* Require deep for reconcilers
* Delete inline* files
* Delete react-reconciler/persistent
This no longer makes any sense because it react-reconciler takes
supportsMutation or supportsPersistence as options. It's no longer based
on feature flags.
* Fix jest mocking
* Fix Flow strategy
We now explicitly list which paths we want to be checked by a renderer.
For every other renderer config we ignore those paths.
Nothing is "any" typed. So if some transitive dependency isn't reachable
it won't be accidentally "any" that leaks.
* Add options for forked entry points
We currently fork .fb.js entry points. This adds a few more options.
.modern.fb.js - experimental FB builds
.classic.fb.js - stable FB builds
.fb.js - if no other FB build, use this for FB builds
.experimental.js - experimental builds
.stable.js - stable builds
.js - used if no other override exists
This will be used to have different ES exports for different builds.
* Switch React to named exports
* Export named exports from the export point itself
We need to re-export the Flow exported types so we can use them in our code.
We don't want to use the Flow types from upstream since it doesn't have the non-public APIs that we have.
This should be able to use export * but I don't know why it doesn't work.
This actually enables Flow typing of React which was just "any" before.
This exposed some Flow errors that needs fixing.
* Create forks for the react entrypoint
None of our builds expose all exports and they all differ in at least one
way, so we need four forks.
* Set esModule flag to false
We don't want to emit the esModule compatibility flag on our CommonJS
output. For now we treat our named exports as if they're CommonJS.
This is a potentially breaking change for scheduler (but all those apis
are unstable), react-is and use-subscription. However, it seems unlikely
that anyone would rely on this since these only have named exports.
* Remove unused Feature Flags
* Let jest observe the stable fork for stable tests
This lets it do the negative test by ensuring that the right tests fail.
However, this in turn will make other tests that are not behind
__EXPERIMENTAL__ fail. So I need to do that next.
* Put all tests that depend on exports behind __EXPERIMENTAL__
Since there's no way to override the exports using feature flags
in .intern.js anymore we can't use these APIs in stable.
The tradeoff here is that we can either enable the negative tests on
"stable" that means experimental are expected to fail, or we can disable
tests on stable. This is unfortunate since some of these APIs now run on
a "stable" config at FB instead of the experimental.
* Switch ReactDOM to named exports
Same strategy as React.
I moved the ReactDOMFB runtime injection to classic.fb.js
Since we only fork the entrypoint, the `/testing` entrypoint needs to
be forked too to re-export the same things plus `act`. This is a bit
unfortunate. If it becomes a pattern we can consider forking in the
module resolution deeply.
fix flow
* Fix ReactDOM Flow Types
Now that ReactDOM is Flow type checked we need to fix up its types.
* Configure jest to use stable entry for ReactDOM in non-experimental
* Remove additional FeatureFlags that are no longer needed
These are only flagging the exports and no implementation details so we
can control them fully through the export overrides.
* Update Flow to 0.84
* Fix violations
* Use inexact object syntax in files from fbsource
* Fix warning extraction to use a modern parser
* Codemod inexact objects to new syntax
* Tighten types that can be exact
* Revert unintentional formatting changes from codemod
* Revert "Revert "Dispatch commands to both UIManagers from both renderers (#17211)" (#17232)"
This reverts commit d0fc0ba0a6.
* Clean up another __DEV__ warning check
* Replace all warning/lowPriWarning with console calls
* Replace console.warn/error with a custom wrapper at build time
* Fail the build for console.error/warn() where we can't read the stack
* prep for codemod
* prep warnings
* rename lint rules
* codemod for ifs
* shim www functions
* Handle more cases in the transform
* Thanks De Morgan
* Run the codemod
* Delete the transform
* Fix up confusing conditions manually
* Fix up www shims to match expected API
* Also check for low-pri warning in the lint rule
* Replace Babel plugin with an ESLint plugin
* Fix ESLint rule violations
* Move shared conditions higher
* Test formatting nits
* Tweak ESLint rule
* Bugfix: inside else branch, 'if' tests are not satisfactory
* Use a stricter check for exactly if (__DEV__)
This makes it easier to see what's going on and matches dominant style in the codebase.
* Fix remaining files after stricter check
* Remove "Invariant Violation" from dev errors
When I made the change to compile `invariant` to throw expressions, I
left a small runtime to set the error's `name` property to "Invariant
Violation" to maintain the existing behavior.
I think we can remove it. The argument for keeping it is to preserve
continuity in error logs, but this only affects development errors,
anyway: production error messages are replaced with error codes.
* Pass prod error messages directly to constructor
Updates the `invariant` transform to pass an error message string
directly to the Error constructor, instead of mutating the
message property.
Turns this code:
```js
invariant(condition, 'A %s message that contains %s', adj, noun);
```
into this:
```js
if (!condition) {
throw Error(
__DEV__
? `A ${adj} message that contains ${noun}`
: formatProdErrorMessage(ERR_CODE, adj, noun)
);
}
```
* Add Event Replaying Infra
* Wire up Roots and Suspense boundaries, to retry events, after they commit
* Replay discrete events in order in a separate scheduler callback
* Add continuous events
These events only replay their last target if the target is not yet
hydrated. That way we don't have to wait for a previously hovered
boundary before invoking the current target.
* Enable tests from before
These tests were written with replaying in mind and now we can properly
enable them.
* Unify replaying and dispatching
* Mark system flags as a replay and pass to legacy events
That way we can check if this is a replay and therefore needs a special
case. One such special case is "mouseover" where we check the
relatedTarget.
