Commit Graph

176 Commits

Author SHA1 Message Date
Andrew Clark 58742c21b8
Delete unused `eventTimes` Fiber field (#26599) 2023-04-11 08:23:04 -04:00
Sebastian Markbåge ca41adb8c1
Diff properties in the commit phase instead of generating an update payload (#26583)
This removes the concept of `prepareUpdate()`, behind a flag.

React Native already does everything in the commit phase, but generates
a temporary update payload before applying it.

React Fabric does it both in the render phase. Now it just moves it to a
single host config.

For DOM I forked updateProperties into one that does diffing and
updating in one pass vs just applying a pre-diffed updatePayload.

There are a few downsides of this approach:

- If only "children" has changed, we end up scheduling an update to be
done in the commit phase. Since we traverse through it anyway, it's
probably not much extra.
- It does more work in the commit phase so for a large tree that is
mostly unchanged, it'll stall longer.
- It does some extra work for special cases since that work happens if
anything has changed. We no longer have a deep bailout.
- The special cases now have to each replicate the "clean up old props"
loop, leading to extra code.

The benefit is that this doesn't allocate temporary extra objects
(possibly multiple per element if the array has to resize). It's less
work overall. It also gives us an option to reuse this function for a
sync render optimization.

Another benefit is that if we do the loop in the commit phase I can do
further optimizations by reading all props that I need for special cases
in that loop instead of polymorphic reads from props. This is what I'd
like to do in future refactors that would be stacked on top of this
change.
2023-04-10 19:09:28 -04:00
Josh Story b55d319559
Rename HostConfig files to FiberConfig to clarify they are configs fo… (#26592)
part of https://github.com/facebook/react/pull/26571

merging separately to improve tracking of files renames in git

Rename HostConfig files to FiberConfig to clarify they are configs for
Fiber and not Fizz/Flight. This better conforms to the naming used in
Flight and now Fizz of `ReactFlightServerConfig` and `ReactFizzConfig`
2023-04-10 14:58:44 -07:00
Andrew Clark 85bb7b685b
Fix: Move `destroy` field to shared instance object (#26561)
This fixes the "double free" bug illustrated by the regression test
added in the previous commit.

The underlying issue is that `effect.destroy` field is a mutable field
but we read it during render. This is a concurrency bug — if we had a
borrow checker, it would not allow this.

It's rare in practice today because the field is updated during the
commit phase, which takes a lock on the fiber tree until all the effects
have fired. But it's still theoretically wrong because you can have
multiple Fiber copies each with their own reference to a single destroy
function, and indeed we discovered in production a scenario where this
happens via our current APIs.

In the future these types of scenarios will be much more common because
we will introduce features where effects may run concurrently with the
render phase — i.e. an imperative `hide` method that synchronously hides
a React tree and unmounts all its effects without entering the render
phase, and without interrupting a render phase that's already in
progress.

A future version of React may also be able to run the entire commit
phase concurrently with a subsequent render phase. We can't do this now
because our data structures are not fully thread safe (see: the Fiber
alternate model) but we should be able to do this in the future.

The fix I've introduced in this commit is to move the `destroy` field to
a separate object. The effect "instance" is a shared object that remains
the same for the entire lifetime of an effect. In Rust terms, a RefCell.
The field is `undefined` if the effect is unmounted, or if the effect
ran but is not stateful. We don't explicitly track whether the effect is
mounted or unmounted because that can be inferred by the hiddenness of
the fiber in the tree, i.e. whether there is a hidden Offscreen fiber
above it.

It's unfortunate that this is stored on a separate object, because it
adds more memory per effect instance, but it's conceptually sound. I
think there's likely a better data structure we could use for effects;
perhaps just one array of effect instances per fiber. But I think this
is OK for now despite the additional memory and we can follow up with
performance optimizations later.

