/statvfs.h>
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criticalError(FDB_EXIT_NO_MEM, "OutOfMemory", "Out of memory");
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}
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// Because the lambda used with nftw below cannot capture
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int __eraseDirectoryRecurseiveCount;
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int eraseDirectoryRecursive(std::string const& dir) {
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__eraseDirectoryRecurseiveCount = 0;
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#ifdef _WIN32
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system( ("rd /s /q \"" + dir + "\"").c_str() );
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#elif defined(__linux__) || defined(__APPLE__)
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int error =
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nftw(dir.c_str(),
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[](const char *fpath, const struct stat *sb, int typeflag, struct FTW *ftwbuf) -> int {
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int r = remove(fpath);
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if(r == 0)
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++__eraseDirectoryRecurseiveCount;
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return r;
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},
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64, FTW_DEPTH | FTW_PHYS);
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/* Looks like calling code expects this to continue silently if
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the directory we're deleting doesn't exist in the first
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place */
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if (error && errno != ENOENT) {
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Error e = systemErrorCodeToError();
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TraceEvent(SevError, "EraseDirectoryRecursiveError").detail("Directory", dir).GetLastError().error(e);
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throw e;
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}
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#else
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#error Port me!
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#endif
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//INJECT_FAULT( platform_error, "eraseDirectoryRecursive" );
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return __eraseDirectoryRecurseiveCount;
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}
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bool isSse42Supported()
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{
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#if defined(_WIN32)
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int info[4];
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__cpuid(info, 1);
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return (info[2] & (1 << 20)) != 0;
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#elif defined(__unixish__)
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uint32_t eax, ebx, ecx, edx, level = 1, count = 0;
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__cpuid_count(level, count, eax, ebx, ecx, edx);
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return ((ecx >> 20) & 1) != 0;
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#else
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#error Port me!
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#endif
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}
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} // namespace platform
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extern "C" void criticalError(int exitCode, const char *type, const char *message) {
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@ -388,6 +388,11 @@ size_t raw_backtrace(void** addresses, int maxStackDepth);
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std::string get_backtrace();
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std::string format_backtrace(void **addresses, int numAddresses);
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// Avoid in production code: not atomic, not fast, not reliable in all environments
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int eraseDirectoryRecursive(std::string const& directory);
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bool isSse42Supported();
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} // namespace platform
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#ifdef __linux__
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@ -34,7 +34,7 @@
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#include <stdlib.h>
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#include <random>
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#include <algorithm>
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#include "fdbrpc/Platform.h"
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#include "flow/Platform.h"
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#include "crc32c-generated-constants.cpp"
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static uint32_t append_trivial(uint32_t crc, const uint8_t * input, size_t length)
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