foundationdb/fdbserver/workloads/Throughput.actor.cpp

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/*
* Throughput.actor.cpp
*
* This source file is part of the FoundationDB open source project
*
* Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
*
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
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* http://www.apache.org/licenses/LICENSE-2.0
*
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fdbrpc/ContinuousSample.h"
#include "fdbclient/NativeAPI.actor.h"
#include "fdbserver/TesterInterface.actor.h"
#include "fdbserver/WorkerInterface.actor.h"
#include "fdbserver/workloads/workloads.actor.h"
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#include "flow/ActorCollection.h"
#include "fdbrpc/Smoother.h"
#include "flow/actorcompiler.h" // This must be the last #include.
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struct ITransactor : ReferenceCounted<ITransactor> {
struct Stats {
int64_t reads, writes, retries, transactions;
double totalLatency, grvLatency, rowReadLatency, commitLatency;
Stats() : reads(0), writes(0), retries(0), transactions(0), totalLatency(0), grvLatency(0), rowReadLatency(0), commitLatency(0) {}
void operator += (Stats const& s) {
reads += s.reads; writes += s.writes; retries += s.retries; transactions += s.transactions;
totalLatency += s.totalLatency; grvLatency += s.grvLatency; rowReadLatency += s.rowReadLatency; commitLatency += s.commitLatency;
}
};
virtual Future<Void> doTransaction(Database const&, Stats* stats) = 0;
virtual ~ITransactor() {}
};
struct RWTransactor : ITransactor {
int reads, writes;
int minValueBytes, maxValueBytes;
std::string valueString;
int keyCount, keyBytes;
RWTransactor( int reads, int writes, int keyCount, int keyBytes, int minValueBytes, int maxValueBytes )
: reads(reads), writes(writes), keyCount(keyCount), keyBytes(keyBytes),
minValueBytes(minValueBytes), maxValueBytes(maxValueBytes)
{
ASSERT(minValueBytes <= maxValueBytes);
valueString = std::string( maxValueBytes, '.' );
}
Key randomKey() {
Key result = makeString( keyBytes );
uint8_t* data = mutateString( result );
memset(data, '.', keyBytes);
double d = double(deterministicRandom()->randomInt(0, keyCount)) / keyCount;
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emplaceIndex( data, 0, *(int64_t*)&d );
return result;
}
Value randomValue() { return StringRef( (const uint8_t*)valueString.c_str(), deterministicRandom()->randomInt(minValueBytes, maxValueBytes+1) ); };
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virtual Future<Void> doTransaction(Database const& db, Stats* stats) {
return rwTransaction(db, Reference<RWTransactor>::addRef(this), stats );
}
ACTOR static Future<Optional<Value>> getLatency( Future<Optional<Value>> f, double* t ) {
Optional<Value> v = wait(f);
*t += now();
return v;
}
ACTOR static Future<Void> rwTransaction( Database db, Reference<RWTransactor> self, Stats* stats ) {
state vector<Key> keys;
state vector<Value> values;
state Transaction tr(db);
for(int op = 0; op < self->reads || op < self->writes; op++ )
keys.push_back( self->randomKey() );
for(int op = 0; op < self->writes; op++ )
values.push_back( self->randomValue() );
loop {
try {
state double t_start = now();
wait(success( tr.getReadVersion() ));
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state double t_rv = now();
state double rrLatency = -t_rv * self->reads;
state vector<Future<Optional<Value>>> reads;
for(int i=0; i<self->reads; i++)
reads.push_back( getLatency( tr.get( keys[i] ), &rrLatency ) );
wait( waitForAll(reads) );
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for(int i=0; i<self->writes; i++)
tr.set( keys[i], values[i] );
state double t_beforeCommit = now();
wait( tr.commit() );
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stats->transactions++;
stats->reads += self->reads;
stats->writes += self->writes;
stats->grvLatency += t_rv - t_start;
stats->commitLatency += now() - t_beforeCommit;
stats->rowReadLatency += rrLatency / self->reads;
break;
} catch (Error& e) {
wait( tr.onError(e) );
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stats->retries++;
}
}
return Void();
}
};
struct ABTransactor : ITransactor {
Reference<ITransactor> a, b;
double alpha; // 0.0 = all a, 1.0 = all b
ABTransactor( double alpha, Reference<ITransactor> a, Reference<ITransactor> b )
: alpha(alpha), a(a), b(b)
{
}
virtual Future<Void> doTransaction(Database const& db, Stats* stats) {
return deterministicRandom()->random01() >= alpha ? a->doTransaction(db,stats) : b->doTransaction(db,stats);
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}
};
struct SweepTransactor : ITransactor {
// Runs a linearly-changing workload that changes from A-type to B-type over
// the specified duration--the timer starts at the first transaction.
