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/*
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* ManagementAPI . actor . h
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*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013 - 2018 Apple Inc . and the FoundationDB project authors
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*
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* Licensed under the Apache License , Version 2.0 ( the " License " ) ;
* you may not use this file except in compliance with the License .
* You may obtain a copy of the License at
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*
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* http : //www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing , software
* distributed under the License is distributed on an " AS IS " BASIS ,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND , either express or implied .
* See the License for the specific language governing permissions and
* limitations under the License .
*/
# pragma once
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# if defined(NO_INTELLISENSE) && !defined(FDBCLIENT_MANAGEMENT_API_ACTOR_G_H)
# define FDBCLIENT_MANAGEMENT_API_ACTOR_G_H
# include "fdbclient/ManagementAPI.actor.g.h"
# elif !defined(FDBCLIENT_MANAGEMENT_API_ACTOR_H)
# define FDBCLIENT_MANAGEMENT_API_ACTOR_H
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/* This file defines "management" interfaces for configuration, coordination changes, and
the inclusion and exclusion of servers . It is used to implement fdbcli management commands
and by test workloads that simulate such . It isn ' t exposed to C clients or anywhere outside
our code base and doesn ' t need to be versioned . It doesn ' t do anything you can ' t do with the
standard API and some knowledge of the contents of the system key space .
*/
# include <string>
# include <map>
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# include "fdbclient/NativeAPI.actor.h"
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# include "fdbclient/Status.h"
# include "fdbclient/ReadYourWrites.h"
# include "fdbclient/DatabaseConfiguration.h"
# include "fdbclient/MonitorLeader.h"
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# include "flow/actorcompiler.h" // has to be last include
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// ConfigurationResult enumerates normal outcomes of changeConfig() and various error
// conditions specific to it. changeConfig may also throw an Error to report other problems.
class ConfigurationResult {
public :
enum Type {
NO_OPTIONS_PROVIDED ,
CONFLICTING_OPTIONS ,
UNKNOWN_OPTION ,
INCOMPLETE_CONFIGURATION ,
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INVALID_CONFIGURATION ,
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DATABASE_ALREADY_CREATED ,
DATABASE_CREATED ,
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DATABASE_UNAVAILABLE ,
STORAGE_IN_UNKNOWN_DCID ,
REGION_NOT_FULLY_REPLICATED ,
MULTIPLE_ACTIVE_REGIONS ,
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REGIONS_CHANGED ,
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NOT_ENOUGH_WORKERS ,
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REGION_REPLICATION_MISMATCH ,
DCID_MISSING ,
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SUCCESS
} ;
} ;
class CoordinatorsResult {
public :
enum Type {
INVALID_NETWORK_ADDRESSES ,
SAME_NETWORK_ADDRESSES ,
NOT_COORDINATORS , //FIXME: not detected
DATABASE_UNREACHABLE , //FIXME: not detected
BAD_DATABASE_STATE ,
COORDINATOR_UNREACHABLE ,
NOT_ENOUGH_MACHINES ,
SUCCESS
} ;
} ;
struct ConfigureAutoResult {
std : : map < NetworkAddress , ProcessClass > address_class ;
int32_t processes ;
int32_t machines ;
std : : string old_replication ;
int32_t old_proxies ;
int32_t old_resolvers ;
int32_t old_logs ;
int32_t old_processes_with_transaction ;
int32_t old_machines_with_transaction ;
std : : string auto_replication ;
int32_t auto_proxies ;
int32_t auto_resolvers ;
int32_t auto_logs ;
int32_t auto_processes_with_transaction ;
int32_t auto_machines_with_transaction ;
int32_t desired_proxies ;
int32_t desired_resolvers ;
int32_t desired_logs ;
ConfigureAutoResult ( ) : processes ( - 1 ) , machines ( - 1 ) ,
old_proxies ( - 1 ) , old_resolvers ( - 1 ) , old_logs ( - 1 ) , old_processes_with_transaction ( - 1 ) , old_machines_with_transaction ( - 1 ) ,
auto_proxies ( - 1 ) , auto_resolvers ( - 1 ) , auto_logs ( - 1 ) , auto_processes_with_transaction ( - 1 ) , auto_machines_with_transaction ( - 1 ) ,
desired_proxies ( - 1 ) , desired_resolvers ( - 1 ) , desired_logs ( - 1 ) { }
bool isValid ( ) const { return processes ! = - 1 ; }
} ;
ConfigurationResult : : Type buildConfiguration ( std : : vector < StringRef > const & modeTokens , std : : map < std : : string , std : : string > & outConf ) ; // Accepts a vector of configuration tokens
ConfigurationResult : : Type buildConfiguration ( std : : string const & modeString , std : : map < std : : string , std : : string > & outConf ) ; // Accepts tokens separated by spaces in a single string
bool isCompleteConfiguration ( std : : map < std : : string , std : : string > const & options ) ;
// All versions of changeConfig apply the given set of configuration tokens to the database, and return a ConfigurationResult (or error).
