Reverts part of #22275 (adding .catch() to Thenables in Suspense caches) in response to #22275 (comment).
After taking another look with fresh eyes, I think I see the "uncaught error" issue I initially noticed was in checkForUpdate() (which did not pass an error handler to .then)
This commit builds on PR #22260 and makes the following changes:
* Adds a DevTools feature flag for named hooks support. (This allows us to disable it entirely for a build via feature flag.)
* Adds a new Suspense cache for dynamically imported modules. (This allows a component to suspend while importing an external code chunk– like the hook names parsing code).
* DevTools supports a hookNamesModuleLoaderFunction param to import the hook names module. I wish this could be handles as part of the react-devtools-shared package, but I'm not sure how to configure Webpack (4) to serve the chunk from react-devtools-inline. This seemed like a reasonable workaround.
The PR also contains an additional unrelated change:
* Removes pre-fetch optimization (added in DevTools: Improve named hooks network caching #22198). This optimization was mostly only important for cases where sources needed to be re-downloaded, something which we can now avoid in most cases¹ thanks to using cached responses already loaded by the page. (I tested this locally on Facebook and this change has no negative performance impact. There is still some overhead from serializing the JS through the Bridge but that's constant between the two approaches.)
¹ The case where we don't benefit from cached responses is when DevTools are opened after the page has already loaded certain scripts. This seems uncommon enough that I don't think it justified the added complexity of prefetching.
While testing the recently-launched named hooks feature, I noticed that one of the two big performance bottlenecks is fetching the source file. This was unexpected since the source file has already been loaded by the page. (After all, DevTools is inspecting a component defined in that same file.)
To address this, I made the following changes:
- [x] Keep CPU bound work (parsing source map and AST) in a worker so it doesn't block the main thread but move I/O bound code (fetching files) to the main thread.
- [x] Inject a function into the page (as part of the content script) to fetch cached files for the extension. Communicate with this function using `eval()` (to send it messages) and `chrome.runtime.sendMessage()` to return its responses to the extension).
With the above changes in place, the extension gets cached responses from a lot of sites- but not Facebook. This seems to be due to the following:
* Facebook's response headers include [`vary: 'Origin'`](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Vary).
* The `fetch` made from the content script does not include an `Origin` request header.
To reduce the impact of cases where we can't re-use the Network cache, this PR also makes additional changes:
- [x] Use `devtools.network.onRequestFinished` to (pre)cache resources as the page loads them. This allows us to avoid requesting a resource that's already been loaded in most cases.
- [x] In case DevTools was opened _after_ some requests were made, we also now pre-fetch (and cache in memory) source files when a component is selected (if it has hooks). If the component's hooks are later evaluated, the source map will be faster to access. (Note that in many cases, this prefetch is very fast since it is returned from the disk cache.)
With the above changes, we've reduced the time spent in `loadSourceFiles` to nearly nothing.
lunaruan commented 3 days ago •
This PR adds separate DevTools feature flag configurations for react-devtools-core. It also breaks the builds down into facebook specific and open source flags so we can experiment in React Native.
Tested yarn build:standalone, yarn build:backend, yarn build:standalone:fb, and yarn build:backend:fb and inspected the output to make sure each package used the correct feature flags (the first two use core-oss and the latter two use fb-oss.
React currently suppress console logs in StrictMode during double rendering. However, this causes a lot of confusion. This PR moves the console suppression logic from React into React Devtools. Now by default, we no longer suppress console logs. Instead, we gray out the logs in console during double render. We also add a setting in React Devtools to allow developers to hide console logs during double render if they choose.
We use an LRU for this rather than a WeakMap because of how the "no-change" optimization works.
When the frontend polls the backend for an update on the element that's currently inspected, the backend will send a "no-change" message if the element hasn't updated (rendered) since the last time it was asked. In thid case, the frontend cache should reuse the previous (cached) value. Using a WeakMap keyed on Element generally works well for this, since Elements are mutable and stable in the Store. This doens't work properly though when component filters are changed, because this will cause the Store to dump all roots and re-initialize the tree (recreating the Element objects).
So instead we key on Element ID (which is stable in this case) and use an LRU for eviction.
Also highlight events that have synchronous updates inside of them. (We may want to relax this highlighting later to not warn about event handlers that are still fast enough.)
In legacy roots, if an update originates outside of `batchedUpdates`,
check if it's inside an `act` scope; if so, treat it as if it were
batched. This is only necessary in legacy roots because in concurrent
roots, updates are batched by default.
With this change, the Test Utils and Test Renderer versions of `act` are
nothing more than aliases of the isomorphic API (still not exposed, but
will likely be the recommended API that replaces the others).
