foundationdb/fdbserver/Knobs.cpp

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/*
* Knobs.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbserver/Knobs.h"
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#include "fdbrpc/Locality.h"
#include <cmath>
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ServerKnobs const* SERVER_KNOBS = new ServerKnobs();
#define init( knob, value ) initKnob( knob, value, #knob )
ServerKnobs::ServerKnobs(bool randomize, ClientKnobs* clientKnobs) {
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// clang-format off
// Versions
init( VERSIONS_PER_SECOND, 1e6 );
init( MAX_VERSIONS_IN_FLIGHT, 100 * VERSIONS_PER_SECOND );
init( MAX_VERSIONS_IN_FLIGHT_FORCED, 6e5 * VERSIONS_PER_SECOND ); //one week of versions
init( MAX_READ_TRANSACTION_LIFE_VERSIONS, 5 * VERSIONS_PER_SECOND ); if (randomize && BUGGIFY) MAX_READ_TRANSACTION_LIFE_VERSIONS = VERSIONS_PER_SECOND; else if (randomize && BUGGIFY) MAX_READ_TRANSACTION_LIFE_VERSIONS = std::max<int>(1, 0.1 * VERSIONS_PER_SECOND); else if( randomize && BUGGIFY ) MAX_READ_TRANSACTION_LIFE_VERSIONS = 10 * VERSIONS_PER_SECOND;
init( MAX_WRITE_TRANSACTION_LIFE_VERSIONS, 5 * VERSIONS_PER_SECOND ); if (randomize && BUGGIFY) MAX_WRITE_TRANSACTION_LIFE_VERSIONS=std::max<int>(1, 1 * VERSIONS_PER_SECOND);
init( MAX_COMMIT_BATCH_INTERVAL, 2.0 ); if( randomize && BUGGIFY ) MAX_COMMIT_BATCH_INTERVAL = 0.5; // Each master proxy generates a CommitTransactionBatchRequest at least this often, so that versions always advance smoothly
MAX_COMMIT_BATCH_INTERVAL = std::min(MAX_COMMIT_BATCH_INTERVAL, MAX_READ_TRANSACTION_LIFE_VERSIONS/double(2*VERSIONS_PER_SECOND)); // Ensure that the proxy commits 2 times every MAX_READ_TRANSACTION_LIFE_VERSIONS, otherwise the master will not give out versions fast enough
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// TLogs
init( TLOG_TIMEOUT, 0.4 ); //cannot buggify because of availability
init( RECOVERY_TLOG_SMART_QUORUM_DELAY, 0.25 ); if( randomize && BUGGIFY ) RECOVERY_TLOG_SMART_QUORUM_DELAY = 0.0; // smaller might be better for bug amplification
init( TLOG_STORAGE_MIN_UPDATE_INTERVAL, 0.5 );
init( BUGGIFY_TLOG_STORAGE_MIN_UPDATE_INTERVAL, 30 );
init( UNFLUSHED_DATA_RATIO, 0.05 ); if( randomize && BUGGIFY ) UNFLUSHED_DATA_RATIO = 0.0;
init( DESIRED_TOTAL_BYTES, 150000 ); if( randomize && BUGGIFY ) DESIRED_TOTAL_BYTES = 10000;
init( DESIRED_UPDATE_BYTES, 2*DESIRED_TOTAL_BYTES );
init( UPDATE_DELAY, 0.001 );
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init( MAXIMUM_PEEK_BYTES, 10e6 );
init( APPLY_MUTATION_BYTES, 1e6 );
init( RECOVERY_DATA_BYTE_LIMIT, 100000 );
init( BUGGIFY_RECOVERY_DATA_LIMIT, 1000 );
init( LONG_TLOG_COMMIT_TIME, 0.25 ); //cannot buggify because of recovery time
init( LARGE_TLOG_COMMIT_BYTES, 4<<20 );
init( BUGGIFY_RECOVER_MEMORY_LIMIT, 1e6 );
init( BUGGIFY_WORKER_REMOVED_MAX_LAG, 30 );
init( UPDATE_STORAGE_BYTE_LIMIT, 1e6 );
init( TLOG_PEEK_DELAY, 0.00005 );
init( LEGACY_TLOG_UPGRADE_ENTRIES_PER_VERSION, 100 );
init( VERSION_MESSAGES_OVERHEAD_FACTOR_1024THS, 1072 ); // Based on a naive interpretation of the gcc version of std::deque, we would expect this to be 16 bytes overhead per 512 bytes data. In practice, it seems to be 24 bytes overhead per 512.
init( VERSION_MESSAGES_ENTRY_BYTES_WITH_OVERHEAD, std::ceil(16.0 * VERSION_MESSAGES_OVERHEAD_FACTOR_1024THS / 1024) );
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init( LOG_SYSTEM_PUSHED_DATA_BLOCK_SIZE, 1e5 );
init( MAX_MESSAGE_SIZE, std::max<int>(LOG_SYSTEM_PUSHED_DATA_BLOCK_SIZE, 1e5 + 2e4 + 1) + 8 ); // VALUE_SIZE_LIMIT + SYSTEM_KEY_SIZE_LIMIT + 9 bytes (4 bytes for length, 4 bytes for sequence number, and 1 byte for mutation type)
init( TLOG_MESSAGE_BLOCK_BYTES, 10e6 );
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init( TLOG_MESSAGE_BLOCK_OVERHEAD_FACTOR, double(TLOG_MESSAGE_BLOCK_BYTES) / (TLOG_MESSAGE_BLOCK_BYTES - MAX_MESSAGE_SIZE) ); //1.0121466709838096006362758832473
init( PEEK_TRACKER_EXPIRATION_TIME, 600 ); if( randomize && BUGGIFY ) PEEK_TRACKER_EXPIRATION_TIME = deterministicRandom()->coinflip() ? 0.1 : 60;
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init( PARALLEL_GET_MORE_REQUESTS, 32 ); if( randomize && BUGGIFY ) PARALLEL_GET_MORE_REQUESTS = 2;
init( MULTI_CURSOR_PRE_FETCH_LIMIT, 10 );
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init( MAX_QUEUE_COMMIT_BYTES, 15e6 ); if( randomize && BUGGIFY ) MAX_QUEUE_COMMIT_BYTES = 5000;
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init( DESIRED_OUTSTANDING_MESSAGES, 5000 ); if( randomize && BUGGIFY ) DESIRED_OUTSTANDING_MESSAGES = deterministicRandom()->randomInt(0,100);
init( DESIRED_GET_MORE_DELAY, 0.005 );
init( CONCURRENT_LOG_ROUTER_READS, 1 );
Log Routers will prefer to peek from satellite logs. Formerly, they would prefer to peek from the primary's logs. Testing of a failed region rejoining the cluster revealed that this becomes quite a strain on the primary logs when extremely large volumes of peek requests are coming from the Log Routers. It happens that we have satellites that contain the same mutations with Log Router tags, that have no other peeking load, so we can prefer to use the satellite to peek rather than the primary to distribute load across TLogs better. Unfortunately, this revealed a latent bug in how tagged mutations in the KnownCommittedVersion->RecoveryVersion gap were copied across generations when the number of log router tags were decreased. Satellite TLogs would be assigned log router tags using the team-building based logic in getPushLocations(), whereas TLogs would internally re-index tags according to tag.id%logRouterTags. This mismatch would mean that we could have: Log0 -2:0 ----- -2:0 Log 0 Log1 -2:1 \ >--- -2:1,-2:0 (-2:2 mod 2 becomes -2:0) Log 1 Log2 -2:2 / And now we have data that's tagged as -2:0 on a TLog that's not the preferred location for -2:0, and therefore a BestLocationOnly cursor would miss the mutations. This was never noticed before, as we never used a satellite as a preferred location to peek from. Merge cursors always peek from all locations, and thus a peek for -2:0 that needed data from the satellites would have gone to both TLogs and merged the results. We now take this mod-based re-indexing into account when assigning which TLogs need to recover which tags from the previous generation, to make sure that tag.id%logRouterTags always results in the assigned TLog being the preferred location. Unfortunately, previously existing will potentially have existing satellites with log router tags indexed incorrectly, so this transition needs to be gated on a `log_version` transition. Old LogSets will have an old LogVersion, and we won't prefer the sattelite for peeking. Log Sets post-6.2 (opt-in) or post-6.3 (default) will be indexed correctly, and therefore we can safely offload peeking onto the satellites.
