forked from OSchip/llvm-project
37 lines
1.6 KiB
MLIR
37 lines
1.6 KiB
MLIR
// RUN: mlir-opt %s -convert-scf-to-std -convert-vector-to-llvm -convert-std-to-llvm | \
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// RUN: mlir-cpu-runner -e entry -entry-point-result=void \
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// RUN: -shared-libs=%mlir_integration_test_dir/libmlir_c_runner_utils%shlibext | \
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// RUN: FileCheck %s
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func @entry() {
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%f1 = constant 1.0: f32
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%f2 = constant 2.0: f32
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%f3 = constant 3.0: f32
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%f4 = constant 4.0: f32
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%v1 = vector.broadcast %f1 : f32 to vector<4xf32>
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%v2 = vector.broadcast %f2 : f32 to vector<3xf32>
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%v3 = vector.broadcast %f3 : f32 to vector<4x4xf32>
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%v4 = vector.broadcast %f4 : f32 to vector<1xf32>
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%s1 = vector.insert_strided_slice %v1, %v3 {offsets = [2, 0], strides = [1]} : vector<4xf32> into vector<4x4xf32>
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%s2 = vector.insert_strided_slice %v2, %s1 {offsets = [1, 1], strides = [1]} : vector<3xf32> into vector<4x4xf32>
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%s3 = vector.insert_strided_slice %v2, %s2 {offsets = [0, 0], strides = [1]} : vector<3xf32> into vector<4x4xf32>
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%s4 = vector.insert_strided_slice %v4, %s3 {offsets = [3, 3], strides = [1]} : vector<1xf32> into vector<4x4xf32>
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vector.print %v3 : vector<4x4xf32>
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vector.print %s1 : vector<4x4xf32>
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vector.print %s2 : vector<4x4xf32>
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vector.print %s3 : vector<4x4xf32>
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vector.print %s4 : vector<4x4xf32>
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//
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// insert strided slice:
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//
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// CHECK: ( ( 3, 3, 3, 3 ), ( 3, 3, 3, 3 ), ( 3, 3, 3, 3 ), ( 3, 3, 3, 3 ) )
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// CHECK: ( ( 3, 3, 3, 3 ), ( 3, 3, 3, 3 ), ( 1, 1, 1, 1 ), ( 3, 3, 3, 3 ) )
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// CHECK: ( ( 3, 3, 3, 3 ), ( 3, 2, 2, 2 ), ( 1, 1, 1, 1 ), ( 3, 3, 3, 3 ) )
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// CHECK: ( ( 2, 2, 2, 3 ), ( 3, 2, 2, 2 ), ( 1, 1, 1, 1 ), ( 3, 3, 3, 3 ) )
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// CHECK: ( ( 2, 2, 2, 3 ), ( 3, 2, 2, 2 ), ( 1, 1, 1, 1 ), ( 3, 3, 3, 4 ) )
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return
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}
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