DDTeamCollection.getAverageShardBytes
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@ -3586,7 +3586,8 @@ DDTeamCollection::DDTeamCollection(DDTeamCollectionInitParams const& params)
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restartRecruiting(SERVER_KNOBS->DEBOUNCE_RECRUITING_DELAY), healthyTeamCount(0),
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zeroHealthyTeams(params.zeroHealthyTeams), optimalTeamCount(0), zeroOptimalTeams(true), isTssRecruiting(false),
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includedDCs(params.includedDCs), otherTrackedDCs(params.otherTrackedDCs),
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processingUnhealthy(params.processingUnhealthy), readyToStart(params.readyToStart),
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processingUnhealthy(params.processingUnhealthy), getAverageShardBytes(params.getAverageShardBytes),
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readyToStart(params.readyToStart),
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checkTeamDelay(delay(SERVER_KNOBS->CHECK_TEAM_DELAY, TaskPriority::DataDistribution)), badTeamRemover(Void()),
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checkInvalidLocalities(Void()), wrongStoreTypeRemover(Void()), clearHealthyZoneFuture(true),
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medianAvailableSpace(SERVER_KNOBS->MIN_AVAILABLE_SPACE_RATIO), lastMedianAvailableSpaceUpdate(0),
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@ -5150,7 +5151,8 @@ public:
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makeReference<AsyncVar<bool>>(false),
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PromiseStream<GetMetricsRequest>(),
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Promise<UID>(),
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PromiseStream<Promise<int>>() }));
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PromiseStream<Promise<int>>(),
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PromiseStream<Promise<int64_t>>() }));
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for (int id = 1; id <= processCount; ++id) {
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UID uid(id, 0);
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@ -5194,7 +5196,8 @@ public:
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makeReference<AsyncVar<bool>>(false),
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PromiseStream<GetMetricsRequest>(),
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Promise<UID>(),
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PromiseStream<Promise<int>>() }));
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PromiseStream<Promise<int>>(),
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PromiseStream<Promise<int64_t>>() }));
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for (int id = 1; id <= processCount; id++) {
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UID uid(id, 0);
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@ -723,7 +723,8 @@ ACTOR Future<Void> dataDistribution(Reference<DataDistributor> self,
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processingWiggle,
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getShardMetrics,
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removeFailedServer,
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getUnhealthyRelocationCount });
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getUnhealthyRelocationCount,
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getAverageShardBytes });
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teamCollectionsPtrs.push_back(primaryTeamCollection.getPtr());
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auto recruitStorage = IAsyncListener<RequestStream<RecruitStorageRequest>>::create(
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self->dbInfo, [](auto const& info) { return info.clusterInterface.recruitStorage; });
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@ -744,7 +745,8 @@ ACTOR Future<Void> dataDistribution(Reference<DataDistributor> self,
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processingWiggle,
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getShardMetrics,
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removeFailedServer,
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getUnhealthyRelocationCount });
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getUnhealthyRelocationCount,
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getAverageShardBytes });
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teamCollectionsPtrs.push_back(remoteTeamCollection.getPtr());
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remoteTeamCollection->teamCollections = teamCollectionsPtrs;
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actors.push_back(reportErrorsExcept(DDTeamCollection::run(remoteTeamCollection,
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@ -198,6 +198,7 @@ struct DDTeamCollectionInitParams {
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PromiseStream<GetMetricsRequest> getShardMetrics;
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Promise<UID> removeFailedServer;
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PromiseStream<Promise<int>> getUnhealthyRelocationCount;
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PromiseStream<Promise<int64_t>> getAverageShardBytes;
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};
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class DDTeamCollection : public ReferenceCounted<DDTeamCollection> {
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@ -235,6 +236,7 @@ protected:
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Reference<AsyncVar<bool>> pauseWiggle;
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Reference<AsyncVar<bool>> processingWiggle; // track whether wiggling relocation is being processed
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PromiseStream<StorageWiggleValue> nextWiggleInfo;
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PromiseStream<Promise<int64_t>> getAverageShardBytes;
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std::vector<Reference<TCTeamInfo>> badTeams;
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Reference<ShardsAffectedByTeamFailure> shardsAffectedByTeamFailure;
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@ -208,7 +208,8 @@ struct PerpetualWiggleStatsWorkload : public TestWorkload {
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makeReference<AsyncVar<bool>>(false),
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PromiseStream<GetMetricsRequest>(),
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Promise<UID>(),
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PromiseStream<Promise<int>>() });
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PromiseStream<Promise<int>>(),
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PromiseStream<Promise<int64_t>>() });
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tester.configuration.storageTeamSize = 3;
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tester.configuration.perpetualStorageWiggleSpeed = 1;
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