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init( LOG_ROUTER_PEEK_FROM_SATELLITES_PREFERRED, 1 ); if( randomize && BUGGIFY ) LOG_ROUTER_PEEK_FROM_SATELLITES_PREFERRED = 0;
init( DISK_QUEUE_ADAPTER_MIN_SWITCH_TIME, 1.0 );
init( DISK_QUEUE_ADAPTER_MAX_SWITCH_TIME, 5.0 );
init( TLOG_SPILL_REFERENCE_MAX_PEEK_MEMORY_BYTES, 2e9 ); if ( randomize && BUGGIFY ) TLOG_SPILL_REFERENCE_MAX_PEEK_MEMORY_BYTES = 2e6;
init( TLOG_SPILL_REFERENCE_MAX_BATCHES_PER_PEEK, 100 ); if ( randomize && BUGGIFY ) TLOG_SPILL_REFERENCE_MAX_BATCHES_PER_PEEK = 1;
init( TLOG_SPILL_REFERENCE_MAX_BYTES_PER_BATCH, 16<<10 ); if ( randomize && BUGGIFY ) TLOG_SPILL_REFERENCE_MAX_BYTES_PER_BATCH = 500;
init( DISK_QUEUE_FILE_EXTENSION_BYTES, 10<<20 ); // BUGGIFYd per file within the DiskQueue
init( DISK_QUEUE_FILE_SHRINK_BYTES, 100<<20 ); // BUGGIFYd per file within the DiskQueue
init( DISK_QUEUE_MAX_TRUNCATE_BYTES, 2<<30 ); if ( randomize && BUGGIFY ) DISK_QUEUE_MAX_TRUNCATE_BYTES = 0;
init( TLOG_DEGRADED_DELAY_COUNT, 5 );
init( TLOG_DEGRADED_DURATION, 5.0 );
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init( MAX_CACHE_VERSIONS, 10e6 );
init( TLOG_IGNORE_POP_AUTO_ENABLE_DELAY, 300.0 );
init( TXS_POPPED_MAX_DELAY, 1.0 ); if ( randomize && BUGGIFY ) TXS_POPPED_MAX_DELAY = deterministicRandom()->random01();
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// disk snapshot max timeout, to be put in TLog, storage and coordinator nodes
init( SNAP_CREATE_MAX_TIMEOUT, 300.0 );
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// Data distribution queue
init( HEALTH_POLL_TIME, 1.0 );
init( BEST_TEAM_STUCK_DELAY, 1.0 );
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init(BG_REBALANCE_POLLING_INTERVAL, 10.0);
init(BG_REBALANCE_SWITCH_CHECK_INTERVAL, 5.0); if (randomize && BUGGIFY) BG_REBALANCE_SWITCH_CHECK_INTERVAL = 1.0;
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init( DD_QUEUE_LOGGING_INTERVAL, 5.0 );
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init( RELOCATION_PARALLELISM_PER_SOURCE_SERVER, 2 ); if( randomize && BUGGIFY ) RELOCATION_PARALLELISM_PER_SOURCE_SERVER = 1;
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init( DD_QUEUE_MAX_KEY_SERVERS, 100 ); if( randomize && BUGGIFY ) DD_QUEUE_MAX_KEY_SERVERS = 1;
init( DD_REBALANCE_PARALLELISM, 50 );
init( DD_REBALANCE_RESET_AMOUNT, 30 );
init( BG_DD_MAX_WAIT, 120.0 );
init( BG_DD_MIN_WAIT, 0.1 );
init( BG_DD_INCREASE_RATE, 1.10 );
init( BG_DD_DECREASE_RATE, 1.02 );
init( BG_DD_SATURATION_DELAY, 1.0 );
init( INFLIGHT_PENALTY_HEALTHY, 1.0 );
init( INFLIGHT_PENALTY_UNHEALTHY, 10.0 );
init( INFLIGHT_PENALTY_ONE_LEFT, 1000.0 );
init( MERGE_ONTO_NEW_TEAM, 1 ); if( randomize && BUGGIFY ) MERGE_ONTO_NEW_TEAM = deterministicRandom()->coinflip() ? 0 : 2;
init( PRIORITY_RECOVER_MOVE, 110 );
init( PRIORITY_REBALANCE_UNDERUTILIZED_TEAM, 120 );
init( PRIORITY_REBALANCE_OVERUTILIZED_TEAM, 121 );
init( PRIORITY_TEAM_HEALTHY, 140 );
init( PRIORITY_TEAM_CONTAINS_UNDESIRED_SERVER, 150 );
init( PRIORITY_TEAM_REDUNDANT, 200 );
init( PRIORITY_MERGE_SHARD, 340 );
init( PRIORITY_TEAM_UNHEALTHY, 700 );
init( PRIORITY_TEAM_2_LEFT, 709 );
init( PRIORITY_TEAM_1_LEFT, 800 );
init( PRIORITY_TEAM_FAILED, 805 );
init( PRIORITY_TEAM_0_LEFT, 809 );
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init( PRIORITY_SPLIT_SHARD, 900 ); if( randomize && BUGGIFY ) PRIORITY_SPLIT_SHARD = 350;
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// Data distribution
init( RETRY_RELOCATESHARD_DELAY, 0.1 );
init( DATA_DISTRIBUTION_FAILURE_REACTION_TIME, 60.0 ); if( randomize && BUGGIFY ) DATA_DISTRIBUTION_FAILURE_REACTION_TIME = 1.0;
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bool buggifySmallShards = randomize && BUGGIFY;
init( MIN_SHARD_BYTES, 200000 ); if( buggifySmallShards ) MIN_SHARD_BYTES = 40000; //FIXME: data distribution tracker (specifically StorageMetrics) relies on this number being larger than the maximum size of a key value pair
init( SHARD_BYTES_RATIO, 4 );
init( SHARD_BYTES_PER_SQRT_BYTES, 45 ); if( buggifySmallShards ) SHARD_BYTES_PER_SQRT_BYTES = 0;//Approximately 10000 bytes per shard
init( MAX_SHARD_BYTES, 500000000 );
init( KEY_SERVER_SHARD_BYTES, 500000000 );
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bool buggifySmallReadBandwidth = randomize && BUGGIFY;
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init( SHARD_MAX_BYTES_READ_PER_KSEC, 8LL*1000000*1000 ); if( buggifySmallReadBandwidth ) SHARD_MAX_BYTES_READ_PER_KSEC = 100LL*1000*1000;
/* 8*1MB/sec * 1000sec/ksec
Shards with more than this read bandwidth will be considered as a read cache candidate
*/
init( SHARD_MAX_BYTES_READ_PER_KSEC_JITTER, 0.1 );
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bool buggifySmallBandwidthSplit = randomize && BUGGIFY;
init( SHARD_MAX_BYTES_PER_KSEC, 1LL*1000000*1000 ); if( buggifySmallBandwidthSplit ) SHARD_MAX_BYTES_PER_KSEC = 10LL*1000*1000;
/* 1*1MB/sec * 1000sec/ksec
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Shards with more than this bandwidth will be split immediately.
