Increase buggified max version batch size
With a smaller byte limit, more `VersionBatch`s are created, resulting in many more traces.
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@ -801,7 +801,7 @@ void ServerKnobs::initialize(Randomize randomize, ClientKnobs* clientKnobs, IsSi
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init( FASTRESTORE_NUM_LOADERS, 3 ); if( randomize && BUGGIFY ) { FASTRESTORE_NUM_LOADERS = deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_NUM_LOADERS, 3 ); if( randomize && BUGGIFY ) { FASTRESTORE_NUM_LOADERS = deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_NUM_APPLIERS, 3 ); if( randomize && BUGGIFY ) { FASTRESTORE_NUM_APPLIERS = deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_NUM_APPLIERS, 3 ); if( randomize && BUGGIFY ) { FASTRESTORE_NUM_APPLIERS = deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_TXN_BATCH_MAX_BYTES, 1024.0 * 1024.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_TXN_BATCH_MAX_BYTES = deterministicRandom()->random01() * 1024.0 * 1024.0 + 1.0; }
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init( FASTRESTORE_TXN_BATCH_MAX_BYTES, 1024.0 * 1024.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_TXN_BATCH_MAX_BYTES = deterministicRandom()->random01() * 1024.0 * 1024.0 + 1.0; }
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init( FASTRESTORE_VERSIONBATCH_MAX_BYTES, 10.0 * 1024.0 * 1024.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_VERSIONBATCH_MAX_BYTES = deterministicRandom()->random01() < 0.2 ? 10 * 1024 : deterministicRandom()->random01() < 0.4 ? 100 * 1024 * 1024 : deterministicRandom()->random01() * 1000.0 * 1024.0 * 1024.0; } // too small value may increase chance of TooManyFile error
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init( FASTRESTORE_VERSIONBATCH_MAX_BYTES, 10.0 * 1024.0 * 1024.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_VERSIONBATCH_MAX_BYTES = deterministicRandom()->random01() < 0.2 ? 50 * 1024 : deterministicRandom()->random01() < 0.4 ? 100 * 1024 * 1024 : deterministicRandom()->random01() * 1000.0 * 1024.0 * 1024.0; } // too small value may increase chance of TooManyFile error
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init( FASTRESTORE_VB_PARALLELISM, 5 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_PARALLELISM = deterministicRandom()->random01() < 0.2 ? 2 : deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_VB_PARALLELISM, 5 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_PARALLELISM = deterministicRandom()->random01() < 0.2 ? 2 : deterministicRandom()->random01() * 10 + 1; }
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init( FASTRESTORE_VB_MONITOR_DELAY, 30 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_MONITOR_DELAY = deterministicRandom()->random01() * 20 + 1; }
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init( FASTRESTORE_VB_MONITOR_DELAY, 30 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_MONITOR_DELAY = deterministicRandom()->random01() * 20 + 1; }
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init( FASTRESTORE_VB_LAUNCH_DELAY, 1.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_LAUNCH_DELAY = deterministicRandom()->random01() < 0.2 ? 0.1 : deterministicRandom()->random01() * 10.0 + 1; }
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init( FASTRESTORE_VB_LAUNCH_DELAY, 1.0 ); if( randomize && BUGGIFY ) { FASTRESTORE_VB_LAUNCH_DELAY = deterministicRandom()->random01() < 0.2 ? 0.1 : deterministicRandom()->random01() * 10.0 + 1; }
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