* Flight side of server context
* 1 more test
* rm unused function
* flow+prettier
* flow again =)
* duplicate ReactServerContext across packages
* store default value when lazily initializing server context
* .
* better comment
* derp... missing import
* rm optional chaining
* missed feature flag
* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??
* add warning if non ServerContext passed into useServerContext
* pass context in as array of arrays
* make importServerContext nott pollute the global context state
* merge main
* remove useServerContext
* dont rely on object getters in ReactServerContext and disallow JSX
* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry
* gate test case as experimental
* feedback
* remove unions
* Lint
* fix oopsies (tests/lint/mismatching arguments/signatures
* lint again
* replace-fork
* remove extraneous change
* rebase
* 1 more test
* rm unused function
* flow+prettier
* flow again =)
* duplicate ReactServerContext across packages
* store default value when lazily initializing server context
* .
* better comment
* derp... missing import
* rm optional chaining
* missed feature flag
* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??
* add warning if non ServerContext passed into useServerContext
* pass context in as array of arrays
* make importServerContext nott pollute the global context state
* merge main
* remove useServerContext
* dont rely on object getters in ReactServerContext and disallow JSX
* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry
* gate test case as experimental
* feedback
* remove unions
* Lint
* fix oopsies (tests/lint/mismatching arguments/signatures
* lint again
* replace-fork
* remove extraneous change
* rebase
* reinline
* rebase
* add back changes lost due to rebase being hard
* emit chunk for provider
* remove case for React provider type
* update type for SomeChunk
* enable flag with experimental
* add missing types
* fix flow type
* missing type
* t: any
* revert extraneous type change
* better type
* better type
* feedback
* change import to type import
* test?
* test?
* remove react-dom
* remove react-native-renderer from react-server-native-relay/package.json
* gate change in FiberNewContext, getComponentNameFromType, use switch statement in FlightServer
* getComponentNameFromTpe: server context type gated and use displayName if available
* fallthrough
* lint....
* POP
* lint
This was already defeating the XSS issue that Symbols was meant to protect
against. So you were already supposed to use a polyfill for security.
We rely on real Symbol.for in Flight for Server Components so those require
real symbols anyway.
We also don't really support IE without additional polyfills anyway.
- Add Tracing Marker component type to React exports
- Add reconciler work tag
- Add devtools work tag
- Add boilerplate for the cache to render children
No functionality yet
* Remove Blocks
* Remove Flight Server Runtime
There's no need for this now that the JSResource is part of the bundler
protocol. Might need something for Webpack plugin specifically later.
* Devtools
* Unhide Suspense trees without entanglement
When a Suspense boundary is in its fallback state, you cannot switch
back to the main content without also finishing any updates inside the
tree that might have been skipped. That would be a form of tearing.
Before we fixed this in #18411, the way this bug manifested was that a
boundary was suspended by an update that originated from a child
component (as opposed to props from a parent). While the fallback was
showing, it received another update, this time at high priority. React
would render the high priority update without also including the
original update. That would cause the fallback to switch back to the
main content, since the update that caused the tree to suspend was no
longer part of the render. But then, React would immediately try to
render the original update, which would again suspend and show the
fallback, leading to a momentary flicker in the UI.
The approach added in #18411 is, when receiving a high priority update
to a Suspense tree that's in its fallback state is to bail out, keep
showing the fallback and finish the update in the rest of the tree.
After that commits, render again at the original priority. Because low
priority expiration times are inclusive of higher priority expiration
times, this ensures that all the updates are committed together.
The new approach in this commit is to turn `renderExpirationTime` into a
context-like value that lives on the stack. Then, when unhiding the
Suspense boundary, we can push a new `renderExpirationTime` that is
inclusive of both the high pri update and the original update that
suspended. Then the boundary can be unblocked in a single render pass.
An advantage of the old approach is that by deferring the work of
unhiding, there's less work to do in the high priority update.
The key advantage of the new approach is that it solves the consistency
problem without having to entangle the entire root.
* Create internal LegacyHidden type
This only exists so we can clean up the internal implementation of
`<div hidden={isHidden} />`, which is not a stable feature. The goal
is to move everything to the new Offscreen type instead. However,
Offscreen has different semantics, so before we can remove the legacy
API, we have to migrate our internal usage at Facebook. So we'll need
to maintain both temporarily.
In this initial commit, I've only added the type. It's not used
anywhere. The next step is to use it to implement `hidden`.
* Use LegacyHidden to implement old hidden API
If a host component receives a `hidden` prop, we wrap its children in
an Offscreen fiber. This is similar to what we do for Suspense children.
The LegacyHidden type happens to share the same implementation as the
new Offscreen type, for now, but using separate types allows us to fork
the behavior later when we implement our planned changes to the
Offscreen API.
There are two subtle semantic changes here. One is that the children of
the host component will have their visibility toggled using the same
mechanism we use for Offscreen and Suspense: find the nearest host node
children and give them a style of `display: none`. We didn't used to do
this in the old API, because the `hidden` DOM attribute on the parent
already hides them. So with this change, we're actually "overhiding" the
children. I considered addressing this, but I figure I'll leave it as-is
in case we want to expose the LegacyHidden component type temporarily
to ease migration of Facebook's internal callers to the Offscreen type.
