This patch does the following:
* Fix FIXME on `needsStackRealignment`: it is now shared between multiple targets, implemented in `TargetRegisterInfo`, and isn't `virtual` anymore. This will break out-of-tree targets, silently if they used `virtual` and with a build error if they used `override`.
* Factor out `canRealignStack` as a `virtual` function on `TargetRegisterInfo`, by default only looks for the `no-realign-stack` function attribute.
Multiple targets duplicated the same `needsStackRealignment` code:
- Aarch64.
- ARM.
- Mips almost: had extra `DEBUG` diagnostic, which the default implementation now has.
- PowerPC.
- WebAssembly.
- x86 almost: has an extra `-force-align-stack` option, which the default implementation now has.
The default implementation of `needsStackRealignment` used to just return `false`. My current patch changes the behavior by simply using the above shared behavior. This affects:
- AMDGPU
- BPF
- CppBackend
- MSP430
- NVPTX
- Sparc
- SystemZ
- XCore
- Out-of-tree targets
This is a breaking change! `make check` passes.
The only implementation of the `virtual` function (besides the slight different in x86) was Hexagon (which did `MF.getFrameInfo()->getMaxAlignment() > 8`), and potentially some out-of-tree targets. Hexagon now uses the default implementation.
`needsStackRealignment` was being overwritten in `<Target>GenRegisterInfo.inc`, to return `false` as the default also did. That was odd and is now gone.
Reviewers: sunfish
Subscribers: aemerson, llvm-commits, jfb
Differential Revision: http://reviews.llvm.org/D11160
llvm-svn: 242727