foundationdb/fdbrpc/QueueModel.h

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/*
* QueueModel.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLOW_QUEUEMODEL_H
#define FLOW_QUEUEMODEL_H
#pragma once
#include "flow/flow.h"
#include "fdbrpc/Smoother.h"
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#include "flow/Knobs.h"
#include "flow/ActorCollection.h"
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#include "fdbrpc/TSSComparison.h" // For TSS Metrics
#include "fdbrpc/FlowTransport.h" // For Endpoint
struct TSSEndpointData {
UID tssId;
Endpoint endpoint;
Reference<TSSMetrics> metrics;
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TSSEndpointData(UID tssId, Endpoint endpoint, Reference<TSSMetrics> metrics)
: tssId(tssId), endpoint(endpoint), metrics(metrics) {}
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};
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// The data structure used for the client-side load balancing algorithm to
// decide which storage server to read data from. Conceptually, it tracks the
// number of outstanding requests the current client sent to each storage
// server. One "QueueData" represents one storage server.
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struct QueueData {
// The current outstanding requests sent by the local client to this storage
// server. The number is smoothed out over a continuous timeline.
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Smoother smoothOutstanding;
// The last client perceived latency to this storage server.
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double latency;
// Represents the "cost" of each storage request. By default, the penalty is
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// 1 indicating that each outstanding request corresponds 1 outstanding
// request. However, storage server can also increase the penalty if it
// decides to ask the client to slow down sending requests to it. Penalty
// is updated after each LoadBalancedReply.
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double penalty;
// Do not consider this storage server if the current time hasn't reach this
// time. This field is computed after each request to not repeatedly try the
// same storage server that is likely not going to return a valid result.
double failedUntil;
// If the storage server returns a "future version" error, increase above
// `failedUntil` by this amount to increase the backoff time.
double futureVersionBackoff;
// If the current time has reached this time, and this storage server still
// hasn't returned a valid result, increase above `futureVersionBackoff`
// to increase the future backoff amount.
double increaseBackoffTime;
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// a bit of a hack to store this here, but it's the only centralized place for per-endpoint tracking
Optional<TSSEndpointData> tssData;
QueueData()
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: smoothOutstanding(FLOW_KNOBS->QUEUE_MODEL_SMOOTHING_AMOUNT), latency(0.001), penalty(1.0), failedUntil(0),
futureVersionBackoff(FLOW_KNOBS->FUTURE_VERSION_INITIAL_BACKOFF), increaseBackoffTime(0) {}
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};
typedef double TimeEstimate;
class QueueModel {
public:
// Finishes the request sent to storage server with `id`.
// - latency: the measured client-side latency of the request.
// - penalty: the server side penalty sent along with the response from
// the storage server. Requires >= 1.
// - delta: Update server `id`'s queue model by substract this amount.
// This value should be the value returned by `addRequest` below.
// - clean: indicates whether the there was an error or not.
// - futureVersion: indicates whether there was "future version" error or
// not.
void endRequest(uint64_t id, double latency, double penalty, double delta, bool clean, bool futureVersion);
QueueData& getMeasurement(uint64_t id);
// Starts a new request to storage server with `id`. If the storage
// server contains a penalty, add it to the queue size, and return the
// penalty. The returned penalty should be passed as `delta` to `endRequest`
// to make `smoothOutstanding` to reflect the real storage queue size.
double addRequest(uint64_t id);
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double secondMultiplier;
double secondBudget;
PromiseStream<Future<Void>> addActor;
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Future<Void> laggingRequests; // requests for which a different recipient already answered
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PromiseStream<Future<Void>> addTSSActor;
Future<Void> tssComparisons; // requests for which a different recipient already answered
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int laggingRequestCount;
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int laggingTSSCompareCount;
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// Updates this endpoint data to duplicate requests to the specified TSS endpoint
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void updateTssEndpoint(uint64_t endpointId, const TSSEndpointData& endpointData);
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// Removes the TSS mapping from this endpoint to stop duplicating requests to a TSS endpoint
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void removeTssEndpoint(uint64_t endpointId);
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// Retrieves the data for this endpoint's pair TSS endpoint, if present
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Optional<TSSEndpointData> getTssData(uint64_t endpointId);
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QueueModel() : secondMultiplier(1.0), secondBudget(0), laggingRequestCount(0) {
laggingRequests = actorCollection(addActor.getFuture(), &laggingRequestCount);
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tssComparisons = actorCollection(addTSSActor.getFuture(), &laggingTSSCompareCount);
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}
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~QueueModel() {
laggingRequests.cancel();
tssComparisons.cancel();
}
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private:
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std::unordered_map<uint64_t, QueueData> data;
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};
/* old queue model
class QueueModel {
public:
QueueModel() : new_index(0) {
total_time[0] = 0;
total_time[1] = 0;
}
void addMeasurement( uint64_t id, QueueDetails qd );
TimeEstimate getTimeEstimate( uint64_t id );
TimeEstimate getAverageTimeEstimate();
QueueDetails getMeasurement( uint64_t id );
void expire();
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private:
std::map<uint64_t, QueueDetails> data[2];
double total_time[2];
int new_index; // data[new_index] is the new data
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};
*/
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#endif