foundationdb/fdbserver/WaitFailure.actor.cpp

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/*
* WaitFailure.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/FailureMonitor.h"
#include "flow/Deque.h"
#include "fdbserver/Knobs.h"
#include "flow/actorcompiler.h" // This must be the last #include.
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ACTOR Future<Void> waitFailureServer(FutureStream<ReplyPromise<Void>> waitFailure){
// when this actor is cancelled, the promises in the queue will send broken_promise
state Deque<ReplyPromise<Void>> queue;
loop {
ReplyPromise<Void> P = waitNext(waitFailure);
queue.push_back(P);
if (queue.size()>SERVER_KNOBS->MAX_OUTSTANDING_WAIT_FAILURE_REQUESTS){
TEST(true); // wait server queue full
queue.front().send(Void());
queue.pop_front();
}
}
}
ACTOR Future<Void> waitFailureClient(RequestStream<ReplyPromise<Void>> waitFailure, double reactionTime, double reactionSlope, TaskPriority taskID){
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loop {
try {
state double start = now();
ErrorOr<Void> x = wait(waitFailure.getReplyUnlessFailedFor(ReplyPromise<Void>(), reactionTime, reactionSlope, taskID));
if (!x.present()) return Void();
double w = start + SERVER_KNOBS->WAIT_FAILURE_DELAY_LIMIT - now();
if (w > 0)
wait( delay( w, taskID ) );
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} catch (Error &e){
if (e.code() == error_code_actor_cancelled)
throw;
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TraceEvent(SevError, "WaitFailureClientError").error(e);
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ASSERT(false); // unknown error from waitFailureServer
}
}
}
ACTOR Future<Void> waitFailureClientStrict(RequestStream<ReplyPromise<Void>> waitFailure, double failureReactionTime, TaskPriority taskID){
loop {
wait(waitFailureClient(waitFailure, 0, 0, taskID));
wait(delay(failureReactionTime, taskID) || IFailureMonitor::failureMonitor().onStateEqual( waitFailure.getEndpoint(), FailureStatus(false)));
if(IFailureMonitor::failureMonitor().getState( waitFailure.getEndpoint() ).isFailed()) {
return Void();
}
}
}
ACTOR Future<Void> waitFailureTracker(RequestStream<ReplyPromise<Void>> waitFailure, Reference<AsyncVar<bool>> failed, double reactionTime, double reactionSlope, TaskPriority taskID){
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loop {
try {
failed->set( IFailureMonitor::failureMonitor().getState(waitFailure.getEndpoint()).isFailed() );
if( failed->get() ) {
wait( IFailureMonitor::failureMonitor().onStateChanged(waitFailure.getEndpoint()) );
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} else {
state double start = now();
ErrorOr<Void> x = wait(waitFailure.getReplyUnlessFailedFor(ReplyPromise<Void>(), reactionTime, reactionSlope, taskID));
if (x.present()) {
double w = start + SERVER_KNOBS->WAIT_FAILURE_DELAY_LIMIT - now();
if (w > 0)
wait( delay( w, taskID ) );
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}
}
} catch (Error &e){
if (e.code() == error_code_actor_cancelled)
throw;
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TraceEvent(SevError, "WaitFailureClientError").error(e);
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ASSERT(false); // unknown error from waitFailureServer
}
}
}