* Re-land recent flushSync changes
Adds back #21776 and #21775, which were removed due to an internal
e2e test failure.
Will attempt to fix in subsequent commits.
* Failing test: Legacy mode sync passive effects
In concurrent roots, if a render is synchronous, we flush its passive
effects synchronously. In legacy roots, we don't do this because all
updates are synchronous — so we need to flush at the beginning of the
next event. This is how `discreteUpdates` worked.
* Flush legacy passive effects at beginning of event
Fixes test added in previous commit.
Made several changes to the hooks name cache to avoid losing cached data between selected elements:
1. No longer use React-managed cache. This had the unfortunate side effect of the inspected element cache also clearing the hook names cache. For now, instead, a module-level WeakMap cache is used. This isn't great but we can revisit it later.
2. Hooks are no longer the cache keys (since hook objects get recreated between element inspections). Instead a hook key string made of fileName + line number + column number is used.
3. If hook names have already been loaded for a component, skip showing the load button and just show the hook names by default when selecting the component.
* Add named hooks test case built with Rollup
* Fix prepareStackTrace unpatching, remove sourceURL
* Prettier
* Resolve source map URL/path relative to the script
* Add failing tests for multi-module bundle
* Parse hook names from multiple modules in a bundle
* Create a HookSourceData per location key (file, line, column).
* Cache the source map per runtime URL ( = file part of location key).
* Don't store sourceMapContents - only store a consumer instance.
* Look up original source URLs in the source map correctly.
* Cache the code + AST per original URL.
* Fix off-by-one column number lookup.
* Some naming and typing tweaks related to the above.
* Stop storing the consumer outside the with() callback, which is a bug.
* Lint fix for 8d8dd25
* Added devDependencies to react-devtools-extensions package.json
* Added some debug logging and TODO comments
* Added additional DEBUG logging to hook names cache
Co-authored-by: Brian Vaughn <bvaughn@fb.com>
There's a weird quirk leftover from the old Stack (pre-Fiber)
implementation where the initial mount of a leagcy (ReactDOM.render)
root is flushed synchronously even inside `batchedUpdates`.
The original workaround for this was an internal method called
`unbatchedUpdates`. We've since added another API that works almost the
same way, `flushSync`.
The only difference is that `unbatchedUpdates` would not cause other
pending updates to flush too, only the newly mounted root. `flushSync`
flushes all pending sync work across all roots. This was to preserve
the exact behavior of the Stack implementation.
But since it's close enough, let's just use `flushSync`. It's unlikely
anyone's app accidentally relies on this subtle difference, and the
legacy API is deprecated in 18, anyway.
* Move internal version of act to shared module
No reason to have three different copies of this anymore.
I've left the the renderer-specific `act` entry points because legacy
mode tests need to also be wrapped in `batchedUpdates`. Next, I'll update
the tests to use `batchedUpdates` manually when needed.
* Migrates tests to use internal module directly
Instead of the `unstable_concurrentAct` exports. Now we can drop those
from the public builds.
I put it in the jest-react package since that's where we put our other
testing utilities (like `toFlushAndYield`). Not so much so it can be
consumed publicly (nobody uses that package except us), but so it works
with our build tests.
* Remove unused internal fields
These were used by the old act implementation. No longer needed.
* Use existing test warning filter for server tests
We have a warning filter for our internal tests to ignore warnings
that are too noisy or that we haven't removed from our test suite yet:
shouldIgnoreConsoleError.
Many of our server rendering tests don't use this filter, though,
because it has its own special of asserting warnings.
So I added the warning filter to the server tests, too.
* Deprecate ReactDOM.render and ReactDOM.hydrate
These are no longer supported in React 18. They are replaced by the
`createRoot` API.
The warning includes a link to documentation of the new API. Currently
it redirects to the corresponding working group post. Here's the PR to
set up the redirect: https://github.com/reactjs/reactjs.org/pull/3730
Many of our tests still use ReactDOM.render. We will need to gradually
migrate them over to createRoot.
In the meantime, I added the warnings to our internal warning filter.
Refactor error/warning count tracking to avoid pre-allocating an ID for Fibers that aren't yet mounted. Instead, we store a temporary reference to the Fiber itself and later check to see if it successfully mounted before merging pending error/warning counts.
This avoids a problematic edge case where a force-remounted Fiber (from Fast Refresh) caused us to untrack a Fiber that was still mounted, resulting in a DevTools error if that Fiber was inspected in the Components tab.
DevTools now 'untrack' Fibers (cleans up the ID-to-Fiber mapping) after a slight delay in order to support a Fast Refresh edge case:
1. Component type is updated and Fast Refresh schedules an update+remount.
2. flushPendingErrorsAndWarningsAfterDelay() runs, sees the old Fiber is no longer mounted (it's been disconnected by Fast Refresh), and calls untrackFiberID() to clear it from the Map.