* Eagerly listen to all replayable events
To minimize breakages in a minor, I only do this for the new root APIs
since replaying only matters there anyway. Only if hydrating.
For Flare, I have to attach all active listeners since the current
system has one DOM listener for each. In a follow up I plan on optimizing
that by only attaching one if there's at least one active listener
which would allow us to start with only passive and then upgrade.
* Desperate attempt to save bytese
* Add test for mouseover replaying
We need to check if the "relatedTarget" is mounted due to how the old
event system dispatches from the "out" event.
* Fix for nested boundaries and suspense in root container
This is a follow up to #16673 which didn't have a test because it wasn't
observable yet. This shows that it had a bug.
* Rename RESPONDER_EVENT_SYSTEM to PLUGIN_EVENT_SYSTEM
Real Maps should now be used in RN JS engines. In theory this should
be faster (but might not actually be in practice), and it avoids hitting
upper bounds of property max counts.
We don't use these types of Maps in Fabric.
* allow nested `act()`s from different renderers
There are usecases where multiple renderers need to oprate inside an act() scope
- ReactDOM.render being used inside another component tree. The parent component will be rendered using ReactTestRenderer.create for a snapshot test or something.
- a ReactDOM instance interacting with a ReactTestRenderer instance (like for the new devtools)
This PR changes the way the acting sigils operate to allow for this. It keeps 2 booleans, one attached to React, one attached to the renderer. act() changes these values, and the workloop reads them to decide what warning to trigger.
I also renamed shouldWarnUnactedUpdates to warnsIfNotActing
* s/ReactIsActing/IsSomeRendererActing and s/ReactRendererIsActing/IsThisRendererActing
* use toWarnDev for dom fixture tests
forks toWarnDev from root into fixture/dom, updates tes tests to use it
* disable act() warnings for react-art()
- For 'secondary' renderers like react-act, we don't want to fire missing act() warnings; the wrapping renderer will fire warnings anyway, and when it flushes, it flushes effects *across* renderers.
- I could have used isPrimaryRenderer as the flag, but this is marked as false for react-test-renderer, and we *do* want the warning to fire for it. Hence a new flag.
* add missing dependency `art` to fixtures/dom
* Lint rule for unminified errors
Add a lint rule that fails if an invariant message is not part of the
error code map.
The goal is to be more disciplined about adding and modifiying
production error codes. Error codes should be consistent across releases
even if their wording changes, for continuity in logs.
Currently, error codes are added to the error code map via an automated
script that runs right before release. The problem with this approach is
that if someone modifies an error message in the source, but neglects to
modify the corresponding message in the error code map, then the message
will be assigned a new error code, instead of reusing the existing one.
Because the error extraction script only runs before a release, people
rarely modify the error code map in practice. By moving the extraction
step to the PR stage, it forces the author to consider whether the
message should be assigned a new error code. It also allows the reviewer
to review the changes.
The trade off is that it requires more effort and context to land new
error messages, or to modify existing ones, particular for new
contributors who are not familiar with our processes.
Since we already expect users to lint their code, I would argue the
additional burden is marginal. Even if they forget to run the lint
command locally, they will get quick feedback from the CI lint job,
which typically finishes within 2-3 minutes.
* Add unreleased error messages to map
* [react-native] Use path-based imports instead of Haste for the RN renderer
To move React Native to standard path-based imports instead of Haste, the RN renderer that is generated from the code in this repo needs to use path-based imports as well since the generated code is vendored by RN. This commit makes it so the interface between the generated renderers and RN does not rely on Haste and instead uses a private interface explicitly defined by RN. This inverts control of the abstraction so that RN decides the internals to export rather than React deciding what to import.
On RN's side, a new module named `react-native/Libraries/ReactPrivate/ReactNativePrivateInterface` explicitly exports the modules used by the renderers in this repo. (There is also a private module for InitializeCore so that we can import it just for the side effects.) On React's side, the various renderer modules access RN internals through the explicit private interface.
The Rollup configuration becomes slimmer since the only external package is now `react-native`, and the individual modules are instead listed out in `ReactNativePrivateInterface`.
Task description: https://github.com/facebook/react-native/issues/24770
Sister RN PR (needs to land before this one): https://github.com/facebook/react-native/pull/24782
Test Plan: Ran unit tests and Flow in this repo. Generated the renderers and manually copied them over to the RN repo. Ran the RN tests and launched the RNTester app.
* Access natively defined "nativeFabricUIManager" instead of importing it
Some places in the Fabric renderers access `nativeFabricUIManager` (a natively defined global) instead of importing UIManager. While this is coupling across repos that depends on the timing of events, it is necessary until we have a way to defer top-level imports to run after `nativeFabricUIManager` is defined. So for consistency we use `nativeFabricUIManager` everywhere (see the comment in https://github.com/facebook/react/pull/15604#pullrequestreview-236842223 for more context).
* Add Batched Mode
React has an unfortunate quirk where updates are sometimes synchronous
-- where React starts rendering immediately within the call stack of
`setState` — and sometimes batched, where updates are flushed at the
end of the current event. Any update that originates within the call
stack of the React event system is batched. This encompasses most
updates, since most updates originate from an event handler like
`onClick` or `onChange`. It also includes updates triggered by lifecycle
methods or effects. But there are also updates that originate outside
React's event system, like timer events, network events, and microtasks
(promise resolution handlers). These are not batched, which results in
both worse performance (multiple render passes instead of single one)
and confusing semantics.
