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Breakpoint.cpp
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Rework how resetting breakpoints in changed modules works. Try to match up old
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2014-09-10 21:40:47 +00:00 |
BreakpointID.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
BreakpointIDList.cpp
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<rdar://problem/13069948>
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2013-01-25 18:06:21 +00:00 |
BreakpointList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
BreakpointLocation.cpp
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Rework how resetting breakpoints in changed modules works. Try to match up old
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2014-09-10 21:40:47 +00:00 |
BreakpointLocationCollection.cpp
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Add "target.process.stop-on-shared-library-events" setting, and make it work.
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2013-01-26 02:19:28 +00:00 |
BreakpointLocationList.cpp
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Rework how resetting breakpoints in changed modules works. Try to match up old
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2014-09-10 21:40:47 +00:00 |
BreakpointOptions.cpp
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This function should be const.
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2014-04-08 20:24:45 +00:00 |
BreakpointResolver.cpp
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Factor the code that was eliminating redundant breakpoint locations and moving
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2013-09-27 01:16:58 +00:00 |
BreakpointResolverAddress.cpp
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<rdar://problem/13521159>
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2013-03-27 23:08:40 +00:00 |
BreakpointResolverFileLine.cpp
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Factor the code that was eliminating redundant breakpoint locations and moving
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2013-09-27 01:16:58 +00:00 |
BreakpointResolverFileRegex.cpp
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Remove unused local variable.
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2013-10-04 19:17:40 +00:00 |
BreakpointResolverName.cpp
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Fix typos.
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2014-07-01 21:22:11 +00:00 |
BreakpointSite.cpp
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Actually make a real scoped locker rather than constructing one that gets immediately thrown away...
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2014-06-18 23:40:13 +00:00 |
BreakpointSiteList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
CMakeLists.txt
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Convert to UNIX line endings.
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2013-09-25 10:37:32 +00:00 |
Makefile
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…
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Stoppoint.cpp
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…
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StoppointCallbackContext.cpp
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Thread hardening part 3. Now lldb_private::Thread objects have std::weak_ptr
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2012-02-21 00:09:25 +00:00 |
StoppointLocation.cpp
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<rdar://problem/13635174>
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2013-10-11 19:48:25 +00:00 |
Watchpoint.cpp
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Huge change to clean up types.
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2013-07-11 22:46:58 +00:00 |
WatchpointList.cpp
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sweep up -Wformat warnings from gcc
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2014-04-04 04:06:10 +00:00 |
WatchpointOptions.cpp
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Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.
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2013-04-18 18:10:51 +00:00 |