The other subtle semantic change is that, because of the extra fiber
that wraps around the children, this pattern will cause the children
to lose state:
```js
return isHidden ? <div hidden={true} /> : <div />;
```
The reason is that I didn't want to wrap every single host component
in an extra fiber. So I only wrap them if a `hidden` prop exists. In
the above example, that means the children are conditionally wrapped
in an extra fiber, so they don't line up during reconciliation, so
they get remounted every time `isHidden` changes.
The fix is to rewrite to:
```js
return <div hidden={isHidden} />;
```
I don't anticipate this will be a problem at Facebook, especially since
we're only supposed to use `hidden` via a userspace wrapper component.
(And since the bad pattern isn't very React-y, anyway.)
Again, the eventual goal is to delete this completely and replace it
with Offscreen.
* DevTools console override handles new component stack format
DevTools does not attempt to mimic the default browser console format for its component stacks but it does properly detect the new format for Chrome, Firefox, and Safari.
* Add useOpaqueIdentifier Hook
We currently use unique IDs in a lot of places. Examples are:
* `<label for="ID">`
* `aria-labelledby`
This can cause some issues:
1. If we server side render and then hydrate, this could cause an
hydration ID mismatch
2. If we server side render one part of the page and client side
render another part of the page, the ID for one part could be
different than the ID for another part even though they are
supposed to be the same
3. If we conditionally render something with an ID , this might also
cause an ID mismatch because the ID will be different on other
parts of the page
This PR creates a new hook `useUniqueId` that generates a different
unique ID based on whether the hook was called on the server or client.
If the hook is called during hydration, it generates an opaque object
that will rerender the hook so that the IDs match.
Co-authored-by: Andrew Clark <git@andrewclark.io>
* Upgrade Closure
There are newer versions but they don't yet have corresponding releases
of google-closure-compiler-osx.
* Configure build
* Refactor ReactSymbols a bit
Provides a little better output.
* Resolve Server-side Blocks instead of Components
React elements should no longer be used to extract arbitrary data but only
for prerendering trees.
Blocks are used to create asynchronous behavior.
* Resolve Blocks in the Client
* Tests
* Bug fix relay JSON traversal
It's supposed to pass the original object and not the new one.
* Lint
* Move Noop Module Test Helpers to top level entry points
This module has shared state. It needs to be external from builds.
This lets us test the built versions of the Noop renderer.
* Add feature flags
* Add Chunk type and constructor
* Wire up Chunk support in the reconciler
* Update reconciler to reconcile Chunks against the render method
This allows the query and args to be updated.
* Drop the ref. Chunks cannot have refs anyway.
* Add Chunk checks in more missing cases
* Rename secondArg
* Add test and fix lazy chunks
Not really a supported use case but for consistency I guess.
* Fix fragment test
* Add SuspenseList component type
* Push SuspenseContext for SuspenseList
* Force Suspense boundaries into their fallback state
In the "together" mode, we do a second render pass that forces the
fallbacks to stay in place, if not all can unsuspend at once.
* Add test
* Transfer thennables to the SuspenseList
This way, we end up retrying the SuspenseList in case the nested boundary
that just suspended doesn't actually get mounted with this set of
thennables. This happens when the second pass renders the fallback
directly without first attempting to render the content.
* Add warning for unsupported displayOrder
* Add tests for nested sibling boundaries and nested lists
* Fix nested SuspenseList forwarding thennables
* Rename displayOrder to revealOrder
Display order has some "display list" connotations making it sound like
a z-index thing.
Reveal indicates that this isn't really about when something gets rendered
or is ready to be rendered. It's about when content that is already there
gets to be revealed.
* Add test for avoided boundaries
* Make SuspenseList a noop in legacy mode
* Use an explicit suspense list state object
This will be used for more things in the directional case.
Removes support for using arbitrary promises as the type of a React
element. Instead, promises must be wrapped in React.lazy. This gives us
flexibility later if we need to change the protocol.
The reason is that promises do not provide a way to call their
constructor multiple times. For example:
const promiseForA = new Promise(resolve => {
fetchA(a => resolve(a));
});
Given a reference to `promiseForA`, there's no way to call `fetchA`
again. Calling `then` on the promise doesn't run the constructor again;
it only attaches another listener.
In the future we will likely introduce an API like `React.eager` that
is similar to `lazy` but eagerly calls the constructor. That gives us
the ability to call the constructor multiple times. E.g. to increase
the priority, or to retry if the first operation failed.
* pure
A higher-order component version of the `React.PureComponent` class.
During an update, the previous props are compared to the new props. If
they are the same, React will skip rendering the component and
its children.
Unlike userspace implementations, `pure` will not add an additional
fiber to the tree.
The first argument must be a functional component; it does not work
with classes.
`pure` uses shallow comparison by default, like `React.PureComponent`.
A custom comparison can be passed as the second argument.