For a large shard (100MB), splitting it costs ~100MB of work or about 10MB/sec over a 10 sec sampling window.
If the sampling window is too much longer, the MVCC window will fill up while we wait.
If SHARD_MAX_BYTES_PER_KSEC is too much lower, we could do a lot of data movement work in response to a small impulse of bandwidth.
If SHARD_MAX_BYTES_PER_KSEC is too high relative to the I/O bandwidth of a given server, a workload can remain concentrated on a single
team indefinitely, limiting performance.
*/
init( SHARD_MIN_BYTES_PER_KSEC, 100 * 1000 * 1000 ); if( buggifySmallBandwidthSplit ) SHARD_MIN_BYTES_PER_KSEC = 200*1*1000;
/* 100*1KB/sec * 1000sec/ksec
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Shards with more than this bandwidth will not be merged.
Obviously this needs to be significantly less than SHARD_MAX_BYTES_PER_KSEC, else we will repeatedly merge and split.
It should probably be significantly less than SHARD_SPLIT_BYTES_PER_KSEC, else we will merge right after splitting.
The number of extra shards in the database because of bandwidth splitting can't be more than about W/SHARD_MIN_BYTES_PER_KSEC, where
W is the maximum bandwidth of the entire database in bytes/ksec. For 250MB/sec write bandwidth, (250MB/sec)/(200KB/sec) = 1250 extra
shards.
The bandwidth sample maintained by the storage server needs to be accurate enough to reliably measure this minimum bandwidth. See
BANDWIDTH_UNITS_PER_SAMPLE. If this number is too low, the storage server needs to spend more memory and time on sampling.
*/
init( SHARD_SPLIT_BYTES_PER_KSEC, 250 * 1000 * 1000 ); if( buggifySmallBandwidthSplit ) SHARD_SPLIT_BYTES_PER_KSEC = 50 * 1000 * 1000;
/* 250*1KB/sec * 1000sec/ksec
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When splitting a shard, it is split into pieces with less than this bandwidth.
Obviously this should be less than half of SHARD_MAX_BYTES_PER_KSEC.
Smaller values mean that high bandwidth shards are split into more pieces, more quickly utilizing large numbers of servers to handle the
bandwidth.
Too many pieces (too small a value) may stress data movement mechanisms (see e.g. RELOCATION_PARALLELISM_PER_SOURCE_SERVER).
If this value is too small relative to SHARD_MIN_BYTES_PER_KSEC immediate merging work will be generated.
*/
init( STORAGE_METRIC_TIMEOUT, 600.0 ); if( randomize && BUGGIFY ) STORAGE_METRIC_TIMEOUT = deterministicRandom()->coinflip() ? 10.0 : 60.0;
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init( METRIC_DELAY, 0.1 ); if( randomize && BUGGIFY ) METRIC_DELAY = 1.0;
init( ALL_DATA_REMOVED_DELAY, 1.0 );
init( INITIAL_FAILURE_REACTION_DELAY, 30.0 ); if( randomize && BUGGIFY ) INITIAL_FAILURE_REACTION_DELAY = 0.0;
init( CHECK_TEAM_DELAY, 30.0 );
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init( LOG_ON_COMPLETION_DELAY, DD_QUEUE_LOGGING_INTERVAL );
init( BEST_TEAM_MAX_TEAM_TRIES, 10 );
init( BEST_TEAM_OPTION_COUNT, 4 );
init( BEST_OF_AMT, 4 );
init( SERVER_LIST_DELAY, 1.0 );
init( RECRUITMENT_IDLE_DELAY, 1.0 );
init( STORAGE_RECRUITMENT_DELAY, 10.0 );
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init( DATA_DISTRIBUTION_LOGGING_INTERVAL, 5.0 );
init( DD_ENABLED_CHECK_DELAY, 1.0 );
init( DD_STALL_CHECK_DELAY, 0.4 ); //Must be larger than 2*MAX_BUGGIFIED_DELAY
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init( DD_MERGE_COALESCE_DELAY, 120.0 ); if( randomize && BUGGIFY ) DD_MERGE_COALESCE_DELAY = 0.001;
init( STORAGE_METRICS_POLLING_DELAY, 2.0 ); if( randomize && BUGGIFY ) STORAGE_METRICS_POLLING_DELAY = 15.0;
init( STORAGE_METRICS_RANDOM_DELAY, 0.2 );
init( FREE_SPACE_RATIO_CUTOFF, 0.1 );
init( FREE_SPACE_RATIO_DD_CUTOFF, 0.2 );
init( DESIRED_TEAMS_PER_SERVER, 5 ); if( randomize && BUGGIFY ) DESIRED_TEAMS_PER_SERVER = 1;
