Added Throttling workload to test native health metrics API

This commit is contained in:
Trevor Clinkenbeard 2019-02-04 13:04:25 -08:00
parent 93d4ed6339
commit a09afe5906
6 changed files with 250 additions and 0 deletions

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@ -158,6 +158,7 @@ set(FDBSERVER_SRCS
workloads/TargetedKill.actor.cpp workloads/TargetedKill.actor.cpp
workloads/TaskBucketCorrectness.actor.cpp workloads/TaskBucketCorrectness.actor.cpp
workloads/ThreadSafety.actor.cpp workloads/ThreadSafety.actor.cpp
workloads/Throttling.actor.cpp
workloads/Throughput.actor.cpp workloads/Throughput.actor.cpp
workloads/TimeKeeperCorrectness.actor.cpp workloads/TimeKeeperCorrectness.actor.cpp
workloads/UnitPerf.actor.cpp workloads/UnitPerf.actor.cpp

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@ -115,6 +115,7 @@
<ActorCompiler Include="workloads\SelectorCorrectness.actor.cpp" /> <ActorCompiler Include="workloads\SelectorCorrectness.actor.cpp" />
<ActorCompiler Include="workloads\KVStoreTest.actor.cpp" /> <ActorCompiler Include="workloads\KVStoreTest.actor.cpp" />
<ActorCompiler Include="workloads\StreamingRead.actor.cpp" /> <ActorCompiler Include="workloads\StreamingRead.actor.cpp" />
<ActorCompiler Include="workloads\Throttling.actor.cpp" />
<ActorCompiler Include="workloads\Throughput.actor.cpp" /> <ActorCompiler Include="workloads\Throughput.actor.cpp" />
<ActorCompiler Include="workloads\WriteBandwidth.actor.cpp" /> <ActorCompiler Include="workloads\WriteBandwidth.actor.cpp" />
<ActorCompiler Include="workloads\QueuePush.actor.cpp" /> <ActorCompiler Include="workloads\QueuePush.actor.cpp" />

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@ -80,6 +80,9 @@
<ActorCompiler Include="workloads\ConflictRange.actor.cpp"> <ActorCompiler Include="workloads\ConflictRange.actor.cpp">
<Filter>workloads</Filter> <Filter>workloads</Filter>
</ActorCompiler> </ActorCompiler>
<ActorCompiler Include="workloads\Throttling.actor.cpp">
<Filter>workloads</Filter>
</ActorCompiler>
<ActorCompiler Include="workloads\Throughput.actor.cpp"> <ActorCompiler Include="workloads\Throughput.actor.cpp">
<Filter>workloads</Filter> <Filter>workloads</Filter>
</ActorCompiler> </ActorCompiler>

