Delete remaining extern declarations for noUnseed

This commit is contained in:
Daniel Smith 2021-05-18 15:28:29 -04:00
parent acfd0b6c1c
commit 8efe3b296a
5 changed files with 0 additions and 9 deletions

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@ -1884,8 +1884,6 @@ bool ClientInfo::canReplace(Reference<ClientInfo> other) const {
}
// UNIT TESTS
extern bool noUnseed;
TEST_CASE("/fdbclient/multiversionclient/EnvironmentVariableParsing") {
auto vals = parseOptionValues("a");
ASSERT(vals.size() == 1 && vals[0] == "a");

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@ -941,8 +941,6 @@ struct DDQueueData {
}
};
extern bool noUnseed;
// This actor relocates the specified keys to a good place.
// The inFlightActor key range map stores the actor for each RelocateData
ACTOR Future<Void> dataDistributionRelocator(DDQueueData* self, RelocateData rd, const DDEnabledState* ddEnabledState) {

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@ -31,8 +31,6 @@
#define OP_DISK_OVERHEAD (sizeof(OpHeader) + 1)
extern bool noUnseed;
template <typename Container>
class KeyValueStoreMemory final : public IKeyValueStore, NonCopyable {
public:

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@ -199,7 +199,6 @@ extern const char* getSourceVersion();
extern void flushTraceFileVoid();
extern bool noUnseed;
extern const int MAX_CLUSTER_FILE_BYTES;
#ifdef ALLOC_INSTRUMENTATION

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@ -100,8 +100,6 @@ private:
}
};
extern bool noUnseed;
// A workload which uses the thread safe API from multiple threads
struct ThreadSafetyWorkload : TestWorkload {
int threadsPerClient;