Merge pull request #2538 from alexmiller-apple/hashlittle2-to-crc32c
Convert more hashlittle{,2} uses to crc32c_append
This commit is contained in:
commit
76e192d490
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@ -37,7 +37,7 @@
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#include "flow/Knobs.h"
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#include "flow/UnitTest.h"
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#include <stdio.h>
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#include "flow/Hash3.h"
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#include "flow/crc32c.h"
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#include "flow/genericactors.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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@ -733,7 +733,7 @@ void AsyncFileKAIO::KAIOLogBlockEvent(FILE *logFile, IOBlock *ioblock, OpLogEntr
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// Log a checksum for Writes up to the Complete stage or Reads starting from the Complete stage
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if( (op == OpLogEntry::WRITE && stage <= OpLogEntry::COMPLETE) || (op == OpLogEntry::READ && stage >= OpLogEntry::COMPLETE) )
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e.checksum = hashlittle(ioblock->buf, ioblock->nbytes, 0xab12fd93);
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e.checksum = crc32c_append(0xab12fd93, ioblock->buf, ioblock->nbytes);
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else
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e.checksum = 0;
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@ -19,6 +19,7 @@
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*/
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#include "fdbrpc/IAsyncFile.h"
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#include "flow/crc32c.h"
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#if VALGRIND
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#include <memcheck.h>
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@ -116,7 +117,7 @@ private:
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}
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while(page < pageEnd) {
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uint32_t checksum = hashlittle(start, checksumHistoryPageSize, 0xab12fd93);
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uint32_t checksum = crc32c_append(0xab12fd93, start, checksumHistoryPageSize);
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WriteInfo &history = checksumHistory[page];
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//printf("%d %d %u %u\n", write, page, checksum, history.checksum);
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@ -9,7 +9,6 @@ set(FDBRPC_SRCS
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AsyncFileNonDurable.actor.cpp
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AsyncFileWriteChecker.cpp
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batcher.actor.h
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crc32c.cpp
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FailureMonitor.actor.cpp
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FlowTransport.actor.cpp
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genericactors.actor.h
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@ -25,7 +25,7 @@
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#include <memcheck.h>
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#endif
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#include "fdbrpc/crc32c.h"
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#include "flow/crc32c.h"
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#include "fdbrpc/fdbrpc.h"
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#include "fdbrpc/FailureMonitor.h"
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#include "fdbrpc/genericactors.actor.h"
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@ -20,8 +20,6 @@
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<ActorCompiler Include="genericactors.actor.cpp" />
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<ActorCompiler Include="FlowTransport.actor.cpp" />
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<ActorCompiler Include="IAsyncFile.actor.cpp" />
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<ClCompile Include="crc32c.cpp" />
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<ClCompile Include="generated-constants.cpp" />
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<ClCompile Include="Platform.cpp" />
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<ClCompile Include="AsyncFileWriteChecker.cpp" />
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<ClCompile Include="libcoroutine\Common.c" />
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@ -73,7 +71,6 @@
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</ActorCompiler>
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<ClInclude Include="AsyncFileWriteChecker.h" />
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<ClInclude Include="ContinuousSample.h" />
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<ClInclude Include="crc32c.h" />
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<ClInclude Include="FailureMonitor.h" />
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<ActorCompiler Include="LoadBalance.actor.h">
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<EnableCompile>false</EnableCompile>
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@ -78,7 +78,6 @@
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<ClCompile Include="ReplicationTypes.cpp" />
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<ClCompile Include="ReplicationPolicy.cpp" />
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<ClCompile Include="crc32c.cpp" />
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<ClCompile Include="generated-constants.cpp" />
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<ClCompile Include="AsyncFileWriteChecker.cpp" />
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<ClCompile Include="ReplicationUtils.cpp" />
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</ItemGroup>
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@ -26,7 +26,7 @@
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#include "fdbrpc/IAsyncFile.h"
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#include "fdbrpc/AsyncFileCached.actor.h"
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#include "fdbrpc/AsyncFileNonDurable.actor.h"
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#include "flow/Hash3.h"
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#include "flow/crc32c.h"
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#include "fdbrpc/TraceFileIO.h"
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#include "flow/FaultInjection.h"
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#include "flow/network.h"
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@ -90,7 +90,7 @@ class hash<Endpoint> {
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public:
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size_t operator()(const Endpoint &s) const
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{
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return hashlittle(&s, sizeof(s), 0);
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return crc32c_append(0, (const uint8_t*)&s, sizeof(s));
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}
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};
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}
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@ -568,8 +568,7 @@ private:
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}
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if (randLog) {
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uint32_t a=0, b=0;
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hashlittle2( data, read_bytes, &a, &b );
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uint32_t a = crc32c_append( 0, (const uint8_t*)data, read_bytes );
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fprintf( randLog, "SFR2 %s %s %s %d %d\n", self->dbgId.shortString().c_str(), self->filename.c_str(), opId.shortString().c_str(), read_bytes, a );
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}
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@ -584,8 +583,7 @@ private:
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ACTOR static Future<Void> write_impl( SimpleFile* self, StringRef data, int64_t offset ) {
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state UID opId = deterministicRandom()->randomUniqueID();
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if (randLog) {
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uint32_t a=0, b=0;
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hashlittle2( data.begin(), data.size(), &a, &b );
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uint32_t a = crc32c_append( 0, data.begin(), data.size() );
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fprintf( randLog, "SFW1 %s %s %s %d %d %" PRId64 "\n", self->dbgId.shortString().c_str(), self->filename.c_str(), opId.shortString().c_str(), a, data.size(), offset );
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}
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@ -22,7 +22,7 @@
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#include "fdbrpc/IAsyncFile.h"
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#include "fdbserver/Knobs.h"
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#include "fdbrpc/simulator.h"
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#include "fdbrpc/crc32c.h"
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#include "flow/crc32c.h"
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#include "flow/genericactors.actor.h"
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#include "flow/actorcompiler.h" // This must be the last #include.