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@ -0,0 +1,234 @@
/*
* Throttling.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <boost/lexical_cast.hpp>
#include "fdbclient/ReadYourWrites.h"
#include "fdbserver/workloads/workloads.h"
struct TokenBucket {
static constexpr const double addTokensInterval = 0.1;
static constexpr const double maxSleepTime = 60.0;
double transactionRate;
double maxBurst;
double bucketSize;
Future<Void> tokenAdderActor;
ACTOR static Future<Void> tokenAdder(TokenBucket* self) {
loop {
self->bucketSize = std::min(self->bucketSize + self->transactionRate * addTokensInterval, self->maxBurst);
if (g_random->randomInt(0, 100) == 0)
TraceEvent("AddingTokensx100")
.detail("BucketSize", self->bucketSize)
.detail("TransactionRate", self->transactionRate);
wait(delay(addTokensInterval));
}
}
TokenBucket(double maxBurst = 1000) : transactionRate(0), maxBurst(maxBurst), bucketSize(maxBurst) {
tokenAdderActor = tokenAdder(this);
}
ACTOR static Future<Void> startTransaction(TokenBucket* self) {
if (self->bucketSize > 1.0) {
--self->bucketSize;
return Void();
}
state double sleepTime = addTokensInterval;
loop {
if (self->bucketSize > 1.0) {
--self->bucketSize;
return Void();
}
if (g_random->randomInt(0, 100) == 0)
TraceEvent("ThrottlingTransactionx100").detail("SleepTime", sleepTime);
wait(delay(sleepTime));
sleepTime = std::min(sleepTime * 2, maxSleepTime);
}
}
};
struct ThrottlingWorkload : KVWorkload {
double testDuration;
double healthMetricsCheckInterval;
int actorsPerClient;
int writesPerTransaction;
int readsPerTransaction;
double throttlingMultiplier;
int transactionsCommitted;
int64_t worstStorageQueue;
int64_t worstStorageNDV;
int64_t worstTLogQueue;
int64_t detailedWorstStorageQueue;
int64_t detailedWorstStorageNDV;
int64_t detailedWorstTLogQueue;
double detailedWorstCpuUsage;
double detailedWorstDiskUsage;
bool sendDetailedHealthMetrics;
TokenBucket tokenBucket;
ThrottlingWorkload(WorkloadContext const& wcx)
: KVWorkload(wcx), transactionsCommitted(0), worstStorageQueue(0), worstStorageNDV(0), worstTLogQueue(0),
detailedWorstStorageQueue(0), detailedWorstStorageNDV(0), detailedWorstTLogQueue(0), detailedWorstCpuUsage(0.0),
detailedWorstDiskUsage(0.0) {
testDuration = getOption(options, LiteralStringRef("testDuration"), 60.0);
healthMetricsCheckInterval = getOption(options, LiteralStringRef("healthMetricsCheckInterval"), 1.0);
actorsPerClient = getOption(options, LiteralStringRef("actorsPerClient"), 10);
writesPerTransaction = getOption(options, LiteralStringRef("writesPerTransaction"), 10);
readsPerTransaction = getOption(options, LiteralStringRef("readsPerTransaction"), 10);
throttlingMultiplier = getOption(options, LiteralStringRef("throttlingMultiplier"), 0.5);
sendDetailedHealthMetrics = getOption(options, LiteralStringRef("sendDetailedHealthMetrics"), true);
int maxBurst = getOption(options, LiteralStringRef("maxBurst"), 1000);
tokenBucket.maxBurst = maxBurst;
}
ACTOR static Future<Void> healthMetricsChecker(Database cx, ThrottlingWorkload* self) {
loop {
wait(delay(self->healthMetricsCheckInterval));
HealthMetrics healthMetrics = cx->healthMetrics;
self->tokenBucket.transactionRate = healthMetrics.tpsLimit * self->throttlingMultiplier / self->clientCount;
self->worstStorageQueue = std::max(self->worstStorageQueue, healthMetrics.worstStorageQueue);
self->worstStorageNDV = std::max(self->worstStorageNDV, healthMetrics.worstStorageNDV);
self->worstTLogQueue = std::max(self->worstTLogQueue, healthMetrics.worstTLogQueue);
TraceEvent("HealthMetrics")
.detail("WorstStorageQueue", healthMetrics.worstStorageQueue)
.detail("WorstStorageNDV", healthMetrics.worstStorageNDV)
.detail("WorstTLogQueue", healthMetrics.worstTLogQueue)
.detail("TpsLimit", healthMetrics.tpsLimit);
TraceEvent traceStorageQueue("StorageQueue");
for (const auto& ss : healthMetrics.storageQueue) {
self->detailedWorstStorageQueue = std::max(self->detailedWorstStorageQueue, ss.second);
traceStorageQueue.detail(format("Storage/%s", ss.first.toString().c_str()), ss.second);
}
TraceEvent traceStorageNDV("StorageNDV");
for (const auto& ss : healthMetrics.storageNDV) {
self->detailedWorstStorageNDV = std::max(self->detailedWorstStorageNDV, ss.second);
traceStorageNDV.detail(format("Storage/%s", ss.first.toString().c_str()), ss.second);
}
TraceEvent traceTLogQueue("TLogQueue");
for (const auto& ss : healthMetrics.tLogQueue) {
self->detailedWorstTLogQueue = std::max(self->detailedWorstTLogQueue, ss.second);
traceTLogQueue.detail(format("TLog/%s", ss.first.toString().c_str()), ss.second);
}
TraceEvent traceCpuUsage("CpuUsage");
for (const auto& ss : healthMetrics.cpuUsage) {
self->detailedWorstCpuUsage = std::max(self->detailedWorstCpuUsage, ss.second);
traceCpuUsage.detail(format("Storage/%s", ss.first.toString().c_str()), ss.second);
}
TraceEvent traceDiskUsage("DiskUsage");
for (const auto& ss : healthMetrics.diskUsage) {
self->detailedWorstDiskUsage = std::max(self->detailedWorstDiskUsage, ss.second);
traceDiskUsage.detail(format("Storage/%s", ss.first.toString().c_str()), ss.second);
}
}
}
static Value getRandomValue() { return Standalone<StringRef>(format("Value/%d", g_random->randomInt(0, 10e6))); }
ACTOR static Future<Void> clientActor(Database cx, ThrottlingWorkload* self) {
state ReadYourWritesTransaction tr(cx);
loop {
wait(TokenBucket::startTransaction(&self->tokenBucket));
tr.reset();
try {
state int i;
for (i = 0; i < self->readsPerTransaction; ++i) {
state Optional<Value> value = wait(tr.get(self->getRandomKey()));
}
for (i = 0; i < self->writesPerTransaction; ++i) {
tr.set(self->getRandomKey(), getRandomValue());
}
wait(tr.commit());
if (g_random->randomInt(0, 1000) == 0) TraceEvent("TransactionCommittedx1000");
++self->transactionsCommitted;
} catch (Error& e) {
// ignore failing transactions
}
}
}
ACTOR static Future<Void> _setup(Database cx, ThrottlingWorkload* self) {
Standalone<StringRef> value(format("%d", self->sendDetailedHealthMetrics ? 1 : 0));
setNetworkOption(FDBNetworkOptions::SEND_DETAILED_HEALTH_METRICS, Optional<StringRef>(value));
if (!self->sendDetailedHealthMetrics) {
// Clear detailed health metrics that are already populated
wait(delay(2 * CLIENT_KNOBS->UPDATE_DETAILED_HEALTH_METRICS_INTERVAL));
cx->healthMetrics.cpuUsage.clear();
cx->healthMetrics.storageQueue.clear();
cx->healthMetrics.storageNDV.clear();
cx->healthMetrics.tLogQueue.clear();
}
return Void();
}
ACTOR static Future<Void> _start(Database cx, ThrottlingWorkload* self) {
state Future<Void> hmChecker = timeout(healthMetricsChecker(cx, self), self->testDuration, Void());
state vector<Future<Void>> clientActors;
state int actorId;
for (actorId = 0; actorId < self->actorsPerClient; ++actorId) {
clientActors.push_back(timeout(clientActor(cx, self), self->testDuration, Void()));
}
wait(hmChecker);
return Void();
}
virtual std::string description() { return "Throttling"; }
virtual Future<Void> setup(Database const& cx) { return _setup(cx, this); }
virtual Future<Void> start(Database const& cx) { return _start(cx, this); }
virtual Future<bool> check(Database const& cx) {
if (worstStorageQueue == 0 || worstStorageNDV == 0 || worstTLogQueue == 0 || transactionsCommitted == 0)
return false;
if (sendDetailedHealthMetrics) {
if (detailedWorstStorageQueue == 0 || detailedWorstStorageNDV == 0 || detailedWorstTLogQueue == 0 ||
detailedWorstCpuUsage == 0.0 || detailedWorstDiskUsage == 0.0)
return false;
} else {
if (detailedWorstStorageQueue != 0 || detailedWorstStorageNDV != 0 || detailedWorstTLogQueue != 0 ||
detailedWorstCpuUsage != 0.0 || detailedWorstCpuUsage != 0.0)
return false;
}
return true;
}
virtual void getMetrics(vector<PerfMetric>& m) {
m.push_back(PerfMetric("TransactionsCommitted", transactionsCommitted, false));
m.push_back(PerfMetric("WorstStorageQueue", worstStorageQueue, true));
m.push_back(PerfMetric("DetailedWorstStorageQueue", detailedWorstStorageQueue, true));
m.push_back(PerfMetric("WorstStorageNDV", worstStorageNDV, true));
m.push_back(PerfMetric("DetailedWorstStorageNDV", detailedWorstStorageNDV, true));
m.push_back(PerfMetric("WorstTLogQueue", worstTLogQueue, true));
m.push_back(PerfMetric("DetailedWorstTLogQueue", detailedWorstTLogQueue, true));
m.push_back(PerfMetric("DetailedWorstCpuUsage", detailedWorstCpuUsage, true));
m.push_back(PerfMetric("DetailedWorstDiskUsage", detailedWorstDiskUsage, true));
}
};
WorkloadFactory<ThrottlingWorkload> ThrottlingWorkloadFactory("Throttling");