Ideally all updates would be batched by default. Unfortunately, it's
easy for components to accidentally rely on this behavior, so changing
it could break existing apps in subtle ways.
One way to move to a batched-by-default model is to opt into Concurrent
Mode (still experimental). But Concurrent Mode introduces additional
semantic changes that apps may not be ready to adopt.
This commit introduces an additional mode called Batched Mode. Batched
Mode enables a batched-by-default model that defers all updates to the
next React event. Once it begins rendering, React will not yield to
the browser until the entire render is finished.
Batched Mode is superset of Strict Mode. It fires all the same warnings.
It also drops the forked Suspense behavior used by Legacy Mode, in favor
of the proper semantics used by Concurrent Mode.
I have not added any public APIs that expose the new mode yet. I'll do
that in subsequent commits.
* Suspense in Batched Mode
Should have same semantics as Concurrent Mode.
* Use RootTag field to configure type of root
There are three types of roots: Legacy, Batched, and Concurrent.
* flushSync should not flush batched work
Treat Sync and Batched expiration times separately. Only Sync updates
are pushed to our internal queue of synchronous callbacks.
Renamed `flushImmediateQueue` to `flushSyncCallbackQueue` for clarity.
* [React Native] Inline calls to FabricUIManager in shared code
* Call global.nativeFabricUIManager directly as short term fix
* Add flow types
* Add nativeFabricUIManager global to eslint config
* Adding eslint global to bundle validation script
* [React Native] Add tests to paper renderer for measure, measureLayout
* [React Native] measure calls will now call FabricUIManager
The Fabric renderer was previously calling the paper UIManager's measure calls and passing the react tag. This PR changes the renderer to now call FabricUIManager passing the node instead.
One of the parts of this that feels more controversial is making NativeMethodsMixin and ReactNative.NativeComponent warn when calling measureLayout in Fabric. As Seb and I decided in https://github.com/facebook/react/pull/15126, it doesn't make sense for a component created with one of these methods to require a native ref but not work the other way around. For example: a.measureLayout(b) might work but b.measureLayout(a) wouldn't. We figure we should keep these consistent and continue migrating things off of NativeMethodsMixin and NativeComponent.
If this becomes problematic for the Fabric rollout then we should revisit this.
* Fixing Flow
* Add FabricUIManager to externals for paper renderer
* import * as FabricUIManager from 'FabricUIManager';
* Update tests
* Shouldn't have removed UIManager import
* Update with the new tests
* ReactNative's ref.measureLayout now takes a ref
* Use Object as the additional param type
* Remove unnecessary whitespace
* Not supporting ref in mixin or subclass
* Add command to run tests in persistent mode
* Convert Suspense fuzz tester to use noop renderer
So we can run it in persistent mode, too.
* Don't mutate stateNode in appendAllChildren
We can't mutate the stateNode in appendAllChildren because the children
could be current.
This is a bit weird because now the child that we append is different
from the one on the fiber stateNode. I think this makes conceptual
sense, but I suspect this likely breaks an assumption in Fabric.
With this approach, we no longer need to clone to unhide the children,
so I removed those host config methods.
Fixes bug surfaced by fuzz tester. (The test case that failed was the
one that's already hard coded.)
* In persistent mode, disable test that reads a ref
Refs behave differently in persistent mode. I added a TODO to write
a persistent mode version of this test.
* Run persistent mode tests in CI
* test-persistent should skip files without noop
If a file doesn't reference react-noop-renderer, we shouldn't bother
running it in persistent mode, since the results will be identical to
the normal test run.
* Remove module constructor from placeholder tests
We don't need this now that we have the ability to run any test file in
either mutation or persistent mode.
* Revert "test-persistent should skip files without noop"
Seb objected to adding shelljs as a dep and I'm too lazy to worry about
Windows support so whatever I'll just revert this.
* Delete duplicate file
* Convert ReactSuspensePlaceholder tests to use noop
Instead of the test renderer, since test renderer does not support
running in persistent mode.
* Run Placeholder tests in persistent mode, too
* Fix Flow and lint
* Hidden text instances should have correct host context
Adds a test for a subtle edge case that only occurs in persistent mode.
* createHiddenTextInstance -> cloneHiddenTextInstance
This sidesteps the problem where createHiddenTextInstance needs access
to the host context.
* Import Scheduler directly, not via host config
We currently schedule asynchronous tasks via the host config. (The host
config is a static/build-time dependency injection system that varies
across different renderers — DOM, native, test, and so on.) Instead of
calling platform APIs like `requestIdleCallback` directly, each renderer
implements a method called `scheduleDeferredCallback`.
We've since discovered that when scheduling tasks, it's crucial that
React work is placed in the same queue as other, non-React work on the
main thread. Otherwise, you easily end up in a starvation scenario where
rendering is constantly interrupted by less important tasks. You need a
centralized coordinator that is used both by React and by other
frameworks and application code. This coordinator must also have a
consistent API across all the different host environments, for
convention's sake and so product code is portable — e.g. so the same
component can work in both React Native and React Native Web.
This turned into the Scheduler package. We will have different builds of
Scheduler for each of our target platforms. With this approach, we treat
Scheduler like a built-in platform primitive that exists wherever React
is supported.
Now that we have this consistent interface, the indirection of the host
config no longer makes sense for the purpose of scheduling tasks. In
fact, we explicitly do not want renderers to scheduled task via any
system except the Scheduler package.
So, this PR removes `scheduleDeferredCallback` and its associated
methods from the host config in favor of directly importing Scheduler.