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Future < ConfigurationResult : : Type > changeConfig ( Database const & cx , std : : string const & configMode , bool force ) ; // Accepts tokens separated by spaces in a single string
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ConfigureAutoResult parseConfig ( StatusObject const & status ) ;
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Future < ConfigurationResult : : Type > changeConfig ( Database const & cx , std : : vector < StringRef > const & modes , Optional < ConfigureAutoResult > const & conf , bool force ) ; // Accepts a vector of configuration tokens
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ACTOR Future < ConfigurationResult : : Type > changeConfig (
Database cx , std : : map < std : : string , std : : string > m ,
bool force ) ; // Accepts a full configuration in key/value format (from buildConfiguration)
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ACTOR Future < DatabaseConfiguration > getDatabaseConfiguration ( Database cx ) ;
ACTOR Future < Void > waitForFullReplication ( Database cx ) ;
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struct IQuorumChange : ReferenceCounted < IQuorumChange > {
virtual ~ IQuorumChange ( ) { }
virtual Future < vector < NetworkAddress > > getDesiredCoordinators ( Transaction * tr , vector < NetworkAddress > oldCoordinators , Reference < ClusterConnectionFile > , CoordinatorsResult : : Type & ) = 0 ;
virtual std : : string getDesiredClusterKeyName ( ) { return std : : string ( ) ; }
} ;
// Change to use the given set of coordination servers
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ACTOR Future < CoordinatorsResult : : Type > changeQuorum ( Database cx , Reference < IQuorumChange > change ) ;
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Reference < IQuorumChange > autoQuorumChange ( int desired = - 1 ) ;
Reference < IQuorumChange > noQuorumChange ( ) ;
Reference < IQuorumChange > specifiedQuorumChange ( vector < NetworkAddress > const & ) ;
Reference < IQuorumChange > nameQuorumChange ( std : : string const & name , Reference < IQuorumChange > const & other ) ;
// Exclude the given set of servers from use as state servers. Returns as soon as the change is durable, without necessarily waiting for
// the servers to be evacuated. A NetworkAddress with a port of 0 means all servers on the given IP.
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ACTOR Future < Void > excludeServers ( Database cx , vector < AddressExclusion > servers ) ;
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// Remove the given servers from the exclusion list. A NetworkAddress with a port of 0 means all servers on the given IP. A NetworkAddress() means
// all servers (don't exclude anything)
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ACTOR Future < Void > includeServers ( Database cx , vector < AddressExclusion > servers ) ;
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// Set the process class of processes with the given address. A NetworkAddress with a port of 0 means all servers on the given IP.
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ACTOR Future < Void > setClass ( Database cx , AddressExclusion server , ProcessClass processClass ) ;
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// Get the current list of excluded servers
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ACTOR Future < vector < AddressExclusion > > getExcludedServers ( Database cx ) ;
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// Check for the given, previously excluded servers to be evacuated (no longer used for state). If waitForExclusion is
// true, this actor returns once it is safe to shut down all such machines without impacting fault tolerance, until and
// unless any of them are explicitly included with includeServers()
ACTOR Future < std : : set < NetworkAddress > > checkForExcludingServers ( Database cx , vector < AddressExclusion > servers ,
bool waitForAllExcluded ) ;
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// Gets a list of all workers in the cluster (excluding testers)
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ACTOR Future < vector < ProcessData > > getWorkers ( Database cx ) ;
ACTOR Future < vector < ProcessData > > getWorkers ( Transaction * tr ) ;
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ACTOR Future < Void > timeKeeperSetDisable ( Database cx ) ;
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ACTOR Future < Void > lockDatabase ( Transaction * tr , UID id ) ;
ACTOR Future < Void > lockDatabase ( Reference < ReadYourWritesTransaction > tr , UID id ) ;
ACTOR Future < Void > lockDatabase ( Database cx , UID id ) ;
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ACTOR Future < Void > unlockDatabase ( Transaction * tr , UID id ) ;
ACTOR Future < Void > unlockDatabase ( Reference < ReadYourWritesTransaction > tr , UID id ) ;
ACTOR Future < Void > unlockDatabase ( Database cx , UID id ) ;
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ACTOR Future < Void > checkDatabaseLock ( Transaction * tr , UID id ) ;
ACTOR Future < Void > checkDatabaseLock ( Reference < ReadYourWritesTransaction > tr , UID id ) ;
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ACTOR Future < int > setDDMode ( Database cx , int mode ) ;
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ACTOR Future < Void > forceRecovery ( Reference < ClusterConnectionFile > clusterFile , Standalone < StringRef > dcId ) ;
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ACTOR Future < Void > printHealthyZone ( Database cx ) ;
ACTOR Future < Void > clearHealthyZone ( Database cx ) ;
ACTOR Future < Void > setHealthyZone ( Database cx , StringRef zoneId , double seconds ) ;
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ACTOR Future < Void > waitForPrimaryDC ( Database cx , StringRef dcId ) ;
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// Gets the cluster connection string
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ACTOR Future < std : : vector < NetworkAddress > > getCoordinators ( Database cx ) ;
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void schemaCoverage ( std : : string const & spath , bool covered = true ) ;
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bool schemaMatch ( json_spirit : : mValue const & schema , json_spirit : : mValue const & result , std : : string & errorStr , Severity sev = SevError , bool checkCoverage = false , std : : string path = std : : string ( ) , std : : string schema_path = std : : string ( ) ) ;
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// execute payload in 'snapCmd' on all the coordinators, TLogs and
// storage nodes
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ACTOR Future < UID > mgmtSnapCreate ( Database cx , StringRef snapCmd ) ;
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# include "flow/unactorcompiler.h"
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# endif