foundationdb/fdbserver/DataDistributionTracker.act...

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/*
* DataDistributionTracker.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/FailureMonitor.h"
#include "fdbclient/SystemData.h"
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#include "fdbserver/DataDistribution.actor.h"
#include "fdbserver/Knobs.h"
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#include "fdbclient/DatabaseContext.h"
#include "flow/ActorCollection.h"
#include "flow/actorcompiler.h" // This must be the last #include.
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// The used bandwidth of a shard. The higher the value is, the busier the shard is.
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enum BandwidthStatus {
BandwidthStatusLow,
BandwidthStatusNormal,
BandwidthStatusHigh
};
struct ShardMetrics {
StorageMetrics metrics;
double lastLowBandwidthStartTime;
int shardCount;
bool operator == ( ShardMetrics const& rhs ) const {
return metrics == rhs.metrics && lastLowBandwidthStartTime == rhs.lastLowBandwidthStartTime && shardCount == rhs.shardCount;
}
ShardMetrics(StorageMetrics const& metrics, double lastLowBandwidthStartTime, int shardCount) : metrics(metrics), lastLowBandwidthStartTime(lastLowBandwidthStartTime), shardCount(shardCount) {}
};
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BandwidthStatus getBandwidthStatus( StorageMetrics const& metrics ) {
if( metrics.bytesPerKSecond > SERVER_KNOBS->SHARD_MAX_BYTES_PER_KSEC )
return BandwidthStatusHigh;
else if( metrics.bytesPerKSecond < SERVER_KNOBS->SHARD_MIN_BYTES_PER_KSEC )
return BandwidthStatusLow;
return BandwidthStatusNormal;
}
ACTOR Future<Void> updateMaxShardSize( Reference<AsyncVar<int64_t>> dbSizeEstimate, Reference<AsyncVar<Optional<int64_t>>> maxShardSize ) {
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state int64_t lastDbSize = 0;
state int64_t granularity = g_network->isSimulated() ?
SERVER_KNOBS->DD_SHARD_SIZE_GRANULARITY_SIM : SERVER_KNOBS->DD_SHARD_SIZE_GRANULARITY;
loop {
auto sizeDelta = std::abs(dbSizeEstimate->get() - lastDbSize);
if( sizeDelta > granularity || !maxShardSize->get().present() ) {
auto v = getMaxShardSize( dbSizeEstimate->get() );
maxShardSize->set( v );
lastDbSize = dbSizeEstimate->get();
}
wait( dbSizeEstimate->onChange() );
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}
}
struct ShardTrackedData {
Future<Void> trackShard;
Future<Void> trackBytes;
Reference<AsyncVar<Optional<ShardMetrics>>> stats;
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};
struct DataDistributionTracker {
Database cx;
UID distributorId;
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KeyRangeMap< ShardTrackedData > shards;
ActorCollection sizeChanges;
int64_t systemSizeEstimate;
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Reference<AsyncVar<int64_t>> dbSizeEstimate;
Reference<AsyncVar<Optional<int64_t>>> maxShardSize;
Future<Void> maxShardSizeUpdater;
// CapacityTracker
PromiseStream<RelocateShard> output;
Reference<ShardsAffectedByTeamFailure> shardsAffectedByTeamFailure;
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Promise<Void> readyToStart;
Reference<AsyncVar<bool>> anyZeroHealthyTeams;
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DataDistributionTracker(Database cx, UID distributorId, Promise<Void> const& readyToStart, PromiseStream<RelocateShard> const& output, Reference<ShardsAffectedByTeamFailure> shardsAffectedByTeamFailure, Reference<AsyncVar<bool>> anyZeroHealthyTeams)
: cx(cx), distributorId( distributorId ), dbSizeEstimate( new AsyncVar<int64_t>() ), systemSizeEstimate(0),
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maxShardSize( new AsyncVar<Optional<int64_t>>() ),
sizeChanges(false), readyToStart(readyToStart), output( output ), shardsAffectedByTeamFailure(shardsAffectedByTeamFailure), anyZeroHealthyTeams(anyZeroHealthyTeams) {}
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~DataDistributionTracker()
{
//Cancel all actors so they aren't waiting on sizeChanged broken promise
sizeChanges.clear(false);
shards.insert( allKeys, ShardTrackedData() );
}
};
void restartShardTrackers(
DataDistributionTracker* self,
KeyRangeRef keys,
Optional<ShardMetrics> startingSize = Optional<ShardMetrics>());
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// Gets the permitted size and IO bounds for a shard. A shard that starts at allKeys.begin
// (i.e. '') will have a permitted size of 0, since the database can contain no data.