* Missed an extraneous export
* Deprecate ref.setNativeProps in favor of ReactNative.setNativeProps
* Using a feature flag for the setNativeProps warning
* Removing extra line breaks
* Set the FB native feature flag to true
* Prettier
* Adding ReactNative.setNativeProps that takes a ref
* Adding test for components rendered with Fabric with Paper's setNativeProps
* Fixing flow types
* Fix prettier
* Rename ReactNativeSetNativeProps.js to be more general
* Avoid importing Scheduler directly
The reconciler should not depend directly on Scheduler. This adds it to
the host config for the renderer instead.
(Except for `scheduler/tracing` imports, which are used only by the
profiling build. I've left those imports as-is, though I'm open to
directing those through the host config, too.)
* Make throwaway root id longer to appease Brian
Specifying the directory as part of the `repository` field in a `package.json`
allows third party tools to provide better support when working with monorepos.
For example, it allows them to correctly construct a commit diff for a specific
package.
This format was accepted by npm in https://github.com/npm/rfcs/pull/19.
Whenever we do this, Rollup needs to materialize this as an object.
This causes it to also add the Babel compatibility property which is
unnecessary bloat. However, since when we use these, we leak the object
this often also deopts any compiler optimizations.
If we really need an object we should export default an object.
Currently there is an exception for DOMTopLevelEventTypes since
listing out the imports is a PITA and it doesn't escape so it should
get properly inlined. We should probably move to a different pattern
to avoid this for consistency though.
This is required to use lazy.
Test Plan:
* Verified lazy works on a real world use case (shows spinner, shows real content).
* Verified that if I change the primary content's styles to have `display: 'none'` then it never appears (i.e., the code in `unhide` reads the styles successfully)
* [scheduler] Deadline object -> shouldYield
Instead of using a requestIdleCallback-style deadline object, expose a
method Scheduler.shouldYield that returns true if there's a higher
priority event in the queue.
* Nits
* Store the start time on `updateQueue` instead of `stateNode`
Originally I did this to free the `stateNode` field to store a second
set of children. I don't we'll need this anymore, since we use fragment
fibers instead. But I still think using `updateQueue` makes more sense
so I'll leave this in.
* Use fragment fibers to keep the primary and fallback children separate
If the children timeout, we switch to showing the fallback children in
place of the "primary" children. However, we don't want to delete the
primary children because then their state will be lost (both the React
state and the host state, e.g. uncontrolled form inputs). Instead we
keep them mounted and hide them. Both the fallback children AND the
primary children are rendered at the same time. Once the primary
children are un-suspended, we can delete the fallback children — don't
need to preserve their state.
The two sets of children are siblings in the host environment, but
semantically, for purposes of reconciliation, they are two separate
sets. So we store them using two fragment fibers.
However, we want to avoid allocating extra fibers for every placeholder.
They're only necessary when the children time out, because that's the
only time when both sets are mounted.
So, the extra fragment fibers are only used if the children time out.
Otherwise, we render the primary children directly. This requires some
custom reconciliation logic to preserve the state of the primary
children. It's essentially a very basic form of re-parenting.
* Use `memoizedState` to store various pieces of SuspenseComponent's state
SuspenseComponent has three pieces of state:
- alreadyCaptured: Whether a component in the child subtree already
suspended. If true, subsequent suspends should bubble up to the
next boundary.
- didTimeout: Whether the boundary renders the primary or fallback
children. This is separate from `alreadyCaptured` because outside of
strict mode, when a boundary times out, the first commit renders the
primary children in an incomplete state, then performs a second commit
to switch the fallback. In that first commit, `alreadyCaptured` is
false and `didTimeout` is true.
- timedOutAt: The time at which the boundary timed out. This is separate
from `didTimeout` because it's not set unless the boundary
actually commits.
These were previously spread across several fields.
This happens to make the non-strict case a bit less hacky; the logic for
that special case is now mostly localized to the UnwindWork module.
* Hide timed-out Suspense children
When a subtree takes too long to load, we swap its contents out for
a fallback to unblock the rest of the tree. Because we don't want
to lose the state of the timed out view, we shouldn't actually delete
the nodes from the tree. Instead, we'll keep them mounted and hide
them visually. When the subtree is unblocked, we un-hide it, having
preserved the existing state.
Adds additional host config methods. For mutation mode:
- hideInstance
- hideTextInstance
- unhideInstance
- unhideTextInstance
For persistent mode:
- cloneHiddenInstance
- cloneUnhiddenInstance
- createHiddenTextInstance
I've only implemented the new methods in the noop and test renderers.
I'll implement them in the other renderers in subsequent commits.
* Include `hidden` prop in noop renderer's output
This will be used in subsequent commits to test that timed-out children
are properly hidden.
Also adds getChildrenAsJSX() method as an alternative to using
getChildren(). (Ideally all our tests would use test renderer #oneday.)
* Implement hide/unhide host config methods for DOM renderer
For DOM nodes, we hide using `el.style.display = 'none'`.
Text nodes don't have style, so we hide using `text.textContent = ''`.
* Implement hide/unhide host config methods for Art renderer
* Create DOM fixture that tests state preservation of timed out content
* Account for class components that suspend outside concurrent mode
Need to distinguish mount from update. An unfortunate edge case :(
* Fork appendAllChildren between persistent and mutation mode
* Remove redundant check for existence of el.style
* Schedule placement effect on indeterminate components
In non-concurrent mode, indeterminate fibers may commit in an
inconsistent state. But when they update, we should throw out the
old fiber and start fresh. Which means the new fiber needs a
placement effect.
