TeamCollectionTest: Only ensure each server and machine have a team

This commit is contained in:
Meng Xu 2019-06-26 17:35:57 -07:00
parent e1d459075a
commit 02cdcc0b0c
1 changed files with 1 additions and 3 deletions

View File

@ -306,9 +306,7 @@ ACTOR Future<bool> getTeamCollectionValid(Database cx, WorkerInterface dataDistr
// if redundant teams exist. // if redundant teams exist.
if (healthyMachineTeamCount > desiredMachineTeamNumber || if (healthyMachineTeamCount > desiredMachineTeamNumber ||
minServerTeamOnServer <= 0 || minServerTeamOnServer <= 0 ||
minMachineTeamOnMachine <= 0 || minMachineTeamOnMachine <= 0 ) {
( maxServerTeamOnServer > SERVER_KNOBS->DESIRED_TEAMS_PER_SERVER && minServerTeamOnServer < SERVER_KNOBS->DESIRED_TEAMS_PER_SERVER ) ||
( maxMachineTeamOnMachine > SERVER_KNOBS->DESIRED_TEAMS_PER_SERVER && minMachineTeamOnMachine < SERVER_KNOBS->DESIRED_TEAMS_PER_SERVER ) ) {
TraceEvent("GetTeamCollectionValid") TraceEvent("GetTeamCollectionValid")
.detail("CurrentTeamNumber", currentTeamNumber) .detail("CurrentTeamNumber", currentTeamNumber)
.detail("DesiredTeamNumber", desiredTeamNumber) .detail("DesiredTeamNumber", desiredTeamNumber)