fdbrpc is compiling
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@ -67,6 +67,8 @@ set(FDBCLIENT_SRCS
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GlobalConfig.actor.h
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GlobalConfig.actor.cpp
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GrvProxyInterface.h
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HTTP.h
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HTTP.actor.cpp
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HighContentionPrefixAllocator.actor.h
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IClientApi.h
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IConfigTransaction.cpp
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@ -106,6 +108,10 @@ set(FDBCLIENT_SRCS
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SimpleConfigTransaction.actor.cpp
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SpecialKeySpace.actor.cpp
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SpecialKeySpace.actor.h
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RESTClient.h
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RESTClient.actor.cpp
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RESTUtils.h
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RESTUtils.actor.cpp
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ReadYourWrites.actor.cpp
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ReadYourWrites.h
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RestoreInterface.cpp
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@ -1,4 +1,5 @@
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set(FDBRPC_SRCS
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ActorFuzz.h
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AsyncFileCached.actor.h
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AsyncFileChaos.h
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AsyncFileEIO.actor.h
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@ -27,8 +28,6 @@ set(FDBRPC_SRCS
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genericactors.actor.cpp
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HealthMonitor.h
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HealthMonitor.actor.cpp
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HTTP.h
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HTTP.actor.cpp
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IPAllowList.h
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IPAllowList.cpp
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LoadBalance.h
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@ -52,10 +51,6 @@ set(FDBRPC_SRCS
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ReplicationTypes.cpp
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ReplicationUtils.h
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ReplicationUtils.cpp
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RESTClient.h
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RESTClient.actor.cpp
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RESTUtils.h
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RESTUtils.actor.cpp
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SimExternalConnection.actor.cpp
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SimExternalConnection.h
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Smoother.h
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@ -25,7 +25,6 @@
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#include <boost/range.hpp>
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#include <thread>
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#include "fdbclient/FDBTypes.h"
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#include "fdbrpc/SimExternalConnection.h"
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#include "flow/Net2Packet.h"
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#include "flow/Platform.h"
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@ -214,7 +213,8 @@ TEST_CASE("fdbrpc/SimExternalClient") {
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// Wait until server is ready
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threadSleep(0.01);
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}
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state Key data = deterministicRandom()->randomAlphaNumeric(deterministicRandom()->randomInt(0, maxDataLength + 1));
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state Standalone<StringRef> data =
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deterministicRandom()->randomAlphaNumeric(deterministicRandom()->randomInt(0, maxDataLength + 1));
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PacketWriter packetWriter(packetQueue.getWriteBuffer(data.size()), nullptr, Unversioned());
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packetWriter.serializeBytes(data);
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wait(externalConn->onWritable());
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