* Pass null instead of current everywhere in mountIndeterminateComponent
* Deprecate findDOMNode in StrictMode
There are two scenarios. One is that we pass a component instance that is
already in strict mode or the node that we find is in strict mode if
an outer component renders into strict mode.
I use a separate method findHostInstanceWithWarning for this so that
a) I can pass the method name (findDOMNode/findNodeHandle).
b) Can ignore this warning in React Native mixins/NativeComponent that use this helper.
I don't want to expose the fiber to the renderers themselves.
* Add regression test for persistent bailout bug
* Fork more logic into updateHostComponent
This is mostly copy paste. But I added a bailout only to mutation mode. Persistent mode doesn't have that props equality bailout anymore, so the Fabric test now passes.
* Add failing test for persistence host minimalism
* Add bailouts to the persistent host updates
* Merged interaction-tracking package into react-scheduler
* Add tracking API to FB+www builds
* Added Rollup plugin to strip no-side-effect imports from Rollup bundles
* Re-bundle tracking and scheduling APIs on SECRET_INTERNALS object for UMD build (and provide lazy forwarding methods)
* Added some additional tests and fixtures
* Fixed broken UMD fixture in master (#13512)
* Replace some namespace imports
* Simplify the controlled component injection
* Simplify the batching injection
* Simplify the component tree injection
* Use %s in the console calls
* Add shared/warningWithStack
* Convert some warning callsites to warningWithStack
* Use warningInStack in shared utilities and remove unnecessary checks
* Replace more warning() calls with warningWithStack()
* Fixes after rebase + use warningWithStack in react
* Make warning have stack by default; warningWithoutStack opts out
* Forbid builds that may not use internals
* Revert newly added stacks
I changed my mind and want to keep this PR without functional changes. So we won't "fix" any warnings that are already missing stacks. We'll do it in follow-ups instead.
* Fix silly find/replace mistake
* Reorder imports
* Add protection against warning argument count mismatches
* Address review
* Fix getComponentName() for types with nested $$typeof
* Temporarily remove Profiler ID from messages
* Change getComponentName() signature to take just type
It doesn't actually need the whole Fiber.
* Remove getComponentName() forks in isomorphic and SSR
* Remove unnecessary .type access where we already have a type
* Remove unused type
* Refactor ReactDebugCurrentFiber to use named exports
This makes the difference between it and ReactFiberCurrentFrame a bit clearer.
ReactDebugCurrentFiber is Fiber's own implementation.
ReactFiberCurrentFrame is the thing that holds a reference to the current implementation and delegates to it.
* Unify ReactFiberComponentTreeHook and ReactDebugCurrentFiber
Conceptually they're very related.
ReactFiberComponentTreeHook contains implementation details of reading Fiber's stack (both in DEV and PROD).
ReactDebugCurrentFiber contained a reference to the current fiber, and used the above utility.
It was confusing when to use which one. Colocating them makes it clearer what you could do with each method.
In the future, the plan is to stop using these methods explicitly in most places, and instead delegate to a warning system that includes stacks automatically. This change makes future refactorings simpler by colocating related logic.
* Rename methods to better reflect their meanings
Clarify which are DEV or PROD-only.
Clarify which can return null.
I believe the "work in progress only" was a mistake. I introduced it because I wasn't sure what guarantees we have around .return. But we know for sure that following a .return chain gives us an accurate stack even if we get into WIP trees because we don't have reparenting. So it's fine to relax that naming.
* Rename ReactDebugCurrentFiber -> ReactCurrentFiber
It's not completely DEV-only anymore.
Individual methods already specify whether they work in DEV or PROD in their names.
* Prepare placeholders before timing out
While a tree is suspended, prepare for the timeout by pre-rendering the
placeholder state.
This simplifies the implementation a bit because every render now
results in a completed tree.
* Suspend inside an already timed out Placeholder
A component should be able to suspend inside an already timed out
placeholder. The time at which the placeholder committed is used as
the start time for a subsequent suspend.
So, if a placeholder times out after 3 seconds, and an inner
placeholder has a threshold of 2 seconds, the inner placeholder will
not time out until 5 seconds total have elapsed.
* Inline fbjs/lib/emptyObject
* Explicit naming
* Compare to undefined
* Another approach for detecting whether we can mutate
Each renderer would have its own local LegacyRefsObject function.
While in general we don't want `instanceof`, here it lets us do a simple check: did *we* create the refs object?
Then we can mutate it.
If the check didn't pass, either we're attaching ref for the first time (so we know to use the constructor),
or (unlikely) we're attaching a ref to a component owned by another renderer. In this case, to avoid "losing"
refs, we assign them onto the new object. Even in that case it shouldn't "hop" between renderers anymore.
* Clearer naming
* Add test case for strings refs across renderers
* Use a shared empty object for refs by reading it from React
* Remove string refs from ReactART test
It's not currently possible to resetModules() between several renderers
without also resetting the `React` module. However, that leads to losing
the referential identity of the empty ref object, and thus subsequent
checks in the renderers for whether it is pooled fail (and cause assignments
to a frozen object).
This has always been the case, but we used to work around it by shimming
fbjs/lib/emptyObject in tests and preserving its referential identity.
This won't work anymore because we've inlined it. And preserving referential
identity of React itself wouldn't be great because it could be confusing during
testing (although we might want to revisit this in the future by moving its
stateful parts into a separate package).
