foundationdb/fdbrpc/ReplicationUtils.h

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/*
* ReplicationUtils.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLOW_REPLICATIONTEST_H
#define FLOW_REPLICATIONTEST_H
#pragma once
#include "flow/flow.h"
#include "fdbrpc/ReplicationTypes.h"
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typedef std::string repTestType;
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//string value defining test type
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extern repTestType convertToTestType(int iValue);
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//converts integer value to a test type
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extern int testReplication();
extern double ratePolicy(
Reference<LocalitySet> & localitySet,
Reference<IReplicationPolicy> const& policy,
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unsigned int nSelectTests);
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//returns the value for the rate policy
//given a localitySet, replication policy and number of selected tests, apply the
//policy and return the rating
//rating can be -1 there are no unique results failing while applying the replication
//policy, otherwise largest mode from the items per unique set of locaility entry
//are returned.
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extern bool findBestPolicySet(
std::vector<LocalityEntry>& bestResults,
Reference<LocalitySet> & localitySet,
Reference<IReplicationPolicy> const& policy,
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unsigned int nMinItems,
unsigned int nSelectTests,
unsigned int nPolicyTests);
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//returns the best policy set
//given locality set, replication policy, number of min items, number of select
//test, number of policy tests, find the best from locality set, including few
//random items, get the rate policy having test rate, best rate and returning
//the success state.
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extern bool findBestUniquePolicySet(
std::vector<LocalityEntry>& bestResults,
Reference<LocalitySet> & localitySet,
Reference<IReplicationPolicy> const& policy,
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StringRef localityUniquenessKey,
unsigned int nMinItems,
unsigned int nSelectTests,
unsigned int nPolicyTests);
// The following function will return TRUE if all possible combinations
// of the new Item array will not pass the specified policy
extern bool validateAllCombinations(
std::vector<LocalityData> & offendingCombo,
LocalityGroup const& localitySet,
Reference<IReplicationPolicy> const& policy,
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std::vector<LocalityData> const& newItems,
unsigned int nCombinationSize,
bool bCheckIfValid = true);
extern bool validateAllCombinations(
LocalityGroup const& localitySet,
Reference<IReplicationPolicy> const& policy,
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std::vector<LocalityData> const& newItems,
unsigned int nCombinationSize,
bool bCheckIfValid = true);
/// Remove all pieces of locality information from the LocalityData that will not be used when validating the policy.
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void filterLocalityDataForPolicyAndDC(Reference<IReplicationPolicy> policy, LocalityData* ld);
void filterLocalityDataForPolicy(Reference<IReplicationPolicy> policy, LocalityData* ld);
void filterLocalityDataForPolicy(Reference<IReplicationPolicy> policy, std::vector<LocalityData>* vld);
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#endif