Commit Graph

828 Commits

Author SHA1 Message Date
Dan Abramov 8b596e00a4
Remove unused arguments in the reconciler (#18092) 2020-02-21 02:26:19 +00:00
Andrew Clark 5de5b61507
Bugfix: `memo` drops lower pri updates on bail out (#18091)
Fixes a bug where lower priority updates on a components wrapped with
`memo` are sometimes left dangling in the queue without ever being
processed, if they are preceded by a higher priority bailout.

Cause
-----

The pending update priority field is cleared at the beginning of
`beginWork`. If there is remaining work at a lower priority level, it's
expected that it will be accumulated on the work-in-progress fiber
during the begin phase.

There's an exception where this assumption doesn't hold:
SimpleMemoComponent contains a bailout that occurs *before* the
component is evaluated and the update queues are processed, which means
we don't accumulate the next priority level. When we complete the fiber,
the work loop is left to believe that there's no remaining work.

Mitigation
----------

Since this only happens in a single case, a late bailout in
SimpleMemoComponent, I've mitigated the bug in that code path by
restoring the original update priority from the current fiber.

This same case does not apply to MemoComponent, because MemoComponent
fibers do not contain hooks or update queues; rather, they wrap around
an inner fiber that may contain those. However, I've added a test case
for MemoComponent to protect against a possible future regression.

Possible next steps
-------------------

We should consider moving the update priority assignment in `beginWork`
out of the common path and into each branch, to avoid similar bugs in
the future.
2020-02-20 16:21:31 -08:00
Andrew Clark ea6ed3dbbd
Warn for update on different component in render (#17099)
This warning already exists for class components, but not for functions.

It does not apply to render phase updates to the same component, which
have special semantics that we do support.
2020-02-19 12:43:14 -08:00
Dominic Gannaway 1000f6135e
Add container to event listener signature (#18075) 2020-02-19 18:00:57 +00:00
Andrew Clark 4d9f850065
Re-throw errors thrown by the renderer at the root in the complete phase (#18029)
* Re-throw errors thrown by the renderer at the root

React treats errors thrown at the root as a fatal because there's no
parent component that can capture it. (This is distinct from an
"uncaught error" that isn't wrapped in an error boundary, because in
that case we can fall back to deleting the whole tree -- not great, but
at least the error is contained to a single root, and React is left in a
consistent state.)

It turns out we didn't have a test case for this path. The only way it
can happen is if the renderer's host config throws. We had similar test
cases for host components, but none for the host root.

This adds a new test case and fixes a bug where React would keep
retrying the root because the `workInProgress` pointer was not advanced
to the next fiber. (Which in this case is `null`, since it's the root.)

We could consider in the future trying to gracefully exit from certain
types of root errors without leaving React in an inconsistent state. For
example, we should be able to gracefully exit from errors thrown in the
begin phase. For now, I'm treating it like an internal invariant and
immediately exiting.

* Add comment
2020-02-18 15:55:38 -08:00
Brian Vaughn 691096c95d
Split recent passive effects changes into 2 flags (#18030)
* Split recent passive effects changes into 2 flags

Separate flags can now be used to opt passive effects into:
1) Deferring destroy functions on unmount to subsequent passive effects flush
2) Running all destroy functions (for all fibers) before create functions

This allows us to test the less risky feature (2) separately from the more risky one.

* deferPassiveEffectCleanupDuringUnmount is ignored unless runAllPassiveEffectDestroysBeforeCreates is true
2020-02-18 14:19:43 -08:00
Dan Abramov 8777b44e98
Add Modern WWW build (#18028)
* Build both stable and experimental WWW builds

* Flip already experimental WWW flags to true

* Remove FB-specific internals from modern FB builds

We think we're not going to need these.

* Disable classic features in modern WWW builds

* Disable legacy ReactDOM API for modern WWW build

* Don’t include user timing in prod

* Fix bad copy paste and add missing flags to test renderer

* Add testing WWW feature flag file

We need it because WWW has a different meaning of experimental now.
2020-02-13 20:33:53 +00:00
Dan Abramov a607ea4c42
Remove getIsHydrating (#18019) 2020-02-12 01:01:29 +00:00
Brian Vaughn f7278034de
Flush all passive destroy fns before calling create fns (#17947)
* Flush all passive destroy fns before calling create fns

Previously we only flushed destroy functions for a single fiber.

