react/packages/react-native-renderer/src/server/ReactFlightServerConfigNati...

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[Fizz] New Server Rendering Infra (#14144) * [Fizz] Add Flow/Jest/Rollup build infra Add a new package for react-stream which allows for custom server renderer outputs. I picked the name because it's a reasonable name but also because the npm name is currently owned by a friend of the project. The react-dom build has its own inlined server renderer under the name `react-dom/fizz`. There is also a noop renderer to be used for testing. At some point we might add a public one to test-renderer but for now I don't want to have to think about public API design for the tests. * Add FormatConfig too We need to separate the format (DOM, React Native, etc) from the host running the server (Node, Browser, etc). * Basic wiring between Node, Noop and DOM configs The Node DOM API is pipeToNodeStream which accepts a writable stream. * Merge host and format config in dynamic react-stream entry point Simpler API this way but also avoids having to fork the wrapper config. Fixes noop builds. * Add setImmediate/Buffer globals to lint config Used by the server renderer * Properly include fizz.node.js Also use forwarding to it from fizz.js in builds so that tests covers this. * Make react-stream private since we're not ready to publish or even name it yet * Rename Renderer -> Streamer * Prefix react-dom/fizz with react-dom/unstable-fizz * Add Fizz Browser host config This lets Fizz render to WHATWG streams. E.g. for rendering in a Service Worker. I added react-dom/unstable-fizz.browser as the entry point for this. Since we now have two configurations of DOM. I had to add another inlinedHostConfigs configuration called `dom-browser`. The reconciler treats this configuration the same as `dom`. For stream it checks against the ReactFizzHostConfigBrowser instead of the Node one. * Add Fizz Browser Fixture This is for testing server rendering - on the client. * Lower version number to detach it from react-reconciler version
2018-12-01 03:38:22 +08:00
/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
[Fizz] New Server Rendering Infra (#14144) * [Fizz] Add Flow/Jest/Rollup build infra Add a new package for react-stream which allows for custom server renderer outputs. I picked the name because it's a reasonable name but also because the npm name is currently owned by a friend of the project. The react-dom build has its own inlined server renderer under the name `react-dom/fizz`. There is also a noop renderer to be used for testing. At some point we might add a public one to test-renderer but for now I don't want to have to think about public API design for the tests. * Add FormatConfig too We need to separate the format (DOM, React Native, etc) from the host running the server (Node, Browser, etc). * Basic wiring between Node, Noop and DOM configs The Node DOM API is pipeToNodeStream which accepts a writable stream. * Merge host and format config in dynamic react-stream entry point Simpler API this way but also avoids having to fork the wrapper config. Fixes noop builds. * Add setImmediate/Buffer globals to lint config Used by the server renderer * Properly include fizz.node.js Also use forwarding to it from fizz.js in builds so that tests covers this. * Make react-stream private since we're not ready to publish or even name it yet * Rename Renderer -> Streamer * Prefix react-dom/fizz with react-dom/unstable-fizz * Add Fizz Browser host config This lets Fizz render to WHATWG streams. E.g. for rendering in a Service Worker. I added react-dom/unstable-fizz.browser as the entry point for this. Since we now have two configurations of DOM. I had to add another inlinedHostConfigs configuration called `dom-browser`. The reconciler treats this configuration the same as `dom`. For stream it checks against the ReactFizzHostConfigBrowser instead of the Node one. * Add Fizz Browser Fixture This is for testing server rendering - on the client. * Lower version number to detach it from react-reconciler version
2018-12-01 03:38:22 +08:00
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @flow
*/
export const isPrimaryRenderer = true;
[Float][Flight] Flight support for Float (#26502) Stacked on #26557 Supporting Float methods such as ReactDOM.preload() are challenging for flight because it does not have an easy means to convey direct executions in other environments. Because the flight wire format is a JSON-like serialization that is expected to be rendered it currently only describes renderable elements. We need a way to convey a function invocation that gets run in the context of the client environment whether that is Fizz or Fiber. Fiber is somewhat straightforward because the HostDispatcher is always active and we can just have the FlightClient dispatch the serialized directive. Fizz is much more challenging becaue the dispatcher is always scoped but the specific request the dispatch belongs to is not readily available. Environments that support AsyncLocalStorage (or in the future AsyncContext) we will use this to be able to resolve directives in Fizz to the appropriate Request. For other environments directives will be elided. Right now this is pragmatic and non-breaking because all directives are opportunistic and non-critical. If this changes in the future we will need to reconsider how widespread support for async context tracking is. For Flight, if AsyncLocalStorage is available Float methods can be called before and after await points and be expected to work. If AsyncLocalStorage is not available float methods called in the sync phase of a component render will be captured but anything after an await point will be a noop. If a float call is dropped in this manner a DEV warning should help you realize your code may need to be modified. This PR also introduces a way for resources (Fizz) and hints (Flight) to flush even if there is not active task being worked on. This will help when Float methods are called in between async points within a function execution but the task is blocked on the entire function finishing. This PR also introduces deduping of Hints in Flight using the same resource keys used in Fizz. This will help shrink payload sizes when the same hint is attempted to emit over and over again
2023-04-22 11:45:51 +08:00
export type Hints = null;
export type HintModel = '';
export function createHints(): null {
return null;
}
export function prepareHostDispatcher() {}