3. React flushes pending passive effects before it runs the next render, which logs an error or warning, which causes a new ID to be generated for this Fiber.
4. DevTools now tries to unmount the old Component with the new ID.
The underlying problem here is the premature clearing of the Fiber ID, but DevTools has no way to detect that a given Fiber has been scheduled for Fast Refresh. (The '_debugNeedsRemount' flag won't necessarily be set.)
The best we can do is to delay untracking by a small amount, and give React time to process the Fast Refresh delay.
Works around the corrupted Store state by detecting a broken Fast Refresh remount and forcefully dropping the root and re-mounting the entire tree. This prevents Fibers from getting duplicated in the Store (and in the Components tree). The benefit of this approach is that it doesn't rely on an update or change in behavior to Fast Refresh. (This workaround is pretty dirty, but since it's a DEV-only code path, it's probably okay.)
Note that this change doesn't fix all of the reported issues (see #21442 (comment)) but it does fix some of them.
This commit also slightly refactors the way DevTools assigns and manages unique IDs for Fibers in the backend by removing the indirection of a "primary Fiber" and instead mapping both the primary and alternate.
It also removes the previous cache-on-read behavior of getFiberID and splits the method into three separate functions for different use cases:
* getOrGenerateFiberID – Like the previous function, this method returns an ID or generates and caches a new one if the Fiber hasn't been seen before.
* getFiberIDUnsafe – This function returns an ID if one has already been generated or null if not. (It can be used to e.g. log a message about a Fiber without potentially causing it to leak.)
* getFiberIDThrows – This function returns an ID if one has already been generated or it throws. (It can be used to guarantee expected behavior rather than to silently cause a leak.)
The following APIs have been added to the `react` stable entry point:
* `SuspenseList`
* `startTransition`
* `unstable_createMutableSource`
* `unstable_useMutableSource`
* `useDeferredValue`
* `useTransition`
The following APIs have been added or removed from the `react-dom` stable entry point:
* `createRoot`
* `unstable_createPortal` (removed)
The following APIs have been added to the `react-is` stable entry point:
* `SuspenseList`
* `isSuspenseList`
The following feature flags have been changed from experimental to true:
* `enableLazyElements`
* `enableSelectiveHydration`
* `enableSuspenseServerRenderer`
The Store should never throw an Error without also emitting an event. Otherwise Store errors will be invisible to users, but the downstream errors they cause will be reported as bugs. (For example, github.com/facebook/react/issues/21402)
Emitting an error event allows the ErrorBoundary to show the original error.
Throwing is still valuable for local development and for unit testing the Store itself.
Previously, DevTools recursed over both children and siblings during mount. This caused potential stack overflows when there were a lot of children (e.g. a list containing many items).
Given the following example component tree:
A
B C D
E F
G
A method that recurses for every child and sibling leads to a max depth of 6:
A
A -> B
A -> B -> E
A -> B -> C
A -> B -> C -> D
A -> B -> C -> D -> F
A -> B -> C -> D -> F -> G
The stack gets deeper as the tree gets either deeper or wider.
A method that recurses for every child and iterates over siblings leads to a max depth of 4:
A
A -> B
A -> B -> E
A -> C
A -> D
A -> D -> F
A -> D -> F -> G
The stack gets deeper as the tree gets deeper but is resilient to wide trees (e.g. lists containing many items).
Add an explicit Bridge protocol version to the frontend and backend components as well as a check during initialization to ensure that both are compatible. If not, the frontend will display either upgrade or downgrade instructions.
Note that only the `react-devtools-core` (React Native) and `react-devtools-inline` (Code Sandbox) packages implement this check. Browser extensions inject their own backend and so the check is unnecessary. (Arguably the `react-devtools-inline` check is also unlikely to be necessary _but_ has been added as an extra guard for use cases such as Replay.io.)
The outermost `batchedUpdates` call flushes pending sync updates at the
end. This was intended for legacy sync mode, but it also happens to
flush discrete updates in concurrent mode.
Instead, we should only flush sync updates at the end of
`batchedUpdates` for legacy roots. Discrete sync updates can wait to
flush in the microtask.
`discreteUpdates` has the same issue, which is how I originally noticed
this, but I'll change that one in a separate commit since it requires
updating a few (no longer relevant) internal tests.
React has its own component stack generation code that DevTools embeds a fork of, but both of them use a shared helper for disabling console logs. This shared helper is DEV only though, because it was intended for use with React DEV-only warnings and we didn't want to unnecessarily add bytes to production builds.