For now, I'm removing string ref usage from this test because only this is
the only place in our tests where we hit this problem, and it's only
related to string refs, and not just ref mechanism in general.
* Simplify the condition
We need a different "component tree" thingy for Fabric.
A lot of this doesn't really make much sense in a persistent world but
currently we can't dispatch events to memoizedProps on a Fiber since
they're pooled. Also, it's unclear what the semantics should be when we
dispatch an event that happened when the old props were in effect but now
we have new props already.
This implementation tries to use the last committed props but also fails
at that because we don't have a commit hook in the persistent mode.
However, at least it doesn't crash when dispatching. :)
* Extract base Jest config
This makes it easier to change the source config without affecting the build test config.
* Statically import the host config
This changes react-reconciler to import HostConfig instead of getting it through a function argument.
Rather than start with packages like ReactDOM that want to inline it, I started with React Noop and ensured that *custom* renderers using react-reconciler package still work. To do this, I'm making HostConfig module in the reconciler look at a global variable by default (which, in case of the react-reconciler npm package, ends up being the host config argument in the top-level scope).
This is still very broken.
* Add scaffolding for importing an inlined renderer
* Fix the build
* ES exports for renderer methods
* ES modules for host configs
* Remove closures from the reconciler
* Check each renderer's config with Flow
* Fix uncovered Flow issue
We know nextHydratableInstance doesn't get mutated inside this function, but Flow doesn't so it thinks it may be null.
Help Flow.
* Prettier
* Get rid of enable*Reconciler flags
They are not as useful anymore because for almost all cases (except third party renderers) we *know* whether it supports mutation or persistence.
This refactoring means react-reconciler and react-reconciler/persistent third-party packages now ship the same thing.
Not ideal, but this seems worth how simpler the code becomes. We can later look into addressing it by having a single toggle instead.
* Prettier again
* Fix Flow config creation issue
* Fix imprecise Flow typing
* Revert accidental changes
* Add TopLevelEventTypes
* Fix `ReactBrowserEventEmitter`
* Fix EventPluginUtils
* Fix TapEventPlugin
* Fix ResponderEventPlugin
* Update ReactDOMFiberComponent
* Fix BeforeInputEventPlugin
* Fix ChangeEventPlugin
* Fix EnterLeaveEventPlugin
* Add missing non top event type used in ChangeEventPlugin
* Fix SelectEventPlugin
* Fix SimpleEventPlugin
* Fix outstanding Flow issues and move TopLevelEventTypes
* Inline a list of all events in `ReactTestUtils`
* Fix tests
* Make it pretty
* Fix completly unrelated typo
* Don’t use map constructor because of IE11
* Update typings, revert changes to native code
* Make topLevelTypes in ResponderEventPlugin injectable and create DOM and ReactNative variant
* Set proper dependencies for DOMResponderEventPlugin
* Prettify
* Make some react dom tests no longer depend on internal API
* Use factories to create top level speific generic event modules
* Remove unused dependency
* Revert exposed module renaming, hide store creation, and inline dependency decleration
* Add Flow types to createResponderEventPlugin and its consumers
* Remove unused dependency
* Use opaque flow type for TopLevelType
* Add missing semis
* Use raw event names as top level identifer
* Upgrade baylon
This is required for parsing opaque flow types in our CI tests.
* Clean up flow types
* Revert Map changes of ReactBrowserEventEmitter
* Upgrade babel-* packages
Apparently local unit tests also have issues with parsing JavaScript
modules that contain opaque types (not sure why I didn't notice
earlier!?).
* Revert Map changes of SimpleEventPlugin
* Clean up ReactTestUtils
* Add missing semi
* Fix Flow issue
* Make TopLevelType clearer
* Favor for loops
* Explain the new DOMTopLevelEventTypes concept
* Use static injection for Responder plugin types
* Remove null check and rely on flow checks
* Add missing ResponderEventPlugin dependencies
* Support concurrent primary and secondary renderers.
As a workaround to support multiple concurrent renderers, we categorize
some renderers as primary and others as secondary. We only expect
there to be two concurrent renderers at most: React Native (primary) and
Fabric (secondary); React DOM (primary) and React ART (secondary).
Secondary renderers store their context values on separate fields.
* Add back concurrent renderer warning
Only warn for two concurrent primary or two concurrent secondary renderers.
* Change "_secondary" suffix to "2"
#EveryBitCounts
* Added new "native-fb" and "native-fabric-fb" bundles.
* Split RN_DEV and RN_PROD bundle types into RN_OSS_DEV, RN_OSS_PROD, RN_FB_DEV, and RN_FB_PROD. (This is a bit redundant but it seemed the least intrusive way of supporting a forked feature flags file for these bundles.)
* Renamed FB_DEV and FB_PROD bundle types to be more explicitly for www (FB_WWW_DEV and FB_WWW_PROD)
* Removed Haste @providesModule headers from the RB-specific RN renderer bundles to avoid a duplicate name conflicts.
* Remove dynamic values from OSS RN feature flags. (Leave them in FB RN feature flags.)
* Updated the sync script(s) to account for new renderer type.
* Move ReactFeatureFlags.js shim to FB bundle only (since OSS bundle no longer needs dynamic values).
* Move findNodeHandle into the renderers and use instantiation
This is just like ReactDOM does it. This also lets us get rid of injection
for findNodeHandle. Instead I move NativeMethodsMixin and ReactNativeComponent
to use instantiation.
* Refactor findHostInstance
The reconciler shouldn't expose the Fiber data structure. We should pass
the component instance to the reconciler, since the reconciler is the
thing that is supposed to be instancemap aware.