---------

Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
Co-authored-by: Rick Hanlon <rickhanlonii@gmail.com>
Co-authored-by: Jan Kassens <jan@kassens.net>
2023-04-06 12:08:05 -04:00
Sophie Alpert 790ebc962d
Remove no-fallthrough lint suppressions (#26553)
The lint rule already understands a normal comment. Also a bunch of
these were unnecessary.
2023-04-04 20:08:33 -07:00
Jan Kassens afea1d0c53
[flow] make Flow suppressions explicit on the error (#26487)
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.

Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)

Test Plan:
yarn flow-ci
2023-03-27 13:43:04 +02:00
Andrew Clark 768f965de2
Suspensily committing a prerendered tree (#26434)
Prerendering a tree (i.e. with Offscreen) should not suspend the commit
phase, because the content is not yet visible. However, when revealing a
prerendered tree, we should suspend the commit phase if resources in the
prerendered tree haven't finished loading yet.

To do this properly, we need to visit all the visible nodes in the tree
that might possibly suspend. This includes nodes in the current tree,
because even though they were already "mounted", the resources might not
have loaded yet, because we didn't suspend when it was prerendered.

We will need to add this capability to the Offscreen component's
"manual" mode, too. Something like a `ready()` method that returns a
promise that resolves when the tree has fully loaded.

Also includes some fixes to #26450. See PR for details.
2023-03-26 23:48:37 -04:00
Josh Story 73b6435ca4
[Float][Fiber] Implement waitForCommitToBeReady for stylesheet resources (#26450)
Before a commit is finished if any new stylesheet resources are going to
mount and we are capable of delaying the commit we will do the following

1. Wait for all preloads for newly created stylesheet resources to load
2. Once all preloads are finished we insert the stylesheet instances for
these resources and wait for them all to load
3. Once all stylesheets have loaded we complete the commit

In this PR I also removed the synchronous loadingstate tracking in the
fizz runtime. It was not necessary to support the implementation on not
used by the fizz runtime itself. It makes the inline script slightly
smaller

In this PR I also integrated ReactDOMFloatClient with
ReactDOMHostConfig. It leads to better code factoring, something I
already did on the server a while back. To make the diff a little easier
to follow i make these changes in a single commit so you can look at the
change after that commit if helpful

There is a 500ms timeout which will finish the commit even if all
suspended host instances have not finished loading yet

At the moment error and load events are treated the same and we're
really tracking whether the host instance is finished attempting to
load.
2023-03-24 19:17:38 -07:00
Andrew Clark db281b3d9c
Feature: Suspend commit without blocking render (#26398)
This adds a new capability for renderers (React DOM, React Native):
prevent a tree from being displayed until it is ready, showing a
fallback if necessary, but without blocking the React components from
being evaluated in the meantime.

A concrete example is CSS loading: React DOM can block a commit from
being applied until the stylesheet has loaded. This allows us to load
the CSS asynchronously, while also preventing a flash of unstyled
content. Images and fonts are some of the other use cases.

You can think of this as "Suspense for the commit phase". Traditional
Suspense, i.e. with `use`, blocking during the render phase: React
cannot proceed with rendering until the data is available. But in the
case of things like stylesheets, you don't need the CSS in order to
evaluate the component. It just needs to be loaded before the tree is
committed. Because React buffers its side effects and mutations, it can
do work in parallel while the stylesheets load in the background.

Like regular Suspense, a "suspensey" stylesheet or image will trigger
the nearest Suspense fallback if it hasn't loaded yet. For now, though,
we only do this for non-urgent updates, like with startTransition. If
you render a suspensey resource during an urgent update, it will revert
to today's behavior. (We may or may not add a way to suspend the commit
during an urgent update in the future.)

In this PR, I have implemented this capability in the reconciler via new
methods added to the host config. I've used our internal React "no-op"
renderer to write tests that demonstrate the feature. I have not yet
implemented Suspensey CSS, images, etc in React DOM. @gnoff and I will
work on that in subsequent PRs.
2023-03-17 18:05:11 -04:00
Sebastian Markbåge d310d654a7
Avoid meta programming to initialize functions in module scope (#26388)
I'm trying to get rid of all meta programming in the module scope so
that closure can do a better job figuring out cyclic dependencies and
ability to reorder.

