forked from OSchip/llvm-project
143 lines
5.4 KiB
C++
143 lines
5.4 KiB
C++
//===- SymbolDCE.cpp - Pass to delete dead symbols ------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements an algorithm for eliminating symbol operations that are
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// known to be dead.
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//
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//===----------------------------------------------------------------------===//
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#include "PassDetail.h"
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#include "mlir/Transforms/Passes.h"
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using namespace mlir;
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namespace {
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struct SymbolDCE : public SymbolDCEBase<SymbolDCE> {
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void runOnOperation() override;
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/// Compute the liveness of the symbols within the given symbol table.
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/// `symbolTableIsHidden` is true if this symbol table is known to be
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/// unaccessible from operations in its parent regions.
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LogicalResult computeLiveness(Operation *symbolTableOp,
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bool symbolTableIsHidden,
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DenseSet<Operation *> &liveSymbols);
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};
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} // end anonymous namespace
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void SymbolDCE::runOnOperation() {
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Operation *symbolTableOp = getOperation();
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// SymbolDCE should only be run on operations that define a symbol table.
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if (!symbolTableOp->hasTrait<OpTrait::SymbolTable>()) {
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symbolTableOp->emitOpError()
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<< " was scheduled to run under SymbolDCE, but does not define a "
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"symbol table";
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return signalPassFailure();
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}
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// A flag that signals if the top level symbol table is hidden, i.e. not
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// accessible from parent scopes.
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bool symbolTableIsHidden = true;
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SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(symbolTableOp);
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if (symbolTableOp->getParentOp() && symbol)
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symbolTableIsHidden = symbol.isPrivate();
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// Compute the set of live symbols within the symbol table.
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DenseSet<Operation *> liveSymbols;
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if (failed(computeLiveness(symbolTableOp, symbolTableIsHidden, liveSymbols)))
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return signalPassFailure();
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// After computing the liveness, delete all of the symbols that were found to
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// be dead.
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symbolTableOp->walk([&](Operation *nestedSymbolTable) {
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if (!nestedSymbolTable->hasTrait<OpTrait::SymbolTable>())
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return;
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for (auto &block : nestedSymbolTable->getRegion(0)) {
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for (Operation &op :
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llvm::make_early_inc_range(block.without_terminator())) {
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if (isa<SymbolOpInterface>(&op) && !liveSymbols.count(&op))
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op.erase();
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}
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}
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});
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}
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/// Compute the liveness of the symbols within the given symbol table.
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/// `symbolTableIsHidden` is true if this symbol table is known to be
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/// unaccessible from operations in its parent regions.
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LogicalResult SymbolDCE::computeLiveness(Operation *symbolTableOp,
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bool symbolTableIsHidden,
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DenseSet<Operation *> &liveSymbols) {
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// A worklist of live operations to propagate uses from.
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SmallVector<Operation *, 16> worklist;
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// Walk the symbols within the current symbol table, marking the symbols that
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// are known to be live.
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for (auto &block : symbolTableOp->getRegion(0)) {
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// Add all non-symbols or symbols that can't be discarded.
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for (Operation &op : block.without_terminator()) {
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SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(&op);
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if (!symbol) {
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worklist.push_back(&op);
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continue;
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}
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bool isDiscardable = (symbolTableIsHidden || symbol.isPrivate()) &&
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symbol.canDiscardOnUseEmpty();
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if (!isDiscardable && liveSymbols.insert(&op).second)
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worklist.push_back(&op);
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}
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}
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// Process the set of symbols that were known to be live, adding new symbols
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// that are referenced within.
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while (!worklist.empty()) {
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Operation *op = worklist.pop_back_val();
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// If this is a symbol table, recursively compute its liveness.
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if (op->hasTrait<OpTrait::SymbolTable>()) {
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// The internal symbol table is hidden if the parent is, if its not a
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// symbol, or if it is a private symbol.
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SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(op);
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bool symIsHidden = symbolTableIsHidden || !symbol || symbol.isPrivate();
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if (failed(computeLiveness(op, symIsHidden, liveSymbols)))
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return failure();
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}
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// Collect the uses held by this operation.
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Optional<SymbolTable::UseRange> uses = SymbolTable::getSymbolUses(op);
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if (!uses) {
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return op->emitError()
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<< "operation contains potentially unknown symbol table, "
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"meaning that we can't reliable compute symbol uses";
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}
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SmallVector<Operation *, 4> resolvedSymbols;
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for (const SymbolTable::SymbolUse &use : *uses) {
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// Lookup the symbols referenced by this use.
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resolvedSymbols.clear();
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if (failed(SymbolTable::lookupSymbolIn(
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op->getParentOp(), use.getSymbolRef(), resolvedSymbols))) {
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return use.getUser()->emitError()
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<< "unable to resolve reference to symbol "
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<< use.getSymbolRef();
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}
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// Mark each of the resolved symbols as live.
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for (Operation *resolvedSymbol : resolvedSymbols)
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if (liveSymbols.insert(resolvedSymbol).second)
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worklist.push_back(resolvedSymbol);
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}
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}
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return success();
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}
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std::unique_ptr<Pass> mlir::createSymbolDCEPass() {
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return std::make_unique<SymbolDCE>();
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}
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