foundationdb/fdbserver/CMakeLists.txt

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CMake
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set(FDBSERVER_SRCS
ApplyMetadataMutation.h
ClusterController.actor.cpp
ClusterRecruitmentInterface.h
ConflictSet.h
CoordinatedState.actor.cpp
CoordinatedState.h
Coordination.actor.cpp
CoordinationInterface.h
CoroFlow.actor.cpp
CoroFlow.h
DataDistribution.actor.cpp
DataDistribution.h
DataDistributionQueue.actor.cpp
DataDistributionTracker.actor.cpp
DBCoreState.h
DiskQueue.actor.cpp
fdbserver.actor.cpp
IDiskQueue.h
IKeyValueStore.h
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IPager.h
IVersionedStore.h
IndirectShadowPager.actor.cpp
IndirectShadowPager.h
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KeyValueStoreCompressTestData.actor.cpp
KeyValueStoreMemory.actor.cpp
KeyValueStoreSQLite.actor.cpp
Knobs.cpp
Knobs.h
LeaderElection.actor.cpp
LeaderElection.h
LogProtocolMessage.h
LogRouter.actor.cpp
LogSystem.h
LogSystemConfig.h
LogSystemDiskQueueAdapter.actor.cpp
LogSystemDiskQueueAdapter.h
LogSystemPeekCursor.actor.cpp
MasterInterface.h
MasterProxyServer.actor.cpp
masterserver.actor.cpp
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MemoryPager.actor.cpp
MemoryPager.h
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MoveKeys.actor.cpp
MoveKeys.h
networktest.actor.cpp
NetworkTest.h
OldTLogServer.actor.cpp
Orderer.actor.h
pubsub.actor.cpp
pubsub.h
QuietDatabase.actor.cpp
QuietDatabase.h
Ratekeeper.actor.cpp
Ratekeeper.h
RecoveryState.h
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Restore.actor.cpp
RestoreInterface.h
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Resolver.actor.cpp
ResolverInterface.h
ServerDBInfo.h
SimulatedCluster.actor.cpp
SimulatedCluster.h
SkipList.cpp
sqlite/btree.h
sqlite/hash.h
sqlite/sqlite3.h
sqlite/sqlite3ext.h
sqlite/sqliteInt.h
sqlite/sqliteLimit.h
sqlite/sqlite3.amalgamation.c
Status.actor.cpp
Status.h
StorageMetrics.actor.h
StorageMetrics.h
storageserver.actor.cpp
TagPartitionedLogSystem.actor.cpp
template_fdb.h
tester.actor.cpp
TesterInterface.h
TLogInterface.h
TLogServer.actor.cpp
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VersionedBTree.actor.cpp
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VFSAsync.cpp
WaitFailure.actor.cpp
WaitFailure.h
worker.actor.cpp
WorkerInterface.h
workloads/ApiCorrectness.actor.cpp
workloads/ApiWorkload.actor.cpp
workloads/ApiWorkload.h
workloads/AsyncFile.actor.h
workloads/AsyncFile.cpp
workloads/AsyncFileCorrectness.actor.cpp
workloads/AsyncFileRead.actor.cpp
workloads/AsyncFileWrite.actor.cpp
workloads/AtomicOps.actor.cpp
workloads/AtomicOpsApiCorrectness.actor.cpp
workloads/AtomicRestore.actor.cpp
workloads/AtomicSwitchover.actor.cpp
workloads/BackgroundSelectors.actor.cpp
workloads/BackupCorrectness.actor.cpp
workloads/BackupToDBAbort.actor.cpp
workloads/BackupToDBCorrectness.actor.cpp
workloads/BackupToDBUpgrade.actor.cpp
workloads/BulkLoad.actor.cpp
workloads/BulkSetup.actor.h
workloads/ChangeConfig.actor.cpp
workloads/ClientTransactionProfileCorrectness.actor.cpp
workloads/CommitBugCheck.actor.cpp
workloads/ConfigureDatabase.actor.cpp
workloads/ConflictRange.actor.cpp
workloads/ConsistencyCheck.actor.cpp
workloads/CpuProfiler.actor.cpp
workloads/Cycle.actor.cpp
workloads/DDBalance.actor.cpp
workloads/DDMetrics.actor.cpp
workloads/DiskDurability.actor.cpp
workloads/DiskDurabilityTest.actor.cpp
workloads/DummyWorkload.actor.cpp
workloads/FastTriggeredWatches.actor.cpp
workloads/FileSystem.actor.cpp
workloads/Fuzz.cpp
workloads/FuzzApiCorrectness.actor.cpp
workloads/Increment.actor.cpp
workloads/IndexScan.actor.cpp
workloads/Inventory.actor.cpp
workloads/KVStoreTest.actor.cpp
workloads/LockDatabase.actor.cpp
workloads/LogMetrics.actor.cpp
workloads/LowLatency.actor.cpp
workloads/MachineAttrition.actor.cpp
workloads/MemoryKeyValueStore.cpp
workloads/MemoryKeyValueStore.h
workloads/MemoryLifetime.actor.cpp
workloads/MetricLogging.actor.cpp
workloads/Performance.actor.cpp
workloads/Ping.actor.cpp
workloads/PubSubMultiples.actor.cpp
workloads/QueuePush.actor.cpp
workloads/RandomClogging.actor.cpp
workloads/RandomMoveKeys.actor.cpp
workloads/RandomSelector.actor.cpp
workloads/ReadWrite.actor.cpp
workloads/RemoveServersSafely.actor.cpp
workloads/Rollback.actor.cpp
workloads/RyowCorrectness.actor.cpp
workloads/RYWDisable.actor.cpp
workloads/RYWPerformance.actor.cpp
workloads/SaveAndKill.actor.cpp
workloads/SelectorCorrectness.actor.cpp
workloads/Serializability.actor.cpp
workloads/Sideband.actor.cpp
workloads/SlowTaskWorkload.actor.cpp
workloads/StatusWorkload.actor.cpp
workloads/Storefront.actor.cpp
workloads/StreamingRead.actor.cpp
workloads/TargetedKill.actor.cpp
workloads/TaskBucketCorrectness.actor.cpp
workloads/ThreadSafety.actor.cpp
workloads/Throughput.actor.cpp
workloads/TimeKeeperCorrectness.actor.cpp
workloads/UnitPerf.actor.cpp
workloads/UnitTests.actor.cpp
workloads/Unreadable.actor.cpp
workloads/VersionStamp.actor.cpp
workloads/WatchAndWait.actor.cpp
workloads/Watches.actor.cpp
workloads/WorkerErrors.actor.cpp
workloads/workloads.h
workloads/WriteBandwidth.actor.cpp
workloads/WriteDuringRead.actor.cpp)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/workloads)
actor_set(FDBSERVER_BUILD "${FDBSERVER_SRCS}")
add_executable(fdbserver ${FDBSERVER_BUILD})
actor_compile(fdbserver "${FDBSERVER_SRCS}")
target_include_directories(fdbserver PRIVATE
${CMAKE_CURRENT_BINARY_DIR}/workloads
${CMAKE_CURRENT_SOURCE_DIR}/workloads)
target_link_libraries(fdbserver PRIVATE fdbclient)
install(TARGETS fdbserver DESTINATION ${FDB_SBIN_DIR} COMPONENT server)