forked from OSchip/llvm-project
98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
//===-- X86InstrFoldTables.h - X86 Instruction Folding Tables ---*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the interface to query the X86 memory folding tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_X86_X86INSTRFOLDTABLES_H
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#define LLVM_LIB_TARGET_X86_X86INSTRFOLDTABLES_H
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#include <cstdint>
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namespace llvm {
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enum {
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// Select which memory operand is being unfolded.
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// (stored in bits 0 - 2)
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TB_INDEX_0 = 0,
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TB_INDEX_1 = 1,
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TB_INDEX_2 = 2,
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TB_INDEX_3 = 3,
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TB_INDEX_4 = 4,
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TB_INDEX_MASK = 0x7,
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// Do not insert the reverse map (MemOp -> RegOp) into the table.
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// This may be needed because there is a many -> one mapping.
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TB_NO_REVERSE = 1 << 3,
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// Do not insert the forward map (RegOp -> MemOp) into the table.
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// This is needed for Native Client, which prohibits branch
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// instructions from using a memory operand.
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TB_NO_FORWARD = 1 << 4,
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TB_FOLDED_LOAD = 1 << 5,
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TB_FOLDED_STORE = 1 << 6,
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TB_FOLDED_BCAST = 1 << 7,
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// Minimum alignment required for load/store.
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// Used for RegOp->MemOp conversion. Encoded as Log2(Align) + 1 to allow 0
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// to mean align of 0.
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// (stored in bits 8 - 11)
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TB_ALIGN_SHIFT = 8,
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TB_ALIGN_NONE = 0 << TB_ALIGN_SHIFT,
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TB_ALIGN_16 = 5 << TB_ALIGN_SHIFT,
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TB_ALIGN_32 = 6 << TB_ALIGN_SHIFT,
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TB_ALIGN_64 = 7 << TB_ALIGN_SHIFT,
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TB_ALIGN_MASK = 0xf << TB_ALIGN_SHIFT,
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// Broadcast type.
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// (stored in bits 12 - 13)
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TB_BCAST_TYPE_SHIFT = 12,
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TB_BCAST_D = 0 << TB_BCAST_TYPE_SHIFT,
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TB_BCAST_Q = 1 << TB_BCAST_TYPE_SHIFT,
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TB_BCAST_SS = 2 << TB_BCAST_TYPE_SHIFT,
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TB_BCAST_SD = 3 << TB_BCAST_TYPE_SHIFT,
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TB_BCAST_MASK = 0x3 << TB_BCAST_TYPE_SHIFT,
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// Unused bits 14-15
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};
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// This struct is used for both the folding and unfold tables. They KeyOp
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// is used to determine the sorting order.
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struct X86MemoryFoldTableEntry {
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uint16_t KeyOp;
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uint16_t DstOp;
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uint16_t Flags;
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bool operator<(const X86MemoryFoldTableEntry &RHS) const {
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return KeyOp < RHS.KeyOp;
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}
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bool operator==(const X86MemoryFoldTableEntry &RHS) const {
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return KeyOp == RHS.KeyOp;
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}
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friend bool operator<(const X86MemoryFoldTableEntry &TE, unsigned Opcode) {
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return TE.KeyOp < Opcode;
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}
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};
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// Look up the memory folding table entry for folding a load and a store into
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// operand 0.
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const X86MemoryFoldTableEntry *lookupTwoAddrFoldTable(unsigned RegOp);
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// Look up the memory folding table entry for folding a load or store with
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// operand OpNum.
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const X86MemoryFoldTableEntry *lookupFoldTable(unsigned RegOp, unsigned OpNum);
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// Look up the memory unfolding table entry for this instruction.
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const X86MemoryFoldTableEntry *lookupUnfoldTable(unsigned MemOp);
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} // namespace llvm
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#endif
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