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init( MAX_TEAMS_PER_SERVER, 5*DESIRED_TEAMS_PER_SERVER );
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init( DD_SHARD_SIZE_GRANULARITY, 5000000 );
init( DD_SHARD_SIZE_GRANULARITY_SIM, 500000 ); if( randomize && BUGGIFY ) DD_SHARD_SIZE_GRANULARITY_SIM = 0;
init( DD_MOVE_KEYS_PARALLELISM, 15 ); if( randomize && BUGGIFY ) DD_MOVE_KEYS_PARALLELISM = 1;
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init( DD_MERGE_LIMIT, 2000 ); if( randomize && BUGGIFY ) DD_MERGE_LIMIT = 2;
init( DD_SHARD_METRICS_TIMEOUT, 60.0 ); if( randomize && BUGGIFY ) DD_SHARD_METRICS_TIMEOUT = 0.1;
init( DD_LOCATION_CACHE_SIZE, 2000000 ); if( randomize && BUGGIFY ) DD_LOCATION_CACHE_SIZE = 3;
init( MOVEKEYS_LOCK_POLLING_DELAY, 5.0 );
init( DEBOUNCE_RECRUITING_DELAY, 5.0 );
init( DD_FAILURE_TIME, 1.0 ); if( randomize && BUGGIFY ) DD_FAILURE_TIME = 10.0;
init( DD_ZERO_HEALTHY_TEAM_DELAY, 1.0 );
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init( REBALANCE_MAX_RETRIES, 100 );
init( DD_OVERLAP_PENALTY, 10000 );
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init( DD_EXCLUDE_MIN_REPLICAS, 1 );
init( DD_VALIDATE_LOCALITY, true ); if( randomize && BUGGIFY ) DD_VALIDATE_LOCALITY = false;
init( DD_CHECK_INVALID_LOCALITY_DELAY, 60 ); if( randomize && BUGGIFY ) DD_CHECK_INVALID_LOCALITY_DELAY = 1 + deterministicRandom()->random01() * 600;
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// TeamRemover
TR_FLAG_DISABLE_MACHINE_TEAM_REMOVER = false; if( randomize && BUGGIFY ) TR_FLAG_DISABLE_MACHINE_TEAM_REMOVER = deterministicRandom()->random01() < 0.1 ? true : false; // false by default. disable the consistency check when it's true
init( TR_REMOVE_MACHINE_TEAM_DELAY, 60.0 ); if( randomize && BUGGIFY ) TR_REMOVE_MACHINE_TEAM_DELAY = deterministicRandom()->random01() * 60.0;
TR_FLAG_REMOVE_MT_WITH_MOST_TEAMS = true; if( randomize && BUGGIFY ) TR_FLAG_REMOVE_MT_WITH_MOST_TEAMS = deterministicRandom()->random01() < 0.1 ? true : false;
TR_FLAG_DISABLE_SERVER_TEAM_REMOVER = false; if( randomize && BUGGIFY ) TR_FLAG_DISABLE_SERVER_TEAM_REMOVER = deterministicRandom()->random01() < 0.1 ? true : false; // false by default. disable the consistency check when it's true
init( TR_REMOVE_SERVER_TEAM_DELAY, 60.0 ); if( randomize && BUGGIFY ) TR_REMOVE_SERVER_TEAM_DELAY = deterministicRandom()->random01() * 60.0;
init( TR_REMOVE_SERVER_TEAM_EXTRA_DELAY, 5.0 ); if( randomize && BUGGIFY ) TR_REMOVE_SERVER_TEAM_EXTRA_DELAY = deterministicRandom()->random01() * 10.0;
init( DD_REMOVE_STORE_ENGINE_DELAY, 60.0 ); if( randomize && BUGGIFY ) DD_REMOVE_STORE_ENGINE_DELAY = deterministicRandom()->random01() * 60.0;
// Redwood Storage Engine
init( PREFIX_TREE_IMMEDIATE_KEY_SIZE_LIMIT, 30 );
init( PREFIX_TREE_IMMEDIATE_KEY_SIZE_MIN, 0 );
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// KeyValueStore SQLITE
init( CLEAR_BUFFER_SIZE, 20000 );
init( READ_VALUE_TIME_ESTIMATE, .00005 );
init( READ_RANGE_TIME_ESTIMATE, .00005 );
init( SET_TIME_ESTIMATE, .00005 );
init( CLEAR_TIME_ESTIMATE, .00005 );
init( COMMIT_TIME_ESTIMATE, .005 );
init( CHECK_FREE_PAGE_AMOUNT, 100 ); if( randomize && BUGGIFY ) CHECK_FREE_PAGE_AMOUNT = 5;
init( DISK_METRIC_LOGGING_INTERVAL, 5.0 );
init( SOFT_HEAP_LIMIT, 300e6 );
init( SQLITE_PAGE_SCAN_ERROR_LIMIT, 10000 );
init( SQLITE_BTREE_PAGE_USABLE, 4096 - 8); // pageSize - reserveSize for page checksum
init( SQLITE_CHUNK_SIZE_PAGES, 25600 ); // 100MB
init( SQLITE_CHUNK_SIZE_PAGES_SIM, 1024 ); // 4MB
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// Maximum and minimum cell payload bytes allowed on primary page as calculated in SQLite.
// These formulas are copied from SQLite, using its hardcoded constants, so if you are
// changing this you should also be changing SQLite.
