Rename OldTLogServer -> OldTLogServer_4_6
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cd00b749c8
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@ -48,7 +48,7 @@ set(FDBSERVER_SRCS
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MoveKeys.actor.h
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networktest.actor.cpp
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NetworkTest.h
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OldTLogServer.actor.cpp
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OldTLogServer_4_6.actor.cpp
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Orderer.actor.h
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pubsub.actor.cpp
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pubsub.h
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@ -43,7 +43,7 @@ using std::make_pair;
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using std::min;
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using std::max;
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namespace oldTLog {
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namespace oldTLog_4_6 {
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typedef int16_t OldTag;
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@ -1711,7 +1711,7 @@ ACTOR Future<Void> restorePersistentState( TLogData* self, LocalityData locality
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tlogRequests.getFuture().pop().reply.sendError(recruitment_failed());
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}
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wait( oldTLog::tLog(self->persistentData, self->rawPersistentQueue, self->dbInfo, locality, self->dbgid) );
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wait( oldTLog_4_6::tLog(self->persistentData, self->rawPersistentQueue, self->dbInfo, locality, self->dbgid) );
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throw internal_error();
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}
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@ -363,7 +363,7 @@ ACTOR Future<Void> dataDistributor(DataDistributorInterface ddi, Reference<Async
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void registerThreadForProfiling();
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void updateCpuProfiler(ProfilerRequest req);
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namespace oldTLog {
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namespace oldTLog_4_6 {
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ACTOR Future<Void> tLog(IKeyValueStore* persistentData, IDiskQueue* persistentQueue,
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Reference<AsyncVar<ServerDBInfo>> db, LocalityData locality, UID tlogId);
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}
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@ -57,8 +57,8 @@
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<ActorCompiler Include="LogSystemPeekCursor.actor.cpp" />
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<ActorCompiler Include="MemoryPager.actor.cpp" />
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<ActorCompiler Include="LogRouter.actor.cpp" />
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<ActorCompiler Include="OldTLogServer.actor.cpp" />
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<ClCompile Include="LatencyBandConfig.cpp" />
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<ActorCompiler Include="OldTLogServer_4_6.actor.cpp" />
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<ClCompile Include="SkipList.cpp" />
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<ActorCompiler Include="WaitFailure.actor.cpp" />
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<ActorCompiler Include="tester.actor.cpp" />
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