This is converting a lot of the patterns that assign functions
conditionally to using function declarations instead.

```
let fn;
if (__DEV__) {
  fn = function() {
    ...
  };
}
```
->
```
function fn() {
  if (__DEV__) {
    ...
  }
}
```
2023-03-14 21:00:22 -04:00
Josh Story 978fae4b4f
[Float][Fiber] implement a faster hydration match for hoistable elements (#26154)
This PR is now based on #26256 

The original matching function for `hydrateHoistable` some challenging
time complexity since we built up the list of matchable nodes for each
link of that type and then had to check to exclusion. This new
implementation aims to improve the complexity

For hoisted title tags we match the first title if it is valid (not in
SVG context and does not have `itemprop`, the two ways you opt out of
hoisting when rendering titles). This path is much faster than others
and we use it because valid Documents only have 1 title anyway and if we
did have a mismatch the rendered title still ends up as the
Document.title so there is no functional degradation for misses.

For hoisted link and meta tags we track all potentially hydratable
Elements of this type in a cache per Document. The cache is refreshed
once each commit if and only if there is a title or meta hoistable
hydrating. The caches are partitioned by a natural key for each type
(href for link and content for meta). Then secondary attributes are
checked to see if the potential match is matchable.

For link we check `rel`, `title`, and `crossorigin`. These should
provide enough entropy that we never have collisions except is contrived
cases and even then it should not affect functionality of the page. This
should also be tolerant of links being injected in arbitrary places in
the Document by 3rd party scripts and browser extensions

For meta we check `name`, `property`, `http-equiv`, and `charset`. These
should provide enough entropy that we don't have meaningful collisions.
It is concievable with og tags that there may be true duplciates `<meta
property="og:image:size:height" content="100" />` but even if we did
bind to the wrong instance meta tags are typically only read from SSR by
bots and rarely inserted by 3rd parties so an adverse functional outcome
is not expected.
2023-03-06 19:52:35 -08:00
Josh Story 6396b66411
Model Float on Hoistables semantics (#26106)
## Hoistables

In the original implementation of Float, all hoisted elements were
treated like Resources. They had deduplication semantics and hydrated
based on a key. This made certain kinds of hoists very challenging such
as sequences of meta tags for `og:image:...` metadata. The reason is
each tag along is not dedupable based on only it's intrinsic properties.
two identical tags may need to be included and hoisted together with
preceding meta tags that describe a semantic object with a linear set of
html nodes.

It was clear that the concept of Browser Resources (stylesheets /
scripts / preloads) did not extend universally to all hositable tags
(title, meta, other links, etc...)

Additionally while Resources benefit from deduping they suffer an
inability to update because while we may have multiple rendered elements
that refer to a single Resource it isn't unambiguous which element owns
the props on the underlying resource. We could try merging props, but
that is still really hard to reason about for authors. Instead we
restrict Resource semantics to freezing the props at the time the
Resource is first constructed and warn if you attempt to render the same
Resource with different props via another rendered element or by
updating an existing element for that Resource.

This lack of updating restriction is however way more extreme than
necessary for instances that get hoisted but otherwise do not dedupe;
where there is a well defined DOM instance for each rendered element. We
should be able to update props on these instances.

Hoistable is a generalization of what Float tries to model for hoisting.
Instead of assuming every hoistable element is a Resource we now have
two distinct categories, hoistable elements and hoistable resources. As
one might guess the former has semantics that match regular Host
Components except the placement of the node is usually in the <head>.
The latter continues to behave how the original implementation of
HostResource behaved with the first iteration of Float

### Hoistable Element
On the server hoistable elements render just like regular tags except
the output is stored in special queues that can be emitted in the stream
earlier than they otherwise would be if rendered in place. This also
allow for instance the ability to render a hoistable before even
rendering the <html> tag because the queues for hoistable elements won't
flush until after we have flushed the preamble (`<DOCTYPE
html><html><head>`).