But DevTools itself always ships as a production build– even when it's used to debug DEV bundles of product apps (with third party DEV-only warnings). That means this helper was always a noop.
The resolveCurrentDispatcher method was changed recently to replace the thrown error with a call to console.error. This newly logged error ended up slipping through and being user visible because of the above issue.
This PR updates DevTools to also fork the console patching logic (to remove the DEV-only guard).
Note that I didn't spot this earlier because my test harness (react-devtools-shell) always runs in DEV mode. 🤡
I recently added UI for the Profiler's commit and post-commit durations to the DevTools, but I made two pretty silly oversights:
1. I used the commit hook (called after mutation+layout effects) to read both the layout and passive effect durations. This is silly because passive effects may not have flushed yet git at this point.
2. I didn't reset the values on the HostRoot node, so they accumulated with each commit.
This commitR addresses both issues:
1. First it adds a new DevTools hook, onPostCommitRoot*, to be called after passive effects get flushed. This gives DevTools the opportunity to read passive effect durations (if the build of React being profiled supports it).
2. Second the work loop resets these durations (on the HostRoot) after calling the post-commit hook so address the accumulation problem.
I've also added a unit test to guard against this regressing in the future.
* Doing this in flushPassiveEffectsImpl seemed simplest, since there are so many places we flush passive effects. Is there any potential problem with this though?
* Remove redundant initial of isArray (#21163)
* Reapply prettier
* Type the isArray function with refinement support
This ensures that an argument gets refined just like it does if isArray is
used directly.
I'm not sure how to express with just a direct reference so I added a
function wrapper and confirmed that this does get inlined properly by
closure compiler.
* A few more
* Rename unit test to internal
This is not testing a bundle.
Co-authored-by: Behnam Mohammadi <itten@live.com>
* DevTools: useModalDismissSignal bugfix
Make useModalDismissSignal's manually added click/keyboard events more robust to sync flushed passive effects. (Don't let the same click event that shows a modal dialog also dismiss it.)
* Replaced event.timeStamp check with setTimeout
* Bump version number
* Remove Scheduler indirection
I originally kept the React PriorityLevel and Scheduler PriorityLevel
types separate in case there was a versioning mismatch between the two
modules. However, it looks like we're going to keep the Scheduler module
private in the short to medium term, and longer term the public
interface will match postTask. So, I've removed the extra indirection
(the switch statements that convert between the two types).
We added this unstable feature a few years ago, as a way to opt out of
context updates, but it didn't prove useful in practice.
We have other proposals for how to address the same problem, like
context selectors.
Since it was prefixed with `unstable_`, we should be able to remove it
without consequence. The hook API already warned if you used it.
Even if someone is using it somewhere, it's meant to be an optimization
only, so if they are using the API properly, it should not have any
semantic impact.
* DevTools flushes updated passive warning/error info after delay
Previously this information was not flushed until the next commit, but this provides a worse user experience if the next commit is really delayed. Instead, the backend now flushes only the warning/error counts after a delay. As a safety, if there are already any pending operations in the queue, we bail.
Co-authored-by: eps1lon <silbermann.sebastian@gmail.com>
* Improve DevTools Profiler commit-selector UX
1. Use natural log of durations (rather than linear) when calculating bar height. This reduces the impact of one (or few) outlier times on more common smaller durations. (Continue to use linear for bar color though.)
2. Decrease the minimum bar height to make the differences in height more noticeable.
3. Add a background hover highlight to increase contrast.
4. Add hover tooltip with commit duration and timestamp.
* Restore inspect-element bridge optimizations
When the new Suspense cache was integrated (so that startTransition could be used) I removed a couple of optimizations between the backend and frontend that reduced bridge traffic when e.g. dehydrated paths were inspected for elements that had not rendered since previously inspected. This commit re-adds those optimizations as well as an additional test with a bug fix that I noticed while reading the backend code.
There are two remaining TODO items as of this commit:
- Make inspected element edits and deletes also use transition API
- Don't over-eagerly refresh the cache in our ping-for-updates handler
I will addres both in subsequent commits.
* Poll for update only refreshes cache when there's an update
* Added inline comment
The memoized state of effect hooks is only invalidated when deps change. Deps are compared between the previous effect and the current effect. This can be problematic if one commit consists of an update that has changed deps followed by an update that has equal deps. That commit will lead to memoizedState containing the changed deps even though we committed with unchanged deps.
The n+1 update will therefore run an effect because we compare the updated deps with the deps with which we never actually committed.
To prevent this we now invalidate memoizedState on every updateEffectImpl call so that memoizedStat.deps always points to the latest deps.