init( SQLITE_BTREE_CELL_MAX_LOCAL, (SQLITE_BTREE_PAGE_USABLE - 12) * 64/255 - 23 );
init( SQLITE_BTREE_CELL_MIN_LOCAL, (SQLITE_BTREE_PAGE_USABLE - 12) * 32/255 - 23 );
// Maximum FDB fragment key and value bytes that can fit in a primary btree page
init( SQLITE_FRAGMENT_PRIMARY_PAGE_USABLE,
SQLITE_BTREE_CELL_MAX_LOCAL
- 1 // vdbeRecord header length size
- 2 // max key length size
- 4 // max index length size
- 2 // max value fragment length size
);
// Maximum FDB fragment value bytes in an overflow page
init( SQLITE_FRAGMENT_OVERFLOW_PAGE_USABLE,
SQLITE_BTREE_PAGE_USABLE
- 4 // next pageNumber size
);
init( SQLITE_FRAGMENT_MIN_SAVINGS, 0.20 );
// KeyValueStoreSqlite spring cleaning
init( SPRING_CLEANING_NO_ACTION_INTERVAL, 1.0 ); if( randomize && BUGGIFY ) SPRING_CLEANING_NO_ACTION_INTERVAL = deterministicRandom()->coinflip() ? 0.1 : deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_LAZY_DELETE_INTERVAL, 0.1 ); if( randomize && BUGGIFY ) SPRING_CLEANING_LAZY_DELETE_INTERVAL = deterministicRandom()->coinflip() ? 1.0 : deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_VACUUM_INTERVAL, 1.0 ); if( randomize && BUGGIFY ) SPRING_CLEANING_VACUUM_INTERVAL = deterministicRandom()->coinflip() ? 0.1 : deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_LAZY_DELETE_TIME_ESTIMATE, .010 ); if( randomize && BUGGIFY ) SPRING_CLEANING_LAZY_DELETE_TIME_ESTIMATE = deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_VACUUM_TIME_ESTIMATE, .010 ); if( randomize && BUGGIFY ) SPRING_CLEANING_VACUUM_TIME_ESTIMATE = deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_VACUUMS_PER_LAZY_DELETE_PAGE, 0.0 ); if( randomize && BUGGIFY ) SPRING_CLEANING_VACUUMS_PER_LAZY_DELETE_PAGE = deterministicRandom()->coinflip() ? 1e9 : deterministicRandom()->random01() * 5;
init( SPRING_CLEANING_MIN_LAZY_DELETE_PAGES, 0 ); if( randomize && BUGGIFY ) SPRING_CLEANING_MIN_LAZY_DELETE_PAGES = deterministicRandom()->randomInt(1, 100);
init( SPRING_CLEANING_MAX_LAZY_DELETE_PAGES, 1e9 ); if( randomize && BUGGIFY ) SPRING_CLEANING_MAX_LAZY_DELETE_PAGES = deterministicRandom()->coinflip() ? 0 : deterministicRandom()->randomInt(1, 1e4);
init( SPRING_CLEANING_LAZY_DELETE_BATCH_SIZE, 100 ); if( randomize && BUGGIFY ) SPRING_CLEANING_LAZY_DELETE_BATCH_SIZE = deterministicRandom()->randomInt(1, 1000);
init( SPRING_CLEANING_MIN_VACUUM_PAGES, 1 ); if( randomize && BUGGIFY ) SPRING_CLEANING_MIN_VACUUM_PAGES = deterministicRandom()->randomInt(0, 100);
init( SPRING_CLEANING_MAX_VACUUM_PAGES, 1e9 ); if( randomize && BUGGIFY ) SPRING_CLEANING_MAX_VACUUM_PAGES = deterministicRandom()->coinflip() ? 0 : deterministicRandom()->randomInt(1, 1e4);
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// KeyValueStoreMemory
init( REPLACE_CONTENTS_BYTES, 1e5 );
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// Leader election
bool longLeaderElection = randomize && BUGGIFY;
init( MAX_NOTIFICATIONS, 100000 );
init( MIN_NOTIFICATIONS, 100 );
init( NOTIFICATION_FULL_CLEAR_TIME, 10000.0 );
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init( CANDIDATE_MIN_DELAY, 0.05 );
init( CANDIDATE_MAX_DELAY, 1.0 );
init( CANDIDATE_GROWTH_RATE, 1.2 );
init( POLLING_FREQUENCY, 2.0 ); if( longLeaderElection ) POLLING_FREQUENCY = 8.0;
init( HEARTBEAT_FREQUENCY, 0.5 ); if( longLeaderElection ) HEARTBEAT_FREQUENCY = 1.0;
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// Master Proxy
init( START_TRANSACTION_BATCH_INTERVAL_MIN, 1e-6 );
init( START_TRANSACTION_BATCH_INTERVAL_MAX, 0.010 );
init( START_TRANSACTION_BATCH_INTERVAL_LATENCY_FRACTION, 0.5 );
init( START_TRANSACTION_BATCH_INTERVAL_SMOOTHER_ALPHA, 0.1 );
init( START_TRANSACTION_BATCH_QUEUE_CHECK_INTERVAL, 0.001 );
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init( START_TRANSACTION_MAX_TRANSACTIONS_TO_START, 100000 );
init( START_TRANSACTION_MAX_REQUESTS_TO_START, 10000 );
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init( COMMIT_TRANSACTION_BATCH_INTERVAL_FROM_IDLE, 0.0005 ); if( randomize && BUGGIFY ) COMMIT_TRANSACTION_BATCH_INTERVAL_FROM_IDLE = 0.005;
init( COMMIT_TRANSACTION_BATCH_INTERVAL_MIN, 0.001 ); if( randomize && BUGGIFY ) COMMIT_TRANSACTION_BATCH_INTERVAL_MIN = 0.1;
init( COMMIT_TRANSACTION_BATCH_INTERVAL_MAX, 0.020 );
init( COMMIT_TRANSACTION_BATCH_INTERVAL_LATENCY_FRACTION, 0.1 );
init( COMMIT_TRANSACTION_BATCH_INTERVAL_SMOOTHER_ALPHA, 0.1 );
init( COMMIT_TRANSACTION_BATCH_COUNT_MAX, 32768 ); if( randomize && BUGGIFY ) COMMIT_TRANSACTION_BATCH_COUNT_MAX = 1000; // Do NOT increase this number beyond 32768, as CommitIds only budget 2 bytes for storing transaction id within each batch
init( COMMIT_BATCHES_MEM_BYTES_HARD_LIMIT, 8LL << 30 ); if (randomize && BUGGIFY) COMMIT_BATCHES_MEM_BYTES_HARD_LIMIT = deterministicRandom()->randomInt64(100LL << 20, 8LL << 30);
init( COMMIT_BATCHES_MEM_FRACTION_OF_TOTAL, 0.5 );
init( COMMIT_BATCHES_MEM_TO_TOTAL_MEM_SCALE_FACTOR, 10.0 );
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// these settings disable batch bytes scaling. Try COMMIT_TRANSACTION_BATCH_BYTES_MAX=1e6, COMMIT_TRANSACTION_BATCH_BYTES_SCALE_BASE=50000, COMMIT_TRANSACTION_BATCH_BYTES_SCALE_POWER=0.5?
init( COMMIT_TRANSACTION_BATCH_BYTES_MIN, 100000 );
init( COMMIT_TRANSACTION_BATCH_BYTES_MAX, 100000 ); if( randomize && BUGGIFY ) { COMMIT_TRANSACTION_BATCH_BYTES_MIN = COMMIT_TRANSACTION_BATCH_BYTES_MAX = 1000000; }
init( COMMIT_TRANSACTION_BATCH_BYTES_SCALE_BASE, 100000 );
init( COMMIT_TRANSACTION_BATCH_BYTES_SCALE_POWER, 0.0 );
init( TRANSACTION_BUDGET_TIME, 0.050 ); if( randomize && BUGGIFY ) TRANSACTION_BUDGET_TIME = 0.0;
init( RESOLVER_COALESCE_TIME, 1.0 );
init( BUGGIFIED_ROW_LIMIT, APPLY_MUTATION_BYTES ); if( randomize && BUGGIFY ) BUGGIFIED_ROW_LIMIT = deterministicRandom()->randomInt(3, 30);
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init( PROXY_SPIN_DELAY, 0.01 );
init( UPDATE_REMOTE_LOG_VERSION_INTERVAL, 2.0 );
init( MAX_TXS_POP_VERSION_HISTORY, 1e5 );
init( MIN_CONFIRM_INTERVAL, 0.05 );
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bool shortRecoveryDuration = randomize && BUGGIFY;
init( ENFORCED_MIN_RECOVERY_DURATION, 0.085 ); if( shortRecoveryDuration ) ENFORCED_MIN_RECOVERY_DURATION = 0.01;
init( REQUIRED_MIN_RECOVERY_DURATION, 0.080 ); if( shortRecoveryDuration ) REQUIRED_MIN_RECOVERY_DURATION = 0.01;
init( ALWAYS_CAUSAL_READ_RISKY, false );
init( MAX_COMMIT_UPDATES, 100000 ); if( randomize && BUGGIFY ) MAX_COMMIT_UPDATES = 1;
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// Master Server
// masterCommitter() in the master server will allow lower priority tasks (e.g. DataDistibution)
// by delay()ing for this amount of time between accepted batches of TransactionRequests.