ShardSizeBounds getShardSizeBounds(KeyRangeRef shard, int64_t maxShardSize) {
ShardSizeBounds bounds;
if(shard.begin >= keyServersKeys.begin) {
bounds.max.bytes = SERVER_KNOBS->KEY_SERVER_SHARD_BYTES;
} else {
bounds.max.bytes = maxShardSize;
}
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bounds.max.bytesPerKSecond = bounds.max.infinity;
bounds.max.iosPerKSecond = bounds.max.infinity;
//The first shard can have arbitrarily small size
if(shard.begin == allKeys.begin) {
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bounds.min.bytes = 0;
} else {
bounds.min.bytes = maxShardSize / SERVER_KNOBS->SHARD_BYTES_RATIO;
}
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bounds.min.bytesPerKSecond = 0;
bounds.min.iosPerKSecond = 0;
//The permitted error is 1/3 of the general-case minimum bytes (even in the special case where this is the last shard)
bounds.permittedError.bytes = bounds.max.bytes / SERVER_KNOBS->SHARD_BYTES_RATIO / 3;
bounds.permittedError.bytesPerKSecond = bounds.permittedError.infinity;
bounds.permittedError.iosPerKSecond = bounds.permittedError.infinity;
return bounds;
}
int64_t getMaxShardSize( double dbSizeEstimate ) {
return std::min((SERVER_KNOBS->MIN_SHARD_BYTES + (int64_t)std::sqrt( dbSizeEstimate )*SERVER_KNOBS->SHARD_BYTES_PER_SQRT_BYTES) * SERVER_KNOBS->SHARD_BYTES_RATIO,
(int64_t)SERVER_KNOBS->MAX_SHARD_BYTES);
}
ACTOR Future<Void> trackShardBytes(
DataDistributionTracker* self,
KeyRange keys,
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize)
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{
state BandwidthStatus bandwidthStatus = shardSize->get().present() ? getBandwidthStatus( shardSize->get().get().metrics ) : BandwidthStatusNormal;
state double lastLowBandwidthStartTime = shardSize->get().present() ? shardSize->get().get().lastLowBandwidthStartTime : now();
state int shardCount = shardSize->get().present() ? shardSize->get().get().shardCount : 1;
wait( delay( 0, TaskPriority::DataDistribution ) );
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/*TraceEvent("TrackShardBytesStarting")
.detail("TrackerID", trackerID)
.detail("Keys", keys)
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.detail("TrackedBytesInitiallyPresent", shardSize->get().present())
.detail("StartingSize", shardSize->get().present() ? shardSize->get().get().metrics.bytes : 0)
.detail("StartingMerges", shardSize->get().present() ? shardSize->get().get().merges : 0);*/
try {
loop {
state ShardSizeBounds bounds;
if( shardSize->get().present() ) {
auto bytes = shardSize->get().get().metrics.bytes;
bounds.max.bytes = std::max( int64_t(bytes * 1.1), (int64_t)SERVER_KNOBS->MIN_SHARD_BYTES );
bounds.min.bytes = std::min( int64_t(bytes * 0.9), std::max(int64_t(bytes - (SERVER_KNOBS->MIN_SHARD_BYTES * 0.1)), (int64_t)0) );
bounds.permittedError.bytes = bytes * 0.1;
if( bandwidthStatus == BandwidthStatusNormal ) { // Not high or low
bounds.max.bytesPerKSecond = SERVER_KNOBS->SHARD_MAX_BYTES_PER_KSEC;
bounds.min.bytesPerKSecond = SERVER_KNOBS->SHARD_MIN_BYTES_PER_KSEC;
bounds.permittedError.bytesPerKSecond = bounds.min.bytesPerKSecond / 4;
} else if( bandwidthStatus == BandwidthStatusHigh ) { // > 10MB/sec for 100MB shard, proportionally lower for smaller shard, > 200KB/sec no matter what
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bounds.max.bytesPerKSecond = bounds.max.infinity;
bounds.min.bytesPerKSecond = SERVER_KNOBS->SHARD_MAX_BYTES_PER_KSEC;
bounds.permittedError.bytesPerKSecond = bounds.min.bytesPerKSecond / 4;
} else if( bandwidthStatus == BandwidthStatusLow ) { // < 10KB/sec
bounds.max.bytesPerKSecond = SERVER_KNOBS->SHARD_MIN_BYTES_PER_KSEC;
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bounds.min.bytesPerKSecond = 0;
bounds.permittedError.bytesPerKSecond = bounds.max.bytesPerKSecond / 4;
} else
ASSERT( false );
} else {
bounds.max.bytes = -1;
bounds.min.bytes = -1;
bounds.permittedError.bytes = -1;
bounds.max.bytesPerKSecond = bounds.max.infinity;
bounds.min.bytesPerKSecond = 0;
bounds.permittedError.bytesPerKSecond = bounds.permittedError.infinity;
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}
bounds.max.iosPerKSecond = bounds.max.infinity;
bounds.min.iosPerKSecond = 0;
bounds.permittedError.iosPerKSecond = bounds.permittedError.infinity;
loop {
Transaction tr(self->cx);
std::pair<Optional<StorageMetrics>, int> metrics = wait( tr.waitStorageMetrics( keys, bounds.min, bounds.max, bounds.permittedError, CLIENT_KNOBS->STORAGE_METRICS_SHARD_LIMIT, shardCount ) );
if(metrics.first.present()) {
BandwidthStatus newBandwidthStatus = getBandwidthStatus( metrics.first.get() );
if(newBandwidthStatus == BandwidthStatusLow && bandwidthStatus != BandwidthStatusLow) {
lastLowBandwidthStartTime = now();