DevTools was built with a fork of an early idea for how Suspense cache might work. This idea is incompatible with newer APIs like `useTransition` which unfortunately prevented me from making certain UX improvements. This PR swaps out the primary usage of this cache (there are a few) in favor of the newer `unstable_getCacheForType` and `unstable_useCacheRefresh` APIs. We can go back and update the others in follow up PRs.
### Messaging changes
I've refactored the way the frontend loads component props/state/etc to hopefully make it better match the Suspense+cache model. Doing this gave up some of the small optimizations I'd added but hopefully the actual performance impact of that is minor and the overall ergonomic improvements of working with the cache API make this worth it.
The backend no longer remembers inspected paths. Instead, the frontend sends them every time and the backend sends a response with those paths. I've also added a new "force" parameter that the frontend can use to tell the backend to send a response even if the component hasn't rendered since the last time it asked. (This is used to get data for newly inspected paths.)
_Initial inspection..._
```
front | | back
| -- "inspect" (id:1, paths:[], force:true) ---------> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes with no updates..._
```
| -- "inspect" (id:1, paths:[], force:false) --------> |
| <------------------------ "inspected" (no-change) -- |
```
_User clicks to expand a path, aka hydrate..._
```
| -- "inspect" (id:1, paths:['foo'], force:true) ----> |
| <------------------------ "inspected" (full-data) -- |
```
_1 second passes during which there is an update..._
```
| -- "inspect" (id:1, paths:['foo'], force:false) ---> |
| <----------------- "inspectedElement" (full-data) -- |
```
### Clear errors/warnings transition
Previously this meant there would be a delay after clicking the "clear" button. The UX after this change is much improved.
### Hydrating paths transition
I also added a transition to hydration (expanding "dehyrated" paths).
### Better error boundaries
I also added a lower-level error boundary in case the new suspense operation ever failed. It provides a better "retry" mechanism (select a new element) so DevTools doesn't become entirely useful. Here I'm intentionally causing an error every time I select an element.
### Improved snapshot tests
I also migrated several of the existing snapshot tests to use inline snapshots and added a new serializer for dehydrated props. Inline snapshots are easier to verify and maintain and the new serializer means dehydrated props will be formatted in a way that makes sense rather than being empty (in external snapshots) or super verbose (default inline snapshot format).
* Fixed invalid DevTools work tags
Work tags changed recently (PR #13902) but we didn't bump React versions. This meant that DevTools has valid work tags only for master (and FB www sync) but invalid work tags for the latest open source releases. To fix this, I incremneted React's version in Git (without an actual release) and added a new fork to the work tags detection branch.
This commit also adds tags for the experimental Scope and Fundamental APIs to DevTools so component names will at least display correctly. Technically these new APIs were first introduced to experimental builds ~16.9 but I didn't add a new branch to the work tags fork because I don't they're used commonly. I've just added them to the 17+ branches.
* Removed FundamentalComponent from DevTools tag defs
* Remove Blocks
* Remove Flight Server Runtime
There's no need for this now that the JSResource is part of the bundler
protocol. Might need something for Webpack plugin specifically later.
* Devtools
* bump package to latest
* update files to respect lint
* disable object-type-delimiter rule to work with prettier
* disable rule to let flow check pass
This is done so that any effects scheduled by the shallow render are thrown away.
Unlike the code this was forked from (in ReactComponentStackFrame) DevTools should override the dispatcher even when DevTools is compiled in production mode, because the app itself may be in development mode and log errors/warnings.
Also resolve an uncaught error in extension build (#18843).
Co-authored-by: Brian Vaughn <brian.david.vaughn@gmail.com>
Co-authored-by: Brian Vaughn <bvaughn@fb.com>
DevTools shared Babel config previously supported IE 11 to target Hermes (for the standalone backend that gets embedded within React Native apps). This targeting resulted in less optimal code for other DevTools targets though which did not need to support IE 11. This PR updates the shared config to remove IE 11 support by default, and only enables it for the standalone backend target.
* Improve DevTools editing interface
This commit adds the ability to rename or delete keys in the props/state/hooks/context editor and adds tests to cover this functionality. DevTools will degrade gracefully for older versions of React that do not inject the new reconciler rename* or delete* methods.
Specifically, this commit includes the following changes:
* Adds unit tests (for modern and legacy renderers) to cover overriding props, renaming keys, and deleting keys.
* Refactor backend override methods to reduce redundant Bridge/Agent listeners and methods.
* Inject new (DEV-only) methods from reconciler into DevTools to rename and delete paths.
* Refactor 'inspected element' UI components to improve readability.
* Improve auto-size input to better mimic Chrome's Style editor panel. (See this Code Sandbox for a proof of concept.)