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@ -20,7 +20,7 @@
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#define SQLITE_THREADSAFE 0 // also in sqlite3.amalgamation.c!
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#include "fdbrpc/crc32c.h"
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#include "flow/crc32c.h"
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#include "fdbserver/IKeyValueStore.h"
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#include "fdbserver/CoroFlow.h"
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#include "fdbserver/Knobs.h"
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@ -27,7 +27,7 @@
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#include "flow/UnitTest.h"
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#include "fdbserver/IPager.h"
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#include "fdbrpc/IAsyncFile.h"
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#include "fdbrpc/crc32c.h"
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#include "flow/crc32c.h"
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#include "flow/ActorCollection.h"
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#include <map>
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#include <vector>
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@ -63,6 +63,8 @@ set(FLOW_SRCS
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XmlTraceLogFormatter.h
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XmlTraceLogFormatter.cpp
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actorcompiler.h
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crc32c.h
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crc32c.cpp
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error_definitions.h
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${CMAKE_CURRENT_BINARY_DIR}/SourceVersion.h
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flat_buffers.h
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@ -24,6 +24,7 @@
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#include "flow/Trace.h"
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#include "flow/Error.h"
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#include "flow/Knobs.h"
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#include "flow/crc32c.h"
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#include "flow/flow.h"
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#include <cstdint>
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@ -143,9 +144,9 @@ void recordAllocation( void *ptr, size_t size ) {
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#error Instrumentation not supported on this platform
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#endif
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uint32_t a = 0, b = 0;
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uint32_t a = 0;
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if( nptrs > 0 ) {
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hashlittle2( buffer, nptrs * sizeof(void *), &a, &b );
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a = crc32c_append( 0xfdbeefdb, buffer, nptrs * sizeof(void *));
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}
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double countDelta = std::max(1.0, ((double)SAMPLE_BYTES) / size);
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@ -25,7 +25,7 @@
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#include "fdbrpc/crc32c.h"
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#include "flow/crc32c.h"
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#define NOMINMAX
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@ -35,7 +35,7 @@
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#include <random>
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#include <algorithm>
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#include "fdbrpc/Platform.h"
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#include "generated-constants.cpp"
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#include "crc32c-generated-constants.cpp"
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static uint32_t append_trivial(uint32_t crc, const uint8_t * input, size_t length)
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{
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@ -13,6 +13,8 @@
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<ItemGroup>
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<ActorCompiler Include="ActorCollection.actor.cpp" />
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<ActorCompiler Include="CompressedInt.actor.cpp" />
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<ClCompile Include="crc32c.cpp" />
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<ClCompile Include="crc32c-generated-constants.cpp" />
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<ClCompile Include="DeterministicRandom.cpp" />
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<ClCompile Include="Deque.cpp" />
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<ClCompile Include="Error.cpp" />
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@ -56,6 +58,7 @@
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<ClInclude Include="actorcompiler.h" />
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<ClInclude Include="Arena.h" />
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<ClInclude Include="AsioReactor.h" />
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<ClInclude Include="crc32c.h" />
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<ClInclude Include="Deque.h" />
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<ClInclude Include="DeterministicRandom.h" />
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<ClInclude Include="Error.h" />
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@ -14,6 +14,7 @@
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<ActorCompiler Include="TDMetric.actor.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="crc32c-generated-constants.cpp" />
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<ClCompile Include="DeterministicRandom.cpp" />
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<ClCompile Include="Error.cpp" />
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<ClCompile Include="FastAlloc.cpp" />
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