added udp interface

This commit is contained in:
Markus Pilman 2020-07-23 11:20:42 -06:00
parent dfca94d00f
commit 918fce74e9
1 changed files with 23 additions and 0 deletions

View File

@ -543,6 +543,29 @@ protected:
~INetwork() {} // Please don't try to delete through this interface!
};
class IUDPSocket {
public:
virtual ~IUDPSocket();
virtual void addref() = 0;
virtual void delref() = 0;
virtual void send(StringRef packet) = 0;
virtual void sendTo(NetworkAddress const& addr, StringRef packet) = 0;
// Reads as many bytes as possible from the read buffer into [begin,end) and returns the number of bytes read (might be 0)
// Puts the address of the sender into outAddr
virtual int readFrom(NetworkAddress* outAddr, uint8_t* begin, uint8_t* end) = 0;
// Reads as many bytes as possible from the read buffer into [begin,end) and returns the number of bytes read (might be 0)
virtual int read(uint8_t* begin, uint8_t* end);
// Precondition: read() has been called and last returned 0
// returns when read() can read at least one byte (or may throw an error if the connection dies)
virtual Future<Void> onReadable() = 0;
virtual UID getDebugID() const = 0;
};
class INetworkConnections {
public:
// Methods for making and accepting network connections. Logically this is part of the INetwork abstraction