2022-02-05 02:59:01 +08:00
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/*
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2022-02-05 05:46:44 +08:00
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* TCInfo.h
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2022-02-05 02:59:01 +08:00
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*
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* This source file is part of the FoundationDB open source project
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*
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2022-02-10 05:28:40 +08:00
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* Copyright 2013-2022 Apple Inc. and the FoundationDB project authors
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2022-02-05 02:59:01 +08:00
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "fdbserver/DDTeamCollection.h"
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class TCTeamInfo;
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class TCMachineInfo;
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class TCMachineTeamInfo;
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class TCServerInfo : public ReferenceCounted<TCServerInfo> {
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friend class TCServerInfoImpl;
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public:
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UID id;
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Version addedVersion; // Read version when this Server is added
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DDTeamCollection* collection;
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StorageServerInterface lastKnownInterface;
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ProcessClass lastKnownClass;
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std::vector<Reference<TCTeamInfo>> teams;
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Reference<TCMachineInfo> machine;
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Future<Void> tracker;
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int64_t dataInFlightToServer;
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ErrorOr<GetStorageMetricsReply> serverMetrics;
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Promise<std::pair<StorageServerInterface, ProcessClass>> interfaceChanged;
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Future<std::pair<StorageServerInterface, ProcessClass>> onInterfaceChanged;
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Promise<Void> removed;
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Future<Void> onRemoved;
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Future<Void> onTSSPairRemoved;
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Promise<Void> killTss;
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Promise<Void> wakeUpTracker;
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bool inDesiredDC;
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LocalityEntry localityEntry;
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Promise<Void> updated;
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AsyncVar<bool> wrongStoreTypeToRemove;
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AsyncVar<bool> ssVersionTooFarBehind;
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// A storage server's StoreType does not change.
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// To change storeType for an ip:port, we destroy the old one and create a new one.
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KeyValueStoreType storeType; // Storage engine type
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TCServerInfo(StorageServerInterface ssi,
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DDTeamCollection* collection,
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ProcessClass processClass,
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bool inDesiredDC,
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Reference<LocalitySet> storageServerSet,
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Version addedVersion = 0)
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: id(ssi.id()), addedVersion(addedVersion), collection(collection), lastKnownInterface(ssi),
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lastKnownClass(processClass), dataInFlightToServer(0), onInterfaceChanged(interfaceChanged.getFuture()),
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onRemoved(removed.getFuture()), onTSSPairRemoved(Never()), inDesiredDC(inDesiredDC),
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storeType(KeyValueStoreType::END) {
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if (!ssi.isTss()) {
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localityEntry = ((LocalityMap<UID>*)storageServerSet.getPtr())->add(ssi.locality, &id);
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}
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}
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bool isCorrectStoreType(KeyValueStoreType configStoreType) const {
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// A new storage server's store type may not be set immediately.
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// If a storage server does not reply its storeType, it will be tracked by failure monitor and removed.
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return (storeType == configStoreType || storeType == KeyValueStoreType::END);
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}
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Future<Void> updateServerMetrics();
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static Future<Void> updateServerMetrics(Reference<TCServerInfo> server);
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Future<Void> serverMetricsPolling();
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~TCServerInfo();
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};
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class TCMachineInfo : public ReferenceCounted<TCMachineInfo> {
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TCMachineInfo() = default;
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public:
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std::vector<Reference<TCServerInfo>> serversOnMachine; // SOMEDAY: change from vector to set
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Standalone<StringRef> machineID;
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std::vector<Reference<TCMachineTeamInfo>> machineTeams; // SOMEDAY: split good and bad machine teams.
