* Facebook -> Meta in copyright
rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'
* Manual tweaks
The existential type `*` was deprecated and a codemod provided to replace it. Ran that and did some manual fixups:
```sh
node_modules/.bin/flow codemod replace-existentials --write .
```
ghstack-source-id: 4c98b8db6a
Pull Request resolved: https://github.com/facebook/react/pull/25416
This update range includes:
- `types_first` ([blog](https://flow.org/en/docs/lang/types-first/), all exports need annotated types) is default. I disabled this for now to make that change incremental.
- Generics that escape the scope they are defined in are an error. I fixed some with explicit type annotations and some are suppressed that I didn't easily figure out.
A class component `setState` callback should not fire if a component is inside a
hidden Offscreen tree. Instead, it should wait until the next time the component
is made visible.
This applies forked changes from the "new" reconciler to the "old" one.
Includes:
- d410f0a [FORKED] Bugfix: Offscreen instance is null during setState
- 58bb117 [FORKED] Check for infinite update loops even if unmounted
- 31882b5 [FORKED] Bugfix: Revealing a hidden update
- 17691ac [FORKED] Don't update childLanes until after current render
* Always push updates to interleaved queue first
Interleaves updates (updates that are scheduled while another render
is already is progress) go into a special queue that isn't applied until
the end of the current render. They are transferred to the "real" queue
at the beginning of the next render.
Currently we check during `setState` whether an update should go
directly onto the real queue or onto the special interleaved queue. The
logic is subtle and it can lead to bugs if you mess it up, as in #24400.
Instead, this changes it to always go onto the interleaved queue. The
behavior is the same but the logic is simpler.
As a further step, we can also wait to update the `childLanes` until
the end of the current render. I'll do this in the next step.
* Move setState return path traversal to own call
A lot of the logic around scheduling an update needs access to the
fiber root. To obtain this reference, we must walk up the fiber return
path. We also do this to update `childLanes` on all the parent
nodes, so we can use the same traversal for both purposes.
The traversal currently happens inside `scheduleUpdateOnFiber`, but
sometimes we need to access it beyond that function, too.
So I've hoisted the traversal out of `scheduleUpdateOnFiber` into its
own function call that happens at the beginning of the
`setState` algorithm.
* Rename ReactInterleavedUpdates -> ReactFiberConcurrentUpdates
The scope of this module is expanding so I've renamed accordingly. No
behavioral changes.
* Enqueue and update childLanes in same function
During a setState, the childLanes are updated immediately, even if a
render is already in progress. This can lead to subtle concurrency bugs,
so the plan is to wait until the in-progress render has finished before
updating the childLanes, to prevent subtle concurrency bugs.
As a step toward that change, when scheduling an update, we should not
update the childLanes directly, but instead defer to the
ReactConcurrentUpdates module to do it at the appropriate time.
This makes markUpdateLaneFromFiberToRoot a private function that is
only called from the ReactConcurrentUpdates module.
* [FORKED] Don't update childLanes until after current render
(This is the riskiest commit in the stack. Only affects the "new"
reconciler fork.)
Updates that occur in a concurrent event while a render is already in
progress can't be processed during that render. This is tricky to get
right. Previously we solved this by adding concurrent updates to a
special `interleaved` queue, then transferring the `interleaved` queue
to the `pending` queue after the render phase had completed.
However, we would still mutate the `childLanes` along the parent path
immediately, which can lead to its own subtle data races.
Instead, we can queue the entire operation until after the render phase
has completed. This replaces the need for an `interleaved` field on
every fiber/hook queue.
The main motivation for this change, aside from simplifying the logic a
bit, is so we can read information about the current fiber while we're
walking up its return path, like whether it's inside a hidden tree.
(I haven't done anything like that in this commit, though.)
* Add 17691ac to forked revisions