}
bandwidthStatus = newBandwidthStatus;
/*TraceEvent("ShardSizeUpdate")
.detail("Keys", keys)
.detail("UpdatedSize", metrics.metrics.bytes)
.detail("Bandwidth", metrics.metrics.bytesPerKSecond)
.detail("BandwithStatus", getBandwidthStatus(metrics))
.detail("BytesLower", bounds.min.bytes)
.detail("BytesUpper", bounds.max.bytes)
.detail("BandwidthLower", bounds.min.bytesPerKSecond)
.detail("BandwidthUpper", bounds.max.bytesPerKSecond)
.detail("ShardSizePresent", shardSize->get().present())
.detail("OldShardSize", shardSize->get().present() ? shardSize->get().get().metrics.bytes : 0)
.detail("TrackerID", trackerID);*/
if( shardSize->get().present() ) {
self->dbSizeEstimate->set( self->dbSizeEstimate->get() + metrics.first.get().bytes - shardSize->get().get().metrics.bytes );
if(keys.begin >= systemKeys.begin) {
self->systemSizeEstimate += metrics.first.get().bytes - shardSize->get().get().metrics.bytes;
}
}
shardSize->set( ShardMetrics(metrics.first.get(), lastLowBandwidthStartTime, shardCount) );
break;
} else {
shardCount = metrics.second;
if(shardSize->get().present()) {
auto newShardMetrics = shardSize->get().get();
newShardMetrics.shardCount = shardCount;
shardSize->set( newShardMetrics );
}
}
}
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}
} catch( Error &e ) {
if (e.code() != error_code_actor_cancelled)
self->output.sendError(e); // Propagate failure to dataDistributionTracker
throw e;
}
}
/*
ACTOR Future<Void> extrapolateShardBytes( Reference<AsyncVar<Optional<int64_t>>> inBytes, Reference<AsyncVar<Optional<int64_t>>> outBytes ) {
state std::deque< std::pair<double,int64_t> > past;
loop {
wait( inBytes->onChange() );
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if( inBytes->get().present() ) {
past.push_back( std::make_pair(now(),inBytes->get().get()) );
if (past.size() < 2)
outBytes->set( inBytes->get() );
else {
while (past.size() > 1 && past.end()[-1].first - past.begin()[1].first > 1.0)
past.pop_front();
double rate = std::max(0.0, double(past.end()[-1].second-past.begin()[0].second)/(past.end()[-1].first - past.begin()[0].first));
outBytes->set( inBytes->get().get() + rate * 10.0 );
}
}
}
}*/
ACTOR Future<Standalone<VectorRef<KeyRef>>> getSplitKeys( DataDistributionTracker* self, KeyRange splitRange, StorageMetrics splitMetrics, StorageMetrics estimated ) {
loop {
state Transaction tr(self->cx);
try {
Standalone<VectorRef<KeyRef>> keys = wait( tr.splitStorageMetrics( splitRange, splitMetrics, estimated ) );
return keys;
} catch( Error &e ) {
wait( tr.onError(e) );
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}
}
}
ACTOR Future<int64_t> getFirstSize( Reference<AsyncVar<Optional<ShardMetrics>>> stats ) {
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loop {
if(stats->get().present())
return stats->get().get().metrics.bytes;
wait( stats->onChange() );
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}
}
ACTOR Future<Void> changeSizes( DataDistributionTracker* self, KeyRange keys, int64_t oldShardsEndingSize ) {
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state vector<Future<int64_t>> sizes;
state vector<Future<int64_t>> systemSizes;
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for (auto it : self->shards.intersectingRanges(keys) ) {
Future<int64_t> thisSize = getFirstSize( it->value().stats );
sizes.push_back( thisSize );
if(it->range().begin >= systemKeys.begin) {
systemSizes.push_back( thisSize );
}
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}
wait( waitForAll( sizes ) );
wait( yield(TaskPriority::DataDistribution) );
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int64_t newShardsStartingSize = 0;
for ( int i = 0; i < sizes.size(); i++ )
newShardsStartingSize += sizes[i].get();
int64_t newSystemShardsStartingSize = 0;
for ( int i = 0; i < systemSizes.size(); i++ )
newSystemShardsStartingSize += systemSizes[i].get();
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int64_t totalSizeEstimate = self->dbSizeEstimate->get();
/*TraceEvent("TrackerChangeSizes")
.detail("TotalSizeEstimate", totalSizeEstimate)
.detail("EndSizeOfOldShards", oldShardsEndingSize)
.detail("StartingSizeOfNewShards", newShardsStartingSize);*/
self->dbSizeEstimate->set( totalSizeEstimate + newShardsStartingSize - oldShardsEndingSize );
self->systemSizeEstimate += newSystemShardsStartingSize;
if(keys.begin >= systemKeys.begin) {
self->systemSizeEstimate -= oldShardsEndingSize;
}
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return Void();
}
struct HasBeenTrueFor : ReferenceCounted<HasBeenTrueFor> {
explicit HasBeenTrueFor( Optional<ShardMetrics> value ) {
if(value.present()) {