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LocalityEntry localityEntry;
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Reference<TCMachineInfo> clone() const {
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auto result = Reference<TCMachineInfo>(new TCMachineInfo);
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result->serversOnMachine = serversOnMachine;
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result->machineID = machineID;
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result->machineTeams = machineTeams;
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result->localityEntry = localityEntry;
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return result;
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}
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explicit TCMachineInfo(Reference<TCServerInfo> server, const LocalityEntry& entry) : localityEntry(entry) {
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ASSERT(serversOnMachine.empty());
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serversOnMachine.push_back(server);
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LocalityData& locality = server->lastKnownInterface.locality;
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ASSERT(locality.zoneId().present());
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machineID = locality.zoneId().get();
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}
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std::string getServersIDStr() const {
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std::stringstream ss;
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if (serversOnMachine.empty())
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return "[unset]";
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for (const auto& server : serversOnMachine) {
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ss << server->id.toString() << " ";
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}
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return std::move(ss).str();
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}
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};
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// TeamCollection's machine team information
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class TCMachineTeamInfo : public ReferenceCounted<TCMachineTeamInfo> {
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public:
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std::vector<Reference<TCMachineInfo>> machines;
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std::vector<Standalone<StringRef>> machineIDs;
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std::vector<Reference<TCTeamInfo>> serverTeams;
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UID id;
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explicit TCMachineTeamInfo(std::vector<Reference<TCMachineInfo>> const& machines)
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: machines(machines), id(deterministicRandom()->randomUniqueID()) {
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machineIDs.reserve(machines.size());
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for (int i = 0; i < machines.size(); i++) {
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machineIDs.push_back(machines[i]->machineID);
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}
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sort(machineIDs.begin(), machineIDs.end());
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}
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int size() const {
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ASSERT(machines.size() == machineIDs.size());
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return machineIDs.size();
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}
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std::string getMachineIDsStr() const {
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std::stringstream ss;
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if (machineIDs.empty())
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return "[unset]";
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for (const auto& id : machineIDs) {
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ss << id.contents().toString() << " ";
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}
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return std::move(ss).str();
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}
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bool operator==(TCMachineTeamInfo& rhs) const { return this->machineIDs == rhs.machineIDs; }
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};
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// TeamCollection's server team info.
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class TCTeamInfo final : public ReferenceCounted<TCTeamInfo>, public IDataDistributionTeam {
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friend class TCTeamInfoImpl;
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std::vector<Reference<TCServerInfo>> servers;
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std::vector<UID> serverIDs;
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bool healthy;
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bool wrongConfiguration; // True if any of the servers in the team have the wrong configuration
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int priority;
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UID id;
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public:
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Reference<TCMachineTeamInfo> machineTeam;
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Future<Void> tracker;
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explicit TCTeamInfo(std::vector<Reference<TCServerInfo>> const& servers)
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: servers(servers), healthy(true), wrongConfiguration(false), priority(SERVER_KNOBS->PRIORITY_TEAM_HEALTHY),
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id(deterministicRandom()->randomUniqueID()) {
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if (servers.empty()) {
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TraceEvent(SevInfo, "ConstructTCTeamFromEmptyServers").log();
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}
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serverIDs.reserve(servers.size());
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for (int i = 0; i < servers.size(); i++) {
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serverIDs.push_back(servers[i]->id);
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}
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}
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std::string getTeamID() const override { return id.shortString(); }
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std::vector<StorageServerInterface> getLastKnownServerInterfaces() const override {
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std::vector<StorageServerInterface> v;
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v.reserve(servers.size());
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for (const auto& server : servers) {
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v.push_back(server->lastKnownInterface);
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}
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return v;
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}
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int size() const override {
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ASSERT(servers.size() == serverIDs.size());
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return servers.size();
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}
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std::vector<UID> const& getServerIDs() const override { return serverIDs; }
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const std::vector<Reference<TCServerInfo>>& getServers() const { return servers; }
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std::string getServerIDsStr() const {
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std::stringstream ss;
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if (serverIDs.empty())
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return "[unset]";
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for (const auto& id : serverIDs) {
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ss << id.toString() << " ";
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}
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return std::move(ss).str();
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}
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void addDataInFlightToTeam(int64_t delta) override {
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for (int i = 0; i < servers.size(); i++)
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servers[i]->dataInFlightToServer += delta;
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}
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int64_t getDataInFlightToTeam() const override {
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int64_t dataInFlight = 0.0;