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@ -66,6 +66,7 @@ add_fdb_test(TEST_FILES SlowTask.txt IGNORE)
add_fdb_test(TEST_FILES SpecificUnitTest.txt IGNORE) add_fdb_test(TEST_FILES SpecificUnitTest.txt IGNORE)
add_fdb_test(TEST_FILES StreamingWrite.txt IGNORE) add_fdb_test(TEST_FILES StreamingWrite.txt IGNORE)
add_fdb_test(TEST_FILES ThreadSafety.txt IGNORE) add_fdb_test(TEST_FILES ThreadSafety.txt IGNORE)
add_fdb_test(TEST_FILES Throttling.txt IGNORE)
add_fdb_test(TEST_FILES TraceEventMetrics.txt IGNORE) add_fdb_test(TEST_FILES TraceEventMetrics.txt IGNORE)
add_fdb_test(TEST_FILES default.txt IGNORE) add_fdb_test(TEST_FILES default.txt IGNORE)
add_fdb_test(TEST_FILES errors.txt IGNORE) add_fdb_test(TEST_FILES errors.txt IGNORE)

10
tests/Throttling.txt Normal file
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@ -0,0 +1,10 @@
testTitle=Throttling
testName=Throttling
testDuration=60.0
healthMetricsCheckInterval=1.0
actorsPerClient=10
readsPerTransaction=10
writesPerTransaction=10
throttlingMultiplier=0.5
sendDetailedHealthMetrics=false
maxBurst=10000