trigger = delayJittered(std::max(0.0, SERVER_KNOBS->DD_MERGE_COALESCE_DELAY + value.get().lastLowBandwidthStartTime - now()), decrementPriority(TaskPriority::DataDistribution) ) || cleared.getFuture();
}
}
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Future<Void> set() {
if( !trigger.isValid() ) {
cleared = Promise<Void>();
trigger = delayJittered( SERVER_KNOBS->DD_MERGE_COALESCE_DELAY, decrementPriority(TaskPriority::DataDistribution) ) || cleared.getFuture();
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}
return trigger;
}
void clear() {
if( !trigger.isValid() ) {
return;
}
trigger = Future<Void>();
cleared.send( Void() );
}
// True if this->value is true and has been true for this->seconds
bool hasBeenTrueForLongEnough() const {
return trigger.isValid() && trigger.isReady();
}
private:
Future<Void> trigger;
Promise<Void> cleared;
};
ACTOR Future<Void> shardSplitter(
DataDistributionTracker* self,
KeyRange keys,
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize,
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ShardSizeBounds shardBounds )
{
state StorageMetrics metrics = shardSize->get().get().metrics;
state BandwidthStatus bandwidthStatus = getBandwidthStatus( metrics );
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//Split
TEST(true); // shard to be split
StorageMetrics splitMetrics;
splitMetrics.bytes = shardBounds.max.bytes / 2;
splitMetrics.bytesPerKSecond = keys.begin >= keyServersKeys.begin ? splitMetrics.infinity : SERVER_KNOBS->SHARD_SPLIT_BYTES_PER_KSEC;
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splitMetrics.iosPerKSecond = splitMetrics.infinity;
state Standalone<VectorRef<KeyRef>> splitKeys = wait( getSplitKeys(self, keys, splitMetrics, metrics ) );
//fprintf(stderr, "split keys:\n");
//for( int i = 0; i < splitKeys.size(); i++ ) {
// fprintf(stderr, " %s\n", printable(splitKeys[i]).c_str());
//}
int numShards = splitKeys.size() - 1;
if( deterministicRandom()->random01() < 0.01 ) {
TraceEvent("RelocateShardStartSplitx100", self->distributorId)
.detail("Begin", keys.begin)
.detail("End", keys.end)
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.detail("MaxBytes", shardBounds.max.bytes)
.detail("MetricsBytes", metrics.bytes)
.detail("Bandwidth", bandwidthStatus == BandwidthStatusHigh ? "High" : bandwidthStatus == BandwidthStatusNormal ? "Normal" : "Low")
.detail("BytesPerKSec", metrics.bytesPerKSecond)
.detail("NumShards", numShards);
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}
if( numShards > 1 ) {
int skipRange = deterministicRandom()->randomInt(0, numShards);
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// The queue can't deal with RelocateShard requests which split an existing shard into three pieces, so
// we have to send the unskipped ranges in this order (nibbling in from the edges of the old range)
for( int i = 0; i < skipRange; i++ )
restartShardTrackers( self, KeyRangeRef(splitKeys[i], splitKeys[i+1]) );
restartShardTrackers( self, KeyRangeRef( splitKeys[skipRange], splitKeys[skipRange+1] ) );
for( int i = numShards-1; i > skipRange; i-- )
restartShardTrackers( self, KeyRangeRef(splitKeys[i], splitKeys[i+1]) );
for( int i = 0; i < skipRange; i++ ) {
KeyRangeRef r(splitKeys[i], splitKeys[i+1]);
self->shardsAffectedByTeamFailure->defineShard( r );
self->output.send( RelocateShard( r, SERVER_KNOBS->PRIORITY_SPLIT_SHARD) );
}
for( int i = numShards-1; i > skipRange; i-- ) {
KeyRangeRef r(splitKeys[i], splitKeys[i+1]);
self->shardsAffectedByTeamFailure->defineShard( r );
self->output.send( RelocateShard( r, SERVER_KNOBS->PRIORITY_SPLIT_SHARD) );
}
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self->sizeChanges.add( changeSizes( self, keys, shardSize->get().get().metrics.bytes ) );
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} else {
wait( delay(1.0, TaskPriority::DataDistribution) ); //In case the reason the split point was off was due to a discrepancy between storage servers
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}
return Void();
}
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ACTOR Future<Void> brokenPromiseToReady( Future<Void> f ) {
try {
wait(f);
} catch( Error &e ) {
if(e.code() != error_code_broken_promise) {
throw;
}
}
return Void();
}
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Future<Void> shardMerger(
DataDistributionTracker* self,
KeyRange const& keys,
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize )
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{
int64_t maxShardSize = self->maxShardSize->get().get();
auto prevIter = self->shards.rangeContaining(keys.begin);
auto nextIter = self->shards.rangeContaining(keys.begin);
TEST(true); // shard to be merged
ASSERT( keys.begin > allKeys.begin );
// This will merge shards both before and after "this" shard in keyspace.