It also contains the following code cleanup:
* Additional unit tests have been added for modifying values as well as renaming or deleting paths.
* Four new DEV-only methods have been added to the reconciler to be injected into the DevTools hook: overrideHookStateDeletePath, overrideHookStateRenamePath, overridePropsDeletePath, and overridePropsRenamePath. (DevTools will degrade gracefully for older renderers without these methods.)
* I also took this as an opportunity to refactor some of the existing code in a few places:
* Rather than the backend implementing separate methods for editing props, state, hooks, and context– there are now three methods: deletePath, renamePath, and overrideValueAtPath that accept a type argument to differentiate between props, state, context, or hooks.
* The various UI components for the DevTools frontend have been refactored to remove some unnecessary repetition.
This commit also adds temporary support for override* commands with mismatched backend/frontend versions:
* Add message forwarding for older backend methods (overrideContext, overrideHookState, overrideProps, and overrideState) to the new overrideValueAtPath method. This was done in both the frontend Bridge (for newer frontends passing messages to older embedded backends) and in the backend Agent (for older frontends passing messages to newer backends). We do this because React Native embeds the React DevTools backend, but cannot control which version of the frontend users use.
* Additional unit tests have been added as well to cover the older frontend to newer backend case. Our DevTools test infra does not make it easy to write tests for the other way around.
In the next major release, we intend to drop support for using the `act`
testing helper in production. (It already fires a warning.) The
rationale is that, in order for `act` to work, you must either mock the
testing environment or add extra logic at runtime. Mocking the testing
environment isn't ideal because it requires extra set up for the user.
Extra logic at runtime is fine only in development mode — we don't want
to slow down the production builds.
Since most people only run their tests in development mode, dropping
support for production should be fine; if there's demand, we can add it
back later using a special testing build that is identical to the
production build except for the additional testing logic.
One blocker for removing production support is that we currently use
`act` to test React itself. We must test React in both development and
production modes.
So, the solution is to fork `act` into separate public and
internal implementations:
- *public implementation of `act`* – exposed to users, only works in
development mode, uses special runtime logic, does not support partial
rendering
- *internal implementation of `act`* – private, works in both
development and productionm modes, only used by the React Core test
suite, uses no special runtime logic, supports partial rendering (i.e.
`toFlushAndYieldThrough`)
The internal implementation should mostly match the public
implementation's behavior, but since it's a private API, it doesn't have
to match exactly. It works by mocking the test environment: it uses a
mock build of Scheduler to flush rendering tasks, and Jest's mock timers
to flush Suspense placeholders.
---
In this first commit, I've added the internal forks of `act` and
migrated our tests to use them. The public `act` implementation is
unaffected for now; I will leave refactoring/clean-up for a later step.
* Move preprocessData into a web worker
* Add UI feedback for loading/import error states
* Terminate worker when done handling profile
* Add display density CSS variables
* added a checkbox which appears to the right of a value when value is boolean
* checkbox with toggle capability created for boolean props
Co-authored-by: Brian Vaughn <brian.david.vaughn@gmail.com>
* ensure getDisplayName is only called on functions
* add SuspenseList to Dev tools element names
* Add SuspenseList and pass tests
* Import SuspenseList directly
* run prettier
* Refactor tests to use real components
* run linter
* Add html_all_collection type to correct typeof document.all
* process HTMLAllCollection like HTMLElement + fix flow issue
* fix lint
* move flow fix comment
* Make it work with iframes too
* optimize how we get html_all_collection type
* use once Object.prototype.toString.call
* Support inner component _debugOwner in memo
* test with devtool context
* remove memo test
* Merged master; tweaked test and snapshot
* Pass owner to createFiber fn when creating a memo component.
Co-authored-by: Theodore Han <tqhan317@gmail.com>
DevTools has a feature to force a Suspense boundary to show a fallback.
This feature causes us to skip the first render pass (where we render
the primary children) and go straight to rendering the fallback.
There's a Legacy Mode-only codepath that failed to take this scenario
into account, instead assuming that whenever a fallback is being
rendered, it was preceded by an attempt to render the primary children.
SuspenseList can also cause us to skip the first pass, but the relevant
branch is Legacy Mode-only, and SuspenseList is not supported in
Legacy Mode.
Fixes a test that I had temporarily disabled when upstreaming the Lanes
implementation in #19108.
* Add autofix to cross-fork lint rule
* replace-fork: Replaces old fork contents with new
For each file in the new fork, copies the contents into the
corresponding file of the old fork, replacing what was already there.
In contrast to merge-fork, which performs a three-way merge.
* Replace old fork contents with new fork
First I ran `yarn replace-fork`.
Then I ran `yarn lint` with autofix enabled. There's currently no way to
do that from the command line (we should fix that), so I had to edit the
lint script file.