The reason this is important is that interleaving destroy/create effects between sibling components might cause components to interfere with each other (e.g. a destroy function in one component may unintentionally override a ref value set by a create function in another component).

This PR builds on top of the recently added deferPassiveEffectCleanupDuringUnmount kill switch to separate passive effects flushing into two separate phases (similar to layout effects).

* Change passive effect flushing to use arrays instead of lists

This change offers a small advantage over the way we did things previous: it continues invoking destroy functions even after a previous one errored.
2020-02-11 09:52:54 -08:00
Dominic Gannaway df5faddcc2
Refactor commitPlacement to recursively insert nodes (#17996) 2020-02-10 23:38:24 +00:00
Dan Abramov 517de74b0c
Tweak comment wording (#18007)
* Revert "Update ReactFiberExpirationTime.js (#17825)"

This reverts commit b63cb6f6cf.

* Reword
2020-02-10 16:15:10 +00:00
haseeb b63cb6f6cf
Update ReactFiberExpirationTime.js (#17825)
replaced 'add' with 'subtract'
2020-02-10 12:37:49 +00:00
Jesse Katsumata 89c6042df3
fix: typo in test (#18005) 2020-02-10 12:34:09 +00:00
Andrew Clark 9dba218d93
[Mock Scheduler] Mimic browser's advanceTime (#17967)
The mock Scheduler that we use in our tests has its own fake timer
implementation. The `unstable_advanceTime` method advances the timeline.

Currently, a call to `unstable_advanceTime` will also flush any pending
expired work. But that's not how it works in the browser: when a timer
fires, the corresponding task is added to the Scheduler queue. However,
we will still wait until the next message event before flushing it.

This commit changes `unstable_advanceTime` to more closely resemble the
browser behavior, by removing the automatic flushing of expired work.

```js
// Before this commit
Scheduler.unstable_advanceTime(ms);

// Equivalent behavior after this commit
Scheduler.unstable_advanceTime(ms);
Scheduler.unstable_flushExpired();
```

The general principle is to prefer separate APIs for scheduling tasks
and flushing them.

This change does not affect any public APIs. `unstable_advanceTime` is
only used by our own test suite. It is not used by `act`.

However, we may need to update tests in www, like Relay's.
2020-02-04 11:35:21 -08:00
Dan Abramov d6e08fe0a8
Remove Suspense priority warning (#17971)
* Remove Suspense priority warning

* Fix tests
2020-02-04 18:05:15 +00:00
Sunil Pai 3e9251d605
make testing builds for React/ReactDOM (#17915)
This PR introduces adds `react/testing` and `react-dom/testing`.
- changes infra to generate these builds
- exports act on ReactDOM in these testing builds
- uses the new test builds in fixtures/dom

In the next PR -

- I'll use the new builds for all our own tests
- I'll replace usages of TestUtils.act with ReactDOM.act.
2020-02-03 23:31:31 +00:00
Sebastian Markbåge ace9e8134c
Simplify Continuous Hydration Targets (#17952)
* Simplify Continuous Hydration Targets

Let's use a constant priority for this. This helps us avoid restarting
a render when switching targets and simplifies the model.

The downside is that now we're not down-prioritizing the previous hover
target. However, we think that's ok because it'll only do one level too
much and then stop.

* Add test meant to show why it's tricky to merge both hydration levels

Having both levels co-exist works. However, if we deprioritize hydration
using a single level, we might deprioritize the wrong thing.

This adds a test that catches it if we ever try a naive deprioritization
in the future.

It also tests that we don't down-prioritize if we're changing the hover
in the middle of doing continuous priority work.
2020-02-03 12:47:14 -08:00
Brian Vaughn 7df32c4c8c
Flush `useEffect` clean up functions in the passive effects phase (#17925)
* Flush useEffect clean up functions in the passive effects phase

This is a change in behavior that may cause broken product code, so it has been added behind a killswitch (deferPassiveEffectCleanupDuringUnmount)

* Avoid scheduling unnecessary callbacks for cleanup effects

Updated enqueuePendingPassiveEffectDestroyFn() to check rootDoesHavePassiveEffects before scheduling a new callback. This way we'll only schedule (at most) one.