On the client, hoistable elements largely operate like HostComponents.
The most notable difference is in the hydration strategy. If we are
hydrating and encounter a hoistable element we will look for all tags in
the document that could potentially be a match and we check whether the
attributes match the props for this particular instance. We also do this
in the commit phase rather than the render phase. The reason hydration
can be done for HostComponents in render is the instance will be removed
from the document if hydration fails so mutating it in render is safe.
For hoistables the nodes are not in a hydration boundary (Root or
SuspenseBoundary at time of writing) and thus if hydration fails and we
may have an instance marked as bound to some Fiber when that Fiber never
commits. Moving the hydration matching to commit ensures we will always
succeed in pairing the hoisted DOM instance with a Fiber that has
committed.

### Hoistable Resource
On the server and client the semantics of Resources are largely the same
they just don't apply to title, meta, and most link tags anymore.
Resources hoist and dedupe via an `href` key and are ref counted. In a
future update we will add a garbage collector so we can clean up
Resources that no longer have any references

## `<style>` support
In earlier implementations there was no support for <style> tags. This
PR adds support for treating `<style href="..."
precedence="...">...</style>` as a Resource analagous to `<link
rel="stylesheet" href="..." precedence="..." />`

It may seem odd at first to require an href to get Resource semantics
for a style tag. The rationale is that these are for inlining of actual
external stylesheets as an optimization and for URI like scoping of
inline styles for css-in-js libraries. The href indicates that the key
space for `<style>` and `<link rel="stylesheet" />` Resources is shared.
and the precedence is there to allow for interleaving of both kinds of
Style resources. This is an advanced feature that we do not expect most
app developers to use directly but will be quite handy for various
styling libraries and for folks who want to inline as much as possible
once Fizz supports this feature.

## refactor notes
* HostResource Fiber type is renamed HostHoistable to reflect the
generalization of the concept
* The Resource object representation is modified to reduce hidden class
checks and to use less memory overall
* The thing that distinguishes a resource from an element is whether the
Fiber has a memoizedState. If it does, it will use resource semantics,
otherwise element semantics
* The time complexity of matching hositable elements for hydration
should be improved
2023-02-09 22:59:29 -08:00
Jan Kassens 6b30832666
Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Jan Kassens ee85098019
[cleanup] remove deletedTreeCleanUpLevel feature flag (#25529)
I noticed this was an experiment concluded 16 months ago (#21679) that
this extra work is beneficial
to break up cycles leaking memory in product code.
2023-01-17 11:03:29 -05:00
Jan Kassens c49131669b
Remove unused Flow suppressions (#25977)
These suppressions are no longer required.

Generated using:
```sh
flow/tool update-suppressions .
```
followed by adding back 1 or 2 suppressions that were only triggered in
some configurations.
2023-01-10 10:32:42 -05:00
Jan Kassens 0b4f443020
[flow] enable enforce_local_inference_annotations (#25921)
This setting is an incremental path to the next Flow version enforcing
type annotations on most functions (except some inline callbacks).

Used
```
node_modules/.bin/flow codemod annotate-functions-and-classes --write .
```
to add a majority of the types with some hand cleanup when for large
inferred objects that should just be `Fiber` or weird constructs
including `any`.

Suppressed the remaining issues.

Builds on #25918
2023-01-09 15:46:48 -05:00
Sebastian Markbåge 84a0a171ea
Rename experimental useEvent to useEffectEvent (#25881)
We originally had grand plans for using this Event concept for more but
now it's only meant to be used in combination with effects.

It's an Event in the FRP terms, that is triggered from an Effect.
Technically it can also be from another function that itself is
triggered from an existing side-effect but that's kind of an advanced
case.

The canonical case is an effect that triggers an event:

```js
const onHappened = useEffectEvent(() => ...);
useEffect(() => {
  onHappened();
}, []);
```
2022-12-14 15:08:29 -05:00
Samuel Susla 996e4c0d56
Offscreen add attach (#25603)
`Offscreen.attach` is imperative API to signal to Offscreen that its
updates should be high priority and effects should be mounted. Coupled
with `Offscreen.detach` it gives ability to manually control Offscreen.
Unlike with mode `visible` and `hidden`, it is developers job to make
sure contents of Offscreen are not visible to users.
`Offscreen.attach` only works if mode is `manual`.