Reference<ITransactor> a, b;
double startTime;
double startDelay;
double duration;
SweepTransactor( double duration, double startDelay, Reference<ITransactor> a, Reference<ITransactor> b )
: a(a), b(b), duration(duration), startTime(-1), startDelay(startDelay)
{
}
virtual Future<Void> doTransaction(Database const& db, Stats* stats) {
if (startTime==-1) startTime = now()+startDelay;
double alpha;
double n = now();
if (n < startTime) alpha = 0;
else if (n > startTime+duration) alpha = 1;
else alpha = (n-startTime) / duration;
return deterministicRandom()->random01() >= alpha ? a->doTransaction(db,stats) : b->doTransaction(db,stats);
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}
};
struct IMeasurer : ReferenceCounted<IMeasurer> {
// This could be an ITransactor, but then it needs an actor to wait for the transaction to actually finish
virtual Future<Void> start() { return Void(); }
virtual void addTransaction(ITransactor::Stats* stats, double now) = 0;
virtual void getMetrics( vector<PerfMetric>& m ) = 0;
IMeasurer& operator=(IMeasurer const&) {return *this;} // allow copy operator for non-reference counted instances of subclasses
virtual ~IMeasurer() {}
};
struct MeasureSinglePeriod : IMeasurer {
double delay, duration;
double startT;
ContinuousSample<double> totalLatency, grvLatency, rowReadLatency, commitLatency;
ITransactor::Stats stats; // totalled over the period
MeasureSinglePeriod( double delay, double duration ) : delay(delay), duration(duration), totalLatency(2000), grvLatency(2000), rowReadLatency(2000), commitLatency(2000) {}
virtual Future<Void> start() { startT = now(); return Void(); }
virtual void addTransaction(ITransactor::Stats* st, double now) {
if (!(now >= startT+delay && now < startT+delay+duration)) return;
totalLatency.addSample( st->totalLatency );
grvLatency.addSample( st->grvLatency );
rowReadLatency.addSample( st->rowReadLatency );
if(st->commitLatency > 0) {
commitLatency.addSample( st->commitLatency );
}
stats += *st;
}
virtual void getMetrics( vector<PerfMetric>& m ) {
double measureDuration = duration;
m.push_back( PerfMetric( "Transactions/sec", stats.transactions / measureDuration, false ) );
m.push_back( PerfMetric( "Retries/sec", stats.retries / measureDuration, false ) );
m.push_back( PerfMetric( "Operations/sec", (stats.reads + stats.writes) / measureDuration, false ) );
m.push_back( PerfMetric( "Read rows/sec", stats.reads / measureDuration, false ) );
m.push_back( PerfMetric( "Write rows/sec", stats.writes / measureDuration, false ) );
m.push_back( PerfMetric( "Mean Latency (ms)", 1000 * totalLatency.mean(), true ) );
m.push_back( PerfMetric( "Median Latency (ms, averaged)", 1000 * totalLatency.median(), true ) );
m.push_back( PerfMetric( "90% Latency (ms, averaged)", 1000 * totalLatency.percentile( 0.90 ), true ) );
m.push_back( PerfMetric( "98% Latency (ms, averaged)", 1000 * totalLatency.percentile( 0.98 ), true ) );
m.push_back( PerfMetric( "Mean Row Read Latency (ms)", 1000 * rowReadLatency.mean(), true ) );
m.push_back( PerfMetric( "Median Row Read Latency (ms, averaged)", 1000 * rowReadLatency.median(), true ) );
m.push_back( PerfMetric( "Mean GRV Latency (ms)", 1000 * grvLatency.mean(), true ) );
m.push_back( PerfMetric( "Median GRV Latency (ms, averaged)", 1000 * grvLatency.median(), true ) );
m.push_back( PerfMetric( "Mean Commit Latency (ms)", 1000 * commitLatency.mean(), true ) );
m.push_back( PerfMetric( "Median Commit Latency (ms, averaged)", 1000 * commitLatency.median(), true ) );
}
};
struct MeasurePeriodically : IMeasurer {
double period;
std::set<std::string> includeMetrics;
MeasureSinglePeriod msp, msp0;
vector<PerfMetric> accumulatedMetrics;
