forked from OSchip/llvm-project
![]() Summary: Only 56 shaders (out of 48486) are affected. Totals from affected shaders (changed stats only): SGPRS: 2420 -> 2460 (1.65 %) Spilled VGPRs: 94 -> 112 (19.15 %) Scratch size: 524 -> 528 (0.76 %) dwords per thread Code Size: 187400 -> 184992 (-1.28 %) bytes One DiRT Showdown shader spills 6 more VGPRs. One Grid Autosport shader spills 12 more VGPRs. The other 54 shaders only have a decrease in code size. (I'm ignoring the SGPR noise) Reviewers: arsenm, nhaehnle Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye Differential Revision: https://reviews.llvm.org/D39012 llvm-svn: 317755 |
||
---|---|---|
.. | ||
bindings | ||
cmake | ||
docs | ||
examples | ||
include | ||
lib | ||
projects | ||
resources | ||
runtimes | ||
test | ||
tools | ||
unittests | ||
utils | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
CMakeLists.txt | ||
CODE_OWNERS.TXT | ||
CREDITS.TXT | ||
LICENSE.TXT | ||
LLVMBuild.txt | ||
README.txt | ||
RELEASE_TESTERS.TXT | ||
configure | ||
llvm.spec.in |
README.txt
Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the documentation provided in docs/ for further assistance with LLVM, and in particular docs/GettingStarted.rst for getting started with LLVM and docs/README.txt for an overview of LLVM's documentation setup. If you are writing a package for LLVM, see docs/Packaging.rst for our suggestions.