int shardsMerged = 1;
bool forwardComplete = false;
KeyRangeRef merged;
StorageMetrics endingStats = shardSize->get().get().metrics;
int shardCount = shardSize->get().get().shardCount;
double lastLowBandwidthStartTime = shardSize->get().get().lastLowBandwidthStartTime;
if(FLOW_KNOBS->DELAY_JITTER_OFFSET*SERVER_KNOBS->DD_MERGE_COALESCE_DELAY > SERVER_KNOBS->DD_LOW_BANDWIDTH_DELAY && now() - lastLowBandwidthStartTime < SERVER_KNOBS->DD_LOW_BANDWIDTH_DELAY) {
TraceEvent( g_network->isSimulated() ? SevError : SevWarnAlways, "ShardMergeTooSoon", self->distributorId).detail("Keys", keys).detail("LastLowBandwidthStartTime", lastLowBandwidthStartTime);
}
int64_t systemBytes = keys.begin >= systemKeys.begin ? shardSize->get().get().metrics.bytes : 0;
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loop {
Optional<ShardMetrics> newMetrics;
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if( !forwardComplete ) {
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if( nextIter->range().end == allKeys.end ) {
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forwardComplete = true;
continue;
}
++nextIter;
newMetrics = nextIter->value().stats->get();
// If going forward, give up when the next shard's stats are not yet present.
if( !newMetrics.present() || shardCount + newMetrics.get().shardCount >= CLIENT_KNOBS->SHARD_COUNT_LIMIT ) {
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--nextIter;
forwardComplete = true;
continue;
}
} else {
--prevIter;
newMetrics = prevIter->value().stats->get();
// If going backward, stop when the stats are not present or if the shard is already over the merge
// bounds. If this check triggers right away (if we have not merged anything) then return a trigger
// on the previous shard changing "size".
if( !newMetrics.present() || shardCount + newMetrics.get().shardCount >= CLIENT_KNOBS->SHARD_COUNT_LIMIT ) {
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if( shardsMerged == 1 ) {
TEST( true ); // shardMerger cannot merge anything
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return brokenPromiseToReady( prevIter->value().stats->onChange() );
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}
++prevIter;
break;
}
}
merged = KeyRangeRef( prevIter->range().begin, nextIter->range().end );
endingStats += newMetrics.get().metrics;
shardCount += newMetrics.get().shardCount;
lastLowBandwidthStartTime = newMetrics.get().lastLowBandwidthStartTime;
if((forwardComplete ? prevIter->range().begin : nextIter->range().begin) >= systemKeys.begin) {
systemBytes += newMetrics.get().metrics.bytes;
}
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shardsMerged++;
auto shardBounds = getShardSizeBounds( merged, maxShardSize );
if( endingStats.bytes >= shardBounds.min.bytes ||
getBandwidthStatus( endingStats ) != BandwidthStatusLow ||
now() - lastLowBandwidthStartTime < SERVER_KNOBS->DD_LOW_BANDWIDTH_DELAY ||
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shardsMerged >= SERVER_KNOBS->DD_MERGE_LIMIT ) {
// The merged range is larger than the min bounds so we cannot continue merging in this direction.
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// This means that:
// 1. If we were going forwards (the starting direction), we roll back the last speculative merge.
// In this direction we do not want to go above this boundary since we will merge at least one in
// the other direction, even when that goes over the bounds.
// 2. If we were going backwards we always want to merge one more shard on (to make sure we go over
// the shard min bounds) so we "break" without resetting the merged range.
if( forwardComplete )
break;
// If going forward, remove most recently added range
endingStats -= newMetrics.get().metrics;
shardCount -= newMetrics.get().shardCount;
if(nextIter->range().begin >= systemKeys.begin) {
systemBytes -= newMetrics.get().metrics.bytes;
}
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shardsMerged--;
--nextIter;
merged = KeyRangeRef( prevIter->range().begin, nextIter->range().end );
forwardComplete = true;
}
}
//restarting shard tracker will derefenced values in the shard map, so make a copy
KeyRange mergeRange = merged;
TraceEvent("RelocateShardMergeMetrics", self->distributorId)
.detail("OldKeys", keys)
.detail("NewKeys", mergeRange)
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.detail("EndingSize", endingStats.bytes)
.detail("BatchedMerges", shardsMerged)
.detail("LastLowBandwidthStartTime", lastLowBandwidthStartTime)
.detail("ShardCount", shardCount);
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if(mergeRange.begin < systemKeys.begin) {
self->systemSizeEstimate -= systemBytes;
}
restartShardTrackers( self, mergeRange, ShardMetrics(endingStats, lastLowBandwidthStartTime, shardCount) );
self->shardsAffectedByTeamFailure->defineShard( mergeRange );
self->output.send( RelocateShard( mergeRange, SERVER_KNOBS->PRIORITY_MERGE_SHARD ) );
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// We are about to be cancelled by the call to restartShardTrackers
return Void();
}
ACTOR Future<Void> shardEvaluator(
DataDistributionTracker* self,
KeyRange keys,
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize,
Reference<HasBeenTrueFor> wantsToMerge)
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{
Future<Void> onChange = shardSize->onChange() || yieldedFuture(self->maxShardSize->onChange());
// There are the bounds inside of which we are happy with the shard size.
