[MS][LITE][Develop] Max Pooling optimize

This commit is contained in:
ling 2020-08-25 21:00:13 +08:00
parent b4bc1deb4b
commit ae17d20079
1 changed files with 38 additions and 39 deletions

View File

@ -130,12 +130,11 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
int out_plane = output_w * output_h;
int out_tile_count = UP_DIV(out_plane, TILE_NUM);
int thread_num = pooling_param->thread_num_;
int c4 = UP_DIV(channel, C4NUM);
// input channel is equal to output channel
int c4 = UP_DIV(channel, C4NUM); /* oc && ic */
for (int batch = 0; batch < output_batch; batch++) {
int in_batch_offset = batch * in_h * in_w * channel;
int out_batch_offset = batch * output_h * output_w * channel;
const float *src_b_ptr = input_ptr + batch * in_h * in_w * channel;
float *dst_b_ptr = output_ptr + batch * output_h * output_w * channel;
for (int thread_id = task_id; thread_id < out_tile_count; thread_id += thread_num) {
int cal_start_index = thread_id * TILE_NUM;
int real_cal_num = (out_plane - cal_start_index) > TILE_NUM ? TILE_NUM : (out_plane - cal_start_index);
@ -145,10 +144,18 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
int out_h_index = index / output_w;
int in_w_index = out_w_index * stride_w - pad_w;
int in_h_index = out_h_index * stride_h - pad_h;
int out_plane_offset = out_batch_offset + index * channel;
for (int j = 0; j < c4 - 1; j++) {
int in_channel_offset = in_batch_offset + j * C4NUM;
int out_channel_offset = out_plane_offset + j * C4NUM;
const float *src_plane_ptr = src_b_ptr;
float *dst_plane_ptr = dst_b_ptr + index * channel;
int real_win_h_start = MSMAX(0, -in_h_index);
int real_win_h_end = MSMIN(win_h, in_h - in_h_index);
int resl_win_w_start = MSMAX(0, -in_w_index);
int real_win_w_end = MSMIN(win_w, in_w - in_w_index);
for (int ci = 0; ci < c4 - 1; ci++) {
const float *src_c_ptr = src_plane_ptr + ci * C4NUM;
float *dst_c_ptr = dst_plane_ptr + ci * C4NUM;
#ifdef ENABLE_NEON
float32x4_t tmp_max = vdupq_n_f32(-FLT_MAX);
#else
@ -157,51 +164,43 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
float tmp_max3 = -FLT_MAX;
float tmp_max4 = -FLT_MAX;
#endif
for (int h = 0; h < win_h; h++) {
for (int w = 0; w < win_w; w++) {
if ((in_h_index + h) < 0 || (in_h_index + h) >= in_h || (in_w_index + w) < 0 ||
(in_w_index + w) >= in_w) {
continue;
} else {
int in_offset = in_channel_offset + ((in_h_index + h) * in_w + in_w_index + w) * channel;
for (int kh = real_win_h_start; kh < real_win_h_end; kh++) {
for (int kw = resl_win_w_start; kw < real_win_w_end; kw++) {
const float *src_win_ptr = src_c_ptr + ((in_h_index + kh) * in_w + in_w_index + kw) * channel;
#ifdef ENABLE_NEON
tmp_max = vmaxq_f32(tmp_max, vld1q_f32(input_ptr + in_offset));
tmp_max = vmaxq_f32(tmp_max, vld1q_f32(src_win_ptr));
#else
tmp_max1 = fmax(tmp_max1, *(input_ptr + in_offset));
tmp_max2 = fmax(tmp_max2, *(input_ptr + in_offset + 1));
tmp_max3 = fmax(tmp_max3, *(input_ptr + in_offset + 2));
tmp_max4 = fmax(tmp_max4, *(input_ptr + in_offset + 3));
tmp_max1 = fmax(tmp_max1, src_win_ptr[0]);
tmp_max2 = fmax(tmp_max2, src_win_ptr[1]);
tmp_max3 = fmax(tmp_max3, src_win_ptr[2]);
tmp_max4 = fmax(tmp_max4, src_win_ptr[3]);
#endif
}
} // win_w loop
} // win_h loop
#ifdef ENABLE_NEON
vst1q_f32(output_ptr + out_channel_offset, tmp_max);
vst1q_f32(dst_c_ptr, tmp_max);
#else
*(output_ptr + out_channel_offset) = tmp_max1;
*(output_ptr + out_channel_offset + 1) = tmp_max2;
*(output_ptr + out_channel_offset + 2) = tmp_max3;
*(output_ptr + out_channel_offset + 3) = tmp_max4;
dst_c_ptr[0] = tmp_max1;
dst_c_ptr[1] = tmp_max2;
dst_c_ptr[2] = tmp_max3;
dst_c_ptr[3] = tmp_max4;
#endif
} // ic4-1 loop
int channel_s = (c4 - 1) * C4NUM;
for (int k = channel_s; k < channel; k++) {
int in_channel_offset = in_batch_offset + k;
int out_channel_offset = out_plane_offset + k;
for (int ci = channel_s; ci < channel; ci++) {
float *dst_c_ptr = dst_plane_ptr + ci;
const float *src_c_ptr = src_plane_ptr + ci;
float tmp_max = -FLT_MAX;
for (int h = 0; h < win_h; h++) {
for (int w = 0; w < win_w; w++) {
if ((in_h_index + h) < 0 || (in_h_index + h) >= in_h || (in_w_index + w) < 0 ||
(in_w_index + w) >= in_w) {
continue;
} else {
int in_offset = in_channel_offset + ((in_h_index + h) * in_w + in_w_index + w) * channel;
tmp_max = fmax(tmp_max, *(input_ptr + in_offset));
}
for (int kh = real_win_h_start; kh < real_win_h_end; kh++) {
for (int kw = resl_win_w_start; kw < real_win_w_end; kw++) {
const float *src_win_ptr = src_c_ptr + ((in_h_index + kh) * in_w + in_w_index + kw) * channel;
tmp_max = fmax(tmp_max, src_win_ptr[0]);
} // win_w loop
} // win_h loop
*(output_ptr + out_channel_offset) = tmp_max;
dst_c_ptr[0] = tmp_max;
} // channel_res loop
} // real_cal_num loop
} // out_plane loop