* Fix devtools injection
* Move view config registry to shims
This ensures that both Fabric and RN renderers share the same view config
registry since it is stateful.
I had to duplicate in the mocks for testing.
* Move createReactNativeComponentClass to shims and delete internal usage
Since createReactNativeComponentClass is just an alias for the register
there's no need to bundle it. This file should probably just move back
to RN too.
We already have one stateful module that contains all the view config.
We might as well store the event types there too. That way the shared
state is compartmentalized (and I can move it out in a follow up PR).
The view config registry also already has an appropriate place to call
processEventTypes so now we no longer have to do it in RN.
Will follow up with a PR to RN to remove that call.
These don't make much sense in Fabric, since Fabric will be async by default only.
And unmount+remove container is a sketchy API we should remove so we might
as well make sure modern containers enforce that.
This doesn't actually need to share any state because it goes through
the instance to the fiber structure. Since Fabric is on the same version
as RN, calling it on either renderer works.
There are no plans to enable async in the old renderer. In the new renderer
it only really makes sense to do from the main thread and probably from
native since it'll have to yield to native first.
This is not safe in general and therefore shouldn't be exposed to anything
other than React Native internals.
It will also need a different version in Fabric that will not have the
reactTag exposed.
These are based on the ReactNoop renderer, which we use to test React
itself. This gives library authors (Relay, Apollo, Redux, et al.) a way
to test their components for async compatibility.
- Pass `unstable_isAsync` to `TestRenderer.create` to create an async
renderer instance. This causes updates to be lazily flushed.
- `renderer.unstable_yield` tells React to yield execution after the
currently rendering component.
- `renderer.unstable_flushAll` flushes all pending async work, and
returns an array of yielded values.
- `renderer.unstable_flushThrough` receives an array of expected values,
begins rendering, and stops once those values have been yielded. It
returns the array of values that are actually yielded. The user should
assert that they are equal.
Although we've used this pattern successfully in our own tests, I'm not
sure if these are the final APIs we'll make public.
* Don't expose ReactGlobalSharedState on React Native renderer
We should just go through the "react" package if need access to this one.
Removed the dependencies in React Native.
* No longer used by InspectorUtils
If we have multiple RN renderers running simultaneously, we should be able to send a single event to all of them and only if it recognizes the event will it do anything with it. Crucially, this avoids the 'Unsupported top level event type "%s" dispatched' invariant in those cases.
* Disable DEV-only warnings for RN NativeMethodsMixin/create-react-class
* Tiny bit of cleanup
* Make strict-mode suppression check a little more robust
* Updates inside controlled events (onChange) are sync even in async mode
This guarantees the DOM is in a consistent state before we yield back
to the browser.
We'll need to figure out a separate strategy for other
interactive events.
* Don't rely on flushing behavior of public batchedUpdates implementation
Flush work as an explicit step at the end of the event, right before
restoring controlled state.
* Interactive updates
At the beginning of an interactive browser event (events that fire as
the result of a user interaction, like a click), check for pending
updates that were scheduled in a previous interactive event. Flush the
pending updates synchronously so that the event handlers are up-to-date
before responding to the current event.
We now have three classes of events:
- Controlled events. Updates are always flushed synchronously.
- Interactive events. Updates are async, unless another a subsequent
event is fired before it can complete, as described above. They are
also slightly higher priority than a normal async update.
- Non-interactive events. These are treated as normal, low-priority
async updates.
* Flush lowest pending interactive update time
Accounts for case when multiple interactive updates are scheduled at
different priorities. This can happen when an interactive event is
dispatched inside an async subtree, and there's an event handler on
an ancestor that is outside the subtree.
* Update comment about restoring controlled components
* Added unsafe_* lifecycles and deprecation warnings
If the old lifecycle hooks (componentWillMount, componentWillUpdate, componentWillReceiveProps) are detected, these methods will be called and a deprecation warning will be logged. (In other words, we do not check for both the presence of the old and new lifecycles.) This commit is expected to fail tests.
* Ran lifecycle hook codemod over project
This should handle the bulk of the updates. I will manually update TypeScript and CoffeeScript tests with another commit.
The actual command run with this commit was: jscodeshift --parser=flow -t ../react-codemod/transforms/rename-unsafe-lifecycles.js ./packages/**/src/**/*.js
* Manually migrated CoffeeScript and TypeScript tests
* Added inline note to createReactClassIntegration-test
Explaining why lifecycles hooks have not been renamed in this test.
* Udated NativeMethodsMixin with new lifecycle hooks
* Added static getDerivedStateFromProps to ReactPartialRenderer
Also added a new set of tests focused on server side lifecycle hooks.
* Added getDerivedStateFromProps to shallow renderer
Also added warnings for several cases involving getDerivedStateFromProps() as well as the deprecated lifecycles.
Also added tests for the above.
* Dedupe and DEV-only deprecation warning in server renderer
* Renamed unsafe_* prefix to UNSAFE_* to be more noticeable
* Added getDerivedStateFromProps to ReactFiberClassComponent
Also updated class component and lifecyle tests to cover the added functionality.
* Warn about UNSAFE_componentWillRecieveProps misspelling
* Added tests to createReactClassIntegration for new lifecycles
* Added warning for stateless functional components with gDSFP
* Added createReactClass test for static gDSFP
* Moved lifecycle deprecation warnings behind (disabled) feature flag
Updated tests accordingly, by temporarily splitting tests that were specific to this feature-flag into their own, internal tests. This was the only way I knew of to interact with the feature flag without breaking our build/dist tests.
