Added comment to seedShardServers (taken from existing desc in .h file)
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@ -1212,6 +1212,8 @@ ACTOR Future<Void> moveKeys(Database cx,
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return Void();
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}
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// Called by the master server to write the very first transaction to the database
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// establishing a set of shard servers and all invariants of the systemKeys.
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void seedShardServers(Arena& arena, CommitTransactionRef& tr, vector<StorageServerInterface> servers) {
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std::map<Optional<Value>, Tag> dcId_locality;
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std::map<UID, Tag> server_tag;
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