Status:healthy: Add optimizing_team_collections
Change removing_redundant_teams status name to optimizing_team_collections. The new name is more general and can be applied in the future when we switch storage engines.
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@ -127,7 +127,7 @@ The following format informally describes the JSON containing the status data. T
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"name": < "initializing"
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| "missing_data"
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| "healing"
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| "removing_redundant_teams"
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| "optimizing_team_collections"
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| "healthy_repartitioning"
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| "healthy_removing_server"
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| "healthy_rebalancing"
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@ -521,7 +521,7 @@ const KeyRef JSONSchemas::statusSchema = LiteralStringRef(R"statusSchema(
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"initializing",
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"missing_data",
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"healing",
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"removing_redundant_teams",
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"optimizing_team_collections",
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"healthy_repartitioning",
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"healthy_removing_server",
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"healthy_rebalancing",
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@ -554,7 +554,7 @@ const KeyRef JSONSchemas::statusSchema = LiteralStringRef(R"statusSchema(
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"initializing",
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"missing_data",
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"healing",
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"removing_redundant_teams",
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"optimizing_team_collections",
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"healthy_repartitioning",
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"healthy_removing_server",
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"healthy_rebalancing",
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@ -1204,8 +1204,8 @@ ACTOR static Future<JsonBuilderObject> dataStatusFetcher(std::pair<WorkerInterfa
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}
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else if (highestPriority >= PRIORITY_TEAM_REDUNDANT) {
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stateSectionObj["healthy"] = true;
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stateSectionObj["name"] = "removing_redundant_teams";
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stateSectionObj["description"] = "Removing redundant machine teams";
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stateSectionObj["name"] = "optimizing_team_collections";
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stateSectionObj["description"] = "Optimizing team collections";
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}
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else if (highestPriority >= PRIORITY_MERGE_SHARD) {
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stateSectionObj["healthy"] = true;
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