* Updated newly added test for added clarity.

* Cleaned up hooks effect tags

We previously used separate Mount* and Unmount* tags to track hooks work for each phase (snapshot, mutation, layout, and passive). This was somewhat complicated to trace through and there were man tag types we never even used (e.g. UnmountLayout, MountMutation, UnmountSnapshot). In addition to this, it left passive and layout hooks looking the same after renders without changed dependencies, which meant we were unable to reliably defer passive effect destroy functions until after the commit phase.

This commit reduces the effect tag types to only include Layout and Passive and differentiates between work and no-work with an HasEffect flag.

* Disabled deferred passive effects flushing in OSS builds for now

* Split up unmount and mount effects list traversal
2020-02-03 12:30:01 -08:00
Brian Vaughn 6ae2c33a75
StrictMode should call sCU twice in DEV (#17942) 2020-01-30 13:03:44 -08:00
Andrew Clark 9dbe1c54df
Revert "Bugfix: Expiring a partially completed tree (#17926)" (#17941)
This reverts commit 01974a867c.

* Failing test: Expiring a partially completed tree

We should not throw out a partially completed tree if it expires in the
middle of rendering. We should finish the rest of the tree without
yielding, then finish any remaining expired levels in a single batch.

* Check if there's a partial tree before restarting

If a partial render expires, we should stay in the concurrent path
(performConcurrentWorkOnRoot); we'll stop yielding, but the rest of the
behavior remains the same.

We will only revert to the sync path (performSyncWorkOnRoot) when
starting on a new level.

This approach prevents partially completed concurrent work from
being discarded.

* New test: retry after error during expired render
2020-01-30 11:14:57 -08:00
Andrew Clark 01974a867c
Bugfix: Expiring a partially completed tree (#17926)
* Failing test: Expiring a partially completed tree

We should not throw out a partially completed tree if it expires in the
middle of rendering. We should finish the rest of the tree without
yielding, then finish any remaining expired levels in a single batch.

* Check if there's a partial tree before restarting

If a partial render expires, we should stay in the concurrent path
(performConcurrentWorkOnRoot); we'll stop yielding, but the rest of the
behavior remains the same.

We will only revert to the sync path (performSyncWorkOnRoot) when
starting on a new level.

This approach prevents partially completed concurrent work from
being discarded.

* New test: retry after error during expired render
2020-01-29 12:40:18 -08:00
Dan Abramov 57333ca33a
Show first component stack in context warning (#17922)
* Update tests

* Show first component stack in context warning

Co-authored-by: Dominic Gannaway <trueadm@users.noreply.github.com>
2020-01-29 14:57:52 +00:00
Nicolas Gallagher 6faf6f5eb1
Update to flow 0.97 (#17892) 2020-01-24 10:52:38 -08:00
Luna Ruan 3b3decf871
add warning when owner and self are different for string refs (#17864)
When owner and self are different for string refs, we can't easily convert them to callback refs. This PR adds a warning for string refs when owner and self are different to tell users to manually update these refs.
2020-01-22 12:32:51 -08:00
Andrew Clark 95bd7aad7d
Remove renderPhaseUpdates Map (#17625)
* Remove renderPhaseUpdates Map

Follow up to #17484, which was reverted due to a bug found in www.

* Failing test: Dropped updates

When resetting render phase updates after a throw, we should only clear
the pending queue of hooks that were already processed.

* Fix non-render-phase updates being dropped

Detects if a queue has been processed by whether the hook was cloned.
If we change the implementation to an array instead of a list, we'll
need some other mechanism to determine whether the hook was processed.

