generalized read guards, allow for penalty+error
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207049e852
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b944e0b116
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@ -67,11 +67,12 @@ struct ModelHolder : NonCopyable, public ReferenceCounted<ModelHolder> {
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struct LoadBalancedReply {
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double penalty;
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Optional<Error> error;
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LoadBalancedReply() : penalty(1.0) {}
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template <class Ar>
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void serialize(Ar &ar) {
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serializer(ar, penalty);
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serializer(ar, penalty, error);
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}
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};
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@ -95,6 +96,10 @@ bool checkAndProcessResult(ErrorOr<T> result, Reference<ModelHolder> holder, boo
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holder->release(receivedResponse, futureVersion, loadBalancedReply.present() ? loadBalancedReply.get().penalty : -1.0);
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if (loadBalancedReply.present() && loadBalancedReply.get().error.present()) {
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throw loadBalancedReply.get().error.get();
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}
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if(result.present()) {
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return true;
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}
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@ -592,7 +592,23 @@ public:
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}
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double getPenalty() {
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return std::max(1.0, (queueSize() - (SERVER_KNOBS->TARGET_BYTES_PER_STORAGE_SERVER - 2.0*SERVER_KNOBS->SPRING_BYTES_STORAGE_SERVER)) / SERVER_KNOBS->SPRING_BYTES_STORAGE_SERVER);
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return std::max(std::max(1.0, (queueSize() - (SERVER_KNOBS->TARGET_BYTES_PER_STORAGE_SERVER -
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2.0 * SERVER_KNOBS->SPRING_BYTES_STORAGE_SERVER)) /
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SERVER_KNOBS->SPRING_BYTES_STORAGE_SERVER),
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1.0 - currentRate);
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}
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template<class Request, class HandleFunction>
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Future<Void> readGuard(const Request& request, const HandleFunction& fun) {
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if (currentRate < 0.999 && g_random->random01() > currentRate) {
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//request.error = future_version();
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REPLY_TYPE(Request) reply;
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reply.error = future_version();
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reply.penalty = 1.0 - currentRate;
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request.reply.send(reply);
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return Void();
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}
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return fun(this, request);
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}
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};
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@ -3432,14 +3448,9 @@ ACTOR Future<Void> storageServerCore( StorageServer* self, StorageServerInterfac
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if( req.debugID.present() )
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g_traceBatch.addEvent("GetValueDebug", req.debugID.get().first(), "storageServer.recieved"); //.detail("TaskID", g_network->getCurrentTask());
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if (g_random->random01() > self->currentRate) {
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req.reply.sendError(future_version());
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} else {
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if (SHORT_CIRCUT_ACTUAL_STORAGE && normalKeys.contains(req.key))
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req.reply.send(GetValueReply());
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else
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actors.add( getValueQ( self, req ) );
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}
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actors.add(self->readGuard(req , getValueQ));
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}
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when( WatchValueRequest req = waitNext(ssi.watchValue.getFuture()) ) {
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// TODO: fast load balancing?
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@ -3452,19 +3463,11 @@ ACTOR Future<Void> storageServerCore( StorageServer* self, StorageServerInterfac
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}
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when (GetKeyRequest req = waitNext(ssi.getKey.getFuture())) {
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// Warning: This code is executed at extremely high priority (TaskLoadBalancedEndpoint), so downgrade before doing real work
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if (g_random->random01() > self->currentRate) {
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req.reply.sendError(future_version());
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} else {
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actors.add( getKey( self, req ) );
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}
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actors.add(self->readGuard(req , getKey));
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}
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when (GetKeyValuesRequest req = waitNext(ssi.getKeyValues.getFuture()) ) {
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// Warning: This code is executed at extremely high priority (TaskLoadBalancedEndpoint), so downgrade before doing real work
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if (g_random->random01() > self->currentRate) {
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req.reply.sendError(future_version());
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} else {
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actors.add( getKeyValues( self, req ) );
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}
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actors.add(self->readGuard(req , getKeyValues));
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}
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when (GetShardStateRequest req = waitNext(ssi.getShardState.getFuture()) ) {
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if (req.mode == GetShardStateRequest::NO_WAIT ) {
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