foundationdb/fdbserver/RecoveryState.h

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/*
* RecoveryState.h
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FDBSERVER_RECOVERYSTATE_H
#define FDBSERVER_RECOVERYSTATE_H
#pragma once
#include "flow/serialize.h"
// RecoveryState and RecoveryStatus should probably be merged. The former is passed through ServerDBInfo and used for
// "real" decisions in the system; the latter is slightly more detailed and is used by the status infrastructure. But
// I'm scared to make changes to the former so close to 1.0 release, so I'm making the latter.
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enum class RecoveryState {
UNINITIALIZED = 0,
READING_CSTATE = 1,
LOCKING_CSTATE = 2,
RECRUITING = 3,
RECOVERY_TRANSACTION = 4,
WRITING_CSTATE = 5,
ACCEPTING_COMMITS = 6,
ALL_LOGS_RECRUITED = 7,
STORAGE_RECOVERED = 8,
FULLY_RECOVERED = 9
};
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namespace RecoveryStatus {
enum RecoveryStatus {
reading_coordinated_state,
locking_coordinated_state,
locking_old_transaction_servers,
reading_transaction_system_state,
configuration_missing,
configuration_never_created,
configuration_invalid,
recruiting_transaction_servers,
initializing_transaction_servers,
recovery_transaction,
writing_coordinated_state,
accepting_commits,
all_logs_recruited,
storage_recovered,
fully_recovered,
END
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};
// in Status.actor.cpp
extern const char* names[];
extern const char* descriptions[];
}; // namespace RecoveryStatus
#endif