bool fastBalancing = randomize && BUGGIFY;
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init( COMMIT_SLEEP_TIME, 0.0001 ); if( randomize && BUGGIFY ) COMMIT_SLEEP_TIME = 0;
init( KEY_BYTES_PER_SAMPLE, 2e4 ); if( fastBalancing ) KEY_BYTES_PER_SAMPLE = 1e3;
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init( MIN_BALANCE_TIME, 0.2 );
init( MIN_BALANCE_DIFFERENCE, 1e6 ); if( fastBalancing ) MIN_BALANCE_DIFFERENCE = 1e4;
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init( SECONDS_BEFORE_NO_FAILURE_DELAY, 8 * 3600 );
init( MAX_TXS_SEND_MEMORY, 1e7 ); if( randomize && BUGGIFY ) MAX_TXS_SEND_MEMORY = 1e5;
init( MAX_RECOVERY_VERSIONS, 200 * VERSIONS_PER_SECOND );
init( MAX_RECOVERY_TIME, 20.0 ); if( randomize && BUGGIFY ) MAX_RECOVERY_TIME = 1.0;
init( PROVISIONAL_START_DELAY, 1.0 );
init( PROVISIONAL_MAX_DELAY, 60.0 );
init( PROVISIONAL_DELAY_GROWTH, 1.5 );
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// Resolver
init( SAMPLE_OFFSET_PER_KEY, 100 );
init( SAMPLE_EXPIRATION_TIME, 1.0 );
init( SAMPLE_POLL_TIME, 0.1 );
init( RESOLVER_STATE_MEMORY_LIMIT, 1e6 );
init( LAST_LIMITED_RATIO, 0.6 );
//Cluster Controller
init( CLUSTER_CONTROLLER_LOGGING_DELAY, 5.0 );
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init( MASTER_FAILURE_REACTION_TIME, 0.4 ); if( randomize && BUGGIFY ) MASTER_FAILURE_REACTION_TIME = 10.0;
init( MASTER_FAILURE_SLOPE_DURING_RECOVERY, 0.1 );
init( WORKER_COORDINATION_PING_DELAY, 60 );
init( SIM_SHUTDOWN_TIMEOUT, 10 );
init( SHUTDOWN_TIMEOUT, 600 ); if( randomize && BUGGIFY ) SHUTDOWN_TIMEOUT = 60.0;
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init( MASTER_SPIN_DELAY, 1.0 ); if( randomize && BUGGIFY ) MASTER_SPIN_DELAY = 10.0;
init( CC_CHANGE_DELAY, 0.1 );
init( CC_CLASS_DELAY, 0.01 );
init( WAIT_FOR_GOOD_RECRUITMENT_DELAY, 1.0 );
init( WAIT_FOR_GOOD_REMOTE_RECRUITMENT_DELAY, 5.0 );
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init( ATTEMPT_RECRUITMENT_DELAY, 0.035 );
init( WAIT_FOR_DISTRIBUTOR_JOIN_DELAY, 1.0 );
init( WAIT_FOR_RATEKEEPER_JOIN_DELAY, 1.0 );
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init( WORKER_FAILURE_TIME, 1.0 ); if( randomize && BUGGIFY ) WORKER_FAILURE_TIME = 10.0;
init( CHECK_OUTSTANDING_INTERVAL, 0.5 ); if( randomize && BUGGIFY ) CHECK_OUTSTANDING_INTERVAL = 0.001;
init( VERSION_LAG_METRIC_INTERVAL, 0.5 ); if( randomize && BUGGIFY ) VERSION_LAG_METRIC_INTERVAL = 10.0;
init( MAX_VERSION_DIFFERENCE, 20 * VERSIONS_PER_SECOND );
init( FORCE_RECOVERY_CHECK_DELAY, 5.0 );
init( RATEKEEPER_FAILURE_TIME, 1.0 );
init( REPLACE_INTERFACE_DELAY, 60.0 );
init( REPLACE_INTERFACE_CHECK_DELAY, 5.0 );
init( COORDINATOR_REGISTER_INTERVAL, 5.0 );
init( CLIENT_REGISTER_INTERVAL, 600.0 );
init( INCOMPATIBLE_PEERS_LOGGING_INTERVAL, 600 ); if( randomize && BUGGIFY ) INCOMPATIBLE_PEERS_LOGGING_INTERVAL = 60.0;
init( EXPECTED_MASTER_FITNESS, ProcessClass::UnsetFit );
init( EXPECTED_TLOG_FITNESS, ProcessClass::UnsetFit );
init( EXPECTED_LOG_ROUTER_FITNESS, ProcessClass::UnsetFit );
init( EXPECTED_PROXY_FITNESS, ProcessClass::UnsetFit );
init( EXPECTED_RESOLVER_FITNESS, ProcessClass::UnsetFit );
init( RECRUITMENT_TIMEOUT, 600 ); if( randomize && BUGGIFY ) RECRUITMENT_TIMEOUT = deterministicRandom()->coinflip() ? 60.0 : 1.0;
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init( POLICY_RATING_TESTS, 200 ); if( randomize && BUGGIFY ) POLICY_RATING_TESTS = 20;
init( POLICY_GENERATIONS, 100 ); if( randomize && BUGGIFY ) POLICY_GENERATIONS = 10;
//Move Keys
init( SHARD_READY_DELAY, 0.25 );
init( SERVER_READY_QUORUM_INTERVAL, std::min(1.0, std::min(MAX_READ_TRANSACTION_LIFE_VERSIONS, MAX_WRITE_TRANSACTION_LIFE_VERSIONS)/(5.0*VERSIONS_PER_SECOND)) );
init( SERVER_READY_QUORUM_TIMEOUT, 15.0 ); if( randomize && BUGGIFY ) SERVER_READY_QUORUM_TIMEOUT = 1.0;
init( REMOVE_RETRY_DELAY, 1.0 );
init( MOVE_KEYS_KRM_LIMIT, 2000 ); if( randomize && BUGGIFY ) MOVE_KEYS_KRM_LIMIT = 2;
init( MOVE_KEYS_KRM_LIMIT_BYTES, 1e5 ); if( randomize && BUGGIFY ) MOVE_KEYS_KRM_LIMIT_BYTES = 5e4; //This must be sufficiently larger than CLIENT_KNOBS->KEY_SIZE_LIMIT (fdbclient/Knobs.h) to ensure that at least two entries will be returned from an attempt to read a key range map
init( MAX_SKIP_TAGS, 1 ); //The TLogs require tags to be densely packed to be memory efficient, so be careful increasing this knob
init( MAX_ADDED_SOURCES_MULTIPLIER, 2.0 );
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//FdbServer
bool longReboots = randomize && BUGGIFY;
init( MIN_REBOOT_TIME, 4.0 ); if( longReboots ) MIN_REBOOT_TIME = 10.0;
init( MAX_REBOOT_TIME, 5.0 ); if( longReboots ) MAX_REBOOT_TIME = 20.0;
init( LOG_DIRECTORY, "."); // Will be set to the command line flag.