Co-authored-by: Andrew Clark <acdlite@fb.com>
Co-authored-by: Sophie Alpert <sophiebits@fb.com>
* Warn if first argument is not a functional component
* fix: do not reconcile children that are iterable functions
* fix: remove fit
* Refactor comparison to exclude anything that isnt an object
* Remove redundant undefined check
Changed the API to match what we've been using in our latest discussions.
Our tentative plans are for <Placeholder> to automatically hide the timed-out
children, instead of removing them, so their state is not lost. This part is
not yet implemented. We'll likely have a lower level API that does not include
the hiding behavior. This is also not yet implemented.
* Timeout component
Adds Timeout component. If a promise is thrown from inside a Timeout component,
React will suspend the in-progress render from committing. When the promise
resolves, React will retry. If the render is suspended for longer than the
maximum threshold, the Timeout switches to a placeholder state.
The timeout threshold is defined as the minimum of:
- The expiration time of the current render
- The `ms` prop given to each Timeout component in the ancestor path of the
thrown promise.
* Add a test for nested fallbacks
Co-authored-by: Andrew Clark <acdlite@fb.com>
* Resume on promise rejection
React should resume rendering regardless of whether it resolves
or rejects.
* Wrap Suspense code in feature flag
* Children of a Timeout must be strict mode compatible
Async is not required for Suspense, but strict mode is.
* Simplify list of pending work
Some of this was added with "soft expiration" in mind, but now with our revised
model for how soft expiration will work, this isn't necessary.
It would be nice to remove more of this, but I think the list itself is inherent
because we need a way to track the start times, for <Timeout ms={ms} />.
* Only use the Timeout update queue to store promises, not for state
It already worked this way in practice.
* Wrap more Suspense-only paths in the feature flag
* Attach promise listener immediately on suspend
Instead of waiting for commit phase.
* Infer approximate start time using expiration time
* Remove list of pending priority levels
We can replicate almost all the functionality by tracking just five
separate levels: the highest/lowest priority pending levels, the
highest/lowest priority suspended levels, and the lowest pinged level.
We lose a bit of granularity, in that if there are multiple levels of
pending updates, only the first and last ones are known. But in practice
this likely isn't a big deal.
These heuristics are almost entirely isolated to a single module and
can be adjusted later, without API changes, if necessary.
Non-IO-bound work is not affected at all.
* ReactFiberPendingWork -> ReactFiberPendingPriority
* Renaming method names from "pending work" to "pending priority"
* Get rid of SuspenseThenable module
Idk why I thought this was neccessary
* Nits based on Sebastian's feedback
* More naming nits + comments
* Add test for hiding a suspended tree to unblock
* Revert change to expiration time rounding
This means you have to account for the start time approximation
heuristic when writing Suspense tests, but that's going to be
true regardless.
When updating the tests, I also made a fix related to offscreen
priority. We should never timeout inside a hidden tree.
* palceholder -> placeholder
Add a new component type, Profiler, that can be used to collect new render time metrics. Since this is a new, experimental API, it will be exported as React.unstable_Profiler initially.
Most of the functionality for this component has been added behind a feature flag, enableProfileModeMetrics. When the feature flag is disabled, the component will just render its children with no additional behavior. When the flag is enabled, React will also collect timing information and pass it to the onRender function (as described below).
* Replace unstable_AsyncComponent with Unstable_AsyncMode
Mirrors the StrictMode API and uses the new Mode type of work.
* internalContextTag -> mode
Change this now that we have a better name
* Unstable_ -> unstable_
* New context API
Introduces a declarative context API that propagates updates even when
shouldComponentUpdate returns false.
* Fuzz tester for context
* Use ReactElement for provider and consumer children
* Unify more branches in createFiberFromElement
* Compare context values using Object.is
Same semantics as PureComponent/shallowEqual.
* Add support for Provider and Consumer to server-side renderer
* Store providers on global stack
Rather than using a linked list stored on the context type. The global
stack can be reset in case of an interruption or error, whereas with the
linked list implementation, you'd need to keep track of every
context type.
* Put new context API behind a feature flag
We'll enable this in www only for now.
* Store nearest provider on context object
* Handle reentrancy in server renderer
Context stack should be per server renderer instance.
* Bailout of consumer updates using bitmask
The context type defines an optional function that compares two context
values, returning a bitfield. A consumer may specify the bits it needs
for rendering. If a provider's context changes, and the consumer's bits
do not intersect with the changed bits, we can skip the consumer.
This is similar to how selectors are used in Redux but fast enough to do
while scanning the tree. The only user code involved is the function
that computes the changed bits. But that's only called once per provider
update, not for every consumer.
* Store current value and changed bits on context object
There are fewer providers than consumers, so better to do this work
at the provider.
* Use maximum of 31 bits for bitmask
This is the largest integer size in V8 on 32-bit systems. Warn in
development if too large a number is used.
* ProviderComponent -> ContextProvider, ConsumerComponent -> ContextConsumer
* Inline Object.is
* Warn if multiple renderers concurrently render the same context provider
Let's see if we can get away with not supporting this for now. If it
turns out that it's needed, we can fall back to backtracking the
fiber return path.
* Nits that came up during review