foundationdb/fdbservice/ServiceBase.h

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/****************************** Module Header ******************************\
* Module Name: ServiceBase.h
* Project: CppWindowsService
* Copyright (c) Microsoft Corporation.
*
* Provides a base class for a service that will exist as part of a service
* application. CServiceBase must be derived from when creating a new service
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* class.
*
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* This source is subject to the Microsoft Public License.
* See http://www.microsoft.com/en-us/openness/resources/licenses.aspx#MPL.
* All other rights reserved.
*
* THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
* EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
\***************************************************************************/
#pragma once
#include <windows.h>
#include <string>
class CServiceBase {
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public:
// Register the executable for a service with the Service Control Manager
// (SCM). After you call Run(ServiceBase), the SCM issues a Start command,
// which results in a call to the OnStart method in the service. This
// method blocks until the service has stopped.
static bool Run(CServiceBase& service);
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// Service object constructor. The optional parameters (fCanStop,
// fCanShutdown and fCanPauseContinue) allow you to specify whether the
// service can be stopped, paused and continued, or be notified when
// system shutdown occurs.
CServiceBase(char* pszServiceName, bool fCanStop = true, bool fCanShutdown = true, bool fCanPauseContinue = false);
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// Service object destructor.
virtual ~CServiceBase(void);
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// Stop the service.
void Stop();
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protected:
// When implemented in a derived class, executes when a Start command is
// sent to the service by the SCM or when the operating system starts
// (for a service that starts automatically). Specifies actions to take
// when the service starts.
virtual void OnStart(DWORD dwArgc, LPSTR* lpszArgv) {}
// When implemented in a derived class, executes when a Stop command is
// sent to the service by the SCM. Specifies actions to take when a
// service stops running.
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virtual void OnStop() {}
// When implemented in a derived class, executes when a Pause command is
// sent to the service by the SCM. Specifies actions to take when a
// service pauses.
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virtual void OnPause() {}
// When implemented in a derived class, OnContinue runs when a Continue
// command is sent to the service by the SCM. Specifies actions to take
// when a service resumes normal functioning after being paused.
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virtual void OnContinue() {}
// When implemented in a derived class, executes when the system is
// shutting down. Specifies what should occur immediately prior to the
// system shutting down.
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virtual void OnShutdown() {}
// Set the service status and report the status to the SCM.
void SetServiceStatus(DWORD dwCurrentState, DWORD dwWin32ExitCode = NO_ERROR, DWORD dwWaitHint = 0);
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// Log a message to the Application event log.
void WriteEventLogEntry(const char* message, int wType);
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// Log an error message to the Application event log.
void WriteErrorLogEntry(const char* message, int dwError = GetLastError());
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private:
// Entry point for the service. It registers the handler function for the
// service and starts the service.
static void WINAPI ServiceMain(DWORD argc, LPSTR* argv);
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// The function is called by the SCM whenever a control code is sent to
// the service.
static void WINAPI ServiceCtrlHandler(DWORD code);
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// Start the service.
void Start(DWORD argc, LPSTR* argv);
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// Pause the service.
void Pause();
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// Resume the service after being paused.
void Continue();
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// Execute when the system is shutting down.
void Shutdown();
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// The singleton service instance.
static CServiceBase* s_service;
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// The name of the service
char* m_name;
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// The status of the service
SERVICE_STATUS m_status;
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// The service status handle
SERVICE_STATUS_HANDLE m_statusHandle;
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};