Example uses:
```jsx
let offscreenRef = useRef(null);
<Offscreen mode={'manual'} ref={offscreenRef)}>
  <Child />
</Offscreen>

// ------

// Offscreen is attached by default. 
// For example user scrolls away and Offscreen subtree is not visible anymore.
offscreenRef.current.detach();


// User scrolls back and Offscreen subtree is visible again.
offscreenRef.current.attach();
```

Co-authored-by: Andrew Clark <git@andrewclark.io>
2022-12-12 14:00:16 +00:00
Jan Kassens f101c2d0d3
Remove Reconciler fork (2/2) (#25775)
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.

Fully removing the fork is split into 2 steps to preserve file history:

**#25774 previous PR that did the bulk of the work:**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)

**This PR**
- rename `*.old` files
2022-12-01 23:19:13 -05:00
Andrew Clark d686f3f16a Add `.old` prefix to reconciler modules 2020-04-08 23:49:19 -07:00
Dan Abramov b225d4f261
Revert "Revert "Refactor commitPlacement to recursively insert nodes (#17996)" (#18517)" (#18540)
This reverts commit e69ca310ea.
2020-04-08 11:22:02 +01:00
Dominic Gannaway 948fad357b
Improve detachFiber (#18536) 2020-04-08 01:45:23 +01:00
Dan Abramov e69ca310ea
Revert "Refactor commitPlacement to recursively insert nodes (#17996)" (#18517)
This reverts commit df5faddcc2.
2020-04-07 13:41:51 +01:00
Sebastian Markbåge 4169420198
Refactor Component Stack Traces (#18495)
* Add feature flag

* Split stack from current fiber

You can get stack from any fiber, not just current.

* Refactor description of component frames

These should use fiber tags for switching. This also puts the relevant code
behind DEV flags.

* We no longer expose StrictMode in component stacks

They're not super useful and will go away later anyway.

* Update tests

Context is no longer part of SSR stacks. This was already the case on the
client.

forwardRef no longer is wrapped on the stack. It's still in getComponentName
but it's probably just noise in stacks. Eventually we'll remove the wrapper
so it'll go away anyway. If we use native stack frames they won't have this
extra wrapper.

It also doesn't pick up displayName from the outer wrapper. We could maybe
transfer it but this will also be fixed by removing the wrapper.

* Forward displayName onto the inner function for forwardRef and memo in DEV

This allows them to show up in stack traces.

I'm not doing this for lazy because lazy is supposed to be called on the
consuming side so you shouldn't assign it a name on that end. Especially
not one that mutates the inner.

* Use multiple instances of the fake component

We mutate the inner component for its name so we need multiple copies.
2020-04-06 15:43:39 -07:00
Sebastian Markbåge 5022fdfd5f
Refactor Error Dialog Logging (#18487)
* Remove unnecessary CapturedError fields.

componentName is not necessary and is misleading when the error is caused
elsewhere in the stack. The stack is sufficient.

The many error boundary fields are unnecessary because they can be inferred
by the boundary itself.

* Don't attempt to build a stack twice

If it was possible, it would've been done in createCapturedValue.

* Push the work needed by the works into the forks

This avoids needing this in the npm published case.
2020-04-03 19:01:40 -07:00
Sebastian Markbåge 3e94bce765
Enable prefer-const lint rules (#18451)
* Enable prefer-const rule

Stylistically I don't like this but Closure Compiler takes advantage of
this information.

* Auto-fix lints

* Manually fix the remaining callsites
2020-04-01 12:35:52 -07:00
Dan Abramov bf30e370a5
Remove User Timings (#18417) 2020-03-31 00:29:53 +01:00
Sebastian Markbåge 64ed221c3d
Formalize the Wakeable and Thenable types (#18391)
* Formalize the Wakeable and Thenable types

We use two subsets of Promises throughout React APIs. This introduces
the smallest subset - Wakeable. It's the thing that you can throw to
suspend. It's something that can ping.

I also use a shared type for Thenable in the cases where we expect a value
so we can be a bit more rigid with our us of them.

