forked from OSchip/llvm-project
167 lines
4.9 KiB
C++
167 lines
4.9 KiB
C++
//===- llvm/Support/Parallel.cpp - Parallel algorithms --------------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Support/Parallel.h"
|
|
#include "llvm/Config/llvm-config.h"
|
|
#include "llvm/Support/ManagedStatic.h"
|
|
|
|
#if LLVM_ENABLE_THREADS
|
|
|
|
#include "llvm/Support/Threading.h"
|
|
|
|
#include <atomic>
|
|
#include <future>
|
|
#include <stack>
|
|
#include <thread>
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
namespace parallel {
|
|
namespace detail {
|
|
|
|
namespace {
|
|
|
|
/// An abstract class that takes closures and runs them asynchronously.
|
|
class Executor {
|
|
public:
|
|
virtual ~Executor() = default;
|
|
virtual void add(std::function<void()> func) = 0;
|
|
|
|
static Executor *getDefaultExecutor();
|
|
};
|
|
|
|
/// An implementation of an Executor that runs closures on a thread pool
|
|
/// in filo order.
|
|
class ThreadPoolExecutor : public Executor {
|
|
public:
|
|
explicit ThreadPoolExecutor(ThreadPoolStrategy S = hardware_concurrency()) {
|
|
unsigned ThreadCount = S.compute_thread_count();
|
|
// Spawn all but one of the threads in another thread as spawning threads
|
|
// can take a while.
|
|
Threads.reserve(ThreadCount);
|
|
Threads.resize(1);
|
|
std::lock_guard<std::mutex> Lock(Mutex);
|
|
Threads[0] = std::thread([this, ThreadCount, S] {
|
|
for (unsigned I = 1; I < ThreadCount; ++I) {
|
|
Threads.emplace_back([=] { work(S, I); });
|
|
if (Stop)
|
|
break;
|
|
}
|
|
ThreadsCreated.set_value();
|
|
work(S, 0);
|
|
});
|
|
}
|
|
|
|
void stop() {
|
|
{
|
|
std::lock_guard<std::mutex> Lock(Mutex);
|
|
if (Stop)
|
|
return;
|
|
Stop = true;
|
|
}
|
|
Cond.notify_all();
|
|
ThreadsCreated.get_future().wait();
|
|
}
|
|
|
|
~ThreadPoolExecutor() override {
|
|
stop();
|
|
std::thread::id CurrentThreadId = std::this_thread::get_id();
|
|
for (std::thread &T : Threads)
|
|
if (T.get_id() == CurrentThreadId)
|
|
T.detach();
|
|
else
|
|
T.join();
|
|
}
|
|
|
|
struct Deleter {
|
|
static void call(void *Ptr) { ((ThreadPoolExecutor *)Ptr)->stop(); }
|
|
};
|
|
|
|
void add(std::function<void()> F) override {
|
|
{
|
|
std::lock_guard<std::mutex> Lock(Mutex);
|
|
WorkStack.push(F);
|
|
}
|
|
Cond.notify_one();
|
|
}
|
|
|
|
private:
|
|
void work(ThreadPoolStrategy S, unsigned ThreadID) {
|
|
S.apply_thread_strategy(ThreadID);
|
|
while (true) {
|
|
std::unique_lock<std::mutex> Lock(Mutex);
|
|
Cond.wait(Lock, [&] { return Stop || !WorkStack.empty(); });
|
|
if (Stop)
|
|
break;
|
|
auto Task = WorkStack.top();
|
|
WorkStack.pop();
|
|
Lock.unlock();
|
|
Task();
|
|
}
|
|
}
|
|
|
|
std::atomic<bool> Stop{false};
|
|
std::stack<std::function<void()>> WorkStack;
|
|
std::mutex Mutex;
|
|
std::condition_variable Cond;
|
|
std::promise<void> ThreadsCreated;
|
|
std::vector<std::thread> Threads;
|
|
};
|
|
|
|
Executor *Executor::getDefaultExecutor() {
|
|
// The ManagedStatic enables the ThreadPoolExecutor to be stopped via
|
|
// llvm_shutdown() which allows a "clean" fast exit, e.g. via _exit(). This
|
|
// stops the thread pool and waits for any worker thread creation to complete
|
|
// but does not wait for the threads to finish. The wait for worker thread
|
|
// creation to complete is important as it prevents intermittent crashes on
|
|
// Windows due to a race condition between thread creation and process exit.
|
|
//
|
|
// The ThreadPoolExecutor will only be destroyed when the static unique_ptr to
|
|
// it is destroyed, i.e. in a normal full exit. The ThreadPoolExecutor
|
|
// destructor ensures it has been stopped and waits for worker threads to
|
|
// finish. The wait is important as it prevents intermittent crashes on
|
|
// Windows when the process is doing a full exit.
|
|
//
|
|
// The Windows crashes appear to only occur with the MSVC static runtimes and
|
|
// are more frequent with the debug static runtime.
|
|
//
|
|
// This also prevents intermittent deadlocks on exit with the MinGW runtime.
|
|
static ManagedStatic<ThreadPoolExecutor, object_creator<ThreadPoolExecutor>,
|
|
ThreadPoolExecutor::Deleter>
|
|
ManagedExec;
|
|
static std::unique_ptr<ThreadPoolExecutor> Exec(&(*ManagedExec));
|
|
return Exec.get();
|
|
}
|
|
} // namespace
|
|
|
|
static std::atomic<int> TaskGroupInstances;
|
|
|
|
// Latch::sync() called by the dtor may cause one thread to block. If is a dead
|
|
// lock if all threads in the default executor are blocked. To prevent the dead
|
|
// lock, only allow the first TaskGroup to run tasks parallelly. In the scenario
|
|
// of nested parallel_for_each(), only the outermost one runs parallelly.
|
|
TaskGroup::TaskGroup() : Parallel(TaskGroupInstances++ == 0) {}
|
|
TaskGroup::~TaskGroup() { --TaskGroupInstances; }
|
|
|
|
void TaskGroup::spawn(std::function<void()> F) {
|
|
if (Parallel) {
|
|
L.inc();
|
|
Executor::getDefaultExecutor()->add([&, F] {
|
|
F();
|
|
L.dec();
|
|
});
|
|
} else {
|
|
F();
|
|
}
|
|
}
|
|
|
|
} // namespace detail
|
|
} // namespace parallel
|
|
} // namespace llvm
|
|
#endif // LLVM_ENABLE_THREADS
|