forked from mindspore-Ecosystem/mindspore
!5167 [MS][LITE][Develop] Max Pooling optimize
Merge pull request !5167 from ling/sr
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36c3616614
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@ -130,12 +130,11 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
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int out_plane = output_w * output_h;
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int out_tile_count = UP_DIV(out_plane, TILE_NUM);
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int thread_num = pooling_param->thread_num_;
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int c4 = UP_DIV(channel, C4NUM);
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// input channel is equal to output channel
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int c4 = UP_DIV(channel, C4NUM); /* oc && ic */
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for (int batch = 0; batch < output_batch; batch++) {
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int in_batch_offset = batch * in_h * in_w * channel;
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int out_batch_offset = batch * output_h * output_w * channel;
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const float *src_b_ptr = input_ptr + batch * in_h * in_w * channel;
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float *dst_b_ptr = output_ptr + batch * output_h * output_w * channel;
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for (int thread_id = task_id; thread_id < out_tile_count; thread_id += thread_num) {
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int cal_start_index = thread_id * TILE_NUM;
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int real_cal_num = (out_plane - cal_start_index) > TILE_NUM ? TILE_NUM : (out_plane - cal_start_index);
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@ -145,10 +144,18 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
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int out_h_index = index / output_w;
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int in_w_index = out_w_index * stride_w - pad_w;
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int in_h_index = out_h_index * stride_h - pad_h;
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int out_plane_offset = out_batch_offset + index * channel;
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for (int j = 0; j < c4 - 1; j++) {
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int in_channel_offset = in_batch_offset + j * C4NUM;
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int out_channel_offset = out_plane_offset + j * C4NUM;
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const float *src_plane_ptr = src_b_ptr;
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float *dst_plane_ptr = dst_b_ptr + index * channel;
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int real_win_h_start = MSMAX(0, -in_h_index);
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int real_win_h_end = MSMIN(win_h, in_h - in_h_index);
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int resl_win_w_start = MSMAX(0, -in_w_index);
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int real_win_w_end = MSMIN(win_w, in_w - in_w_index);
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for (int ci = 0; ci < c4 - 1; ci++) {
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const float *src_c_ptr = src_plane_ptr + ci * C4NUM;
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float *dst_c_ptr = dst_plane_ptr + ci * C4NUM;
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#ifdef ENABLE_NEON
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float32x4_t tmp_max = vdupq_n_f32(-FLT_MAX);
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#else
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@ -157,51 +164,43 @@ void MaxPooling(const float *input_ptr, float *output_ptr, PoolingParameter *poo
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float tmp_max3 = -FLT_MAX;
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float tmp_max4 = -FLT_MAX;
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#endif
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for (int h = 0; h < win_h; h++) {
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for (int w = 0; w < win_w; w++) {
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if ((in_h_index + h) < 0 || (in_h_index + h) >= in_h || (in_w_index + w) < 0 ||
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(in_w_index + w) >= in_w) {
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continue;
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} else {
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int in_offset = in_channel_offset + ((in_h_index + h) * in_w + in_w_index + w) * channel;
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for (int kh = real_win_h_start; kh < real_win_h_end; kh++) {
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for (int kw = resl_win_w_start; kw < real_win_w_end; kw++) {
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const float *src_win_ptr = src_c_ptr + ((in_h_index + kh) * in_w + in_w_index + kw) * channel;
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#ifdef ENABLE_NEON
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tmp_max = vmaxq_f32(tmp_max, vld1q_f32(input_ptr + in_offset));
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tmp_max = vmaxq_f32(tmp_max, vld1q_f32(src_win_ptr));
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#else
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tmp_max1 = fmax(tmp_max1, *(input_ptr + in_offset));
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tmp_max2 = fmax(tmp_max2, *(input_ptr + in_offset + 1));
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tmp_max3 = fmax(tmp_max3, *(input_ptr + in_offset + 2));
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tmp_max4 = fmax(tmp_max4, *(input_ptr + in_offset + 3));
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tmp_max1 = fmax(tmp_max1, src_win_ptr[0]);
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tmp_max2 = fmax(tmp_max2, src_win_ptr[1]);
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tmp_max3 = fmax(tmp_max3, src_win_ptr[2]);
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tmp_max4 = fmax(tmp_max4, src_win_ptr[3]);
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#endif
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}
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} // win_w loop
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} // win_h loop
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#ifdef ENABLE_NEON
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vst1q_f32(output_ptr + out_channel_offset, tmp_max);
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vst1q_f32(dst_c_ptr, tmp_max);
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#else
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*(output_ptr + out_channel_offset) = tmp_max1;
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*(output_ptr + out_channel_offset + 1) = tmp_max2;
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*(output_ptr + out_channel_offset + 2) = tmp_max3;
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*(output_ptr + out_channel_offset + 3) = tmp_max4;
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dst_c_ptr[0] = tmp_max1;
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dst_c_ptr[1] = tmp_max2;
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dst_c_ptr[2] = tmp_max3;
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dst_c_ptr[3] = tmp_max4;
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#endif
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} // ic4-1 loop
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int channel_s = (c4 - 1) * C4NUM;
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for (int k = channel_s; k < channel; k++) {
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int in_channel_offset = in_batch_offset + k;
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int out_channel_offset = out_plane_offset + k;
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for (int ci = channel_s; ci < channel; ci++) {
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float *dst_c_ptr = dst_plane_ptr + ci;
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const float *src_c_ptr = src_plane_ptr + ci;
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float tmp_max = -FLT_MAX;
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for (int h = 0; h < win_h; h++) {
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for (int w = 0; w < win_w; w++) {
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if ((in_h_index + h) < 0 || (in_h_index + h) >= in_h || (in_w_index + w) < 0 ||
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(in_w_index + w) >= in_w) {
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continue;
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} else {
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int in_offset = in_channel_offset + ((in_h_index + h) * in_w + in_w_index + w) * channel;
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tmp_max = fmax(tmp_max, *(input_ptr + in_offset));
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}
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for (int kh = real_win_h_start; kh < real_win_h_end; kh++) {
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for (int kw = resl_win_w_start; kw < real_win_w_end; kw++) {
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const float *src_win_ptr = src_c_ptr + ((in_h_index + kh) * in_w + in_w_index + kw) * channel;
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tmp_max = fmax(tmp_max, src_win_ptr[0]);
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} // win_w loop
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} // win_h loop
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*(output_ptr + out_channel_offset) = tmp_max;
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dst_c_ptr[0] = tmp_max;
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} // channel_res loop
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} // real_cal_num loop
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} // out_plane loop
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