init(SERVER_MEM_LIMIT, 8LL << 30);
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//Ratekeeper
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bool slowRatekeeper = randomize && BUGGIFY;
init( SMOOTHING_AMOUNT, 1.0 ); if( slowRatekeeper ) SMOOTHING_AMOUNT = 5.0;
init( SLOW_SMOOTHING_AMOUNT, 10.0 ); if( slowRatekeeper ) SLOW_SMOOTHING_AMOUNT = 50.0;
init( METRIC_UPDATE_RATE, .1 ); if( slowRatekeeper ) METRIC_UPDATE_RATE = 0.5;
init( DETAILED_METRIC_UPDATE_RATE, 5.0 );
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bool smallStorageTarget = randomize && BUGGIFY;
init( TARGET_BYTES_PER_STORAGE_SERVER, 1000e6 ); if( smallStorageTarget ) TARGET_BYTES_PER_STORAGE_SERVER = 3000e3;
init( SPRING_BYTES_STORAGE_SERVER, 100e6 ); if( smallStorageTarget ) SPRING_BYTES_STORAGE_SERVER = 300e3;
init( TARGET_BYTES_PER_STORAGE_SERVER_BATCH, 750e6 ); if( smallStorageTarget ) TARGET_BYTES_PER_STORAGE_SERVER_BATCH = 1500e3;
init( SPRING_BYTES_STORAGE_SERVER_BATCH, 100e6 ); if( smallStorageTarget ) SPRING_BYTES_STORAGE_SERVER_BATCH = 150e3;
init( STORAGE_HARD_LIMIT_BYTES, 1500e6 ); if( smallStorageTarget ) STORAGE_HARD_LIMIT_BYTES = 4500e3;
init( STORAGE_DURABILITY_LAG_HARD_MAX, 2000e6 ); if( smallStorageTarget ) STORAGE_DURABILITY_LAG_HARD_MAX = 100e6;
init( STORAGE_DURABILITY_LAG_SOFT_MAX, 200e6 ); if( smallStorageTarget ) STORAGE_DURABILITY_LAG_SOFT_MAX = 10e6;
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bool smallTlogTarget = randomize && BUGGIFY;
init( TARGET_BYTES_PER_TLOG, 2400e6 ); if( smallTlogTarget ) TARGET_BYTES_PER_TLOG = 2000e3;
init( SPRING_BYTES_TLOG, 400e6 ); if( smallTlogTarget ) SPRING_BYTES_TLOG = 200e3;
init( TARGET_BYTES_PER_TLOG_BATCH, 1400e6 ); if( smallTlogTarget ) TARGET_BYTES_PER_TLOG_BATCH = 1400e3;
init( SPRING_BYTES_TLOG_BATCH, 300e6 ); if( smallTlogTarget ) SPRING_BYTES_TLOG_BATCH = 150e3;
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init( TLOG_SPILL_THRESHOLD, 1500e6 ); if( smallTlogTarget ) TLOG_SPILL_THRESHOLD = 1500e3; if( randomize && BUGGIFY ) TLOG_SPILL_THRESHOLD = 0;
init( REFERENCE_SPILL_UPDATE_STORAGE_BYTE_LIMIT, 20e6 ); if( (randomize && BUGGIFY) || smallTlogTarget ) REFERENCE_SPILL_UPDATE_STORAGE_BYTE_LIMIT = 1e6;
init( TLOG_HARD_LIMIT_BYTES, 3000e6 ); if( smallTlogTarget ) TLOG_HARD_LIMIT_BYTES = 3000e3;
init( TLOG_RECOVER_MEMORY_LIMIT, TARGET_BYTES_PER_TLOG + SPRING_BYTES_TLOG );
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init( MAX_TRANSACTIONS_PER_BYTE, 1000 );
init( MIN_FREE_SPACE, 1e8 );
init( MIN_FREE_SPACE_RATIO, 0.05 );
init( MAX_TL_SS_VERSION_DIFFERENCE, 1e99 ); // if( randomize && BUGGIFY ) MAX_TL_SS_VERSION_DIFFERENCE = std::max(1.0, 0.25 * VERSIONS_PER_SECOND); // spring starts at half this value //FIXME: this knob causes ratekeeper to clamp on idle cluster in simulation that have a large number of logs
init( MAX_TL_SS_VERSION_DIFFERENCE_BATCH, 1e99 );
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init( MAX_MACHINES_FALLING_BEHIND, 1 );
init( MAX_TPS_HISTORY_SAMPLES, 600 );
init( NEEDED_TPS_HISTORY_SAMPLES, 200 );
init( TARGET_DURABILITY_LAG_VERSIONS, 350e6 ); // Should be larger than STORAGE_DURABILITY_LAG_SOFT_MAX
init( TARGET_DURABILITY_LAG_VERSIONS_BATCH, 250e6 ); // Should be larger than STORAGE_DURABILITY_LAG_SOFT_MAX
init( DURABILITY_LAG_UNLIMITED_THRESHOLD, 50e6 );
init( INITIAL_DURABILITY_LAG_MULTIPLIER, 1.02 );
init( DURABILITY_LAG_REDUCTION_RATE, 0.9999 );
init( DURABILITY_LAG_INCREASE_RATE, 1.001 );
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init( STORAGE_SERVER_LIST_FETCH_TIMEOUT, 20.0 );
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//Storage Metrics
init( STORAGE_METRICS_AVERAGE_INTERVAL, 120.0 );
init( STORAGE_METRICS_AVERAGE_INTERVAL_PER_KSECONDS, 1000.0 / STORAGE_METRICS_AVERAGE_INTERVAL ); // milliHz!