// getShardSizeBounds() will allways have shardBounds.min.bytes == 0 for shards that start at allKeys.begin,
// so will will never attempt to merge that shard with the one previous.
ShardSizeBounds shardBounds = getShardSizeBounds(keys, self->maxShardSize->get().get());
ShardMetrics const& stats = shardSize->get().get();
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bool shouldSplit = stats.metrics.bytes > shardBounds.max.bytes ||
( getBandwidthStatus( stats.metrics ) == BandwidthStatusHigh && keys.begin < keyServersKeys.begin );
bool shouldMerge = stats.metrics.bytes < shardBounds.min.bytes &&
getBandwidthStatus( stats.metrics ) == BandwidthStatusLow;
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// Every invocation must set this or clear it
if(shouldMerge && !self->anyZeroHealthyTeams->get()) {
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auto whenLongEnough = wantsToMerge->set();
if( !wantsToMerge->hasBeenTrueForLongEnough() ) {
onChange = onChange || whenLongEnough;
}
} else {
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wantsToMerge->clear();
if(shouldMerge) {
onChange = onChange || self->anyZeroHealthyTeams->onChange();
}
}
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/*TraceEvent("ShardEvaluator", self->distributorId)
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.detail("TrackerId", trackerID)
.detail("ShouldSplit", shouldSplit)
.detail("ShouldMerge", shouldMerge)
.detail("HasBeenTrueLongEnough", wantsToMerge->hasBeenTrueForLongEnough());*/
if(!self->anyZeroHealthyTeams->get() && wantsToMerge->hasBeenTrueForLongEnough()) {
onChange = onChange || shardMerger( self, keys, shardSize );
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}
if( shouldSplit ) {
onChange = onChange || shardSplitter( self, keys, shardSize, shardBounds );
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}
wait( onChange );
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return Void();
}
ACTOR Future<Void> shardTracker(
DataDistributionTracker* self,
KeyRange keys,
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize)
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{
wait( yieldedFuture(self->readyToStart.getFuture()) );
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if( !shardSize->get().present() )
wait( shardSize->onChange() );
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if( !self->maxShardSize->get().present() )
wait( yieldedFuture(self->maxShardSize->onChange()) );
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// Since maxShardSize will become present for all shards at once, avoid slow tasks with a short delay
wait( delay( 0, TaskPriority::DataDistribution ) );
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// Survives multiple calls to shardEvaluator and keeps merges from happening too quickly.
state Reference<HasBeenTrueFor> wantsToMerge( new HasBeenTrueFor( shardSize->get() ) );
/*TraceEvent("ShardTracker", self->distributorId)
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.detail("Begin", keys.begin)
.detail("End", keys.end)
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.detail("TrackerID", trackerID)
.detail("MaxBytes", self->maxShardSize->get().get())
.detail("ShardSize", shardSize->get().get().bytes)
.detail("BytesPerKSec", shardSize->get().get().bytesPerKSecond);*/
try {
loop {
// Use the current known size to check for (and start) splits and merges.
wait( shardEvaluator( self, keys, shardSize, wantsToMerge ) );
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// We could have a lot of actors being released from the previous wait at the same time. Immediately calling
// delay(0) mitigates the resulting SlowTask
wait( delay(0, TaskPriority::DataDistribution) );
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}
} catch (Error& e) {
if (e.code() != error_code_actor_cancelled)
self->output.sendError(e); // Propagate failure to dataDistributionTracker
throw e;
}
}
void restartShardTrackers( DataDistributionTracker* self, KeyRangeRef keys, Optional<ShardMetrics> startingSize ) {
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auto ranges = self->shards.getAffectedRangesAfterInsertion( keys, ShardTrackedData() );
for(int i=0; i<ranges.size(); i++) {
if( !ranges[i].value.trackShard.isValid() && ranges[i].begin != keys.begin ) {
// When starting, key space will be full of "dummy" default contructed entries.
// This should happen when called from trackInitialShards()
ASSERT( !self->readyToStart.isSet() );
continue;
}
Reference<AsyncVar<Optional<ShardMetrics>>> shardSize( new AsyncVar<Optional<ShardMetrics>>() );
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// For the case where the new tracker will take over at the boundaries of current shard(s)
// we can use the old size if it is available. This will be the case when merging shards.
if( startingSize.present() ) {
ASSERT( ranges.size() == 1 );
/*TraceEvent("ShardTrackerSizePreset", self->distributorId)
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.detail("Keys", keys)
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.detail("Size", startingSize.get().metrics.bytes)
.detail("Merges", startingSize.get().merges);*/
TEST( true ); // shardTracker started with trackedBytes already set
shardSize->set( startingSize );
}
ShardTrackedData data;
data.stats = shardSize;
data.trackShard = shardTracker( self, ranges[i], shardSize );
data.trackBytes = trackShardBytes( self, ranges[i], shardSize );
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self->shards.insert( ranges[i], data );
}
}
ACTOR Future<Void> trackInitialShards(DataDistributionTracker *self, Reference<InitialDataDistribution> initData)
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{
TraceEvent("TrackInitialShards", self->distributorId).detail("InitialShardCount", initData->shards.size());
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//This line reduces the priority of shard initialization to prevent interference with failure monitoring.
