foundationdb/flow/genericactors.actor.cpp

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/*
* genericactors.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "flow/flow.h"
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#include "flow/UnitTest.h"
#include "flow/actorcompiler.h" // This must be the last #include.
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ACTOR Future<bool> allTrue(std::vector<Future<bool>> all) {
state int i = 0;
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while (i != all.size()) {
bool r = wait(all[i]);
if (!r)
return false;
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i++;
}
return true;
}
ACTOR Future<Void> anyTrue(std::vector<Reference<AsyncVar<bool>>> input, Reference<AsyncVar<bool>> output) {
loop {
bool oneTrue = false;
std::vector<Future<Void>> changes;
for (auto it : input) {
if (it->get())
oneTrue = true;
changes.push_back(it->onChange());
}
output->set(oneTrue);
wait(waitForAny(changes));
}
}
ACTOR Future<Void> cancelOnly(std::vector<Future<Void>> futures) {
// We don't do anything with futures except hold them, we never return, but if we are cancelled we (naturally) drop
// the futures
wait(Never());
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return Void();
}
ACTOR Future<Void> timeoutWarningCollector(FutureStream<Void> input, double logDelay, const char* context, UID id) {
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state uint64_t counter = 0;
state Future<Void> end = delay(logDelay);
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loop choose {
when(waitNext(input)) { counter++; }
when(wait(end)) {
if (counter)
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TraceEvent(SevWarn, context, id).detail("LateProcessCount", counter).detail("LoggingDelay", logDelay);
end = delay(logDelay);
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counter = 0;
}
}
}
ACTOR Future<bool> quorumEqualsTrue(std::vector<Future<bool>> futures, int required) {
state std::vector<Future<Void>> true_futures;
state std::vector<Future<Void>> false_futures;
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true_futures.reserve(futures.size());
false_futures.reserve(futures.size());
for (int i = 0; i < futures.size(); i++) {
true_futures.push_back(onEqual(futures[i], true));
false_futures.push_back(onEqual(futures[i], false));
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}
choose {
when(wait(quorum(true_futures, required))) { return true; }
when(wait(quorum(false_futures, futures.size() - required + 1))) { return false; }
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}
}
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ACTOR Future<bool> shortCircuitAny(std::vector<Future<bool>> f) {
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std::vector<Future<Void>> sc;
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sc.reserve(f.size());
for (Future<bool> fut : f) {
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sc.push_back(returnIfTrue(fut));
}
choose {
when(wait(waitForAll(f))) {
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// Handle a possible race condition? If the _last_ term to
// be evaluated triggers the waitForAll before bubbling
// out of the returnIfTrue quorum
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for (const auto& fut : f) {
if (fut.get()) {
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return true;
}
}
return false;
}
when(wait(waitForAny(sc))) { return true; }
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}
}
Future<Void> orYield(Future<Void> f) {
if (f.isReady()) {
if (f.isError())
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return tagError<Void>(yield(), f.getError());
else
return yield();
} else
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return f;
}
ACTOR Future<Void> returnIfTrue(Future<bool> f) {
bool b = wait(f);
if (b) {
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return Void();
}
wait(Never());
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throw internal_error();
}
ACTOR Future<Void> lowPriorityDelay(double waitTime) {
state int loopCount = 0;
state int totalLoops =
std::max<int>(waitTime / FLOW_KNOBS->LOW_PRIORITY_MAX_DELAY, FLOW_KNOBS->LOW_PRIORITY_DELAY_COUNT);
while (loopCount < totalLoops) {
wait(delay(waitTime / totalLoops, TaskPriority::Low));
loopCount++;
}
return Void();
}
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namespace {
struct DummyState {
int changed{ 0 };
int unchanged{ 0 };
bool operator==(DummyState const& rhs) const { return changed == rhs.changed && unchanged == rhs.unchanged; }
bool operator!=(DummyState const& rhs) const { return !(*this == rhs); }
};
ACTOR Future<Void> testPublisher(Reference<AsyncVar<DummyState>> input) {
state int i = 0;
for (; i < 100; ++i) {
wait(delay(deterministicRandom()->random01()));
auto var = input->get();
++var.changed;
input->set(var);
}
return Void();
}
ACTOR Future<Void> testSubscriber(Reference<IDependentAsyncVar<int>> output, Optional<int> expected) {
loop {
wait(output->onChange());
ASSERT(expected.present());
if (output->get() == expected.get()) {
return Void();
}
}
}
} // namespace
TEST_CASE("/flow/genericactors/DependentAsyncVar") {
auto input = makeReference<AsyncVar<DummyState>>();
state Future<Void> subscriber1 =
testSubscriber(IDependentAsyncVar<int>::create(input, [](auto const& var) { return var.changed; }), 100);
state Future<Void> subscriber2 =
testSubscriber(IDependentAsyncVar<int>::create(input, [](auto const& var) { return var.unchanged; }), {});
wait(subscriber1 && testPublisher(input));
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ASSERT(!subscriber2.isReady());
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return Void();
}