init( SPLIT_JITTER_AMOUNT, 0.05 ); if( randomize && BUGGIFY ) SPLIT_JITTER_AMOUNT = 0.2;
init( IOPS_UNITS_PER_SAMPLE, 10000 * 1000 / STORAGE_METRICS_AVERAGE_INTERVAL_PER_KSECONDS / 100 );
init( BANDWIDTH_UNITS_PER_SAMPLE, SHARD_MIN_BYTES_PER_KSEC / STORAGE_METRICS_AVERAGE_INTERVAL_PER_KSECONDS / 25 );
init( BYTES_READ_UNITS_PER_SAMPLE, 100000 ); // 100K bytes
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init( EMPTY_READ_PENALTY, 20 ); // 20 bytes
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init( READ_SAMPLING_ENABLED, true ); // enable/disable read sampling
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//Storage Server
init( STORAGE_LOGGING_DELAY, 5.0 );
init( STORAGE_SERVER_POLL_METRICS_DELAY, 1.0 );
init( FUTURE_VERSION_DELAY, 1.0 );
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init( STORAGE_LIMIT_BYTES, 500000 );
init( BUGGIFY_LIMIT_BYTES, 1000 );
init( FETCH_BLOCK_BYTES, 2e6 );
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init( FETCH_KEYS_PARALLELISM_BYTES, 4e6 ); if( randomize && BUGGIFY ) FETCH_KEYS_PARALLELISM_BYTES = 3e6;
init( FETCH_KEYS_LOWER_PRIORITY, 0 );
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init( BUGGIFY_BLOCK_BYTES, 10000 );
init( STORAGE_COMMIT_BYTES, 10000000 ); if( randomize && BUGGIFY ) STORAGE_COMMIT_BYTES = 2000000;
init( STORAGE_DURABILITY_LAG_REJECT_THRESHOLD, 0.25 );
init( STORAGE_DURABILITY_LAG_MIN_RATE, 0.1 );
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init( STORAGE_COMMIT_INTERVAL, 0.5 ); if( randomize && BUGGIFY ) STORAGE_COMMIT_INTERVAL = 2.0;
init( UPDATE_SHARD_VERSION_INTERVAL, 0.25 ); if( randomize && BUGGIFY ) UPDATE_SHARD_VERSION_INTERVAL = 1.0;
init( BYTE_SAMPLING_FACTOR, 250 ); //cannot buggify because of differences in restarting tests
init( BYTE_SAMPLING_OVERHEAD, 100 );
init( MAX_STORAGE_SERVER_WATCH_BYTES, 100e6 ); if( randomize && BUGGIFY ) MAX_STORAGE_SERVER_WATCH_BYTES = 10e3;
init( MAX_BYTE_SAMPLE_CLEAR_MAP_SIZE, 1e9 ); if( randomize && BUGGIFY ) MAX_BYTE_SAMPLE_CLEAR_MAP_SIZE = 1e3;
init( LONG_BYTE_SAMPLE_RECOVERY_DELAY, 60.0 );
init( BYTE_SAMPLE_LOAD_PARALLELISM, 8 ); if( randomize && BUGGIFY ) BYTE_SAMPLE_LOAD_PARALLELISM = 1;
init( BYTE_SAMPLE_LOAD_DELAY, 0.0 ); if( randomize && BUGGIFY ) BYTE_SAMPLE_LOAD_DELAY = 0.1;
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init( BYTE_SAMPLE_START_DELAY, 1.0 ); if( randomize && BUGGIFY ) BYTE_SAMPLE_START_DELAY = 0.0;
init( UPDATE_STORAGE_PROCESS_STATS_INTERVAL, 5.0 );
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//Wait Failure
init( MAX_OUTSTANDING_WAIT_FAILURE_REQUESTS, 250 ); if( randomize && BUGGIFY ) MAX_OUTSTANDING_WAIT_FAILURE_REQUESTS = 2;
init( WAIT_FAILURE_DELAY_LIMIT, 1.0 ); if( randomize && BUGGIFY ) WAIT_FAILURE_DELAY_LIMIT = 5.0;
//Worker
init( WORKER_LOGGING_INTERVAL, 5.0 );
init( INCOMPATIBLE_PEER_DELAY_BEFORE_LOGGING, 5.0 );
init( HEAP_PROFILER_INTERVAL, 30.0 );
init( DEGRADED_RESET_INTERVAL, 24*60*60 ); if ( randomize && BUGGIFY ) DEGRADED_RESET_INTERVAL = 10;
init( DEGRADED_WARNING_LIMIT, 1 );
init( DEGRADED_WARNING_RESET_DELAY, 7*24*60*60 );
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// Test harness
init( WORKER_POLL_DELAY, 1.0 );
// Coordination
init( COORDINATED_STATE_ONCONFLICT_POLL_INTERVAL, 1.0 ); if( randomize && BUGGIFY ) COORDINATED_STATE_ONCONFLICT_POLL_INTERVAL = 10.0;
// Buggification
init( BUGGIFIED_EVENTUAL_CONSISTENCY, 1.0 );
BUGGIFY_ALL_COORDINATION = false; if( randomize && BUGGIFY ) BUGGIFY_ALL_COORDINATION = true;
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// Status
init( STATUS_MIN_TIME_BETWEEN_REQUESTS, 0.0 );
init( MAX_STATUS_REQUESTS_PER_SECOND, 256.0 );
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init( CONFIGURATION_ROWS_TO_FETCH, 20000 );
init( DISABLE_DUPLICATE_LOG_WARNING, false );
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// IPager
init( PAGER_RESERVED_PAGES, 1 );
// IndirectShadowPager
init( FREE_PAGE_VACUUM_THRESHOLD, 1 );
init( VACUUM_QUEUE_SIZE, 100000 );
init( VACUUM_BYTES_PER_SECOND, 1e6 );
// Timekeeper
init( TIME_KEEPER_DELAY, 10 );
init( TIME_KEEPER_MAX_ENTRIES, 3600 * 24 * 30 * 6); if( randomize && BUGGIFY ) { TIME_KEEPER_MAX_ENTRIES = 2; }
// Fast Restore
init( FASTRESTORE_FAILURE_TIMEOUT, 3600 );
init( FASTRESTORE_HEARTBEAT_INTERVAL, 60 );
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// clang-format on
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if(clientKnobs)
clientKnobs->IS_ACCEPTABLE_DELAY = clientKnobs->IS_ACCEPTABLE_DELAY*std::min(MAX_READ_TRANSACTION_LIFE_VERSIONS, MAX_WRITE_TRANSACTION_LIFE_VERSIONS)/(5.0*VERSIONS_PER_SECOND);
}