* Make Chunks into Wakeables instead of using native Promises

This value is just going from here to React so we can keep it a lighter
abstraction throughout.

* Renamed thenable to wakeable in variable names
2020-03-25 16:49:37 -07:00
Sebastian Markbåge c5d2fc7127
Move some files out of /shared and rename to upper case (#18363)
* Rename lower case isomorphic default exports modules to upper case named exports

We're somewhat inconsistent here between e.g. ReactLazy and memo.

Let's pick one.

This also moves the responder, fundamental, scope creators from shared
since they're isomorphic and same as the other creators.

* Move some files that are specific to the react-reconciler from shared

Individual renderers are allowed to deep require into the reconciler.

* Move files specific to react-dom from shared

react-interactions is right now dom specific (it wasn't before) so we can
type check it together with other dom stuff. Avoids the need for
a shared ReactDOMTypes to be checked by RN for example.

* Move ReactWorkTags to the reconciler

* Move createPortal to export from reconciler

Otherwise Noop can't access it since it's not allowed deep requires.
2020-03-21 15:22:01 -07:00
Dominic Gannaway c804f9aebb
ReactDOM.useEvent: wire to event system to the hook (#18304) 2020-03-16 21:46:17 +00:00
Brian Vaughn 024a764310
Implemented Profiler onCommit() and onPostCommit() hooks (#17910)
* Implemented Profiler onCommit() and onPostCommit() hooks
* Added enableProfilerCommitHooks feature flag for commit hooks
* Moved onCommit and onPassiveCommit behind separate feature flag
2020-03-05 11:02:00 -08:00
Sophie Alpert 7ea4e4111f
Fix typo in warning text (#18103)
Mentioned in #18090.
2020-02-28 11:53:20 +00:00
Sebastian Markbåge 65bbda7f16
Rename Chunks API to Blocks (#18086)
Sounds like this is the name we're going with. This also helps us
distinguish it from other "chunking" implementation details.
2020-02-20 23:56:40 -08:00
Dan Abramov 8b596e00a4
Remove unused arguments in the reconciler (#18092) 2020-02-21 02:26:19 +00:00
Brian Vaughn 691096c95d
Split recent passive effects changes into 2 flags (#18030)
* Split recent passive effects changes into 2 flags

Separate flags can now be used to opt passive effects into:
1) Deferring destroy functions on unmount to subsequent passive effects flush
2) Running all destroy functions (for all fibers) before create functions

This allows us to test the less risky feature (2) separately from the more risky one.

* deferPassiveEffectCleanupDuringUnmount is ignored unless runAllPassiveEffectDestroysBeforeCreates is true
2020-02-18 14:19:43 -08:00
Brian Vaughn f7278034de
Flush all passive destroy fns before calling create fns (#17947)
* Flush all passive destroy fns before calling create fns

Previously we only flushed destroy functions for a single fiber.

The reason this is important is that interleaving destroy/create effects between sibling components might cause components to interfere with each other (e.g. a destroy function in one component may unintentionally override a ref value set by a create function in another component).

This PR builds on top of the recently added deferPassiveEffectCleanupDuringUnmount kill switch to separate passive effects flushing into two separate phases (similar to layout effects).

* Change passive effect flushing to use arrays instead of lists

This change offers a small advantage over the way we did things previous: it continues invoking destroy functions even after a previous one errored.
2020-02-11 09:52:54 -08:00
Dominic Gannaway df5faddcc2
Refactor commitPlacement to recursively insert nodes (#17996) 2020-02-10 23:38:24 +00:00
Brian Vaughn 7df32c4c8c
Flush `useEffect` clean up functions in the passive effects phase (#17925)
* Flush useEffect clean up functions in the passive effects phase

This is a change in behavior that may cause broken product code, so it has been added behind a killswitch (deferPassiveEffectCleanupDuringUnmount)

* Avoid scheduling unnecessary callbacks for cleanup effects

Updated enqueuePendingPassiveEffectDestroyFn() to check rootDoesHavePassiveEffects before scheduling a new callback. This way we'll only schedule (at most) one.