* Tidying up
* Tweaked warning message wording slightly
Replaced 'You may may have returned undefined.' with 'You may have returned undefined.'
* Replaced truthy partialState checks with != null
* Call getDerivedStateFromProps via .call(null) to prevent type access
* Move shallow-renderer didWarn* maps off the instance
* Only call getDerivedStateFromProps if props instance has changed
* Avoid creating new state object if not necessary
* Inject state as a param to callGetDerivedStateFromProps
This value will be either workInProgress.memoizedState (for updates) or instance.state (for initialization).
* Explicitly warn about uninitialized state before calling getDerivedStateFromProps.
And added some new tests for this change.
Also:
* Improved a couple of falsy null/undefined checks to more explicitly check for null or undefined.
* Made some small tweaks to ReactFiberClassComponent WRT when and how it reads instance.state and sets to null.
* Improved wording for deprecation lifecycle warnings
* Fix state-regression for module-pattern components
Also add support for new static getDerivedStateFromProps method
Removes the `useSyncScheduling` option from the HostConfig, since it's
no longer needed. Instead of globally flipping between sync and async,
our strategy will be to opt-in specific trees and subtrees.
* WIP:use public API
* ReactPortal shifted to shared:all passed
* wrote createPortal method for ReactNoop.(#11299)
* imported ReactNodeList type into ReactNoop.(#11299)
* createPortal method implemented.(#11299)
* exec yarn prettier-all.(#11299)
* Unify the way we fork modules
* Replace rollup-plugin-alias with our own plugin
This does exactly what we need and doesn't suffer from https://github.com/rollup/rollup-plugin-alias/issues/34.
* Move the new plugin to its own file
* Rename variable for consistency
I settled on calling them "forks" since we already have a different concept of "shims".
* Move fork config into its own file
* Move ReactFiberTreeReflection to react-reconciler/reflection #11659
* Use * for react-reconciler
We don't know the latest local version, and release script currently doesn't bump deps automatically.
* Remove unused field
* Use CommonJS in entry point for consistency
* Undo the CommonJS change
I didn't realize it would break the build.
* Record sizes
* Remove reconciler fixtures
They're unnecessary now that we run real tests on reconciler bundles.
* Extract Jest config into a separate file
* Refactor Jest scripts directory structure
Introduces a more consistent naming scheme.
* Add yarn test-bundles and yarn test-prod-bundles
Only files ending with -test.public.js are opted in (so far we don't have any).
* Fix error decoding for production bundles
GCC seems to remove `new` from `new Error()` which broke our proxy.
* Build production version of react-noop-renderer
This lets us test more bundles.
* Switch to blacklist (exclude .private.js tests)
* Rename tests that are currently broken against bundles to *-test.internal.js
Some of these are using private APIs. Some have other issues.
* Add bundle tests to CI
* Split private and public ReactJSXElementValidator tests
* Remove internal deps from ReactServerRendering-test and make it public
* Only run tests directly in __tests__
This lets us share code between test files by placing them in __tests__/utils.
* Remove ExecutionEnvironment dependency from DOMServerIntegrationTest
It's not necessary since Stack.
* Split up ReactDOMServerIntegration into test suite and utilities
This enables us to further split it down. Good both for parallelization and extracting public parts.
* Split Fragment tests from other DOMServerIntegration tests
This enables them to opt other DOMServerIntegration tests into bundle testing.
* Split ReactDOMServerIntegration into different test files
It was way too slow to run all these in sequence.
* Don't reset the cache twice in DOMServerIntegration tests
We used to do this to simulate testing separate bundles.
But now we actually *do* test bundles. So there is no need for this, as it makes tests slower.
* Rename test-bundles* commands to test-build*
Also add test-prod-build as alias for test-build-prod because I keep messing them up.
* Use regenerator polyfill for react-noop
This fixes other issues and finally lets us run ReactNoop tests against a prod bundle.
* Run most Incremental tests against bundles
Now that GCC generator issue is fixed, we can do this.
I split ErrorLogging test separately because it does mocking. Other error handling tests don't need it.
* Update sizes
* Fix ReactMount test
* Enable ReactDOMComponent test
* Fix a warning issue uncovered by flat bundle testing
With flat bundles, we couldn't produce a good warning for <div onclick={}> on SSR
because it doesn't use the event system. However the issue was not visible in normal
Jest runs because the event plugins have been injected by the time the test ran.
To solve this, I am explicitly passing whether event system is available as an argument
to the hook. This makes the behavior consistent between source and bundle tests. Then
I change the tests to document the actual logic and _attempt_ to show a nice message
(e.g. we know for sure `onclick` is a bad event but we don't know the right name for it
on the server so we just say a generic message about camelCase naming convention).
* Forked ReactFeatureFlags for React Native to enable debugRenderPhaseSideEffects GK
* Changed debugRenderPhaseSideEffects in www feature flags to be runtime as well
* Don't call idle callback unless there's time remaining
* Expiration fixture
Fixture that demonstrates how async work expires after a certain interval.
The fixture clogs the main thread with animation work, so it only works if the
`timeout` option is provided to `requestIdleCallback`.
* Pass timeout option to requestIdleCallback
Forces `requestIdleCallback` to fire if too much time has elapsed, even if the
main thread is busy. Required to make expiration times work properly. Otherwise,
async work can expire, but React never has a chance to flush it because the
browser never calls into React.