forked from Gitlink/gitea-1156
225 lines
5.9 KiB
Go
225 lines
5.9 KiB
Go
// Copyright 2014 The Gogs Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"fmt"
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"github.com/gogits/gogs/modules/log"
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)
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type AccessMode int
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const (
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ACCESS_MODE_NONE AccessMode = iota
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ACCESS_MODE_READ
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ACCESS_MODE_WRITE
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ACCESS_MODE_ADMIN
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ACCESS_MODE_OWNER
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)
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// Access represents the highest access level of a user to the repository. The only access type
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// that is not in this table is the real owner of a repository. In case of an organization
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// repository, the members of the owners team are in this table.
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type Access struct {
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ID int64 `xorm:"pk autoincr"`
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UserID int64 `xorm:"UNIQUE(s)"`
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RepoID int64 `xorm:"UNIQUE(s)"`
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Mode AccessMode
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}
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func accessLevel(e Engine, u *User, repo *Repository) (AccessMode, error) {
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mode := ACCESS_MODE_NONE
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if !repo.IsPrivate {
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mode = ACCESS_MODE_READ
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}
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if u != nil {
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if u.Id == repo.OwnerId {
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return ACCESS_MODE_OWNER, nil
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}
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a := &Access{UserID: u.Id, RepoID: repo.Id}
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if has, err := e.Get(a); !has || err != nil {
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return mode, err
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}
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return a.Mode, nil
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}
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return mode, nil
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}
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// AccessLevel returns the Access a user has to a repository. Will return NoneAccess if the
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// user does not have access. User can be nil!
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func AccessLevel(u *User, repo *Repository) (AccessMode, error) {
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return accessLevel(x, u, repo)
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}
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func hasAccess(e Engine, u *User, repo *Repository, testMode AccessMode) (bool, error) {
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mode, err := accessLevel(e, u, repo)
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return testMode <= mode, err
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}
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// HasAccess returns true if someone has the request access level. User can be nil!
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func HasAccess(u *User, repo *Repository, testMode AccessMode) (bool, error) {
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return hasAccess(x, u, repo, testMode)
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}
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// GetAccessibleRepositories finds all repositories where a user has access to,
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// besides his own.
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func (u *User) GetAccessibleRepositories() (map[*Repository]AccessMode, error) {
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accesses := make([]*Access, 0, 10)
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if err := x.Find(&accesses, &Access{UserID: u.Id}); err != nil {
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return nil, err
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}
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repos := make(map[*Repository]AccessMode, len(accesses))
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for _, access := range accesses {
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repo, err := GetRepositoryById(access.RepoID)
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if err != nil {
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if IsErrRepoNotExist(err) {
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log.Error(4, "%v", err)
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continue
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}
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return nil, err
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}
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if err = repo.GetOwner(); err != nil {
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return nil, err
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} else if repo.OwnerId == u.Id {
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continue
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}
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repos[repo] = access.Mode
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}
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// FIXME: should we generate an ordered list here? Random looks weird.
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return repos, nil
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}
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func maxAccessMode(modes ...AccessMode) AccessMode {
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max := ACCESS_MODE_NONE
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for _, mode := range modes {
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if mode > max {
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max = mode
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}
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}
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return max
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}
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// FIXME: do corss-comparison so reduce deletions and additions to the minimum?
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func (repo *Repository) refreshAccesses(e Engine, accessMap map[int64]AccessMode) (err error) {
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minMode := ACCESS_MODE_READ
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if !repo.IsPrivate {
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minMode = ACCESS_MODE_WRITE
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}
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newAccesses := make([]Access, 0, len(accessMap))
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for userID, mode := range accessMap {
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if mode < minMode {
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continue
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}
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newAccesses = append(newAccesses, Access{
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UserID: userID,
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RepoID: repo.Id,
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Mode: mode,
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})
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}
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// Delete old accesses and insert new ones for repository.
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if _, err = e.Delete(&Access{RepoID: repo.Id}); err != nil {
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return fmt.Errorf("delete old accesses: %v", err)
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} else if _, err = e.Insert(newAccesses); err != nil {
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return fmt.Errorf("insert new accesses: %v", err)
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}
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return nil
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}
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// FIXME: should be able to have read-only access.
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// Give all collaborators write access.
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func (repo *Repository) refreshCollaboratorAccesses(e Engine, accessMap map[int64]AccessMode) error {
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collaborators, err := repo.getCollaborators(e)
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if err != nil {
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return fmt.Errorf("getCollaborators: %v", err)
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}
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for _, c := range collaborators {
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accessMap[c.Id] = ACCESS_MODE_WRITE
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}
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// Adds team members access.
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if repo.Owner.IsOrganization() {
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if err = repo.Owner.GetTeams(); err != nil {
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return fmt.Errorf("GetTeams: %v", err)
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}
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for _, t := range repo.Owner.Teams {
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if err = t.GetMembers(); err != nil {
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return fmt.Errorf("GetMembers: %v", err)
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}
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for _, m := range t.Members {
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if t.IsOwnerTeam() {
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accessMap[m.Id] = ACCESS_MODE_OWNER
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} else {
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accessMap[m.Id] = maxAccessMode(accessMap[m.Id], t.Authorize)
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}
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}
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}
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}
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return nil
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}
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// recalculateTeamAccesses recalculates new accesses for teams of an organization
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// except the team whose ID is given. It is used to assign a team ID when
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// remove repository from that team.
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func (repo *Repository) recalculateTeamAccesses(e Engine, ignTeamID int64) (err error) {
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accessMap := make(map[int64]AccessMode, 20)
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if err = repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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if err = repo.getOwner(e); err != nil {
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return err
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}
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if repo.Owner.IsOrganization() {
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if err = repo.Owner.getTeams(e); err != nil {
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return err
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}
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for _, t := range repo.Owner.Teams {
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if t.ID == ignTeamID {
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continue
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}
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// Owner team gets owner access, and skip for teams that do not
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// have relations with repository.
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if t.IsOwnerTeam() {
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t.Authorize = ACCESS_MODE_OWNER
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} else if !t.hasRepository(e, repo.Id) {
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continue
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}
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if err = t.getMembers(e); err != nil {
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return fmt.Errorf("getMembers '%d': %v", t.ID, err)
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}
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for _, m := range t.Members {
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accessMap[m.Id] = maxAccessMode(accessMap[m.Id], t.Authorize)
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}
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}
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}
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return repo.refreshAccesses(e, accessMap)
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}
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func (repo *Repository) recalculateAccesses(e Engine) error {
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accessMap := make(map[int64]AccessMode, 20)
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if err := repo.refreshCollaboratorAccesses(e, accessMap); err != nil {
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return fmt.Errorf("refreshCollaboratorAccesses: %v", err)
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}
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return repo.refreshAccesses(e, accessMap)
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}
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// RecalculateAccesses recalculates all accesses for repository.
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func (r *Repository) RecalculateAccesses() error {
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return r.recalculateAccesses(x)
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}
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