* Manual fix-ups
Removes dead branches, removes prefixes from internal fields. Stuff
like that.
* Fix DevTools tests
DevTools tests only run against the old fork, which is why I didn't
catch these earlier.
There is one test that is still failing. I'm fairly certain it's related
to the layout of the Suspense fiber: we no longer conditionally wrap the
primary children. They are always wrapped in an extra fiber.
Since this has been running in www for weeks without major issues, I'll
defer fixing the remaining test to a follow up.
This commit adds a new tab to the Settings modal: Debugging
This new tab has the append component stacks feature and a new one: break on warn
This new feature adds a debugger statement into the console override
* skip reading element for imported data
* rename nodes & enable store lookup for components tab
* replace names
* Added some more test coverage; reverted rename
Co-authored-by: Brian Vaughn <bvaughn@fb.com>
* Start MVP for showing inspected element key
* Add key in other places
* Add key from backend
* Remove unnecessary hydrateHelper call
* Hide copy button when no label
* Move above props
* Revert changes to InspectedElementTree.js
* Move key to left of component name
* Updated CSS
Co-authored-by: Brian Vaughn <brian.david.vaughn@gmail.com>
* Disable Profiler commit filtering
We used to filter "empty" DevTools commits, but it was error prone (see #18798). A commit may appear to be empty (no actual durations) because of component filters, but filtering these empty commits causes interaction commit indices to be off by N. This not only corrupts the resulting data, but also potentially causes runtime errors.
For that matter, hiding "empty" commits might cause confusion too. A commit *did happen* even if none of the components the Profiler is showing were involved.
* Restart flaky CI
We've been shipping unprefixed experimental APIs (like `createRoot` and
`useTransition`) to the Experimental release channel, with the rationale
that because these APIs do not appear in any stable release, we're free
to change or remove them later without breaking any downstream projects.
What we didn't consider is that downstream projects might be tempted to
use feature detection:
```js
const useTransition = React.useTransition || fallbackUseTransition;
```
This pattern assumes that the version of `useTransition` that exists in
the Experimental channel today has the same API contract as the final
`useTransition` API that we'll eventually ship to stable.
To discourage feature detection, I've added an `unstable_` prefix to
all of our unstable APIs.
The Facebook builds still have the unprefixed APIs, though. We will
continue to support those; if we make any breaking changes, we'll
migrate the internal callers like we usually do. To make testing easier,
I added the `unstable_`-prefixed APIs to the www builds, too. That way
our tests can always use the prefixed ones without gating on the
release channel.
* Add LanePriority type
React's internal scheduler has more priority levels than the external
Scheduler package. Let's use React as the source of truth for tracking
the priority of updates so we have more control. We'll still fall back
to Scheduler in the default case. In the future, we should consider
removing `runWithPriority` from Scheduler and replacing the valid use
cases with React-specific APIs.
This commit adds a new type, called a LanePriority to disambiguate from
the Scheduler one.
("Lane" refers to another type that I'm planning. It roughly translates
to "thread." Each lane will have a priority associated with it.)
I'm not actually using the lane anywhere, yet. Only setting stuff up.
* Remove expiration times train model
In the old reconciler, expiration times are computed by applying an
offset to the current system time. This has the effect of increasing
the priority of updates as time progresses. Because we also use
expiration times as a kind of "thread" identifier, it turns out this
is quite limiting because we can only flush work sequentially along
the timeline.
The new model will use a bitmask to represent parallel threads that
can be worked on in any combination and in any order.
In this commit, expiration times and the linear timeline are still in
place, but they are no longer based on a timestamp. Effectively, they
are constants based on their priority level.
* Stop using ExpirationTime to represent timestamps
Follow up to the previous commit. This converts the remaining places
where we were using the ExpirationTime type to represent a timestamp,
like Suspense timeouts.
* Fork Dependencies and PendingInteractionMap types
These contain expiration times
* Make ExpirationTime an opaque type
ExpirationTime is currently just an alias for the `number` type, for a
few reasons. One is that it predates Flow's opaque type feature. Another
is that making it opaque means we have to move all our comparisons and
number math to the ExpirationTime module, and use utility functions
everywhere else.
However, this is actually what we want in the new system, because the
Lanes type that will replace ExpirationTime is a bitmask with a
particular layout, and performing operations on it will involve more
than just number comparisions and artihmetic. I don't want this logic to
spread ad hoc around the whole codebase.
The utility functions get inlined by Closure so it doesn't matter
performance-wise.