MeasurePeriodically( double period, std::set<std::string> includeMetrics ) : period(period), includeMetrics(includeMetrics), msp(0,period), msp0(0,period) {}
virtual Future<Void> start() {
msp.start();
return periodicActor(this);
}
virtual void addTransaction(ITransactor::Stats* st, double now) {
msp.addTransaction(st, now);
}
virtual void getMetrics( vector<PerfMetric>& m ) {
m.insert(m.end(), accumulatedMetrics.begin(), accumulatedMetrics.end());
}
void nextPeriod(double t) {
// output stats
std::string prefix = format("T=%04.0fs:", t);
vector<PerfMetric> m;
msp.getMetrics(m);
for(auto i=m.begin(); i!=m.end(); ++i)
if (includeMetrics.count(i->name())) {
accumulatedMetrics.push_back( i->withPrefix(prefix) );
}
// reset stats
msp = msp0;
msp.start();
}
ACTOR static Future<Void> periodicActor( MeasurePeriodically* self ) {
state double startT = now();
state double elapsed = 0;
loop {
elapsed += self->period;
wait( delayUntil(startT + elapsed) );
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self->nextPeriod(elapsed);
}
}
};
struct MeasureMulti : IMeasurer {
vector<Reference<IMeasurer>> ms;
virtual Future<Void> start() {
vector<Future<Void>> s;
for(auto m=ms.begin(); m!=ms.end(); ++m)
s.push_back( (*m)->start() );
return waitForAll(s);
}
virtual void addTransaction(ITransactor::Stats* stats, double now) {
for(auto m=ms.begin(); m!=ms.end(); ++m)
(*m)->addTransaction(stats, now);
}
virtual void getMetrics( vector<PerfMetric>& metrics ) {
for(auto m=ms.begin(); m!=ms.end(); ++m)
(*m)->getMetrics(metrics);
}
};
struct ThroughputWorkload : TestWorkload {
double targetLatency, testDuration, Pgain, Igain;
Reference<ITransactor> op;
Reference<IMeasurer> measurer;
int activeActors;
double totalLatencyIntegral, totalTransactionsIntegral, startT;
ThroughputWorkload(WorkloadContext const& wcx)
: TestWorkload(wcx), activeActors(0), totalLatencyIntegral(0), totalTransactionsIntegral(0)
{
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auto multi = makeReference<MeasureMulti>();
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measurer = multi;
targetLatency = getOption( options, LiteralStringRef("targetLatency"), 0.05 );
int keyCount = getOption( options, LiteralStringRef("nodeCount"), (uint64_t)100000 );
int keyBytes = std::max( getOption( options, LiteralStringRef("keyBytes"), 16 ), 16 );
int maxValueBytes = getOption( options, LiteralStringRef("valueBytes"), 100 );
int minValueBytes = getOption( options, LiteralStringRef("minValueBytes"), maxValueBytes);
double sweepDuration = getOption( options, LiteralStringRef("sweepDuration"), 0);
double sweepDelay = getOption(options, LiteralStringRef("sweepDelay"), 0);
auto AType = Reference<ITransactor>( new RWTransactor(
getOption( options, LiteralStringRef("readsPerTransactionA"), 10 ),
getOption( options, LiteralStringRef("writesPerTransactionA"), 0 ),
keyCount, keyBytes, minValueBytes, maxValueBytes ) );
auto BType = Reference<ITransactor>( new RWTransactor(
getOption( options, LiteralStringRef("readsPerTransactionB"), 5 ),
getOption( options, LiteralStringRef("writesPerTransactionB"), 5 ),
keyCount, keyBytes, minValueBytes, maxValueBytes ) );
if (sweepDuration > 0){
op = Reference<ITransactor>( new SweepTransactor( sweepDuration, sweepDelay, AType, BType ) );
} else {
op = Reference<ITransactor>( new ABTransactor( getOption( options, LiteralStringRef("alpha"), 0.1 ), AType, BType) );
}
double measureDelay = getOption( options, LiteralStringRef("measureDelay"), 50.0 );
double measureDuration = getOption( options, LiteralStringRef("measureDuration"), 10.0 );
multi->ms.push_back( Reference<IMeasurer>( new MeasureSinglePeriod( measureDelay, measureDuration ) ) );
double measurePeriod = getOption( options, LiteralStringRef("measurePeriod"), 0.0 );
