/*
 * Net2Packet.h
 *
 * This source file is part of the FoundationDB open source project
 *
 * Copyright 2013-2018 Apple Inc. and the FoundationDB project authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef FLOW_NET2PACKET_H
#define FLOW_NET2PACKET_H
#pragma once

#include "flow/flow.h"

// PacketWriter and PacketBuffer are in serialize.h because they are needed by the SerializeSource<> template

struct ReliablePacket : FastAllocated<ReliablePacket> {
	PacketBuffer* buffer;
	ReliablePacket *cont;  // More bytes in the same packet
	ReliablePacket *prev, *next;  // Linked list of reliable packets on the same connection (only for the first packet in the cont chain)
	int begin, end;

	ReliablePacket() {}

	void insertBefore(ReliablePacket* p);
	void remove();  // Deletes this and cont chain, unlinks prev and next
};

class UnsentPacketQueue : NonCopyable {
public:
	UnsentPacketQueue() : unsent_first(0), unsent_last(0) {}
	~UnsentPacketQueue() { discardAll(); }

	// Get a PacketBuffer to write new packets into
	PacketBuffer* getWriteBuffer() { if (!unsent_last) { ASSERT( !unsent_first ); unsent_first = unsent_last = new PacketBuffer; }; return unsent_last; }
	// Call after potentially adding to the chain returned by getWriteBuffer()
	void setWriteBuffer(PacketBuffer* pb) { unsent_last = pb; }

	// Prepend the given range of packetBuffers to the beginning of the unsent queue
	void prependWriteBuffer( PacketBuffer* first, PacketBuffer* last ) { last->next = unsent_first; unsent_first = first; if (!unsent_last) unsent_last = last; }

	// false if there is anything unsent
	bool empty() const { return !unsent_first || unsent_first->bytes_sent == unsent_first->bytes_written; }

	// Get the next PacketBuffer to send data from
	PacketBuffer *getUnsent() const { return unsent_first; }
	// Call after sending bytes from getUnsent()
	void sent(int bytes);

	// Discard all unsent buffers
	void discardAll();

private:
	PacketBuffer *unsent_first, *unsent_last;  // Both NULL, or inclusive range of PacketBuffers that haven't been sent.  The last one may have space for more packets to be written.
};

class ReliablePacketList : NonCopyable {
public:
	ReliablePacketList() {
		reliable.buffer = 0;
		reliable.prev = reliable.next = &reliable;
	}
	bool empty() const { return reliable.next == &reliable; }
	void insert( ReliablePacket* rp ) { rp->insertBefore(&reliable); }

	// Concatenate those reliable packets which have already been sent (are not in the unsent range)
	// into the given chain of packet buffers, and return the tail of that chain
	PacketBuffer* compact(PacketBuffer* into, PacketBuffer* stopAt);

	void discardAll();  // just for testing
private:
	ReliablePacket reliable;  // Head/tail of a circularly linked list of reliable packets to be resent after a close
};

#endif