I automated most of the changes with JSCodeshift, with only a few manual
tweaks to stuff like imports. My goal was to port the logic exactly to
prevent subtle mistakes, without trying to simplify anything in the
process. I'll likely need to audit many of these sites again when I
replace them with the new type, though, especially the ones
in ReactFiberRoot.
I added the codemods I used to the `scripts` directory. I won't merge
these to master. I'll remove them in a subsequent commit. I'm only
committing them here so they show up in the PR for future reference.
I had a lot of trouble getting Flow to pass. Somehow it was not
inferring the correct type of the constants exported from the
ExpirationTime module, despite being annotated correctly.
I tried converting them them to constructor functions — `NoWork`
becomes `NoWork()` — and that made it work. I used that to unblock me,
and fixed all the other type errors. Once there were no more type
errors, I tried converting the constructors back to constants. Started
getting errors again.
Then I added a type constraint everywhere a constant was referenced.
That fixed it. I also figured out that you only have to add a constraint
when the constant is passed to another function, even if the function is
annotated. So this indicates to me that it's probably a Flow bug. I'll
file an issue with Flow.
* Delete temporary codemods used in previous commit
I only added these to the previous commit so that I can easily run it
again when rebasing. When the stack is squashed, it will be as if they
never existed.
* DevTools console override handles new component stack format
DevTools does not attempt to mimic the default browser console format for its component stacks but it does properly detect the new format for Chrome, Firefox, and Safari.
* Migrate conditional tests to gate pragma
I searched through the codebase for this pattern:
```js
describe('test suite', () => {
if (!__EXPERIMENTAL__) { // or some other condition
test("empty test so Jest doesn't complain", () => {});
return;
}
// Unless we're in experimental mode, none of the tests in this block
// will run.
})
```
and converted them to the `@gate` pragma instead.
The reason this pattern isn't preferred is because you end up disabling
more tests than you need to.
* Add flag for www release channels
Using a heuristic where I check a flag that is known to only be enabled
in www. I left a TODO to instead set the release channel explicitly in
each test config.
* Implement component stack extraction hack
* Normalize errors in tests
This drops the requirement to include owner to pass the test.
* Special case tests
* Add destructuring to force toObject which throws before the side-effects
This ensures that we don't double call yieldValue or advanceTime in tests.
Ideally we could use empty destructuring but ES lint doesn't like it.
* Cache the result in DEV
In DEV it's somewhat likely that we'll see many logs that add component
stacks. This could be slow so we cache the results of previous components.
* Fixture
* Add Reflect to lint
* Log if out of range.
* Fix special case when the function call throws in V8
In V8 we need to ignore the first line. Normally we would never get there
because the stacks would differ before that, but the stacks are the same if
we end up throwing at the same place as the control.
Some of our internal reconciler types have leaked into other packages.
Usually, these types are treated as opaque; we don't read and write
to its fields. This is good.
However, the type is often passed back to a reconciler method. For
example, React DOM creates a FiberRoot with `createContainer`, then
passes that root to `updateContainer`. It doesn't do anything with the
root except pass it through, but because `updateContainer` expects a
full FiberRoot, React DOM is still coupled to all its fields.
I don't know if there's an idiomatic way to handle this in Flow. Opaque
types are simlar, but those only work within a single file. AFAIK,
there's no way to use a package as the boundary for opaqueness.
The immediate problem this presents is that the reconciler refactor will
involve changes to our internal data structures. I don't want to have to
fork every single package that happens to pass through a Fiber or
FiberRoot, or access any one of its fields. So my current plan is to
share the same Flow type across both forks. The shared type will be a
superset of each implementation's type, e.g. Fiber will have both an
`expirationTime` field and a `lanes` field. The implementations will
diverge, but not the types.
To do this, I lifted the type definitions into a separate module.
* Add feature flag
* Split stack from current fiber
You can get stack from any fiber, not just current.
* Refactor description of component frames
These should use fiber tags for switching. This also puts the relevant code
behind DEV flags.
* We no longer expose StrictMode in component stacks
They're not super useful and will go away later anyway.
* Update tests
Context is no longer part of SSR stacks. This was already the case on the
client.
forwardRef no longer is wrapped on the stack. It's still in getComponentName
but it's probably just noise in stacks. Eventually we'll remove the wrapper
so it'll go away anyway. If we use native stack frames they won't have this
extra wrapper.
It also doesn't pick up displayName from the outer wrapper. We could maybe
transfer it but this will also be fixed by removing the wrapper.
* Forward displayName onto the inner function for forwardRef and memo in DEV
This allows them to show up in stack traces.
I'm not doing this for lazy because lazy is supposed to be called on the
consuming side so you shouldn't assign it a name on that end. Especially
not one that mutates the inner.
* Use multiple instances of the fake component
We mutate the inner component for its name so we need multiple copies.