vector<std::string> periodicMetrics = getOption( options, LiteralStringRef("measurePeriodicMetrics"), vector<std::string>() );
if (measurePeriod) {
ASSERT( periodicMetrics.size() != 0 );
multi->ms.push_back( Reference<IMeasurer>( new MeasurePeriodically( measurePeriod, std::set<std::string>(periodicMetrics.begin(),periodicMetrics.end()) ) ) );
}
Pgain = getOption( options, LiteralStringRef("ProportionalGain"), 0.1 );
Igain = getOption( options, LiteralStringRef("IntegralGain"), 0.005 );
testDuration = measureDelay + measureDuration;
//testDuration = getOption( options, LiteralStringRef("testDuration"), measureDelay + measureDuration );
}
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std::string description() const override { return "Throughput"; }
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Future<Void> setup(Database const& cx) override {
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return Void(); // No setup for now - use a separate workload to do setup
}
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Future<Void> start(Database const& cx) override {
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startT = now();
PromiseStream<Future<Void>> add;
Future<Void> ac = actorCollection( add.getFuture(), &activeActors );
Future<Void> r = timeout( measurer->start() && ac, testDuration, Void() );
ASSERT( !ac.isReady() ); // ... because else the following line would create an unbreakable reference cycle
add.send( throughputActor( cx, this, add ) );
return r;
}
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Future<bool> check(Database const& cx) override { return true; }
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ACTOR static Future<Void> throughputActor( Database db, ThroughputWorkload* self, PromiseStream<Future<Void>> add ) {
state double before = now();
state ITransactor::Stats stats;
wait( self->op->doTransaction(db, &stats) );
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state double after = now();
wait( delay( 0.0 ) );
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stats.totalLatency = after-before;
self->measurer->addTransaction( &stats, after );
self->totalLatencyIntegral += after-before;
self->totalTransactionsIntegral += 1;
double error = after - before - self->targetLatency;
// Ideally ierror would be integral [avg. transaction latency - targetLatency] dt.
// Actually we calculate integral[ transaction latency - targetLatency ] dtransaction and change units.
double ierror = (self->totalLatencyIntegral - self->totalTransactionsIntegral * self->targetLatency) /
self->totalTransactionsIntegral * (after-self->startT);
double desiredSuccessors = 1 - (error*self->Pgain + ierror*self->Igain) / self->targetLatency;
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//if (deterministicRandom()->random01() < .001) TraceEvent("ThroughputControl").detail("Error", error).detail("IError", ierror).detail("DesiredSuccessors", desiredSuccessors).detail("ActiveActors", self->activeActors);
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desiredSuccessors = std::min( desiredSuccessors, 2.0 );
// SOMEDAY: How can we prevent the number of actors on different clients from diverging?
int successors = deterministicRandom()->random01() + desiredSuccessors;
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if (successors<1 && self->activeActors <= 1) successors = 1;
if (successors>1 && self->activeActors >= 200000) successors = 1;
for(int s=0; s<successors; s++)
add.send( throughputActor(db, self, add) );
return Void();
}
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void getMetrics(vector<PerfMetric>& m) override { measurer->getMetrics(m); }
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};
WorkloadFactory<ThroughputWorkload> ThroughputWorkloadFactory("Throughput");