* Regression test: startTransition in render phase

useTransition uses the state hook as part of its implementation, so we
need to fork it in the dispatcher used for re-renders, too.
2020-01-17 16:00:35 -05:00
Dominic Gannaway 9e075d16b2
[react-interactions] Remove deprecated Scope APIs + update Focus components/docs (#17859) 2020-01-17 12:16:39 +00:00
Dominic Gannaway b6173e643a
[react-interactions] Add DO_NOT_USE to Scope methods (#17835) 2020-01-15 09:50:09 +00:00
Ganapati V S 5d6129b5d1 Update ReactSuspenseList-test.internal.js (#17034)
Typo
2020-01-09 14:14:00 -08:00
Dan Abramov e706721490
Update Flow to 0.84 (#17805)
* Update Flow to 0.84

* Fix violations

* Use inexact object syntax in files from fbsource

* Fix warning extraction to use a modern parser

* Codemod inexact objects to new syntax

* Tighten types that can be exact

* Revert unintentional formatting changes from codemod
2020-01-09 14:50:44 +00:00
Dan Abramov b979db4e72
Bump Prettier (#17811)
* Bump Prettier

* Reformat

* Use non-deprecated option
2020-01-09 13:54:11 +00:00
Sebastian Markbåge 59f21f1b24 HostText needs to copy over from current if it is unchanged in persistent mode (#17538)
stateNode is not one of the fields that gets copied over by createWorkInProgress.

This is bad for persistent mode since it's not the same instance.

In HostComponent we happened to always end up transferring the current stateNode when we bail.
However, we didn't do this for HostText.
2020-01-03 17:35:17 +00:00
Nick S. Plekhanov ccc6100d7f Fix comments typos (#17550)
* Fix comments typos

* Fix comments typos

* Fix more typos

Co-authored-by: Brian Vaughn <brian.david.vaughn@gmail.com>
2019-12-22 08:44:34 -08:00
Brian Vaughn 1b9328cd9b
Null stateNode after unmount (#17666) 2019-12-19 13:32:14 -08:00
Nicolas Gallagher 72592310a8
Create packages/dom-event-testing-library (#17660)
Moves the unit testing library for events into the `packages` directory so it can more easily be used in tests for other react packages, and mirrored internally to help with testing of event hooks we prototype in www.
2019-12-19 16:51:25 +00:00
Nicolas Gallagher a5e951d4cc
[react-interactions] Event testing library improvements (#17614)
Introduces a state machine around pointer events to produce more accurate mock
touch events. This allows multi-touch unit tests to be written entirely in
terms of mock pointer interactions, while producing the expected
'changedTouches', 'targetTouches', and 'touches' fields for mock touch events.
2019-12-18 23:32:48 +00:00
Sebastian Markbåge 7dc9745427
[Flight] Chunks API (#17398)
* Add feature flags

* Add Chunk type and constructor

* Wire up Chunk support in the reconciler

* Update reconciler to reconcile Chunks against the render method

This allows the query and args to be updated.

* Drop the ref. Chunks cannot have refs anyway.

* Add Chunk checks in more missing cases

* Rename secondArg

* Add test and fix lazy chunks

Not really a supported use case but for consistency I guess.

* Fix fragment test
2019-12-18 18:25:43 +00:00
Sebastian Markbåge 4c270375e9
Favor fallthrough switch instead of case statements for work tags (#17648)
* Favor fallthrough switch instead of case statements for work tags

Currently we're inconsistently handling tags that are only relevant
for certain flags. We should throw if the tag is not part of the built
feature flags. This should also mean that the case statements can be
eliminated.

We can achieve this effect by putting the invariant outside of the switch
and always early return in the switch. We already do this in beginWork.
This PR makes this consistent in other places.

* Fail if fundamental/scope tags are discovered without the flag on
2019-12-18 15:53:27 +00:00
Dan Abramov 6fef7c47a9
Add a regression test for switching from Fragment to a component (#17647)
* Add a regression test for switching from Fragment to a component

* Add a few more tests
2019-12-18 15:21:42 +00:00
Dominic Gannaway 9fe1031244
[react-interactions] Rename Flare APIs to deprecated and remove from RN (#17644) 2019-12-18 10:24:46 +00:00
Dan Abramov f42431abe1
Revert "Remove renderPhaseUpdates Map (#17484)" (#17623)
This reverts commit 8a347ed024.
2019-12-16 19:03:00 +00:00
Dan Abramov 0b5a26a489
Rename toWarnDev -> toErrorDev, toLowPriorityWarnDev -> toWarnDev (#17605)
* Rename toWarnDev -> toErrorDev in tests