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for (int i = 0; i < servers.size(); i++)
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dataInFlight += servers[i]->dataInFlightToServer;
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return dataInFlight;
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}
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int64_t getLoadBytes(bool includeInFlight = true, double inflightPenalty = 1.0) const override {
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int64_t physicalBytes = getLoadAverage();
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double minAvailableSpaceRatio = getMinAvailableSpaceRatio(includeInFlight);
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int64_t inFlightBytes = includeInFlight ? getDataInFlightToTeam() / servers.size() : 0;
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double availableSpaceMultiplier =
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SERVER_KNOBS->AVAILABLE_SPACE_RATIO_CUTOFF /
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(std::max(std::min(SERVER_KNOBS->AVAILABLE_SPACE_RATIO_CUTOFF, minAvailableSpaceRatio), 0.000001));
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if (servers.size() > 2) {
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// make sure in triple replication the penalty is high enough that you will always avoid a team with a
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// member at 20% free space
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availableSpaceMultiplier = availableSpaceMultiplier * availableSpaceMultiplier;
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}
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if (minAvailableSpaceRatio < SERVER_KNOBS->TARGET_AVAILABLE_SPACE_RATIO) {
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TraceEvent(SevWarn, "DiskNearCapacity")
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.suppressFor(1.0)
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.detail("AvailableSpaceRatio", minAvailableSpaceRatio);
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}
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return (physicalBytes + (inflightPenalty * inFlightBytes)) * availableSpaceMultiplier;
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}
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int64_t getMinAvailableSpace(bool includeInFlight = true) const override {
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int64_t minAvailableSpace = std::numeric_limits<int64_t>::max();
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for (const auto& server : servers) {
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if (server->serverMetrics.present()) {
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auto& replyValue = server->serverMetrics.get();
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ASSERT(replyValue.available.bytes >= 0);
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ASSERT(replyValue.capacity.bytes >= 0);
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int64_t bytesAvailable = replyValue.available.bytes;
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if (includeInFlight) {
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bytesAvailable -= server->dataInFlightToServer;
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}
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minAvailableSpace = std::min(bytesAvailable, minAvailableSpace);
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}
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}
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return minAvailableSpace; // Could be negative
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}
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double getMinAvailableSpaceRatio(bool includeInFlight = true) const override {
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double minRatio = 1.0;
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for (const auto& server : servers) {
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if (server->serverMetrics.present()) {
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auto& replyValue = server->serverMetrics.get();
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ASSERT(replyValue.available.bytes >= 0);
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ASSERT(replyValue.capacity.bytes >= 0);
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int64_t bytesAvailable = replyValue.available.bytes;
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if (includeInFlight) {
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bytesAvailable = std::max((int64_t)0, bytesAvailable - server->dataInFlightToServer);
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}
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if (replyValue.capacity.bytes == 0)
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minRatio = 0;
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else
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minRatio = std::min(minRatio, ((double)bytesAvailable) / replyValue.capacity.bytes);
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}
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}
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return minRatio;
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}
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bool hasHealthyAvailableSpace(double minRatio) const override {
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return getMinAvailableSpaceRatio() >= minRatio && getMinAvailableSpace() > SERVER_KNOBS->MIN_AVAILABLE_SPACE;
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}
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Future<Void> updateStorageMetrics() override;
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bool isOptimal() const override {
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for (const auto& server : servers) {
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if (server->lastKnownClass.machineClassFitness(ProcessClass::Storage) > ProcessClass::UnsetFit) {
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return false;
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}
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}
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return true;
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}
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bool isWrongConfiguration() const override { return wrongConfiguration; }
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void setWrongConfiguration(bool wrongConfiguration) override { this->wrongConfiguration = wrongConfiguration; }
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bool isHealthy() const override { return healthy; }
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void setHealthy(bool h) override { healthy = h; }
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int getPriority() const override { return priority; }
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void setPriority(int p) override { priority = p; }
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void addref() override { ReferenceCounted<TCTeamInfo>::addref(); }
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void delref() override { ReferenceCounted<TCTeamInfo>::delref(); }
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bool hasServer(const UID& server) {
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return std::find(serverIDs.begin(), serverIDs.end(), server) != serverIDs.end();
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}
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void addServers(const std::vector<UID>& servers) override {
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serverIDs.reserve(servers.size());
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for (int i = 0; i < servers.size(); i++) {
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serverIDs.push_back(servers[i]);
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}
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}
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private:
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// Calculate an "average" of the metrics replies that we received. Penalize teams from which we did not receive all
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// replies.
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int64_t getLoadAverage() const {
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int64_t bytesSum = 0;
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int added = 0;
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for (int i = 0; i < servers.size(); i++)
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if (servers[i]->serverMetrics.present()) {
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added++;
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bytesSum += servers[i]->serverMetrics.get().load.bytes;
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}
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if (added < servers.size())
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bytesSum *= 2;
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return added == 0 ? 0 : bytesSum / added;
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}
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};
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