* Updated newly added test for added clarity.

* Cleaned up hooks effect tags

We previously used separate Mount* and Unmount* tags to track hooks work for each phase (snapshot, mutation, layout, and passive). This was somewhat complicated to trace through and there were man tag types we never even used (e.g. UnmountLayout, MountMutation, UnmountSnapshot). In addition to this, it left passive and layout hooks looking the same after renders without changed dependencies, which meant we were unable to reliably defer passive effect destroy functions until after the commit phase.

This commit reduces the effect tag types to only include Layout and Passive and differentiates between work and no-work with an HasEffect flag.

* Disabled deferred passive effects flushing in OSS builds for now

* Split up unmount and mount effects list traversal
2020-02-03 12:30:01 -08:00
Dan Abramov e706721490
Update Flow to 0.84 (#17805)
* Update Flow to 0.84

* Fix violations

* Use inexact object syntax in files from fbsource

* Fix warning extraction to use a modern parser

* Codemod inexact objects to new syntax

* Tighten types that can be exact

* Revert unintentional formatting changes from codemod
2020-01-09 14:50:44 +00:00
Dan Abramov b979db4e72
Bump Prettier (#17811)
* Bump Prettier

* Reformat

* Use non-deprecated option
2020-01-09 13:54:11 +00:00
Brian Vaughn 1b9328cd9b
Null stateNode after unmount (#17666) 2019-12-19 13:32:14 -08:00
Sebastian Markbåge 7dc9745427
[Flight] Chunks API (#17398)
* Add feature flags

* Add Chunk type and constructor

* Wire up Chunk support in the reconciler

* Update reconciler to reconcile Chunks against the render method

This allows the query and args to be updated.

* Drop the ref. Chunks cannot have refs anyway.

* Add Chunk checks in more missing cases

* Rename secondArg

* Add test and fix lazy chunks

Not really a supported use case but for consistency I guess.

* Fix fragment test
2019-12-18 18:25:43 +00:00
Sebastian Markbåge 4c270375e9
Favor fallthrough switch instead of case statements for work tags (#17648)
* Favor fallthrough switch instead of case statements for work tags

Currently we're inconsistently handling tags that are only relevant
for certain flags. We should throw if the tag is not part of the built
feature flags. This should also mean that the case statements can be
eliminated.

We can achieve this effect by putting the invariant outside of the switch
and always early return in the switch. We already do this in beginWork.
This PR makes this consistent in other places.

* Fail if fundamental/scope tags are discovered without the flag on
2019-12-18 15:53:27 +00:00
Dominic Gannaway 9fe1031244
[react-interactions] Rename Flare APIs to deprecated and remove from RN (#17644) 2019-12-18 10:24:46 +00:00
Dan Abramov 0cf22a56a1
Use console directly instead of warning() modules (#17599)
* Replace all warning/lowPriWarning with console calls

* Replace console.warn/error with a custom wrapper at build time

* Fail the build for console.error/warn() where we can't read the stack
2019-12-14 18:09:25 +00:00
Dan Abramov b15bf36750
Add component stacks to (almost) all warnings (#17586) 2019-12-12 23:47:55 +00:00
Dominic Gannaway 2afeebdcc4
[react-interactions] Remove responder root event types + revert commit phase change (#17577) 2019-12-11 16:48:46 +00:00
Laura buns 9ac42dd074 Remove the condition argument from warning() (#17568)
* prep for codemod

* prep warnings

* rename lint rules

* codemod for ifs

* shim www functions

* Handle more cases in the transform

* Thanks De Morgan

* Run the codemod

* Delete the transform

* Fix up confusing conditions manually

* Fix up www shims to match expected API

* Also check for low-pri warning in the lint rule
2019-12-11 03:28:14 +00:00
Dominic Gannaway 6d105ad3f6
[react-interactions] Move Flare event registration to commit phase (#17518) 2019-12-04 02:08:20 +00:00
Dominic Gannaway 007a276b65
[react-interactions] Fix memory leak in event responder system (#17421) 2019-11-21 13:15:37 +00:00