//SOMEDAY: Figure out what this priority should actually be
wait( delay( 0.0, TaskPriority::DataDistribution ) );
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state int s;
for(s=0; s<initData->shards.size()-1; s++) {
restartShardTrackers( self, KeyRangeRef( initData->shards[s].key, initData->shards[s+1].key ) );
wait( yield( TaskPriority::DataDistribution ) );
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}
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Future<Void> initialSize = changeSizes( self, KeyRangeRef(allKeys.begin, allKeys.end), 0 );
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self->readyToStart.send(Void());
wait( initialSize );
self->maxShardSizeUpdater = updateMaxShardSize( self->dbSizeEstimate, self->maxShardSize );
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return Void();
}
ACTOR Future<Void> fetchShardMetrics_impl( DataDistributionTracker* self, GetMetricsRequest req ) {
try {
loop {
Future<Void> onChange;
StorageMetrics returnMetrics;
for( auto t : self->shards.intersectingRanges( req.keys ) ) {
auto &stats = t.value().stats;
if( !stats->get().present() ) {
onChange = stats->onChange();
break;
}
returnMetrics += t.value().stats->get().get().metrics;
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}
if( !onChange.isValid() ) {
req.reply.send( returnMetrics );
return Void();
}
wait( onChange );
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}
} catch( Error &e ) {
if( e.code() != error_code_actor_cancelled && !req.reply.isSet() )
req.reply.sendError(e);
throw;
}
}
ACTOR Future<Void> fetchShardMetrics( DataDistributionTracker* self, GetMetricsRequest req ) {
choose {
when( wait( fetchShardMetrics_impl( self, req ) ) ) {}
when( wait( delay( SERVER_KNOBS->DD_SHARD_METRICS_TIMEOUT, TaskPriority::DataDistribution ) ) ) {
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TEST(true); // DD_SHARD_METRICS_TIMEOUT
StorageMetrics largeMetrics;
largeMetrics.bytes = SERVER_KNOBS->MAX_SHARD_BYTES;
req.reply.send( largeMetrics );
}
}
return Void();
}
ACTOR Future<Void> dataDistributionTracker(
Reference<InitialDataDistribution> initData,
Database cx,
PromiseStream<RelocateShard> output,
Reference<ShardsAffectedByTeamFailure> shardsAffectedByTeamFailure,
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PromiseStream<GetMetricsRequest> getShardMetrics,
FutureStream<Promise<int64_t>> getAverageShardBytes,
Promise<Void> readyToStart,
Reference<AsyncVar<bool>> anyZeroHealthyTeams,
UID distributorId)
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{
state DataDistributionTracker self(cx, distributorId, readyToStart, output, shardsAffectedByTeamFailure, anyZeroHealthyTeams);
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state Future<Void> loggingTrigger = Void();
try {
wait( trackInitialShards( &self, initData ) );
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initData = Reference<InitialDataDistribution>();
loop choose {
when( Promise<int64_t> req = waitNext( getAverageShardBytes ) ) {
req.send( self.maxShardSize->get().get() / 2 );
}
when( wait( loggingTrigger ) ) {
TraceEvent("DDTrackerStats", self.distributorId)
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.detail("Shards", self.shards.size())
.detail("TotalSizeBytes", self.dbSizeEstimate->get())
.detail("SystemSizeBytes", self.systemSizeEstimate)
.trackLatest( "DDTrackerStats" );
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loggingTrigger = delay(SERVER_KNOBS->DATA_DISTRIBUTION_LOGGING_INTERVAL);
}
when( GetMetricsRequest req = waitNext( getShardMetrics.getFuture() ) ) {
self.sizeChanges.add( fetchShardMetrics( &self, req ) );
}
when( wait( self.sizeChanges.getResult() ) ) {}
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}
} catch (Error& e) {
TraceEvent(SevError, "DataDistributionTrackerError", self.distributorId).error(e);
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throw e;
}
}
vector<KeyRange> ShardsAffectedByTeamFailure::getShardsFor( Team team ) {
vector<KeyRange> r;
for(auto it = team_shards.lower_bound( std::pair<Team,KeyRange>( team, KeyRangeRef() ) ); it != team_shards.end() && it->first == team; ++it)
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r.push_back( it->second );
return r;
}
int ShardsAffectedByTeamFailure::getNumberOfShards( UID ssID ) {
return storageServerShards[ssID];
}
std::pair<vector<ShardsAffectedByTeamFailure::Team>,vector<ShardsAffectedByTeamFailure::Team>> ShardsAffectedByTeamFailure::getTeamsFor( KeyRangeRef keys ) {
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return shard_teams[keys.begin];
}
void ShardsAffectedByTeamFailure::erase(Team team, KeyRange const& range) {
if(team_shards.erase( std::pair<Team,KeyRange>(team, range) ) > 0) {
for(auto uid = team.servers.begin(); uid != team.servers.end(); ++uid)
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storageServerShards[*uid]--;
}
}
void ShardsAffectedByTeamFailure::insert(Team team, KeyRange const& range) {
if(team_shards.insert( std::pair<Team,KeyRange>( team, range ) ).second) {
for(auto uid = team.servers.begin(); uid != team.servers.end(); ++uid)
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storageServerShards[*uid]++;
}
}