* Rename toWarnDev matcher implementation to toErrorDev

* Rename toLowPriorityWarnDev -> toWarnDev in tests and implementation
2019-12-16 12:48:16 +00:00
Dan Abramov 0cf22a56a1
Use console directly instead of warning() modules (#17599)
* Replace all warning/lowPriWarning with console calls

* Replace console.warn/error with a custom wrapper at build time

* Fail the build for console.error/warn() where we can't read the stack
2019-12-14 18:09:25 +00:00
Sebastian Markbåge 8a347ed024 Remove renderPhaseUpdates Map (#17484)
* Render phase updates can now be extracted from the pending queue

* Use a custom dispatcher for the second render pass

* Discard render phase updates if component throws

When aborting a render, we also need to throw out render phase updates.
Remove the updates from the queues so they do not persist to the next
render. We already did a single pass through the whole list of hooks, so
we know that any pending updates must have been dispatched during the
render phase. The ones that were dispatched before we started rendering
were already transferred to the current hook's queue.
2019-12-13 16:45:09 -08:00
Dan Abramov b15bf36750
Add component stacks to (almost) all warnings (#17586) 2019-12-12 23:47:55 +00:00
Dominic Gannaway 2afeebdcc4
[react-interactions] Remove responder root event types + revert commit phase change (#17577) 2019-12-11 16:48:46 +00:00
Laura buns 9ac42dd074 Remove the condition argument from warning() (#17568)
* prep for codemod

* prep warnings

* rename lint rules

* codemod for ifs

* shim www functions

* Handle more cases in the transform

* Thanks De Morgan

* Run the codemod

* Delete the transform

* Fix up confusing conditions manually

* Fix up www shims to match expected API

* Also check for low-pri warning in the lint rule
2019-12-11 03:28:14 +00:00
Andrew Clark 7bf40e1cfd
Initialize update queue object on mount (#17560)
* Refactor Update Queues to Fix Rebasing Bug

Fixes a bug related to rebasing updates. Once an update has committed,
it should never un-commit, even if interrupted by a higher priority
update. The fix includes a refactor of how update queues work.

This commit is a combination of two PRs:

- #17483 by @sebmarkbage refactors the hook update queue
- #17510 by @acdlite refactors the class and root update queue

Landing one without the other would cause state updates to sometimes be
inconsistent across components, so I've combined them into a single
commit in case they need to be reverted.

Co-authored-by: Sebastian Markbåge <sema@fb.com>
Co-authored-by: Andrew Clark <git@andrewclark.io>

* Initialize update queue object on mount

Instead of lazily initializing update queue objects on the first update,
class and host root queues are created on mount. This simplifies the
logic for appending new updates and matches what we do for hooks.
2019-12-10 18:42:42 -06:00
Andrew Clark e039e690b5 Revert Update Queue Refactor
Reverts b617db3d96.

Found some bugs when attempting to land in www. Reverting to fix master.
I'll land again *after* the change successfully land downstream.
2019-12-09 15:16:09 -08:00
Andrew Clark b617db3d96 Refactor Update Queues to Fix Rebasing Bug
Fixes a bug related to rebasing updates. Once an update has committed,
it should never un-commit, even if interrupted by a higher priority
update. The fix includes a refactor of how update queues work.

This commit is a combination of two PRs:

- #17483 by @sebmarkbage refactors the hook update queue
- #17510 by @acdlite refactors the class and root update queue

Landing one without the other would cause state updates to sometimes be
inconsistent across components, so I've combined them into a single
commit in case they need to be reverted.

Co-authored-by: Sebastian Markbåge <sema@fb.com>
Co-authored-by: Andrew Clark <git@andrewclark.io>
2019-12-09 13:19:26 -08:00
Laura buns b43eec7eaa Replace `wrap-warning-with-env-check` with an eslint plugin (#17540)
* Replace Babel plugin with an ESLint plugin

* Fix ESLint rule violations

* Move shared conditions higher

* Test formatting nits

* Tweak ESLint rule

* Bugfix: inside else branch, 'if' tests are not satisfactory

* Use a stricter check for exactly if (__DEV__)

This makes it easier to see what's going on and matches dominant style in the codebase.

* Fix remaining files after stricter check
2019-12-06 18:25:54 +00:00