Fix another hardcoded priority.
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@ -31,7 +31,7 @@
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#include "flow/actorcompiler.h" // This must be the last #include.
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ACTOR template <class Tree>
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Future<Void> deferredCleanupActor( std::vector<Tree> toFree, TaskPriority taskID = 7000 ) {
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Future<Void> deferredCleanupActor( std::vector<Tree> toFree, TaskPriority taskID = TaskPriority::DefaultYield ) {
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state int freeCount = 0;
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while (!toFree.empty()) {
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Tree a = std::move( toFree.back() );
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