void ShardsAffectedByTeamFailure::defineShard( KeyRangeRef keys ) {
std::vector<Team> teams;
std::vector<Team> prevTeams;
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auto rs = shard_teams.intersectingRanges(keys);
for(auto it = rs.begin(); it != rs.end(); ++it) {
for(auto t=it->value().first.begin(); t!=it->value().first.end(); ++t) {
teams.push_back( *t );
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erase(*t, it->range());
}
for(auto t=it->value().second.begin(); t!=it->value().second.end(); ++t) {
prevTeams.push_back( *t );
}
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}
uniquify(teams);
uniquify(prevTeams);
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/*TraceEvent("ShardsAffectedByTeamFailureDefine")
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.detail("KeyBegin", keys.begin)
.detail("KeyEnd", keys.end)
.detail("TeamCount", teams.size());*/
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auto affectedRanges = shard_teams.getAffectedRangesAfterInsertion(keys);
shard_teams.insert( keys, std::make_pair(teams, prevTeams) );
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for(auto r=affectedRanges.begin(); r != affectedRanges.end(); ++r) {
auto& t = shard_teams[r->begin];
for(auto it=t.first.begin(); it!=t.first.end(); ++it) {
insert(*it, *r);
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}
}
check();
}
// Move keys to destinationTeams by updating shard_teams
void ShardsAffectedByTeamFailure::moveShard( KeyRangeRef keys, std::vector<Team> destinationTeams ) {
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/*TraceEvent("ShardsAffectedByTeamFailureMove")
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.detail("KeyBegin", keys.begin)
.detail("KeyEnd", keys.end)
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.detail("NewTeamSize", destinationTeam.size())
.detail("NewTeam", describe(destinationTeam));*/
auto ranges = shard_teams.intersectingRanges( keys );
std::vector< std::pair<std::pair<std::vector<Team>,std::vector<Team>>,KeyRange> > modifiedShards;
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for(auto it = ranges.begin(); it != ranges.end(); ++it) {
if( keys.contains( it->range() ) ) {
// erase the many teams that were associated with this one shard
for(auto t = it->value().first.begin(); t != it->value().first.end(); ++t) {
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erase(*t, it->range());
}
// save this modification for later insertion
std::vector<Team> prevTeams = it->value().second;
prevTeams.insert(prevTeams.end(), it->value().first.begin(), it->value().first.end());
uniquify(prevTeams);
modifiedShards.push_back( std::pair<std::pair<std::vector<Team>,std::vector<Team>>,KeyRange>( std::make_pair(destinationTeams, prevTeams), it->range() ) );
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} else {
// for each range that touches this move, add our team as affecting this range
for(auto& team : destinationTeams) {
insert(team, it->range());
}
// if we are not in the list of teams associated with this shard, add us in
auto& teams = it->value();
teams.second.insert(teams.second.end(), teams.first.begin(), teams.first.end());
uniquify(teams.second);
teams.first.insert(teams.first.end(), destinationTeams.begin(), destinationTeams.end());
uniquify(teams.first);
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}
}
// we cannot modify the KeyRangeMap while iterating through it, so add saved modifications now
for( int i = 0; i < modifiedShards.size(); i++ ) {
for( auto& t : modifiedShards[i].first.first) {
insert(t, modifiedShards[i].second);
}
shard_teams.insert( modifiedShards[i].second, modifiedShards[i].first );
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}
check();
}
void ShardsAffectedByTeamFailure::finishMove( KeyRangeRef keys ) {
auto ranges = shard_teams.containedRanges(keys);
for(auto it = ranges.begin(); it != ranges.end(); ++it) {
it.value().second.clear();
}
}
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void ShardsAffectedByTeamFailure::check() {
if (EXPENSIVE_VALIDATION) {
for(auto t = team_shards.begin(); t != team_shards.end(); ++t) {
auto i = shard_teams.rangeContaining(t->second.begin);
if (i->range() != t->second ||
!std::count(i->value().first.begin(), i->value().first.end(), t->first))
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{
ASSERT(false);
}
}
auto rs = shard_teams.ranges();
for(auto i = rs.begin(); i != rs.end(); ++i)
for(vector<Team>::iterator t = i->value().first.begin(); t != i->value().first.end(); ++t)
if (!team_shards.count( std::make_pair( *t, i->range() ) )) {
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std::string teamDesc, shards;
for(int k=0; k<t->servers.size(); k++)
teamDesc += format("%llx ", t->servers[k].first());
for(auto x = team_shards.lower_bound( std::make_pair( *t, KeyRangeRef() ) ); x != team_shards.end() && x->first == *t; ++x)
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shards += printable(x->second.begin) + "-" + printable(x->second.end) + ",";
TraceEvent(SevError,"SATFInvariantError2")
.detail("KB", i->begin())
.detail("KE", i->end())
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.detail("Team", teamDesc)
.detail("Shards", shards);
ASSERT(false);
}
}
}