Fix unrelated bug in an ASSERT that breaks the windows compile and is already fixed in release-6.3.

This commit is contained in:
A.J. Beamon 2020-06-10 14:13:12 -07:00
parent c3c1fd5a47
commit 49a1feaa76
1 changed files with 1 additions and 1 deletions

View File

@ -19,7 +19,7 @@ struct TriggerRecoveryLoopWorkload : TestWorkload {
numRecoveries = getOption(options, LiteralStringRef("numRecoveries"), deterministicRandom()->randomInt(1, 10));
delayBetweenRecoveries = getOption(options, LiteralStringRef("delayBetweenRecoveries"), 0.0);
killAllProportion = getOption(options, LiteralStringRef("killAllProportion"), 0.1);
ASSERT(numRecoveries > 0 && startTime >= 0 and delayBetweenRecoveries >= 0);
ASSERT((numRecoveries > 0) && (startTime >= 0) && (delayBetweenRecoveries >= 0));
TraceEvent(SevInfo, "TriggerRecoveryLoopSetup")
.detail("StartTime", startTime)
.detail("NumRecoveries", numRecoveries)